ConwayLife.com - A community for Conway's Game of Life and related cellular automata
Home  •  LifeWiki  •  Forums  •  Download Golly

BSFK rulespace

For discussion of other cellular automata.

Re: BSFK rulespace

Postby Βεν Γ. Κυθισ » February 24th, 2019, 11:39 pm

c0b0p0 wrote:@bprentice: Here's the rule table.
@RULE B2SF2K1


@TABLE

n_states:3
neighborhood:Moore
symmetries:permute
var a={0,2}
var b={0,1,2}
var c={b}
var d={b}
var e={b}
var f={b}
var g={b}
var h={b}
var i={a}
var j={a}
var k={a}
var l={a}
var m={b}
0,1,1,a,0,0,0,0,0,1
1,2,h,b,c,d,e,f,g,0
2,1,b,c,d,e,f,g,h,0
1,g,h,m,b,c,d,e,f,2
@COLORS

# colors from
# http://necsi.org/postdocs/sayama/sdsr/java/loops.java
# Color.black,Color.blue,Color.red,Color.green,
# Color.yellow,Color.magenta,Color.white,Color.cyan,Color.orange
1    0    0  255
2  255    0    0
3    0  255    0


Here's a p24 shuttle and a sparky diagonal ship.
x = 12, y = 12, rule = B2SF2K1
2.B2$11.B$8.A2$10.A$5.A2$5.A.A$B2$9.B!

x = 7, y = 6, rule = B2SF2K1
4.A$6.A2$4.A$3.A$A.A!

Why is there a color for the nonexistent state 3?
Also, I made a smaller version:
@RULE B2SK1F2
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var b={0,1,2}
var c={0,1,2}
var d={0,1,2}
var e={0,1,2}
var f={0,1,2}
var g={0,1,2}
var h={0,1,2}
var n={0,2}
1,2,b,c,d,e,f,g,h,0
1,a,b,c,d,e,f,g,h,2
2,1,b,c,d,e,f,g,h,0
0,1,1,n,0,0,0,0,0,1
@COLORS
1 0 0 255 blue
2 255 0 0 red
Sorry, some of my rules before April 20 2019 have Unicode characters that are not compatible with Golly; you will have to remove them when pasting them in your text editor.
If for some reason you needed to know, my PGP key ID is DB271923.
User avatar
Βεν Γ. Κυθισ
 
Posts: 207
Joined: December 27th, 2018, 5:42 am

Re: BSFK rulespace

Postby Βεν Γ. Κυθισ » February 24th, 2019, 11:44 pm

Wait this topic is dead dang it this idea was cool.
EDIT:
If somebody comes across this, maybe because they were subscribed to this and I just replied, I think this is a new puffer for B2SK1F2 (I'm not searching through all the five other pages):
x = 42, y = 16, rule = B2SK1F2
38.A$36.A3.A$41.A$10.B5.B5.B5.B4.A$39.A.A$4.A9.B5.A3.B3.A.A$2.A3.A3.B
7.A7.A3.A3.B.B$A3.A3.A15.A7.B$A3.A3.A15.A7.B$2.A3.A3.B7.A7.A3.A3.B.B$
4.A9.B5.A3.B3.A.A$39.A.A$10.B5.B5.B5.B4.A$41.A$36.A3.A$38.A!
Sorry, some of my rules before April 20 2019 have Unicode characters that are not compatible with Golly; you will have to remove them when pasting them in your text editor.
If for some reason you needed to know, my PGP key ID is DB271923.
User avatar
Βεν Γ. Κυθισ
 
Posts: 207
Joined: December 27th, 2018, 5:42 am

Previous

Return to Other Cellular Automata

Who is online

Users browsing this forum: 2718281828, Moosey and 6 guests