Shapeloop, a new loop rule

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pi_guy314
Posts: 88
Joined: July 21st, 2014, 9:45 pm

Re: Shapeloop, a new loop rule

Post by pi_guy314 » April 14th, 2015, 5:55 pm

Updated both rule tables to 1.08.1. Here are all of the bugs I fixed.

These few are shapeloop3 exclusive.

Code: Select all

[M2] (golly 2.6)
#R shapeloop3
#G 1
1 0 0 1 1
2 0 0 0 1
1 8 1 8 1
2 0 3 0 3
3 0 2 0 4
4 0 0 5 0
1 0 0 1 8
1 8 1 9 1
1 1 1 0 0
2 7 8 9 9
3 0 10 0 0
1 0 0 9 8
1 0 0 8 0
1 1 1 0 1
2 12 13 9 14
1 1 0 14 0
2 0 0 16 0
3 15 17 0 0
3 2 0 4 0
4 11 18 19 0
5 0 6 0 20
1 0 0 0 1
2 0 0 0 22
1 0 0 1 0
2 0 0 24 0
1 0 8 0 8
2 0 26 0 26
1 1 0 1 0
2 28 0 28 0
3 23 25 27 29
4 0 0 30 0
5 0 0 31 0
1 9 4 8 8
2 7 33 9 9
1 9 0 8 8
1 11 1 0 1
2 35 13 9 36
3 34 37 0 0
3 17 0 0 0
4 38 39 0 0
5 0 40 0 0
1 0 9 8 8
1 0 1 0 0
2 22 42 43 9
1 4 9 8 8
1 0 0 8 8
2 45 46 9 9
3 44 47 0 0
2 13 0 36 16
3 49 0 0 0
4 48 50 0 0
5 51 0 0 0
6 21 32 41 52
These few are found in both rules.

Code: Select all

[M2] (golly 2.6)
#R shapeloop3
1 0 1 0 1
2 0 0 0 1
1 1 3 8 8
1 1 1 8 8
2 0 0 3 4
3 0 0 2 5
2 0 0 4 4
1 1 0 1 0
2 0 0 8 0
3 0 0 7 9
1 9 4 0 4
1 0 1 0 0
2 0 11 0 12
3 0 13 0 0
1 9 0 8 0
1 1 0 0 0
2 15 0 16 0
3 17 0 0 0
4 6 10 14 18
1 0 14 0 14
1 0 14 0 0
2 0 20 0 21
3 0 22 0 0
1 0 9 0 3
1 8 8 1 1
1 0 9 0 0
2 24 25 26 0
2 8 0 0 0
3 27 28 0 0
4 23 29 0 0
5 19 0 30 0

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Redstoneboi
Posts: 429
Joined: May 14th, 2018, 3:57 am

Re: Shapeloop, a new loop rule

Post by Redstoneboi » May 19th, 2018, 11:41 pm

Is this alternating generation loop known?

Code: Select all

x = 13, y = 18, rule = shapeloop3
4.5A$4.A3HA$4.AH.HA$4.AH.HE$5AH.H2DB2D$D4H3.4HC$DH9.HD$BH9.HD$DH6.4HD
$DH5.HDB2DC$CH5.HD$DH5.HC$DH2.4HD$CH.HDB2DO$DH.HD$DH.HC$B3HD$2DC2D!
I got it from a around generation 36,544 of this

Code: Select all

x = 146, y = 72, rule = shapeloop3
19$68.N5.I.DGAE.E2.N.B2.M2.KGKGHLI$68.BO.HB3.IF.FICJOJHGHN3.F2.N2.H2.
B.E.BGL$68.M.F3.E3.N.BGE.BM.H.EO.ALKO2.NE.2JL$68.MOL.CF.E6.EA2.MDM.O.
K3.NEONCJ4.BI$68.HF2.CK4.M.AO.OJI4.EBO2.H.DEHG2.LK.IN$69.F2.K.M2DLCLH
D6.EA.N3.BDIEF.AL.K.D$75.AGNO2KA.LFGF.K.GKAL3.C3.GLN.FKJ$68.HB.JL.H.N
GF.E.KL.HF.M.FC.D.IJAB4.N3.K$76.I.EFL2.O2.JN3.I2.F.C10.B$68.OMK3.LO3.
DG2.HA5.EFBN2.BM3.FEA.D$68.I.O2.JF.B.DE.B.BDMB.K.CI.IB.KHD.2G2.DH.E$
68.NJD3.F2G2.L3.E2.ICK2.LJBKC2DH3.N4.L$68.NA.O4.NK.CG.AG.H5.O.CB4.KG.
C$71.K4.G.OBI.N3.H4.ANJ.KFHM.G2.NO.JL$69.JNB2.KD.B.2A3.E2.2FJ.JI.MNI.
HN2.2NFN.C$71.M.G.G2.HNMD2.2KGEM3.GLH2.AH2.JLBGE.D$69.K6.2IO4.N.H9.FN
4.F3.J$68.L4.N.F.BLD.GHA.M2.HGDN2.I2.GD3.KO2G$18.DC2DC45.L.NB.B.C11.
2MN.AI2.E4.F2.MJ.O$18.D3HD46.O2MG.KI.H4.FH3.N.AOMGL2.IK4.LM.H.M$18.BH
.HD45.H.C.JNC.J4.H.K.G.E.E.AJC2.O4.KBM.BG$18.DH.HB45.D.C2.A3.M.O3.LM.
DH2.LBI2.NH3.KFMB.D$14.C2DCDH.H2D3A43.FE5.IB7.M2.G2.ID2.FGA.I.NOL$14.
D4H3.4HA41.H2.O4.H2ME.E2C2.L2.KLBK.E.K.GNL2.J.HA$14.DH9.HA41.LJ.CB.BI
G4.MO.A.2CB.IMA.I2.B8.KD$14.B4H3.4HA43.EA.DK3.J3.LA.AKC.CFOFDL.D.GDCL
INL.O$14.2DC2DH.H5A42.G.M2.FN.K.H.EA.MK3.FHN.M2.FAH2.BOKO.O$18.CH.HA
45.O.J.K.GH2.JK3.B.EDHJKI.K.H5.DJ.2JHE$18.DH.HA45.A6.HJ.O.IJDK.E.KF.B
2.2H.CI.N6.OH$18.D3HA45.D2.AJA2.EF2.AJLIAM3.A.DGO.NF.J5.MKH$18.B2DEA
45.IJI2.MDF.H5.OG.FL3.FDL3.O.F5.H2E$68.N2.BNI3.B2.I2.H2.C4.LF2.B2.KBI
N.LKML$68.AF.NO2.I.M2.MHJB4.N.ACM4.F2.J3.OEI$69.GF.EL.GH.K.FC2.IOK3.G
B.F2.F.C2.L2.H.H$71.AOIEOB.IK.K2.F4.HBI.JK7.IOE.G$69.H.O.NG.HF.M2.DBO
.M.K2.NIOCA.N2.F2.E.AJM$68.AB2.FENE5.DF.H.NLGI2.MH.F5.D3.G.D$69.JGB9.
AEG.NJ2.K3.DCJE.H.BE.JCAD$68.BG.F2.GK.BLDJ.I.KI2.B.C.L3.NME.A4.KHA$
70.H.ADJ.L3.GND2.OJI2.J.K2.N.ABNHOJ.K2.M!
c(>^w^<c)~*
This is 「Fluffy」
「Fluffy」is my sutando.
「Fluffy」has the ability to engineer r e p l i c a t o r s.
「Fluffy」likes to watch spaceship guns in Golly.
「Fluffy」knows Natsuki best girl.

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Majestas32
Posts: 549
Joined: November 20th, 2017, 12:22 pm
Location: 'Merica

Re: Shapeloop, a new loop rule

Post by Majestas32 » May 19th, 2018, 11:45 pm

NICE NECROPOSTING EVERYBODY
Searching:
b2-a5k6n7cs12-i3ij4k5j8
b2-a3c7cs12-i

Currently looking for help searching these rules.

Throwaway
Posts: 1
Joined: April 5th, 2021, 7:11 am

Re: Shapeloop, a new loop rule

Post by Throwaway » April 5th, 2021, 7:13 am

I found a 3 stage loop

Code: Select all

x = 34, y = 21, rule = shapeloop
5$10.D14A$10.D13HA$10.BH11.HF$10.DH11.HD$10.D5H7.HADADA$10.C2DC2DH7.
4HD$15.BH10.HA$15.DH7.4HD$15.D5H2.HA3DAG$15.DC2DCDH.HB$20.DH.HD$20.BH
.HD$20.A3HC$20.3DCD!

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yujh
Posts: 3068
Joined: February 27th, 2020, 11:23 pm
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Re: Shapeloop, a new loop rule

Post by yujh » April 5th, 2021, 8:21 am

Sorry(
Majestas32 wrote:
May 19th, 2018, 11:45 pm
NICE NECROPOSTING EVERYBODY
Agreed.
@Throwaway welcome to the forums!
Nice to meet you!

Anyways it’s suggested to use code tags(the

Code: Select all

</>
button, or [ code][/code](don’t care about the space there))

Also, just post those in Miscellaneous Discoveries in Other Cellular Automata since this is an old thread.
Last edited by yujh on April 6th, 2021, 6:22 am, edited 1 time in total.
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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toroidalet
Posts: 1514
Joined: August 7th, 2016, 1:48 pm
Location: My computer
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Re: Shapeloop, a new loop rule

Post by toroidalet » April 5th, 2021, 3:48 pm

The fastest loops in this rule:

Code: Select all

x = 55, y = 4, rule = shapeloop3
DODC47.DEDC$D2HD47.O2HD$E2HC47.B2HA$B3D47.3DC!
The one on the left is 1 generation faster.
A while ago I discovered a rule-90 replicator which was a similar rectangle but I lost it.

EDIT: Dumb oscillator:

Code: Select all

x = 11, y = 14, rule = shapeloop3
5.6D$5.D4HE$4DODH2.HD$D5H3.HD$DH7.HD$DH7.HD$DH7.HD$DH7.HD$CH7.HD$DH7.
HD$DH7.HD$DH7.HD$B9HD$C10D!
Any sufficiently advanced software is indistinguishable from malice.

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