See "Thread For Your Unrecognized CA"gameoflifemaniac wrote:Toothpick pattern?
Code: Select all
x = 15, y = 21, rule = LifeHistory
11.2E$13.E$5.E4.DCA.E$11.AC.E$4.D.3A2DA.D$6.3A.AC.D$2.AC2.A.2C.AD$.3A
4.A.DAC$2AC4.2C2.CA$.4A3.AD.D$.D3A.DCA.D$.A2.A3.D.D$D4A3.AD$.A4.A2.D$
2A.A2.A$3.A.A$.A.A5.2A$2.A6.2A$2.A3.2A.A$3.2A.2A$5.A!
Doesn't matter. You can use 256 states for all I care. (Please don't if 6 is enough, though)AforAmpere wrote:How many states can we use? It can be done with 6 fairly easily.
I'm fairly certain that at some point, possibly in this very thread, someone already suggested that idea. However, it was quickly dismissed because the number of transitions required would be extremely and impractically large.Hunting wrote:A rule which uses one square to represent a 2x2 area of ordinary B3/S23.
There was something with a similarly large number of rule lines, anyway. I think the original idea was a 256-state rule running eight independent Life universes in the same universe, and then that got reduced to four independent universes, which you could display with basically the same Golly rule-table icons as this CompressedLife2x2 idea would need. Unfortunately nobody ever built the icons.77topaz wrote:I'm fairly certain that at some point, possibly in this very thread, someone already suggested that idea. However, it was quickly dismissed because the number of transitions required would be extremely and impractically large.Hunting wrote:A rule which uses one square to represent a 2x2 area of ordinary B3/S23.
Well, the evolution must be more or less the same as in life. I want the rule to behave somewhat like life, at least with one state. If you needed, they could simulate a rule one or two transitions away from life.AforAmpere wrote:Wait, do the green cells have to work like Life?
May I please have this rule?Moosey wrote:I want a rule in which this is a knightship. White/red cells indicate cells placed in yellow cell's path. Yellow cells indicate cells in special state so that they can translate later
Any number of states, but this has to be a (2,1)c/6.
Green cells only in the presence of green cells act like life cells.Source: hereCode: Select all
x = 15, y = 21, rule = LifeHistory 11.2E$13.E$5.E4.DCA.E$11.AC.E$4.D.3A2DA.D$6.3A.AC.D$2.AC2.A.2C.AD$.3A 4.A.DAC$2AC4.2C2.CA$.4A3.AD.D$.D3A.DCA.D$.A2.A3.D.D$D4A3.AD$.A4.A2.D$ 2A.A2.A$3.A.A$.A.A5.2A$2.A6.2A$2.A3.2A.A$3.2A.2A$5.A!
(that post was pre-sirRobin.)
Code: Select all
@RULE MooseKnightships
@TABLE
n_states:8
neighborhood:Moore
symmetries:rotate4reflect
1,2,0,1,0,0,0,0,0,0
1,0,0,0,0,0,0,1,2,0
1,3,0,1,0,0,0,0,0,1
1,0,0,0,0,0,0,1,3,1
1,4,0,1,0,0,0,0,0,0
1,0,0,0,0,0,0,1,4,0
1,5,0,1,0,0,0,0,0,1
1,0,0,0,0,0,0,1,5,1
1,6,0,1,0,0,0,0,0,0
1,0,0,0,0,0,0,1,6,0
1,7,0,1,0,0,0,0,0,0
1,0,0,0,0,0,0,1,7,0
2,1,1,0,0,0,0,0,0,1
3,1,1,0,0,0,0,0,0,4
4,1,1,0,0,0,0,0,0,1
5,1,1,0,0,0,0,0,0,6
6,1,1,0,0,0,0,0,0,1
7,1,1,0,0,0,0,0,0,2
0,1,1,2,0,0,0,0,0,1
0,2,0,0,0,0,0,0,0,3
0,4,0,0,0,0,0,0,0,1
0,4,1,0,0,0,0,0,0,5
0,6,0,0,0,0,0,0,0,7
0,6,1,1,0,0,0,0,0,1
0,7,1,0,0,0,0,0,0,1
0,1,7,0,0,0,0,0,0,1
@COLORS
0 48 48 48
1 100 100 100
2 255 0 0
3 0 255 0
4 0 0 255
5 255 255 0
6 255 0 255
7 0 255 255
Code: Select all
x = 2, y = 2, rule = MooseKnightships
B$2A!
Code: Select all
@RULE F-sexyloop
@TABLE
# F-sexyloop.table
# Based on rule_sex file and code in F_Sexyloop.java
# stored in F-sexyloop_src.zip from Nicolas Oros's website:
# http://homepages.feis.herts.ac.uk/~on5ag/sexyloop.html
n_states:12
neighborhood:vonNeumann
symmetries:rotate4
0,0,0,0,1,2
0,0,0,0,4,3
0,0,0,1,2,2
0,0,0,1,5,2
0,0,0,2,1,2
### duplicate: 0,0,0,2,4,2
0,0,0,4,2,2
0,0,0,4,5,2
0,0,0,7,5,2
0,0,1,0,2,2
0,0,2,1,4,1
0,0,2,1,7,1
0,0,2,3,2,2
0,1,1,2,2,1
0,1,2,1,2,1
0,1,2,3,2,1
0,1,2,4,2,1
0,1,2,4,5,1
0,1,2,5,2,6
0,1,2,6,2,6
0,1,2,7,2,1
0,1,2,7,5,1
0,1,3,4,2,1
0,1,3,7,2,1
0,1,4,2,2,1
0,1,4,2,5,1
0,1,4,3,2,1
0,1,4,3,5,1
0,1,4,4,2,1
0,1,4,6,2,1
0,1,7,2,2,1
0,1,7,2,5,1
0,1,7,5,6,1
0,1,7,6,2,1
0,1,7,7,2,1
1,0,0,0,1,1
### duplicate: 1,0,0,1,2,1
1,0,0,2,1,1
1,0,0,2,4,4
1,0,0,2,7,7
1,0,1,2,1,1
1,0,1,2,4,4
1,0,1,2,7,7
1,0,2,0,2,1
1,0,2,1,1,1
1,0,2,1,2,1
1,0,2,1,3,1
1,0,2,2,1,1
1,0,2,2,4,4
1,0,2,2,7,7
1,0,2,3,2,4
1,0,2,4,1,4
1,0,2,4,2,4
1,0,2,4,3,4
1,0,2,5,1,1
1,0,2,5,2,7
1,0,2,5,4,3
1,0,2,5,7,7
1,0,2,7,1,7
1,0,2,7,2,7
1,0,2,7,3,5
1,0,5,1,2,1
1,0,5,4,2,4
1,0,5,7,2,7
1,0,6,2,1,1
1,0,6,2,4,4
1,0,6,2,7,7
1,1,1,1,2,1
1,1,1,2,2,1
1,1,1,2,4,4
1,1,1,2,5,1
1,1,1,2,7,7
1,1,1,6,2,1
1,1,2,1,2,1
### duplicate: 1,1,2,1,3,1
1,1,2,1,5,1
1,1,2,2,2,1
1,1,2,2,4,4
1,1,2,2,7,7
1,1,2,3,2,1
1,1,2,4,2,4
1,1,2,4,3,4
1,1,2,5,2,7
1,1,2,5,4,3
1,1,2,5,7,7
1,1,2,6,2,6
1,1,2,7,2,7
1,1,2,7,3,5
1,1,3,2,2,1
1,1,3,3,2,1
1,1,5,4,2,4
1,1,5,7,2,7
1,1,6,2,4,4
1,1,6,2,7,7
1,2,2,2,4,4
1,2,2,2,7,7
1,2,2,4,3,4
1,2,2,7,3,7
1,2,3,2,4,4
1,2,3,2,7,7
1,2,4,2,6,6
1,2,4,3,3,3
1,2,6,2,7,6
2,0,0,0,1,2
2,0,0,0,2,2
2,0,0,0,4,2
2,0,0,0,5,2
2,0,0,0,6,0
2,0,0,0,7,1
2,0,0,1,2,2
2,0,0,1,5,2
2,0,0,2,1,2
2,0,0,2,2,2
### duplicate: 2,0,0,2,3,2
2,0,0,2,4,2
2,0,0,2,6,0
2,0,0,2,7,2
2,0,0,3,2,4
2,0,0,4,2,3
2,0,0,4,5,2
2,0,0,5,4,5
2,0,0,5,7,5
2,0,0,6,2,0
2,0,0,7,2,2
2,0,0,7,5,2
2,0,1,0,2,2
2,0,1,1,2,2
2,0,1,2,2,2
2,0,1,4,2,2
2,0,1,7,2,2
2,0,2,0,2,2
2,0,2,0,3,2
2,0,2,0,5,2
2,0,2,0,6,5
2,0,2,0,7,3
2,0,2,1,2,2
2,0,2,1,5,2
2,0,2,2,1,2
2,0,2,2,2,2
2,0,2,2,3,2
2,0,2,3,2,3
2,0,2,4,2,2
2,0,2,4,5,2
2,0,2,5,2,5
2,0,2,6,2,0
2,0,2,6,5,0
2,0,2,7,2,2
2,0,2,7,5,2
2,0,3,1,2,2
### duplicate with different output: 2,0,3,2,2,2
2,0,3,4,2,2
2,0,3,4,5,2
2,0,3,7,2,2
2,0,4,1,2,2
2,0,4,2,2,2
2,0,4,4,2,2
2,0,5,1,2,2
2,0,5,4,2,5
2,0,5,7,2,5
2,0,6,1,2,5
2,0,6,2,1,2
2,0,6,4,2,5
2,0,6,7,2,5
2,0,7,1,2,2
2,0,7,2,2,2
2,0,7,7,2,2
2,1,1,2,2,2
2,1,2,2,2,2
2,1,2,2,3,2
2,1,2,2,4,2
2,1,2,2,7,2
2,1,2,3,2,3
### duplicate with different output: 2,1,3,2,2,2
2,1,4,2,2,2
2,1,6,2,2,2
2,1,7,2,2,2
2,2,2,2,4,2
2,2,2,2,7,2
2,2,2,3,4,2
2,2,2,3,7,2
### duplicate with different output: 2,2,2,4,3,2
2,2,2,4,4,2
### duplicate with different output: 2,2,2,7,3,2
2,2,2,7,7,2
2,2,3,2,4,3
2,2,3,2,7,3
3,0,0,0,1,3
3,0,0,0,2,2
3,0,0,0,3,2
3,0,0,0,4,3
3,0,0,0,7,4
3,0,0,1,2,3
3,0,0,3,2,2
3,0,0,4,2,1
3,0,1,0,2,1
3,0,1,2,5,0
### duplicate: 3,0,2,1,2,3
3,0,2,4,2,3
3,0,2,5,2,1
3,0,2,7,2,3
3,0,3,3,2,1
### duplicate: 3,1,2,1,2,3
### duplicate: 3,1,2,4,2,3
3,1,2,5,2,1
### duplicate: 3,1,2,7,2,3
3,2,4,2,4,3
3,2,4,2,5,1
3,2,4,2,7,3
3,2,5,2,7,1
3,2,7,2,7,3
4,0,0,0,0,1
4,0,0,0,2,1
4,0,1,0,2,0
4,0,1,1,2,0
4,0,1,2,2,0
4,0,1,2,5,0
4,0,1,6,2,0
4,0,2,1,2,0
4,0,2,1,5,0
4,0,2,2,2,1
4,0,2,3,2,1
4,0,2,6,2,6
4,0,3,1,2,0
4,0,3,2,2,1
5,0,0,0,2,5
5,0,0,1,2,5
5,0,0,2,1,5
5,0,0,2,3,2
5,0,0,2,4,5
5,0,0,2,7,5
5,0,0,4,2,5
5,0,0,7,2,5
5,0,2,0,2,2
5,0,2,0,5,2
5,0,2,1,2,5
5,0,2,1,5,2
5,0,2,4,2,5
5,0,2,7,2,5
5,0,3,1,2,0
6,0,2,0,2,0
6,0,2,1,2,0
6,0,2,2,2,0
6,0,2,4,2,0
6,0,2,7,2,0
6,1,2,2,2,0
6,2,2,2,4,0
6,2,2,2,7,0
7,0,1,0,2,0
7,0,1,1,2,0
7,0,1,2,2,0
7,0,1,2,5,0
7,0,1,6,2,0
7,0,2,1,2,0
7,0,2,1,5,0
7,0,2,2,2,1
7,0,2,3,2,0
7,0,2,6,2,6
7,0,3,1,2,0
0,0,0,1,9,1
0,0,2,1,9,1
0,1,2,4,3,1
0,1,2,4,9,9
0,1,2,4,10,1
0,1,2,7,3,1
0,1,2,7,9,9
0,1,2,7,10,1
0,1,2,9,2,1
0,1,2,9,3,1
0,1,2,9,5,1
0,1,2,9,9,9
### duplicate with different output: 0,1,2,9,10,1
0,1,2,9,10,10
0,1,3,9,2,1
0,1,5,6,2,6
0,1,6,2,2,6
0,1,9,2,2,1
0,1,9,2,5,1
0,1,9,6,2,1
0,1,9,9,2,1
0,1,10,2,4,1
0,1,10,2,7,1
0,1,10,2,9,1
0,1,10,4,2,1
0,1,10,7,2,1
0,1,10,9,2,1
0,2,1,2,10,1
1,0,0,1,2,1
1,0,0,2,9,9
1,0,1,0,2,1
1,0,1,1,2,1
1,0,1,2,9,9
1,0,1,10,2,10
1,0,2,0,4,4
1,0,2,0,7,7
1,0,2,0,9,9
1,0,2,1,10,1
1,0,2,2,9,9
1,0,2,4,10,4
1,0,2,5,10,7
1,0,2,7,10,7
1,0,2,9,2,9
1,0,2,9,3,9
1,0,2,9,10,9
1,0,2,10,2,1
1,0,2,10,10,0
1,0,3,1,2,1
1,0,3,4,2,4
1,0,3,7,2,7
1,0,3,9,2,9
1,0,3,10,2,1
1,0,4,1,2,1
1,0,4,10,2,4
1,0,5,6,2,6
1,0,7,1,2,1
1,0,7,10,2,7
1,0,9,1,2,9
1,0,9,4,2,9
1,0,9,7,2,9
1,0,9,9,2,9
1,0,9,10,2,9
1,0,10,1,2,1
1,0,10,4,2,4
1,0,10,7,2,7
1,0,10,9,2,10
1,0,10,10,2,6
1,1,1,2,9,9
1,1,1,10,2,1
1,1,2,1,3,1
1,1,2,1,9,9
1,1,2,1,10,1
1,1,2,2,9,9
1,1,2,5,9,9
1,1,2,5,10,7
1,1,2,9,2,9
1,1,2,9,3,1
1,1,2,9,10,10
1,1,2,10,10,1
1,1,3,4,2,4
1,1,3,7,2,7
1,1,3,9,2,1
1,1,3,10,2,1
1,1,4,10,2,4
1,1,5,6,2,6
1,1,5,9,2,9
1,1,6,2,2,6
1,1,6,2,9,9
1,1,7,10,2,7
1,1,9,4,2,9
1,1,9,7,2,9
1,1,9,9,2,9
1,1,9,10,2,9
1,1,10,4,2,4
1,1,10,7,2,7
1,1,10,9,2,10
1,1,10,10,2,6
1,2,1,2,10,1
1,2,2,2,9,9
1,2,2,4,6,6
1,2,2,7,6,6
1,2,2,9,6,6
1,2,3,2,9,9
1,2,4,2,10,4
1,2,4,5,6,6
1,2,4,10,10,6
1,2,6,2,9,6
1,2,7,2,10,7
1,2,7,5,6,6
1,2,7,10,10,6
1,2,9,2,10,9
1,2,9,5,6,6
1,2,9,10,4,10
1,2,9,10,7,10
1,2,9,10,9,10
1,2,9,10,10,6
1,2,10,10,4,4
1,2,10,10,7,7
1,2,10,10,9,9
2,0,0,0,9,2
2,0,0,2,3,2
2,0,0,2,9,2
2,0,0,5,9,5
2,0,0,6,5,0
2,0,0,9,2,2
2,0,0,9,5,2
2,0,1,9,2,2
2,0,2,0,9,2
2,0,2,0,10,2
2,0,2,1,9,2
2,0,2,1,10,2
2,0,2,2,4,2
2,0,2,2,7,2
2,0,2,2,9,2
2,0,2,3,1,2
2,0,2,3,4,2
2,0,2,3,7,2
2,0,2,3,9,2
2,0,2,4,9,2
2,0,2,4,10,2
2,0,2,7,9,2
2,0,2,7,10,2
2,0,2,9,1,2
2,0,2,9,2,2
2,0,2,9,5,2
2,0,2,9,9,2
2,0,2,9,10,2
2,0,2,10,2,2
2,0,3,2,2,10
2,0,3,4,10,2
2,0,5,9,2,5
2,0,6,9,2,5
2,0,9,1,2,2
2,0,9,2,2,2
2,0,9,9,2,2
2,0,10,1,2,2
2,0,10,4,2,2
2,0,10,7,2,2
2,0,10,9,2,2
2,1,2,2,6,2
2,1,2,2,9,2
2,1,2,6,2,2
2,1,3,2,2,10
2,1,9,2,2,2
2,2,2,2,9,2
2,2,2,2,10,2
2,2,2,3,9,2
2,2,2,4,3,10
2,2,2,7,3,10
2,2,2,9,3,10
2,2,2,9,7,2
2,2,2,9,9,2
2,2,3,2,9,3
3,0,0,0,0,3
3,0,0,0,9,3
3,0,2,0,10,3
3,0,2,1,2,3
3,0,2,1,10,3
3,0,2,4,10,3
3,0,2,7,10,3
3,0,2,9,10,9
3,0,10,1,2,3
3,0,10,4,2,3
3,0,10,5,2,1
3,0,10,7,2,3
3,0,10,9,2,3
3,1,2,1,2,3
3,1,2,1,10,3
3,1,2,4,2,3
3,1,2,4,10,3
3,1,2,7,2,3
3,1,2,7,10,3
3,1,2,9,2,3
3,1,2,9,10,9
3,1,10,4,2,3
### duplicate: 3,1,10,5,2,1
3,1,10,5,2,1
3,1,10,7,2,3
3,1,10,9,2,3
3,2,4,10,4,3
3,2,4,10,7,3
3,2,4,10,9,3
3,2,7,10,4,3
3,2,7,10,7,3
3,2,7,10,9,3
3,2,9,10,4,9
3,2,9,10,7,9
3,2,9,10,9,9
3,4,10,5,2,4
3,7,10,5,2,7
3,9,10,5,2,9
4,0,2,1,3,0
4,0,2,1,10,0
4,0,2,9,10,10
4,0,2,10,2,0
4,0,5,6,2,6
4,0,6,2,2,6
4,0,10,1,2,0
4,0,10,2,1,0
5,0,0,2,9,5
5,0,0,6,2,0
5,0,2,9,2,5
6,0,2,0,5,2
6,0,2,1,5,2
6,0,2,2,0,0
6,0,2,2,1,0
6,0,2,2,4,0
6,0,2,2,7,0
6,0,2,2,9,0
6,0,2,4,5,2
6,0,2,7,5,2
6,0,2,9,2,0
6,0,2,9,5,2
6,0,5,2,2,0
6,0,10,10,2,2
6,1,5,2,2,0
6,1,10,10,2,2
6,2,2,4,5,0
6,2,2,7,5,0
6,2,2,9,5,0
6,2,4,10,10,2
6,2,7,10,10,2
6,2,9,10,10,2
7,0,2,1,3,0
7,0,2,1,9,9
7,0,2,1,10,0
7,0,2,9,10,10
7,0,2,10,2,0
7,0,5,6,2,6
7,0,6,2,2,6
7,0,10,1,2,0
7,0,10,2,1,0
9,0,0,2,1,0
9,0,1,0,2,0
9,0,1,1,2,0
9,0,1,2,1,0
9,0,1,2,2,0
9,0,1,2,5,0
9,0,1,2,7,0
9,0,1,6,2,0
9,0,2,1,2,0
9,0,2,1,3,0
9,0,2,1,5,0
9,0,2,1,10,10
9,0,2,2,2,1
9,0,2,3,2,0
9,0,2,6,2,6
9,0,2,9,10,10
9,0,2,10,2,0
9,0,3,1,2,0
9,0,5,6,2,6
9,0,6,2,2,6
9,0,10,0,2,0
9,0,10,1,2,0
9,0,10,2,1,0
9,0,10,4,2,0
9,0,10,7,2,0
9,0,10,9,2,0
10,0,0,2,2,10
10,0,2,0,10,10
10,0,2,1,2,1
10,0,2,1,10,10
10,0,2,2,1,10
10,0,2,2,4,10
10,0,2,2,7,10
10,0,2,2,9,10
10,0,2,2,10,10
10,0,2,4,10,10
10,0,2,7,10,10
10,0,2,9,10,10
10,0,2,10,10,1
10,0,3,2,2,10
10,0,9,2,2,10
10,0,10,1,2,10
10,0,10,4,2,10
10,0,10,7,2,10
10,0,10,9,2,10
10,1,1,10,2,10
10,1,2,1,2,1
10,1,2,1,6,1
10,1,2,1,10,10
10,1,2,2,7,2
10,1,2,2,10,10
10,1,2,4,10,10
10,1,2,7,2,7
10,1,2,7,10,10
10,1,2,9,2,9
10,1,2,9,10,10
10,1,2,10,2,4
10,1,2,10,10,1
10,1,3,2,2,10
10,1,6,2,2,2
10,1,6,10,2,1
10,1,9,2,2,10
10,1,10,4,2,10
10,1,10,7,2,10
10,1,10,9,2,10
10,2,2,4,3,10
10,2,2,4,9,10
10,2,2,7,3,10
10,2,2,7,9,10
10,2,2,9,3,10
10,2,2,9,9,10
10,2,2,10,3,10
10,2,2,10,4,10
10,2,2,10,6,2
10,2,2,10,7,10
10,2,2,10,9,10
10,2,4,10,4,10
10,2,4,10,7,10
10,2,4,10,9,10
10,2,7,10,4,10
10,2,7,10,7,10
10,2,7,10,9,10
10,2,9,10,4,10
10,2,9,10,7,10
10,2,9,10,9,10
10,2,10,10,4,1
10,2,10,10,7,1
10,2,10,10,9,1
5,0,0,9,2,5
0,0,0,2,4,2
0,0,0,2,7,2
0,0,0,2,9,2
7,0,0,1,2,0
4,0,0,1,2,0
9,0,0,1,2,0
0,9,2,4,2,11
0,9,2,7,2,11
1,9,2,0,2,9
1,9,2,1,2,9
4,9,2,1,2,11
7,9,2,1,2,11
11,2,0,2,0,11
11,2,0,2,1,11
11,2,0,2,4,11
11,2,0,2,7,11
0,11,2,4,2,1
0,11,2,7,2,1
1,11,2,0,2,1
1,11,2,1,2,1
4,11,2,1,2,0
7,11,2,1,2,0
0,11,1,10,2,1
1,11,7,10,2,7
1,11,4,10,2,4
### duplicate: 1,11,1,10,2,10
11,1,2,1,2,11
11,1,2,4,2,9
11,1,2,7,2,9
4,11,0,10,2,0
7,11,0,10,2,0
1,11,1,10,2,10
2,11,2,2,1,2
2,11,2,2,4,2
2,11,2,2,7,2
2,11,2,2,0,2
2,11,2,0,2,2
2,10,0,5,0,2
2,10,0,5,1,2
2,10,0,5,4,2
2,10,0,5,7,2
10,10,10,2,2,2
10,10,10,2,1,1
10,10,10,2,0,6
2,10,1,2,2,5
6,9,2,1,2,2
1,6,1,2,1,1
6,2,1,2,1,2
5,6,1,2,2,5
6,5,1,2,1,2
5,2,2,2,1,5
2,6,2,1,5,2
5,9,1,2,0,0
9,10,5,2,0,1
1,2,2,0,1,1
1,9,1,0,2,9
2,7,6,2,2,2
7,10,0,2,0,1
10,7,7,2,2,2
0,5,6,7,7,1
2,6,2,2,0,2
9,7,2,0,0,0
1,0,2,5,9,9
# The above transition rules come directly from rule_sex,
# except for some lines with duplicate inputs that have been
# commented out (search for "### duplicate" above).
#
# The following rules come from F_Sexyloop.java after this comment:
# // Defining rules related to state '8'
# Note that state 8 does not appear anywhere above.
var any1={0,1,2,3,4,5,6,7,8,9,10,11}
var any2={0,1,2,3,4,5,6,7,8,9,10,11}
var any3={0,1,2,3,4,5,6,7,8,9,10,11}
var any4={0,1,2,3,4,5,6,7,8,9,10,11}
var a1to11={1,2,3,4,5,6,7,8,9,10,11}
var a01={0,1}
var a235={2,3,5}
var a467={4,6,7}
var x1={2,3,4,5,6,7}
var x2={2,3,4,5,6,7}
var x3={2,3,4,5,6,7}
8,any1,any2,any3,any4,0
a01,8,x1,x2,x3,8
a01,8,any1,x1,x2,8
a01,8,x1,any1,x2,8
a01,8,x1,x2,any1,8
a01,8,any1,any2,x1,8
a01,8,x1,any1,any2,8
a01,8,any1,x1,any2,8
a01,8,any1,any2,any3,a01
a235,8,any1,any2,any3,0
a467,8,any1,any2,any3,1
0,any1,any2,any3,any4,0
a1to11,any1,any2,any3,any4,8
@COLORS
0 000 000 000 black
1 000 000 255 blue
2 255 000 000 red
3 255 000 255 dark pink
4 000 255 000 green
5 000 255 255 cyan
6 255 255 000 yellow
7 255 255 255 white
8 150 150 150 light gray
9 255 200 000 orange (sex gene)
10 255 175 175 pink
11 064 064 064 dark gray
Code: Select all
@RULE Shepherds1
States:
1 - Shepherd type 1 - Decays into 3, acts like seeds
2 - Shepherd type 2 - It depends on state 3 as its medium, and can only be born over sheep cells
3 - 'Sheep' - Converts to 2 when touching it, mostly inert
@TABLE
n_states: 4
neighborhood:Moore
symmetries:permute
var s1 = {1}
var s2 = {2}
var sp = {3}
var any = {0,s1,s2,sp}
var an1 = {any}
var an2 = {any}
var an3 = {any}
var an4 = {any}
var an5 = {any}
var an6 = {any}
var an7 = {any}
var any1 = {0,s2,sp}
var an11 = {any1}
var an12 = {any1}
var an13 = {any1}
var an14 = {any1}
var an15 = {any1}
var an16 = {any1}
var an17 = {any1}
var any2 = {0,s1,sp}
var an21 = {any2}
var an22 = {any2}
var an23 = {any2}
var an24 = {any2}
var an25 = {any2}
var an26 = {any2}
var an27 = {any2}
#Decay
1,any,an1,an2,an3,an4,an5,an6,an7,3
2,any,an1,an2,an3,an4,an5,an6,an7,0
#Birth
0,1,1,any1,an11,an12,an13,an14,an15,1
3,2,2,any2,an21,an22,an23,an24,an25,2
@COLORS
0 0 0 0
1 255 0 0
2 0 100 255
3 255 255 255
Code: Select all
x = 11, y = 49, rule = Shepherds1
5.2A$5.2C$4.A2CA$4.4C$3.A4CA$3.6C$2.A6CA$2.8C$.A8CA$A10C$11C$11C$11C$
11C$11C$11C$11C$11C$11C$11C$4C2B5C$4C2.5C$3CB2.B4C$3C4.4C$3C4.4C$3C4.
4C$3C4.4C$3C4.4C$3C4.4C$3C4.4C$3C.2A.4C$3CA2CA4C$11C$11C$11C$11C$11C$
11C$11C$11C$3C2B6C$3C2.B5C$2CB3.B4C$2C5.4C$CB5.4C$B6.2C2B$7.2C$7.2C$
7.2B!
Not me (said the Little Red Hen [or however that goes]) -- but I do highly encourage anyone who needs the practice to try rolling their own rule tables. They're really surprisingly simple and understandable.Moosey wrote:May I please have this rule?
Also, can someone make this rule less boring (I.E. add more death transitions so that soups disintegrate more) while still preserving the 3-cell (2,1)c/6 knightship? (Make that new rule MooseKnightships2)
You might be better off downloading the whole ZIP file from the Rule Table Repository, so that you have the other variants of the rule, and examples of what a working loop looks like.Moosey wrote:Also, can anyone just provide SexyLoop?
Code: Select all
x = 2, y = 3, rule = Shepherds1
2A$2C$2B!
Moosey wrote:Can someone provide a loop in sexyloop-F?
Code: Select all
# Simple experiment based on page 3 of this paper:
# http://homepages.feis.herts.ac.uk/~on5ag/mypapers/OROS_2009_IEEE_ALIFE_b.pdf
# Both loops are identical, except that the top left loop has a sex gene
# (state 9) that will tend to dominate as the loops evolve and interact.
x = 60, y = 60, rule = F-sexyloop:T500,500
.15B$BG.AG.AG.AG.4AB$BA13BAB$B.B11.BAB$BGB11.BAB$BAB11.BAB$B.B11.BAB$
BGB11.BIB$BAB11.B.B$B.B11.BAB$BGB11.BGB$BAB11.B.B$B.B11.BAB$BGB11.BGB
$BA13B.B$B.GA.GA.GA.DA.DAB$.14BE27$44.15B$43.BG.AG.AG.AG.4AB$43.BA13B
AB$43.B.B11.BAB$43.BGB11.BAB$43.BAB11.BAB$43.B.B11.BAB$43.BGB11.BAB$
43.BAB11.B.B$43.B.B11.BAB$43.BGB11.BGB$43.BAB11.B.B$43.B.B11.BAB$43.B
GB11.BGB$43.BA13B.B$43.B.GA.GA.GA.DA.DAB$44.14BE!
This is not a straightforward request as the rule does not yet exist - which you presumably know, but the way you request it makes it seem like you think someone would be able to produce the rule at a snap of their fingers. To fulfill your request actually requires designing a rule which has the behaviour you requested, then writing it, and testing it to ensure it works properly. Because it's been a while since I've done this, I've given it a go for you. I've written the rule using Nutshell because mixing CA behaviour with permute symmetry (the CGoL cells) and no symmetry (the sparks) in ruletables is no fun at all - as you can see by the length of the final ruletable. The rule uses 10 states, which could possibly be reduced to 9. I don't see a way of getting down to 6 as AforAmpere proposed, or even 6 extra states in addition to OFF and ON.Moosey wrote:Sorry to ask again, but could anyone supply the rule where that life pattern is a knightship?
Code: Select all
@NUTSHELL SparkAssistedKnight
A rule in which almost knightships can become knightships with the assistance of sparks.
The sparks evolve in a multistate rule which is designed to allow them to move at exactly (2,1)c/6 [in a SSW direction]
States:
0: BG
1: Life
2: Spark0 - Alive
3: Spark1 - Alive
4: Spark1 - Dead
5: Spark2 - Alive
6: Spark2 - Dead
7: Spark3
8: Spark4 - Will move diagonal [SW]
9: Spark5 - Will move orthogonal [S]
@TABLE
states: 10
neighborhood: Moore
symmetries: permute
alive = (1, 2, 3, 5)
dead = (0, 4, 6, 7, 8, 9)
nonspark = (0, 1)
# CGoL Rules
# S2
1, alive ~ 2, dead ~ 6; 1
# B3 & S3
nonspark, alive ~ 3, dead ~ 5; 1
# Death
1, any; 0
# Spark evolution - CGoL survival
(2, 3), alive, alive, any, dead ~ 5; [0: (3, 5)]
# Spark evolution - CGoL death
(2, 3, 4, 5, 6, 7), any ~ 8; [0: (4, 6, 6, 7, 7, 8)]
# Spark movement
symmetries: none
# diagonal
(0, 8), NE 8, E..N any; 9
# orthogonal
(0, 9), N 9, NE..NW any; 2
# Death otherwise
symmetries: permute
live, any; 0
@COLORS
303030: 0
00FF00: 1
FFFF00: 2
CCCC00: 3
CC9900: 4
999900: 5
996600: 6
993300: 7
990000: 8
660000: 9
Code: Select all
x = 15, y = 21, rule = SparkAssistedKnight
11.2B$13.B$5.B5.2A.B$11.2A.B$6.3A2.A$6.3A.2A$2.2A2.A.2A.A$.3A4.A2.2A$
3A4.2A2.2A$.4A3.A$2.3A2.2A$.A2.A$.4A3.A$.A4.A$2A.A2.A$3.A.A$.A.A5.2A$
2.A6.2A$2.A3.2A.A$3.2A.2A$5.A!
Code: Select all
@RULE SparkAssistedKnight
********************************
**** COMPILED FROM NUTSHELL ****
**** v0.5.6 ****
********************************
A rule in which almost knightships can become knightships with the assistance of sparks.
The sparks evolve in a multistate rule which is designed to allow them to move at exactly (2,1)c/6 [in a SSW direction]
States:
0: BG
1: Life
2: Spark0 - Alive
3: Spark1a - Alive
4: Spark1d - Dead
5: Spark2a - Alive
6: Spark2d - Dead
7: Spark3
8: Spark4 - Will move diagonal [SW]
9: Spark5 - Will move orthogonal [S]
@TABLE
neighborhood: Moore
symmetries: none
n_states: 10
var any.0 = {0,1,2,3,4,5,6,7,8,9}
var any.1 = any.0
var any.2 = any.0
var any.3 = any.0
var any.4 = any.0
var any.5 = any.0
var any.6 = any.0
var any.7 = any.0
var live.0 = {1,2,3,4,5,6,7,8,9}
var alive.0 = {1,2,3,5}
var alive.1 = alive.0
var alive.2 = alive.0
var dead.0 = {0,4,6,7,8,9}
var dead.1 = dead.0
var dead.2 = dead.0
var dead.3 = dead.0
var dead.4 = dead.0
var dead.5 = dead.0
var nonspark.0 = {0,1}
var _a0.0 = {0,8}
var _b0.0 = {0,9}
#### symmetries: permute
# CGoL Rules
# S2
1, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, dead.5, 1
1, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, dead.5, 1
1, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, dead.5, 1
1, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, dead.5, 1
1, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, dead.5, 1
1, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, dead.5, 1
1, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, dead.5, alive.1, 1
1, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, dead.5, 1
1, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, dead.5, 1
1, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, dead.5, 1
1, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, dead.5, 1
1, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, dead.5, 1
1, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, dead.5, alive.1, 1
1, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, dead.5, 1
1, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, dead.5, 1
1, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, dead.5, 1
1, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, dead.5, 1
1, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, dead.5, alive.1, 1
1, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, dead.5, 1
1, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, dead.5, 1
1, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, dead.5, 1
1, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, dead.5, alive.1, 1
1, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, dead.5, 1
1, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, dead.5, 1
1, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, dead.5, alive.1, 1
1, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, dead.5, 1
1, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, dead.5, alive.1, 1
1, dead.0, dead.1, dead.2, dead.3, dead.4, dead.5, alive.0, alive.1, 1
# B3 & S3
nonspark.0, alive.0, alive.1, alive.2, dead.0, dead.1, dead.2, dead.3, dead.4, 1
nonspark.0, alive.0, alive.1, dead.0, alive.2, dead.1, dead.2, dead.3, dead.4, 1
nonspark.0, alive.0, alive.1, dead.0, dead.1, alive.2, dead.2, dead.3, dead.4, 1
nonspark.0, alive.0, alive.1, dead.0, dead.1, dead.2, alive.2, dead.3, dead.4, 1
nonspark.0, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, alive.2, dead.4, 1
nonspark.0, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, alive.2, 1
nonspark.0, alive.0, dead.0, alive.1, alive.2, dead.1, dead.2, dead.3, dead.4, 1
nonspark.0, alive.0, dead.0, alive.1, dead.1, alive.2, dead.2, dead.3, dead.4, 1
nonspark.0, alive.0, dead.0, alive.1, dead.1, dead.2, alive.2, dead.3, dead.4, 1
nonspark.0, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, alive.2, dead.4, 1
nonspark.0, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, alive.2, 1
nonspark.0, alive.0, dead.0, dead.1, alive.1, alive.2, dead.2, dead.3, dead.4, 1
nonspark.0, alive.0, dead.0, dead.1, alive.1, dead.2, alive.2, dead.3, dead.4, 1
nonspark.0, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, alive.2, dead.4, 1
nonspark.0, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, alive.2, 1
nonspark.0, alive.0, dead.0, dead.1, dead.2, alive.1, alive.2, dead.3, dead.4, 1
nonspark.0, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, alive.2, dead.4, 1
nonspark.0, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, alive.2, 1
nonspark.0, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, alive.2, dead.4, 1
nonspark.0, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, alive.2, 1
nonspark.0, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, alive.2, 1
nonspark.0, dead.0, alive.0, alive.1, alive.2, dead.1, dead.2, dead.3, dead.4, 1
nonspark.0, dead.0, alive.0, alive.1, dead.1, alive.2, dead.2, dead.3, dead.4, 1
nonspark.0, dead.0, alive.0, alive.1, dead.1, dead.2, alive.2, dead.3, dead.4, 1
nonspark.0, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, alive.2, dead.4, 1
nonspark.0, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, alive.2, 1
nonspark.0, dead.0, alive.0, dead.1, alive.1, alive.2, dead.2, dead.3, dead.4, 1
nonspark.0, dead.0, alive.0, dead.1, alive.1, dead.2, alive.2, dead.3, dead.4, 1
nonspark.0, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, alive.2, dead.4, 1
nonspark.0, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, alive.2, 1
nonspark.0, dead.0, alive.0, dead.1, dead.2, alive.1, alive.2, dead.3, dead.4, 1
nonspark.0, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, alive.2, dead.4, 1
nonspark.0, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, alive.2, 1
nonspark.0, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, alive.2, dead.4, 1
nonspark.0, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, alive.2, 1
nonspark.0, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, alive.2, 1
nonspark.0, dead.0, dead.1, alive.0, alive.1, alive.2, dead.2, dead.3, dead.4, 1
nonspark.0, dead.0, dead.1, alive.0, alive.1, dead.2, alive.2, dead.3, dead.4, 1
nonspark.0, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, alive.2, dead.4, 1
nonspark.0, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, alive.2, 1
nonspark.0, dead.0, dead.1, alive.0, dead.2, alive.1, alive.2, dead.3, dead.4, 1
nonspark.0, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, alive.2, dead.4, 1
nonspark.0, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, alive.2, 1
nonspark.0, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, alive.2, dead.4, 1
nonspark.0, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, alive.2, 1
nonspark.0, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, alive.2, 1
nonspark.0, dead.0, dead.1, dead.2, alive.0, alive.1, alive.2, dead.3, dead.4, 1
nonspark.0, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, alive.2, dead.4, 1
nonspark.0, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, alive.2, 1
nonspark.0, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, alive.2, dead.4, 1
nonspark.0, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, alive.2, 1
nonspark.0, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, alive.2, 1
nonspark.0, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, alive.2, dead.4, 1
nonspark.0, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, alive.2, 1
nonspark.0, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, alive.2, 1
nonspark.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, alive.2, 1
# Death
1, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 0
# Spark evolution - CGoL survival
2, alive.0, alive.1, any.0, dead.0, dead.1, dead.2, dead.3, dead.4, 3
2, alive.0, alive.1, dead.0, any.0, dead.1, dead.2, dead.3, dead.4, 3
2, alive.0, alive.1, dead.0, dead.1, any.0, dead.2, dead.3, dead.4, 3
2, alive.0, alive.1, dead.0, dead.1, dead.2, any.0, dead.3, dead.4, 3
2, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, any.0, dead.4, 3
2, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, any.0, 3
2, alive.0, any.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, 3
2, alive.0, any.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, 3
2, alive.0, any.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, 3
2, alive.0, any.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, 3
2, alive.0, any.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, 3
2, alive.0, any.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, 3
2, alive.0, dead.0, alive.1, any.0, dead.1, dead.2, dead.3, dead.4, 3
2, alive.0, dead.0, alive.1, dead.1, any.0, dead.2, dead.3, dead.4, 3
2, alive.0, dead.0, alive.1, dead.1, dead.2, any.0, dead.3, dead.4, 3
2, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, any.0, dead.4, 3
2, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, any.0, 3
2, alive.0, dead.0, any.0, alive.1, dead.1, dead.2, dead.3, dead.4, 3
2, alive.0, dead.0, any.0, dead.1, alive.1, dead.2, dead.3, dead.4, 3
2, alive.0, dead.0, any.0, dead.1, dead.2, alive.1, dead.3, dead.4, 3
2, alive.0, dead.0, any.0, dead.1, dead.2, dead.3, alive.1, dead.4, 3
2, alive.0, dead.0, any.0, dead.1, dead.2, dead.3, dead.4, alive.1, 3
2, alive.0, dead.0, dead.1, alive.1, any.0, dead.2, dead.3, dead.4, 3
2, alive.0, dead.0, dead.1, alive.1, dead.2, any.0, dead.3, dead.4, 3
2, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, any.0, dead.4, 3
2, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, any.0, 3
2, alive.0, dead.0, dead.1, any.0, alive.1, dead.2, dead.3, dead.4, 3
2, alive.0, dead.0, dead.1, any.0, dead.2, alive.1, dead.3, dead.4, 3
2, alive.0, dead.0, dead.1, any.0, dead.2, dead.3, alive.1, dead.4, 3
2, alive.0, dead.0, dead.1, any.0, dead.2, dead.3, dead.4, alive.1, 3
2, alive.0, dead.0, dead.1, dead.2, alive.1, any.0, dead.3, dead.4, 3
2, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, any.0, dead.4, 3
2, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, any.0, 3
2, alive.0, dead.0, dead.1, dead.2, any.0, alive.1, dead.3, dead.4, 3
2, alive.0, dead.0, dead.1, dead.2, any.0, dead.3, alive.1, dead.4, 3
2, alive.0, dead.0, dead.1, dead.2, any.0, dead.3, dead.4, alive.1, 3
2, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, any.0, dead.4, 3
2, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, any.0, 3
2, alive.0, dead.0, dead.1, dead.2, dead.3, any.0, alive.1, dead.4, 3
2, alive.0, dead.0, dead.1, dead.2, dead.3, any.0, dead.4, alive.1, 3
2, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, any.0, 3
2, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, any.0, alive.1, 3
2, any.0, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, 3
2, any.0, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, 3
2, any.0, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, 3
2, any.0, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, 3
2, any.0, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, 3
2, any.0, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, 3
2, any.0, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, 3
2, any.0, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, 3
2, any.0, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, 3
2, any.0, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, 3
2, any.0, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, 3
2, any.0, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, 3
2, any.0, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, 3
2, any.0, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, 3
2, any.0, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, 3
2, any.0, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, 3
2, any.0, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, 3
2, any.0, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, 3
2, any.0, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, 3
2, any.0, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, 3
2, any.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, 3
2, dead.0, alive.0, alive.1, any.0, dead.1, dead.2, dead.3, dead.4, 3
2, dead.0, alive.0, alive.1, dead.1, any.0, dead.2, dead.3, dead.4, 3
2, dead.0, alive.0, alive.1, dead.1, dead.2, any.0, dead.3, dead.4, 3
2, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, any.0, dead.4, 3
2, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, any.0, 3
2, dead.0, alive.0, any.0, alive.1, dead.1, dead.2, dead.3, dead.4, 3
2, dead.0, alive.0, any.0, dead.1, alive.1, dead.2, dead.3, dead.4, 3
2, dead.0, alive.0, any.0, dead.1, dead.2, alive.1, dead.3, dead.4, 3
2, dead.0, alive.0, any.0, dead.1, dead.2, dead.3, alive.1, dead.4, 3
2, dead.0, alive.0, any.0, dead.1, dead.2, dead.3, dead.4, alive.1, 3
2, dead.0, alive.0, dead.1, alive.1, any.0, dead.2, dead.3, dead.4, 3
2, dead.0, alive.0, dead.1, alive.1, dead.2, any.0, dead.3, dead.4, 3
2, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, any.0, dead.4, 3
2, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, any.0, 3
2, dead.0, alive.0, dead.1, any.0, alive.1, dead.2, dead.3, dead.4, 3
2, dead.0, alive.0, dead.1, any.0, dead.2, alive.1, dead.3, dead.4, 3
2, dead.0, alive.0, dead.1, any.0, dead.2, dead.3, alive.1, dead.4, 3
2, dead.0, alive.0, dead.1, any.0, dead.2, dead.3, dead.4, alive.1, 3
2, dead.0, alive.0, dead.1, dead.2, alive.1, any.0, dead.3, dead.4, 3
2, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, any.0, dead.4, 3
2, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, any.0, 3
2, dead.0, alive.0, dead.1, dead.2, any.0, alive.1, dead.3, dead.4, 3
2, dead.0, alive.0, dead.1, dead.2, any.0, dead.3, alive.1, dead.4, 3
2, dead.0, alive.0, dead.1, dead.2, any.0, dead.3, dead.4, alive.1, 3
2, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, any.0, dead.4, 3
2, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, any.0, 3
2, dead.0, alive.0, dead.1, dead.2, dead.3, any.0, alive.1, dead.4, 3
2, dead.0, alive.0, dead.1, dead.2, dead.3, any.0, dead.4, alive.1, 3
2, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, any.0, 3
2, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, any.0, alive.1, 3
2, dead.0, any.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, 3
2, dead.0, any.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, 3
2, dead.0, any.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, 3
2, dead.0, any.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, 3
2, dead.0, any.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, 3
2, dead.0, any.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, 3
2, dead.0, any.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, 3
2, dead.0, any.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, 3
2, dead.0, any.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, 3
2, dead.0, any.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, 3
2, dead.0, any.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, 3
2, dead.0, any.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, 3
2, dead.0, any.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, 3
2, dead.0, any.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, 3
2, dead.0, any.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, 3
2, dead.0, dead.1, alive.0, alive.1, any.0, dead.2, dead.3, dead.4, 3
2, dead.0, dead.1, alive.0, alive.1, dead.2, any.0, dead.3, dead.4, 3
2, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, any.0, dead.4, 3
2, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, any.0, 3
2, dead.0, dead.1, alive.0, any.0, alive.1, dead.2, dead.3, dead.4, 3
2, dead.0, dead.1, alive.0, any.0, dead.2, alive.1, dead.3, dead.4, 3
2, dead.0, dead.1, alive.0, any.0, dead.2, dead.3, alive.1, dead.4, 3
2, dead.0, dead.1, alive.0, any.0, dead.2, dead.3, dead.4, alive.1, 3
2, dead.0, dead.1, alive.0, dead.2, alive.1, any.0, dead.3, dead.4, 3
2, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, any.0, dead.4, 3
2, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, any.0, 3
2, dead.0, dead.1, alive.0, dead.2, any.0, alive.1, dead.3, dead.4, 3
2, dead.0, dead.1, alive.0, dead.2, any.0, dead.3, alive.1, dead.4, 3
2, dead.0, dead.1, alive.0, dead.2, any.0, dead.3, dead.4, alive.1, 3
2, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, any.0, dead.4, 3
2, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, any.0, 3
2, dead.0, dead.1, alive.0, dead.2, dead.3, any.0, alive.1, dead.4, 3
2, dead.0, dead.1, alive.0, dead.2, dead.3, any.0, dead.4, alive.1, 3
2, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, any.0, 3
2, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, any.0, alive.1, 3
2, dead.0, dead.1, any.0, alive.0, alive.1, dead.2, dead.3, dead.4, 3
2, dead.0, dead.1, any.0, alive.0, dead.2, alive.1, dead.3, dead.4, 3
2, dead.0, dead.1, any.0, alive.0, dead.2, dead.3, alive.1, dead.4, 3
2, dead.0, dead.1, any.0, alive.0, dead.2, dead.3, dead.4, alive.1, 3
2, dead.0, dead.1, any.0, dead.2, alive.0, alive.1, dead.3, dead.4, 3
2, dead.0, dead.1, any.0, dead.2, alive.0, dead.3, alive.1, dead.4, 3
2, dead.0, dead.1, any.0, dead.2, alive.0, dead.3, dead.4, alive.1, 3
2, dead.0, dead.1, any.0, dead.2, dead.3, alive.0, alive.1, dead.4, 3
2, dead.0, dead.1, any.0, dead.2, dead.3, alive.0, dead.4, alive.1, 3
2, dead.0, dead.1, any.0, dead.2, dead.3, dead.4, alive.0, alive.1, 3
2, dead.0, dead.1, dead.2, alive.0, alive.1, any.0, dead.3, dead.4, 3
2, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, any.0, dead.4, 3
2, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, any.0, 3
2, dead.0, dead.1, dead.2, alive.0, any.0, alive.1, dead.3, dead.4, 3
2, dead.0, dead.1, dead.2, alive.0, any.0, dead.3, alive.1, dead.4, 3
2, dead.0, dead.1, dead.2, alive.0, any.0, dead.3, dead.4, alive.1, 3
2, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, any.0, dead.4, 3
2, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, any.0, 3
2, dead.0, dead.1, dead.2, alive.0, dead.3, any.0, alive.1, dead.4, 3
2, dead.0, dead.1, dead.2, alive.0, dead.3, any.0, dead.4, alive.1, 3
2, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, any.0, 3
2, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, any.0, alive.1, 3
2, dead.0, dead.1, dead.2, any.0, alive.0, alive.1, dead.3, dead.4, 3
2, dead.0, dead.1, dead.2, any.0, alive.0, dead.3, alive.1, dead.4, 3
2, dead.0, dead.1, dead.2, any.0, alive.0, dead.3, dead.4, alive.1, 3
2, dead.0, dead.1, dead.2, any.0, dead.3, alive.0, alive.1, dead.4, 3
2, dead.0, dead.1, dead.2, any.0, dead.3, alive.0, dead.4, alive.1, 3
2, dead.0, dead.1, dead.2, any.0, dead.3, dead.4, alive.0, alive.1, 3
2, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, any.0, dead.4, 3
2, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, any.0, 3
2, dead.0, dead.1, dead.2, dead.3, alive.0, any.0, alive.1, dead.4, 3
2, dead.0, dead.1, dead.2, dead.3, alive.0, any.0, dead.4, alive.1, 3
2, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, any.0, 3
2, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, any.0, alive.1, 3
2, dead.0, dead.1, dead.2, dead.3, any.0, alive.0, alive.1, dead.4, 3
2, dead.0, dead.1, dead.2, dead.3, any.0, alive.0, dead.4, alive.1, 3
2, dead.0, dead.1, dead.2, dead.3, any.0, dead.4, alive.0, alive.1, 3
2, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, any.0, 3
2, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, any.0, alive.1, 3
2, dead.0, dead.1, dead.2, dead.3, dead.4, any.0, alive.0, alive.1, 3
3, alive.0, alive.1, any.0, dead.0, dead.1, dead.2, dead.3, dead.4, 5
3, alive.0, alive.1, dead.0, any.0, dead.1, dead.2, dead.3, dead.4, 5
3, alive.0, alive.1, dead.0, dead.1, any.0, dead.2, dead.3, dead.4, 5
3, alive.0, alive.1, dead.0, dead.1, dead.2, any.0, dead.3, dead.4, 5
3, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, any.0, dead.4, 5
3, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, any.0, 5
3, alive.0, any.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, 5
3, alive.0, any.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, 5
3, alive.0, any.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, 5
3, alive.0, any.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, 5
3, alive.0, any.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, 5
3, alive.0, any.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, 5
3, alive.0, dead.0, alive.1, any.0, dead.1, dead.2, dead.3, dead.4, 5
3, alive.0, dead.0, alive.1, dead.1, any.0, dead.2, dead.3, dead.4, 5
3, alive.0, dead.0, alive.1, dead.1, dead.2, any.0, dead.3, dead.4, 5
3, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, any.0, dead.4, 5
3, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, any.0, 5
3, alive.0, dead.0, any.0, alive.1, dead.1, dead.2, dead.3, dead.4, 5
3, alive.0, dead.0, any.0, dead.1, alive.1, dead.2, dead.3, dead.4, 5
3, alive.0, dead.0, any.0, dead.1, dead.2, alive.1, dead.3, dead.4, 5
3, alive.0, dead.0, any.0, dead.1, dead.2, dead.3, alive.1, dead.4, 5
3, alive.0, dead.0, any.0, dead.1, dead.2, dead.3, dead.4, alive.1, 5
3, alive.0, dead.0, dead.1, alive.1, any.0, dead.2, dead.3, dead.4, 5
3, alive.0, dead.0, dead.1, alive.1, dead.2, any.0, dead.3, dead.4, 5
3, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, any.0, dead.4, 5
3, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, any.0, 5
3, alive.0, dead.0, dead.1, any.0, alive.1, dead.2, dead.3, dead.4, 5
3, alive.0, dead.0, dead.1, any.0, dead.2, alive.1, dead.3, dead.4, 5
3, alive.0, dead.0, dead.1, any.0, dead.2, dead.3, alive.1, dead.4, 5
3, alive.0, dead.0, dead.1, any.0, dead.2, dead.3, dead.4, alive.1, 5
3, alive.0, dead.0, dead.1, dead.2, alive.1, any.0, dead.3, dead.4, 5
3, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, any.0, dead.4, 5
3, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, any.0, 5
3, alive.0, dead.0, dead.1, dead.2, any.0, alive.1, dead.3, dead.4, 5
3, alive.0, dead.0, dead.1, dead.2, any.0, dead.3, alive.1, dead.4, 5
3, alive.0, dead.0, dead.1, dead.2, any.0, dead.3, dead.4, alive.1, 5
3, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, any.0, dead.4, 5
3, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, any.0, 5
3, alive.0, dead.0, dead.1, dead.2, dead.3, any.0, alive.1, dead.4, 5
3, alive.0, dead.0, dead.1, dead.2, dead.3, any.0, dead.4, alive.1, 5
3, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, any.0, 5
3, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, any.0, alive.1, 5
3, any.0, alive.0, alive.1, dead.0, dead.1, dead.2, dead.3, dead.4, 5
3, any.0, alive.0, dead.0, alive.1, dead.1, dead.2, dead.3, dead.4, 5
3, any.0, alive.0, dead.0, dead.1, alive.1, dead.2, dead.3, dead.4, 5
3, any.0, alive.0, dead.0, dead.1, dead.2, alive.1, dead.3, dead.4, 5
3, any.0, alive.0, dead.0, dead.1, dead.2, dead.3, alive.1, dead.4, 5
3, any.0, alive.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.1, 5
3, any.0, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, 5
3, any.0, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, 5
3, any.0, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, 5
3, any.0, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, 5
3, any.0, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, 5
3, any.0, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, 5
3, any.0, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, 5
3, any.0, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, 5
3, any.0, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, 5
3, any.0, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, 5
3, any.0, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, 5
3, any.0, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, 5
3, any.0, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, 5
3, any.0, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, 5
3, any.0, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, 5
3, dead.0, alive.0, alive.1, any.0, dead.1, dead.2, dead.3, dead.4, 5
3, dead.0, alive.0, alive.1, dead.1, any.0, dead.2, dead.3, dead.4, 5
3, dead.0, alive.0, alive.1, dead.1, dead.2, any.0, dead.3, dead.4, 5
3, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, any.0, dead.4, 5
3, dead.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, any.0, 5
3, dead.0, alive.0, any.0, alive.1, dead.1, dead.2, dead.3, dead.4, 5
3, dead.0, alive.0, any.0, dead.1, alive.1, dead.2, dead.3, dead.4, 5
3, dead.0, alive.0, any.0, dead.1, dead.2, alive.1, dead.3, dead.4, 5
3, dead.0, alive.0, any.0, dead.1, dead.2, dead.3, alive.1, dead.4, 5
3, dead.0, alive.0, any.0, dead.1, dead.2, dead.3, dead.4, alive.1, 5
3, dead.0, alive.0, dead.1, alive.1, any.0, dead.2, dead.3, dead.4, 5
3, dead.0, alive.0, dead.1, alive.1, dead.2, any.0, dead.3, dead.4, 5
3, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, any.0, dead.4, 5
3, dead.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, any.0, 5
3, dead.0, alive.0, dead.1, any.0, alive.1, dead.2, dead.3, dead.4, 5
3, dead.0, alive.0, dead.1, any.0, dead.2, alive.1, dead.3, dead.4, 5
3, dead.0, alive.0, dead.1, any.0, dead.2, dead.3, alive.1, dead.4, 5
3, dead.0, alive.0, dead.1, any.0, dead.2, dead.3, dead.4, alive.1, 5
3, dead.0, alive.0, dead.1, dead.2, alive.1, any.0, dead.3, dead.4, 5
3, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, any.0, dead.4, 5
3, dead.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, any.0, 5
3, dead.0, alive.0, dead.1, dead.2, any.0, alive.1, dead.3, dead.4, 5
3, dead.0, alive.0, dead.1, dead.2, any.0, dead.3, alive.1, dead.4, 5
3, dead.0, alive.0, dead.1, dead.2, any.0, dead.3, dead.4, alive.1, 5
3, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, any.0, dead.4, 5
3, dead.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, any.0, 5
3, dead.0, alive.0, dead.1, dead.2, dead.3, any.0, alive.1, dead.4, 5
3, dead.0, alive.0, dead.1, dead.2, dead.3, any.0, dead.4, alive.1, 5
3, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, any.0, 5
3, dead.0, alive.0, dead.1, dead.2, dead.3, dead.4, any.0, alive.1, 5
3, dead.0, any.0, alive.0, alive.1, dead.1, dead.2, dead.3, dead.4, 5
3, dead.0, any.0, alive.0, dead.1, alive.1, dead.2, dead.3, dead.4, 5
3, dead.0, any.0, alive.0, dead.1, dead.2, alive.1, dead.3, dead.4, 5
3, dead.0, any.0, alive.0, dead.1, dead.2, dead.3, alive.1, dead.4, 5
3, dead.0, any.0, alive.0, dead.1, dead.2, dead.3, dead.4, alive.1, 5
3, dead.0, any.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, 5
3, dead.0, any.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, 5
3, dead.0, any.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, 5
3, dead.0, any.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, 5
3, dead.0, any.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, 5
3, dead.0, any.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, 5
3, dead.0, any.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, 5
3, dead.0, any.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, 5
3, dead.0, any.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, 5
3, dead.0, any.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, 5
3, dead.0, dead.1, alive.0, alive.1, any.0, dead.2, dead.3, dead.4, 5
3, dead.0, dead.1, alive.0, alive.1, dead.2, any.0, dead.3, dead.4, 5
3, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, any.0, dead.4, 5
3, dead.0, dead.1, alive.0, alive.1, dead.2, dead.3, dead.4, any.0, 5
3, dead.0, dead.1, alive.0, any.0, alive.1, dead.2, dead.3, dead.4, 5
3, dead.0, dead.1, alive.0, any.0, dead.2, alive.1, dead.3, dead.4, 5
3, dead.0, dead.1, alive.0, any.0, dead.2, dead.3, alive.1, dead.4, 5
3, dead.0, dead.1, alive.0, any.0, dead.2, dead.3, dead.4, alive.1, 5
3, dead.0, dead.1, alive.0, dead.2, alive.1, any.0, dead.3, dead.4, 5
3, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, any.0, dead.4, 5
3, dead.0, dead.1, alive.0, dead.2, alive.1, dead.3, dead.4, any.0, 5
3, dead.0, dead.1, alive.0, dead.2, any.0, alive.1, dead.3, dead.4, 5
3, dead.0, dead.1, alive.0, dead.2, any.0, dead.3, alive.1, dead.4, 5
3, dead.0, dead.1, alive.0, dead.2, any.0, dead.3, dead.4, alive.1, 5
3, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, any.0, dead.4, 5
3, dead.0, dead.1, alive.0, dead.2, dead.3, alive.1, dead.4, any.0, 5
3, dead.0, dead.1, alive.0, dead.2, dead.3, any.0, alive.1, dead.4, 5
3, dead.0, dead.1, alive.0, dead.2, dead.3, any.0, dead.4, alive.1, 5
3, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, alive.1, any.0, 5
3, dead.0, dead.1, alive.0, dead.2, dead.3, dead.4, any.0, alive.1, 5
3, dead.0, dead.1, any.0, alive.0, alive.1, dead.2, dead.3, dead.4, 5
3, dead.0, dead.1, any.0, alive.0, dead.2, alive.1, dead.3, dead.4, 5
3, dead.0, dead.1, any.0, alive.0, dead.2, dead.3, alive.1, dead.4, 5
3, dead.0, dead.1, any.0, alive.0, dead.2, dead.3, dead.4, alive.1, 5
3, dead.0, dead.1, any.0, dead.2, alive.0, alive.1, dead.3, dead.4, 5
3, dead.0, dead.1, any.0, dead.2, alive.0, dead.3, alive.1, dead.4, 5
3, dead.0, dead.1, any.0, dead.2, alive.0, dead.3, dead.4, alive.1, 5
3, dead.0, dead.1, any.0, dead.2, dead.3, alive.0, alive.1, dead.4, 5
3, dead.0, dead.1, any.0, dead.2, dead.3, alive.0, dead.4, alive.1, 5
3, dead.0, dead.1, any.0, dead.2, dead.3, dead.4, alive.0, alive.1, 5
3, dead.0, dead.1, dead.2, alive.0, alive.1, any.0, dead.3, dead.4, 5
3, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, any.0, dead.4, 5
3, dead.0, dead.1, dead.2, alive.0, alive.1, dead.3, dead.4, any.0, 5
3, dead.0, dead.1, dead.2, alive.0, any.0, alive.1, dead.3, dead.4, 5
3, dead.0, dead.1, dead.2, alive.0, any.0, dead.3, alive.1, dead.4, 5
3, dead.0, dead.1, dead.2, alive.0, any.0, dead.3, dead.4, alive.1, 5
3, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, any.0, dead.4, 5
3, dead.0, dead.1, dead.2, alive.0, dead.3, alive.1, dead.4, any.0, 5
3, dead.0, dead.1, dead.2, alive.0, dead.3, any.0, alive.1, dead.4, 5
3, dead.0, dead.1, dead.2, alive.0, dead.3, any.0, dead.4, alive.1, 5
3, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, alive.1, any.0, 5
3, dead.0, dead.1, dead.2, alive.0, dead.3, dead.4, any.0, alive.1, 5
3, dead.0, dead.1, dead.2, any.0, alive.0, alive.1, dead.3, dead.4, 5
3, dead.0, dead.1, dead.2, any.0, alive.0, dead.3, alive.1, dead.4, 5
3, dead.0, dead.1, dead.2, any.0, alive.0, dead.3, dead.4, alive.1, 5
3, dead.0, dead.1, dead.2, any.0, dead.3, alive.0, alive.1, dead.4, 5
3, dead.0, dead.1, dead.2, any.0, dead.3, alive.0, dead.4, alive.1, 5
3, dead.0, dead.1, dead.2, any.0, dead.3, dead.4, alive.0, alive.1, 5
3, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, any.0, dead.4, 5
3, dead.0, dead.1, dead.2, dead.3, alive.0, alive.1, dead.4, any.0, 5
3, dead.0, dead.1, dead.2, dead.3, alive.0, any.0, alive.1, dead.4, 5
3, dead.0, dead.1, dead.2, dead.3, alive.0, any.0, dead.4, alive.1, 5
3, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, alive.1, any.0, 5
3, dead.0, dead.1, dead.2, dead.3, alive.0, dead.4, any.0, alive.1, 5
3, dead.0, dead.1, dead.2, dead.3, any.0, alive.0, alive.1, dead.4, 5
3, dead.0, dead.1, dead.2, dead.3, any.0, alive.0, dead.4, alive.1, 5
3, dead.0, dead.1, dead.2, dead.3, any.0, dead.4, alive.0, alive.1, 5
3, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, alive.1, any.0, 5
3, dead.0, dead.1, dead.2, dead.3, dead.4, alive.0, any.0, alive.1, 5
3, dead.0, dead.1, dead.2, dead.3, dead.4, any.0, alive.0, alive.1, 5
# Spark evolution - CGoL death
2, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 4
3, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 6
4, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 6
5, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 7
6, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 7
7, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 8
# Spark movement
#### symmetries: none
# diagonal
_a0.0, any.0, 8, any.1, any.2, any.3, any.4, any.5, any.6, 9
# orthogonal
_b0.0, 9, any.0, any.1, any.2, any.3, any.4, any.5, any.6, 2
# Death otherwise
#### symmetries: permute
live.0, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 0
@COLORS
0 48 48 48
1 0 255 0
2 255 255 0
3 204 204 0
4 204 153 0
5 153 153 0
6 153 102 0
7 153 51 0
8 153 0 0
9 102 0 0
Wow, thanks!wildmyron wrote:...
The Nutshell format rule:The knightship (only works going SSW):Code: Select all
Nutshells can be remove from nuts via cracking the nutshell.
The Golly ruletable:Code: Select all
x = 15, y = 21, rule = SparkAssistedKnight 11.2B$13.B$5.B5.2A.B$11.2A.B$6.3A2.A$6.3A.2A$2.2A2.A.2A.A$.3A4.A2.2A$ 3A4.2A2.2A$.4A3.A$2.3A2.2A$.A2.A$.4A3.A$.A4.A$2A.A2.A$3.A.A$.A.A5.2A$ 2.A6.2A$2.A3.2A.A$3.2A.2A$5.A!
Code: Select all
help it’s too big
Code: Select all
x = 1, y = 1, rule = SparkAssistedKnight
B!
Code: Select all
x = 5, y = 3, rule = SparkAssistedKnight
B$.4B$2B!
Code: Select all
x = 6, y = 3, rule = SparkAssistedKnight
5.B$4.B$4B!
Code: Select all
x = 7, y = 7, rule = SparkAssistedKnight
4.2A$3.A.A$5.A2$6.B$B4.B$.4B!
Code: Select all
x = 10, y = 6, rule = SparkAssistedKnight
B8.B3$5.B$4.B$4B!
Code: Select all
x = 7, y = 7, rule = SparkAssistedKnight
B3$6.B$5.B$4.B$4B!
Code: Select all
x = 9, y = 7, rule = SparkAssistedKnight
B7.B3$6.B$5.B$4.B$4B!
Code: Select all
x = 13, y = 12, rule = SparkAssistedKnight
12.B5$B7.B3$6.B$5.B$4.B$4B!
Code: Select all
x = 351, y = 566, rule = SparkAssistedKnight
3A$A$.A9$348.2A$348.2A$348.A.A$348.3A$347.A.A$348.A$346.I14$335.A$
334.A.A$335.2A2$5.3A$5.A$6.A14$325.A$324.A.A.B$325.A5$321.2A$321.2A
11$10.3A$10.A304.A$11.A302.A.A$315.A5$311.2A$311.2A12$305.A$304.A.A$
305.A10$300.2A$299.A2.A$15.3A281.A2.AH$15.A284.2A$16.A4$295.A$294.A.A
$295.A10$290.A$289.A.A$289.A.A$290.A5$285.A$284.A.A$285.A7$20.3A$20.A
269.B$21.A$280.A$279.A.A$279.A.A$280.A5$275.A$274.A.A$275.A4.2A$280.
2A9$270.A$269.A.A$269.A.A$270.A2$279.F3$265.A$264.A.A$265.A4.2A$270.
2A$25.3A$25.A$26.A4$268.A$267.A.A$260.A5.A2.A$259.A.A5.2A$259.A.A$
260.A5$255.A$254.A.A$255.A4.2A$260.2A7$258.A$257.A.A$250.A5.A2.A$249.
A.A5.2A$249.A.A$250.A4$30.3A$30.A214.A$31.A212.A.A$245.A4.2A$250.2A$
253.I5$245.A$244.A.A$245.A.A$240.A5.2A$239.A.A$239.A.A$240.A5$235.A$
234.A.A$235.A4.2A$240.2A6$235.A$234.A.A$235.A.A$230.A5.2A$229.A.A$35.
3A191.A.A$35.A194.A$36.A4$225.A$224.A.A$225.A4.2A$230.2A6$225.A$224.A
.A$225.A.A$220.A5.2A$219.A.A$219.A.A$220.A5$215.A$214.A.A$215.A4.2A$
220.2A6$40.3A172.A$40.A173.A.A$41.A173.A.A$210.A5.2A$209.A.A$209.A.A$
210.A5$205.A$204.A.A$205.A4.2A$210.2A6$205.A$204.A.A$205.A.A$200.A5.
2A$199.A.A$199.A.A$200.A5$195.A$194.A.A$195.A4.2A$200.2A$45.3A$45.A$
46.A3$195.A$194.A.A$195.A.A$190.A5.2A$189.A.A$189.A.A$190.A5$185.A$
184.A.A$185.A4.2A$190.2A6$185.A$184.A.A$185.A.A$180.A5.2A$179.A.A$
179.A.A$180.A4$50.3A$50.A124.A$51.A122.A.A$175.A4.2A$180.2A6$175.A$
174.A.A$175.A.A$170.A5.2A$169.A.A$169.A.A$170.A5$165.A$164.A.A$165.A
4.2A$170.2A6$165.A$164.A.A$165.A.A$160.A5.2A$159.A.A$55.3A101.A.A$55.
A104.A$56.A4$155.A$154.A.A$155.A4.2A$160.2A6$155.A$154.A.A$155.A.A$
150.A5.2A$149.A.A$149.A.A$150.A5$145.A$144.A.A$145.A4.2A$150.2A6$60.
3A82.A$60.A83.A.A$61.A83.A.A$140.A5.2A$139.A.A$139.A.A$140.A5$135.A$
134.A.A$135.A4.2A$140.2A6$135.A$134.A.A$135.A.A$130.A5.2A$129.A.A$
129.A.A$130.A5$125.A$124.A.A$125.A4.2A$130.2A$65.3A$65.A$66.A3$125.A$
124.A.A$125.A.A$120.A5.2A$119.A.A$119.A.A$120.A5$115.A$114.A.A$115.A
4.2A$120.2A6$115.A$114.A.A$115.A.A$110.A5.2A$109.A.A$109.A.A$110.A4$
70.3A$70.A34.A$71.A32.A.A$105.A4.2A$110.2A6$105.A$104.A.A$105.A.A$
100.A5.2A$99.A.A$99.A.A$100.A5$95.A$94.A.A$95.A4.2A$100.2A6$95.A$94.A
.A$95.A.A$96.2A$90.A$75.3A11.A.A$75.A6.2A5.A.A4.A$76.A4.2A.A5.A5.A$
96.A2$90.3A$79.A12.A$77.A2.A8.4A$78.2A9.A$89.A$84.2A.4A$85.A3.2A$85.A
2.2A$87.A4$83.A$82.4A$81.A2.2A$82.A3.A$83.3A$80.A$79.A.A.I$80.2A2$78.
A$77.A.A$78.A$80.B$76.A$75.A.A$76.A2$68.B3.A3.B$70.2A.A$70.2A.A$71.2A
.B$73.B$72.B$68.4B!
Code: Select all
x = 207, y = 21, rule = SparkAssistedKnight
25.B4$206.B2$125.B47.B$145.B$171.B$204.B$184.A13.2A$111.B3.A10.3A8.3A
26.A16.A.A2.B8.A2.A$114.A11.A12.A25.A.A14.A2.A12.A.A$77.B36.3A10.A10.
A27.A16.2A14.A$6.B42.B41.A$43.2A14.A3.B28.A$43.A.A12.A.A12.3A14.3A4.B
$14.A3.B25.2A13.2A$2A11.A.A$2A11.A.A$14.A!
Code: Select all
x = 8, y = 8, rule = SparkAssistedKnight
7.B4$6.B$.2A$A2.A.B$.2A!
Code: Select all
x = 7, y = 5, rule = SparkAssistedKnight
6.B$5.B$4.B$.B.B$B.B!
Code: Select all
x = 16, y = 32, rule = SparkAssistedKnight
6.2A.2A$5.A$12.A$8.3A2.A$6.A.3A.A$5.3A$9.A.A$7.5A$11.A$8.3A$9.3A2$10.
2A$10.A$7.A2.A$5.2A2.2A$5.2A6.A$6.A2.A5.A$7.2A.2A2.A$7.5A2.A$6.6A2$8.
A$6.3A2$4.2A$2.A4.A2$2.A4.A$10H2$3.4H!
Code: Select all
x = 32, y = 88, rule = SparkAssistedKnight
28.2A$28.A.A$27.2A.2A$27.A.2A$25.2A.A2.A$26.2A$28.A.A$26.2A$29.A$27.
2A$27.A$25.3A$22.2A.3A$24.2A.2A$20.A2.A3.A.A$24.A.2A$26.A$20.3A.2A$
23.2A$23.A2.3A$23.A3.2A$27.A$19.4A2.A$19.A.A2.A$20.A.A$19.2A3.2A$19.A
3.3A$19.8A$22.A$20.2A$18.4A$17.3A2.A.2A$17.A.2A3.2A$16.3A.A2.2A$17.2A
2.A$15.A3.A$15.A$15.A$14.A3.A$19.A$12.2A2.2A.A$11.2A5.A$12.2A3.A$11.A
$11.2A2.A.A$11.2A.4A$11.6A2$12.3A$13.A$13.2A$13.2A2$14.A$12.3A$12.3A$
6.2A.2A$5.A$12.A$8.3A2.A$6.A.3A.A$5.3A$9.A.A$7.5A$11.A$8.3A$9.3A2$10.
2A$10.A$7.A2.A$5.2A2.2A$5.2A6.A$6.A2.A5.A$7.2A.2A2.A$7.5A2.A$6.6A2$8.
A$6.3A2$4.2A$2.A4.A2$2.A4.A$10H2$3.4H!
Not surprisingly, we can do this for almost every minstrel:cvojan wrote:Knightship hauling the errant minstrel:And Minstrel 12:Code: Select all
m1
Code: Select all
m12
Code: Select all
x = 10, y = 10, rule = SparkAssistedKnight
6.A$5.A3.A$4.A.A.2A$5.A$3.A.A.2A$2.A2.A$2.A$B.3A2$.B!
Code: Select all
x = 15, y = 28, rule = SparkAssistedKnight
9.2A$8.A$8.A$5.A$4.A2.2A$7.A.A$9.A$3.5A.2A$4.A4.2A$5.6A$5.A5.A$6.3A$
6.A5.A$8.2A2.A$6.A2.2A$4.3A.A.A$4.3A.A5.A$3.A9.A$5.A.A4.3A$3.2A.A.A.
4A$6.3A.3A$4.2A.2A$2.A.A$.A2$B.3A2$.B!
Code: Select all
x = 29, y = 74, rule = SparkAssistedKnight
21.2A$21.3A$21.2A.3A$22.A4.A2$24.A.2A$23.2A$23.A.A$22.2A$23.2A$24.A$
25.A.2A$27.A$22.2A.A.A$25.2A$22.A2.A$22.A3.A$21.A3.A$22.A$23.2A$18.A.
A2.3A$17.A3.2A$17.A6.2A$20.A.A$17.2A5.2A$17.A.2A.A.2A$17.A2.A.A$17.3A
$17.2A$19.2A2$18.2A$18.3A4$16.3A$16.2A.A$13.A3.3A$13.A2.A3.2A$16.A2.A
$13.2A2.A$13.A3.A$15.A$15.A2.A$16.2A$14.4A$14.2A$15.A$12.3A$11.A.2A$
8.A.A.A$12.A$9.2A.A$8.A2.A$7.2A$7.A.A$5.2A.A.A$8.A.A$6.A$7.A.A$7.3A2$
7.2A$5.A3.A$4.A$4.A5.A$3.3A3.A$5.A2.A$4.A.2A$3.A2.A$H.A2.A$2.A$.H2A!
Code: Select all
x = 3, y = 7, rule = SparkAssistedKnight
2.B$2.B$B.B$B.B$B.B$2.B$2.B!
Code: Select all
x = 3, y = 6, rule = SparkAssistedKnight
B.B$2.B$2.B$2.B$2.B$2.B!
Code: Select all
x = 3, y = 7, rule = SparkAssistedKnight
2.B$2.B$2.B$B.B$2.B$2.B$2.B!
Code: Select all
x = 13, y = 14, rule = SparkAssistedKnight
10.A$10.A.A$10.A.A$11.2A$12.D2$5.B$2.B3.A$2.B2.2A$2.B3.A$B.B$2.B$2.B$
2.B!
Code: Select all
x = 60, y = 2, rule = SparkAssistedKnight
60B$5.B6.B6.B6.B6.B6.B6.B6.B!
Code: Select all
x = 80, y = 80, rule = SparkAssistedKnight
80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$
80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$
80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$
80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$
80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B$80B!
I think I got it:Moosey wrote:Also, can someone provide a ruletable for Niemiec’s life? I know I’m lazy, but I don’t have time
Code: Select all
@RULE NiemiecLife
This specific rule table for Niemiec's Life was made by Βεν Γ. Κυθις even though he is a lazy procrastinating easily distracted sleep-deprived person whose only contact with the outside world are two forums, two online/pseudo online games whose communities think the other is ripping off them, and a powder-based physics simulator with a person named Fartmaker5000 who makes immature posts that have guns based on the properties of a dark green colored gas. You can find Βεν's profile at the ConwayLife forums here: http://conwaylife.com/forums/memberlist.php?mode=viewprofile&u=2067
@TABLE
n_states:9
neighborhood:Moore
symmetries:permute
var m={0,1,2,3,4,5,6,7,8}
var n={0,1,2,3,4,5,6,7,8}
var o={0,1,2,3,4,5,6,7,8}
var p={0,1,2,3,4,5,6,7,8}
var a={1,2,3,4,5,6,7,8}
var b={1,2,3,4,5,6,7,8}
var c={1,2,3,4,5,6,7,8}
var d={1,2,3,4,5,6,7,8}
var e={1,2,3,4,5,6,7,8}
var xa={1,2,3,4}
var xb={1,2,3,4}
var ya={5,6,7,8}
var yb={5,6,7,8}
0,a,a,b,0,0,0,0,0,a
0,1,2,3,0,0,0,0,0,8
0,1,2,4,0,0,0,0,0,7
0,1,3,4,0,0,0,0,0,6
0,2,3,4,0,0,0,0,0,5
0,5,6,7,0,0,0,0,0,4
0,5,6,8,0,0,0,0,0,3
0,5,7,8,0,0,0,0,0,2
0,6,7,8,0,0,0,0,0,1
0,1,5,a,0,0,0,0,0,a
0,2,6,a,0,0,0,0,0,a
0,3,7,a,0,0,0,0,0,a
0,4,8,a,0,0,0,0,0,a
0,xa,xb,ya,0,0,0,0,0,ya
0,ya,yb,xa,0,0,0,0,0,xa
a,n,0,0,0,0,0,0,0,0
a,b,c,d,e,m,n,o,p,0
@NAMES
1 a
2 b
3 c
4 d
5 a'
6 b'
7 c'
8 d'
@COLORS
1 255 0 0 red
2 0 255 0 green
3 0 0 255 blue
4 0 0 0 black
5 0 255 255 cyan
6 255 0 255 magenta
7 255 255 0 yellow
8 255 255 255 white