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## Gliders in 1D cellular automata

For discussion of other cellular automata.

### Gliders in 1D cellular automata

Rule 110 has a wide range of gliders and glider reactions.I have experimented some k=3,r=1/2 rules (in Wolfram's notation),and found a rule that is similar (but far less complex) to the rule 110:
`n_states:3neighborhood:Mooresymmetries:nonevar a={0,1,2}var b={0,1,2}var c={0,1,2}var d={0,1,2}var e={0,1,2}var f={0,1,2}var g={0,1,2}var h={0,1,2}0,0,0,b,c,d,e,f,g,00,0,1,b,c,d,e,f,g,00,0,2,b,c,d,e,f,g,20,1,0,b,c,d,e,f,g,20,1,1,b,c,d,e,f,g,20,1,2,b,c,d,e,f,g,00,2,0,b,c,d,e,f,g,20,2,1,b,c,d,e,f,g,00,2,2,b,c,d,e,f,g,11,a,b,c,d,e,f,g,h,12,a,b,c,d,e,f,g,h,2`

Save as 1dca.table .
Last edited by Bullet51 on July 22nd, 2014, 2:46 am, edited 2 times in total.
Still drifting.
Bullet51

Posts: 532
Joined: July 21st, 2014, 4:35 am

### Re: Gliders in 1D cellular automata

Two solitonic reactions:
Note the difference of the two "fast" gliders:One is p3 and the other is p6.
Last edited by Bullet51 on January 11th, 2019, 1:28 am, edited 1 time in total.
Still drifting.
Bullet51

Posts: 532
Joined: July 21st, 2014, 4:35 am

### Re: Gliders in 1D cellular automata

RLE files for the two reactions mentioned above:
`#CXRLE Pos=-95,-30x = 190, y = 1, rule = 1dca:T191,02BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.6B.2BA.2BA.3B.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA!`

`#CXRLE Pos=-95,-27x = 191, y = 1, rule = 1dca:T192,02BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.6B.2BA.2BA2.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA.2BA!`
Still drifting.
Bullet51

Posts: 532
Joined: July 21st, 2014, 4:35 am

### Re: Gliders in 1D cellular automata

To configure rulesets & neighbourhoods, create a new 'editor' from the menu. The controls are Left-click (increment cell by 1), Right-click (decrement cell by 1), and Mousewheel-click (set to custom value)
darla

Posts: 1
Joined: September 15th, 2014, 5:58 am

### Re: Gliders in 1D cellular automata

I have problem accessing the pictures hosted on baidu.com

"该图片仅限百度用户内部交流使用"

`@RULE 1dca@TABLEn_states:3neighborhood:Mooresymmetries:nonevar a={0,1,2}var b={0,1,2}var c={0,1,2}var d={0,1,2}var e={0,1,2}var f={0,1,2}var g={0,1,2}var h={0,1,2}0,0,0,b,c,d,e,f,g,00,0,1,b,c,d,e,f,g,00,0,2,b,c,d,e,f,g,20,1,0,b,c,d,e,f,g,20,1,1,b,c,d,e,f,g,20,1,2,b,c,d,e,f,g,00,2,0,b,c,d,e,f,g,20,2,1,b,c,d,e,f,g,00,2,2,b,c,d,e,f,g,11,a,b,c,d,e,f,g,h,12,a,b,c,d,e,f,g,h,2`
shouldsee

Posts: 406
Joined: April 8th, 2016, 8:29 am

### Re: Gliders in 1D cellular automata

Try dragging the pictures to a new tab. That worked for me.

gameoflifeboy

Posts: 474
Joined: January 15th, 2015, 2:08 am

### Re: Gliders in 1D cellular automata

2e2eb9389b504fc28997a2c8e7dde71191ef6d36.gif (1.72 KiB) Viewed 2608 times

7aec54e736d12f2ee137b3ad4dc2d562843568c8.gif (1.75 KiB) Viewed 2608 times

Note the difference of the two "fast" gliders:One is p3 and the other is p6.

PHPBB12345

Posts: 581
Joined: August 5th, 2015, 11:55 pm

### Re: Gliders in 1D cellular automata

gameoflifeboy wrote:Try dragging the pictures to a new tab. That worked for me.

What a trick! That worked, Thanks!
shouldsee

Posts: 406
Joined: April 8th, 2016, 8:29 am