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HighLife

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Re: HighLife

Postby velcrorex » April 24th, 2018, 11:17 pm

Smaller c/6.
x = 17, y = 67, rule = B36/S23
5bob3obo$5bo5bo$3b2o7b2o$2bob2o5b2obo$3bob2o3b2obo$8bo2$6bobobo$6b5o$
7bobo$6b2ob2o$6bo3bo$4b2o5b2o$4b2o5b2o$5bo5bo2$3b2o7b2o$5bo5bo$5bo5bo$
2bo11bo$bobo9bobo$3bobo5bobo$3b2o7b2o$b2o11b2o$o2bo9bo2bo$bo4bo3bo4bo$
bo4b5o4bo$6bobobo$2bo4bobo4bo$bobobo5bobobo$bo3bo2bo2bo3bo$5bobobobo$
5b2o3b2o$4bobo3bobo$4bo7bo$3b3o5b3o$3b2o7b2o$7b3o$7b3o$3b3o5b3o4$7b3o$
8bo$5bo5bo$3b2ob2ob2ob2o$7bobo$3b2ob2ob2ob2o$5bo5bo2$3b4obob4o$2bob2o
5b2obo$2b2o9b2o$4b9o2$5b3ob3o$6b2ob2o$4bo7bo$5b2obob2o$7bobo$4b2ob3ob
2o$7b3o3$7bobo$8bo!
-Josh Ball.
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Re: HighLife

Postby AforAmpere » April 25th, 2018, 4:51 pm

Surprisingly long (2,1)c/7 partial:
x = 9, y = 38, rule = B36/S23
2bo$2b2o$2b3o$4b2o$4bo$3b2o$2bobo$b2o2$o2b2o$bo2b2o$3b4o$4bobo$4b2o$4b
o$2b3o2$2bobo$2b3o$2bob2o$5bo$2bo2b2o2$2b2obo$2bob2o$b2obobo$b3ob2o$5b
obo$5bo$3bobo$3bo$3b3o$3bob2o$2bo2b2o$3bobobo$2b2o3bo$2o4b2o$obob3o!
Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule (someone please search the rules)
- Find a C/10 in JustFriends
- Find a C/10 in Day and Night
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Re: HighLife

Postby velcrorex » April 25th, 2018, 9:26 pm

Can anyone attach this to a 2c/5 ship?
x = 64, y = 25, rule = B36/S23
61b3o$61bobo$56b3o2bo$52bobo2bo$51bobo4bo$47bo2b5o$46b3o3bo$42b2o2bo$
40bobo$36b3obo3bo$36bobo3bo$31b3o2bo$27bobo2bo$26bobo4bo$22bo2b5o$21b
3o3bo$17b2o2bo$15bobo$11b3obo3bo$11bobo3bo$6b3o2bo$2bobo2bo$bobo4bo$5o
$2bo!
-Josh Ball.
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Re: HighLife

Postby LaundryPizza03 » May 1st, 2018, 12:42 am

velcrorex wrote:Can anyone attach this to a 2c/5 ship?
x = 64, y = 25, rule = B36/S23
61b3o$61bobo$56b3o2bo$52bobo2bo$51bobo4bo$47bo2b5o$46b3o3bo$42b2o2bo$
40bobo$36b3obo3bo$36bobo3bo$31b3o2bo$27bobo2bo$26bobo4bo$22bo2b5o$21b
3o3bo$17b2o2bo$15bobo$11b3obo3bo$11bobo3bo$6b3o2bo$2bobo2bo$bobo4bo$5o
$2bo!

Neither glider 20416 nor velcrorex's 2c/5 supports your wave. A new ship is required.
x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!

LaundryPizza03 at Wikipedia
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Re: HighLife

Postby 77topaz » May 1st, 2018, 3:06 am

LaundryPizza03 wrote:(snip) velcrorex's 2c/5 supports your wave (snip)


You do realise the person you're replying to is velcrorex, right? :P
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Re: HighLife

Postby Naszvadi » May 11th, 2018, 11:09 am

p72 circuitry, known gun, known p96-glider-turner-corner as a p72 and a new inline inverter:

#C B36ckn/S23 - B35ek67e8/S234c6i8 incl. Highlife
x = 104, y = 110, rule = B368/S238
2o$2o14bo$11b3o3bo$10bo$10bo$10bo2bo2bo$16bo$16bo$9bo3b3o$10bo5$23b3o$
22bo5b2o56b2o$22bo4bo43bo14b2o$22bo47bo3b3o$77bo$24bo52bo$23bo47bo2bo
2bo$23bo11bo35bo$35bo35bo$34bo37b3o3bo$77bo$31b2o3bo$30bo4b2o$29b2o4b
2o$30b2o$30b3o29b3o$31b2o25b2o5bo$30bo2bo26bo4bo$31b2o32bo2$63bo$64bo$
64bo3$47b2o$47b2o6b2o$54bo2bo$54bo2b2ob3o$46bo9b2o2bo$46bobo6b3o3bo$
45bobo7b2o$47bo6bo2bo$55b2o13$78b3o$70b2o6bo$69bobo7bo$71bo4$101bo$99b
2o$95b2o4b2o$95b2o3bo6$97b2o3bo$96bo3b2obo$96bo2b3obo$52b2o43b4obo$51b
obo32bo11bo$53bo32bo$87bo2$85bo$85bo4bo$85bo5b2o$86b3o5$73bo$72bo3b3o$
79bo$79bo$73bo2bo2bo$34b2o37bo$33bobo37bo$35bo38b3o3bo$79bo8$71b2o$71b
2o!


[APPEND]

#C p144 signal duplicator (output=MWSS+glider)
x = 156, y = 38, rule = B368/S238
54bo$55b2o17bo80bo$7b2o45b2o16b3o13b2o63b3o$8b2o61bo17b2o61bo$5bob2o
62b2o13bob2o62b2o$2o3b3o73b2o3b3o$2o4bo5bo41b3o24b2o4bo5bo41b3o$11b3o
42bo35b3o42bo$10b2obo41bo35b2obo41bo$9b2o46b2o2bo28b2o46b2o2bo$10b2o3b
2o39bo4bo29b2o3b2o39bo4bo$16b2o38bo4bo35b2o38bo4bo$13bob2o43b5o29bob2o
43b5o$13b3o43bobo32b3o43bobo$14bo41b5o34bo41b5o$59bo4bo75bo4bo$59bo4bo
75bo4bo$59bo2b2o76bo2b2o5$28bo80bo$27b3o78b3o$26b2obo6b3o68b2obo6b3o$
25b2o11bo67b2o11bo$26b2o9bo69b2o9bo2$46b2o79b2o$39b2o4bobo72b2o4bobo$
39b2o4bo74b2o4bo$44b2o79b2o2$41bo80bo$39bobo78bobo$40bobo78bobo$31b2o
7bo71b2o7bo$31b2o79b2o!


Searched for a small and appropriate p144 osc. and used a p72 gun.
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Re: HighLife

Postby Naszvadi » June 21st, 2018, 7:06 pm

A period 49056 polyglot gun:
#C P49056 HighLife Gun (Naszvadi)
#C [[ STOP 49056 ]]
x = 177, y = 155, rule = B368/S238
2o$2o2$13b3o$12bo2bo$11bo3bo$11bo2bo$11b3o118$175b2o$175bo$173bobo$
173b2o18$153bo7b2o$151b4o6b2o$154bo$151b2o$162bo$163b2o$161b2o$153bo9b
o$153b2o!


LWSS-to-Glider one-time conversion reaction:
#C [[ STOP 134 ]]
x = 6, y = 11, rule = B36/S23
bo$obo$obo$bo3$2b3o$2bo2bo$2bo$2bo$3bobo!
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Re: HighLife

Postby Naszvadi » June 24th, 2018, 7:36 am

Patterns/reactions wishlist:
  1. I wonder if there are a small HighLife#Bomber eater with period 96, 48 or lower
  2. Small guns with high periods (5000, 10000 or more) emitting only one glider per period

Partials:
#C [[ STOP 81 ]]
x = 26, y = 31, rule = B36/S23
2o$bo$bobo$2b2o13$16b3o$15bo2bo$14bo3bo$14bo2bo$14b3o$23b3o7$20b3o$20b
obo$20b3o!


#UPDATE #1:

p96 "eater" (basically it is an ordinary eater and a p96 replicator-based gun)
x = 41, y = 69, rule = B36/S23
6b2o$6b2o8$10bo$9b2o$8bobo$7b3o2$13b3o$12bobo$12b2o$12bo8$31b2o$31b2o$
22bobo$22b2o$23bo4$24b2o4bo$24b2o2bobo$29bobo$29bo12$2b2o$3bo$3o$o6$
28b3o$27bo2bo$26bo3bo$26bo2bo$26b3o2$38b3o$38bobo$38b3o$31bo$31bo$31bo!


#UPDATE #2:

Bomber-to-glider:
x = 33, y = 61, rule = B36/S238
6b2o$6b2o5$10bo$9b2o$8b2ob2o$7bo$6bo5bobo$5b2o$4b2o6bobobo$6bo4bo4bo$
6bobobo6b2o$16b2o$8bobo5bo$15bo$10b2ob2o$12b2o$12bo5$31b2o$31b2o2$21bo
$20bo$20b3o3$24b2o3bo$24b2o4b2o$28b2o$30bo8$16b3o$15bo3bo$14bo4bo$13bo
2bo2bo$2b2o9bo4bo$3bo9bo3bo$3o11b3o6b3o$o5$21bo$20b3o$19b2ob2o$20b3o$
21bo!
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Re: HighLife

Postby muzik » August 6th, 2018, 10:05 am

Weird effect:
x = 233, y = 120, rule = B36/S23
226b3o$229bo$224bobo3bo$231bo$222bobo7bo$225bo6bo$220bobo3bo3bobo$220b
o6bo$220bo7bobo$221bo$222bo3bobo$223bo$4b3o217b3o$3bo$2bo3bobo$bo$o7bo
bo199b3o$o6bo205bo$obo3bo3bobo195bobo3bo$5bo6bo202bo$2bobo7bo193bobo7b
o$11bo197bo6bo$4bobo3bo193bobo3bo3bobo$9bo24bo169bo6bo$6b3o24bo170bo7b
obo$34b3o168bo$34b4o168bo3bobo$30bo2bo3bo169bo$20b3o6bob2o175b3o$19bo
11b2o7b2o174bo$18bo3bobo6b2o8b3o173bo$17bo14b2o7b2obo169b3o$16bo7bobo
15bobo168b4o$16bo6bo11bo177bo3bo2bo$16bobo3bo3bobo6b3o180b2obo$21bo6bo
7b4o170b2o6b2o$18bobo7bo10bo169b2o7b2o$27bo10bo170b2o6b2o$20bobo3bo
180bobo$25bo182b2o$22b3o190bo$213b3o$212b3o$214bo$212b2o3$48bo31bo31bo
19bo31bo31bo$47bo3b3o25bo3b3o25bo3b3o9b3o3bo25b3o3bo25b3o3bo$54bo31bo
31bo7bo31bo31bo$54bo31bo31bo7bo31bo31bo$48bo2bo2bo25bo2bo2bo25bo2bo2bo
7bo2bo2bo25bo2bo2bo25bo2bo2bo$48bo31bo31bo19bo31bo31bo$48bo31bo31bo19b
o31bo31bo$49b3o3bo25b3o3bo25b3o3bo5bo3b3o25bo3b3o25bo3b3o$54bo31bo31bo
7bo31bo31bo24$48bo147bo$47bo3b3o137b3o3bo$54bo135bo$54bo135bo$48bo2bo
2bo135bo2bo2bo$48bo147bo$48bo147bo$49b3o3bo133bo3b3o$54bo135bo24$48bo
147bo$47bo3b3o137b3o3bo$54bo135bo$54bo135bo$48bo2bo2bo135bo2bo2bo$48bo
147bo$48bo147bo$49b3o3bo133bo3b3o$54bo135bo!


Considerably weirder effects:
x = 245, y = 245, rule = B36/S23
226b3o$229bo$224bobo3bo$231bo$222bobo7bo$225bo6bo$220bobo3bo3bobo$220b
o6bo$220bo7bobo$221bo$222bo3bobo$223bo$4b3o217b3o$3bo$2bo3bobo$bo$o7bo
bo199b3o$o6bo205bo$obo3bo3bobo195bobo3bo$5bo6bo202bo$2bobo7bo193bobo7b
o$11bo197bo6bo$4bobo3bo193bobo3bo3bobo$9bo24bo169bo6bo$6b3o24bo170bo7b
obo$34b3o168bo$34b4o168bo3bobo$30bo2bo3bo169bo$20b3o6bob2o175b3o$19bo
11b2o7b2o174bo$18bo3bobo6b2o8b3o173bo$17bo14b2o7b2obo169b3o$16bo7bobo
15bobo168b4o$16bo6bo11bo177bo3bo2bo$16bobo3bo3bobo6b3o180b2obo$21bo6bo
7b4o170b2o6b2o$18bobo7bo10bo169b2o7b2o$27bo10bo170b2o6b2o$20bobo3bo
180bobo$25bo182b2o$22b3o190bo$213b3o$212b3o$214bo$212b2o3$48bo31bo31bo
19bo31bo31bo$47bo3b3o25bo3b3o25bo3b3o9b3o3bo25b3o3bo25b3o3bo$54bo31bo
31bo7bo31bo31bo$54bo31bo31bo7bo31bo31bo$48bo2bo2bo25bo2bo2bo25bo2bo2bo
7bo2bo2bo25bo2bo2bo25bo2bo2bo$48bo31bo31bo19bo31bo31bo$48bo31bo31bo19b
o31bo31bo$49b3o3bo25b3o3bo25b3o3bo5bo3b3o25bo3b3o25bo3b3o$54bo31bo31bo
7bo31bo31bo24$48bo147bo$47bo3b3o137b3o3bo$54bo135bo$54bo135bo$48bo2bo
2bo135bo2bo2bo$48bo147bo$48bo147bo$49b3o3bo133bo3b3o$54bo135bo24$48bo
147bo$47bo3b3o137b3o3bo$54bo135bo$54bo135bo$48bo2bo2bo135bo2bo2bo$48bo
147bo$48bo147bo$49b3o3bo133bo3b3o$54bo135bo6$54bo135bo$49b3o3bo133bo3b
3o$48bo147bo$48bo147bo$48bo2bo2bo135bo2bo2bo$54bo135bo$54bo135bo$47bo
3b3o137b3o3bo$48bo147bo24$54bo135bo$49b3o3bo133bo3b3o$48bo147bo$48bo
147bo$48bo2bo2bo135bo2bo2bo$54bo135bo$54bo135bo$47bo3b3o137b3o3bo$48bo
147bo24$54bo31bo31bo7bo31bo31bo$49b3o3bo25b3o3bo25b3o3bo5bo3b3o25bo3b
3o25bo3b3o$48bo31bo31bo19bo31bo31bo$48bo31bo31bo19bo31bo31bo$48bo2bo2b
o25bo2bo2bo25bo2bo2bo7bo2bo2bo25bo2bo2bo25bo2bo2bo$54bo31bo31bo7bo31bo
31bo$54bo31bo31bo7bo31bo31bo$47bo3b3o25bo3b3o25bo3b3o9b3o3bo25b3o3bo
25b3o3bo$48bo31bo31bo19bo31bo31bo3$31b2o$30bo$30b3o$29b3o$29bo190b3o$
35b2o182bo$35bobo180bo3bobo$26b2o6b2o170bo10bo$25b2o7b2o169bo10bo7bobo
$25b2o6b2o170b4o7bo6bo$23bob2o180b3o6bobo3bo3bobo$24bo2bo3bo177bo11bo
6bo$28b4o168bobo15bobo7bo$28b3o169bob2o7b2o14bo$27bo173b3o8b2o6bobo3bo
$28bo174b2o7b2o11bo$34b3o175b2obo6b3o$37bo169bo3bo2bo$32bobo3bo168b4o$
39bo168b3o$30bobo7bo170bo24b3o$33bo6bo169bo24bo$28bobo3bo3bobo193bo3bo
bo$28bo6bo197bo$28bo7bobo193bo7bobo$29bo202bo6bo$30bo3bobo195bobo3bo3b
obo$31bo205bo6bo$32b3o199bobo7bo$243bo$236bobo3bo$241bo$18b3o217b3o$
21bo$16bobo3bo$23bo$14bobo7bo$17bo6bo$12bobo3bo3bobo$12bo6bo$12bo7bobo
$13bo$14bo3bobo$15bo$16b3o!
waiting for apgsearch to support one-dimensional rules
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Re: HighLife

Postby wildmyron » October 6th, 2018, 12:31 pm

2c/7 orthogonal spaceship
x = 19, y = 10, rule = B36/S23
2bo13bo$bobo11bobo$2o2bo9bo2b2o$b2ob2o7b2ob2o$b2o2bo7bo2b2o$3bobo3bo3b
obo$4bo4bo4bo$8bobo$9bo$9bo!

Found with qfind after about 4 days with 3 threads
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Re: HighLife

Postby Sokwe » October 6th, 2018, 1:22 pm

wildmyron wrote:2c/7 orthogonal spaceship

It's a cute little thing. If the wiki is correct, then this is the 12th elementary spaceship speed in HighLife. I assume you already completed 2c/7 odd and even symmetries at search-width 9.
-Matthias Merzenich
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Re: HighLife

Postby wildmyron » October 6th, 2018, 1:56 pm

Sokwe wrote:
wildmyron wrote:2c/7 orthogonal spaceship

It's a cute little thing. If the wiki is correct, then this is the 12th elementary spaceship speed in HighLife. I assume you already completed 2c/7 odd and even symmetries at search-width 9.

I completed them both at w8 as well as asym, and the odd search at w9. The odd search seemed quite a bit more promising, so I hadn't run the other w9 searches before i kicked off the w10 odd search. It shouldn't take too long to run (< 1 CPU day certainly), but I haven't got timestamps for the other searches as i didn't save dump files for them.

Edit: actually, I hadn't run the asym search, but i have run 3c/7 at w8 for asym, odd, and even symmetries.
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Re: HighLife

Postby AforAmpere » October 6th, 2018, 2:27 pm

wildmyron wrote:Edit: actually, I hadn't run the asym search, but i have run 3c/7 at w8 for asym, odd, and even symmetries.

I ran 3c/7 up to w11 a while ago with gfind for odd, even and asymmetric. Sadly no positive results.
Last edited by AforAmpere on October 6th, 2018, 3:02 pm, edited 1 time in total.
Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule (someone please search the rules)
- Find a C/10 in JustFriends
- Find a C/10 in Day and Night
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Re: HighLife

Postby 2718281828 » October 6th, 2018, 2:52 pm

All 2G synthesis that have an ash (32 out of 72):
x = 120, y = 244, rule = B36/S23
2$bo11bo$2bo11bo$3o9b3o2$13bo$2o10b2o$obo9bobo$o8$75bo$70bo3bo$4bo9bo
56bo2b3o13bo$3bo11bo31bo21b3o19bo$3b3o7b3o31bobo39b3o$bo27bo14bo2b2o$
2bo13bobo11bo14bo12bo30bo20bo$3o13b2o10b3o12b3o13bo28b2o18b2o$17bo13b
3o23b3o28bobo18b2o$31bo30bobo$32bo29b2o43bo$63bo44bo$106b3o2$38bo$39bo
$37b3o2$40bo$40bobo$40b2o$4bo$2b2o$3b2o12bo3bo$18bo2bobo$2bo13b3o2b2o$
3bo$b3o10$6bo$5bo$5b3o$2bo$3bo$b3o6$79bo$79bobo29bo$79b2o28bobo$110b2o
$79bo$3bo76bo31bo$4bo73b3o30bo$2b3o106b3o2$4b2o$4bobo$4bo9$2bo$3bo$b3o
$6bo$4b2o$5b2o8$6bo$5bo$5b3o20bo$26bobo$3bo23b2o$4bo$2b3o$27b3o$27bo$
28bo84bo$75bo4bo27b2o3bobo$76bob2o29b2o2b2o$74b3o2b2o27bo13$4bo$5bo$3b
3o3$2b3o$2bo$3bo12$5bo$6bo2bobo$4b3o2b2o$10bo5$94bo$92bobo$93b2o3$95b
2o$94bobo$4bo91bo$4bobo$4b2o$2bo$3bo$b3o9$12bobo$8bo3b2o$9bo3bo$7b3o
11$6bo$7bo$5b3o3$3b3o$3bo$4bo8$4bo$5bo$3b3o$7bo$7bobo$7b2o9$23bo$24bo$
6bobo13b3o$6b2o$7bo$4bo16b2o$5bo14bobo$3b3o16bo11$5bo$6bo$4b3o2$8bo$7b
2o$7bobo!

some of them are the same as in Life, but a couple of them are different. Unfortunately there is no glider turning reaction as in life and no 2G collision for the replicator.
However, there are plenty of 3G collisions for the replicator, a one sided option:
x = 24, y = 10, rule = B36/S23
2$8bobo6bobo$9b2o6b2o$9bo8bo$15bo$16bo$14b3o!
3G for the p7 and p10:
x = 43, y = 16, rule = B36/S23
4$7bo4bo$8bob2o21bo$6b3o2b2o21bo3bo$32b3ob2o$37b2o2$8b3o22bo$8bo25b2o$
9bo23b2o!

In contrast to Life we have some 3G collisions which output 3G, here 2 examples:
x = 97, y = 44, rule = B36/S23
5$70bo$9bo60bobo$10bo59b2o$8b3o12$69bo$23bobo44bo$19bo3b2o43b3o$20bo3b
o$18b3o$67b2o$67bobo$67bo!

The first one has the same output direction as the input, just rotated by 90°.

Edit1:
3G for a bomber + block:
x = 24, y = 25, rule = B36/S23
7$12bo$13b2o$12b2o4$11bo$12bo$10b3o2$13bo$13bobo$13b2o!

Thus, we have a 4G synthesis for the bomber (but there might exist a 3G option):
x = 34, y = 47, rule = B36/S23
$22bo$23b2o$22b2o4$21bo$22bo$20b3o2$23bo$23bobo$23b2o27$2bo$2b2o$bobo!

3G for 4G + blinker , 3G for 4Gblock + block:
x = 151, y = 61, rule = B36/S23
14$112bo$113bo$111b3o2$114bo$114bobo$114b2o20$136b3o$136bo$25bobo109bo
$26b2o9bo$26bo11bo$36b3o2$39bo$39bobo$39b2o!

Edit2:
3G for 5G + block:
x = 19, y = 19, rule = B36/S23
$4bo$2bobo$3b2o10$11bo$12bo2bobo$10b3o2b2o$16bo!
Last edited by 2718281828 on October 6th, 2018, 5:42 pm, edited 1 time in total.
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Re: HighLife

Postby 2718281828 » October 6th, 2018, 5:39 pm

A rake made of 3 bombers:
x = 56, y = 44, rule = B36/S23
8$18bo$9b3o6bo$18bo$37bo$37b2o$16bo21bo$11b3o3bo20bobo$10bo$10bo15bo7b
o5bobo$10bo2bo2bo9bo6b2o$16bo9bo5b2o6bobobo$16bo17bo4bo4bo$9bo3b3o18bo
bobo6b2o$10bo18b2o13b2o$28bo7bobo5bo$28b2obo11bo$31b3o4b2ob2o$40b2o$
23b2o10bo4bo$23b3o9bo$26b2o3bo3b2o$38bo$27bo8bobo$35b3o$29b3o2b2o$31bo
b2o$34bo$32b2o!
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Re: HighLife

Postby wildmyron » October 7th, 2018, 2:45 am

wildmyron wrote:
Sokwe wrote:I assume you already completed 2c/7 odd and even symmetries at search-width 9.

I completed them both at w8 as well as ... the odd search at w9.

For completeness I ran the asym and even sym w9 searches with qfind as well. They were both negative.

The odd width 10 search is still running, but I don't think it will be completed before I give up on it. As happens with these searches the progress has slowed down considerably after finding this small ship.
AforAmpere wrote:
wildmyron wrote:Edit: actually, I hadn't run the asym search, but i have run 3c/7 at w8 for asym, odd, and even symmetries.

I ran 3c/7 up to w11 a while ago with gfind for odd, even and asymmetric. Sadly no positive results.

Thanks for mentioning this.
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Re: HighLife

Postby 2718281828 » October 7th, 2018, 11:01 am

I completed all 3G synthesis, unfortunately no further synthesis of a high period oscillator or ship occurred. Concerning spaceships with 3G we have only the LWSS and MWSS (but no HWSS). There is also no bomber, thus the 4G bomber synthesis seems to be optimal.

There is one 3G->4G synthesis, but unfortunately not in very nice directions and distances:
x = 36, y = 40, rule = B36/S23
7$11bobo$12b2o$12bo15$28bo$29bo$27b3o3$29bo$28b2o$28bobo!
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Re: HighLife

Postby Naszvadi » October 7th, 2018, 1:49 pm

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Re: HighLife

Postby 77topaz » October 8th, 2018, 6:31 am

wildmyron wrote:2c/7 orthogonal spaceship
x = 19, y = 10, rule = B36/S23
2bo13bo$bobo11bobo$2o2bo9bo2b2o$b2ob2o7b2ob2o$b2o2bo7bo2b2o$3bobo3bo3b
obo$4bo4bo4bo$8bobo$9bo$9bo!

Found with qfind after about 4 days with 3 threads


I find it interesting how the TL-pushing reaction at the front resembles that of CGoL's 2c/7 orthogonal ship, the weekender.
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Re: HighLife

Postby 2718281828 » October 8th, 2018, 3:56 pm

A for awesome wrote:2043M:
x = 6, y = 6, rule = B36/S23
3o2bo$bo3bo$bo2b2o$2b4o$b2obo$o2bo!

Gen 1 has 14 cells.
This is very long-lived for this rule, I'm pretty sure.


The best from my 3G collisions, 5063M with 13 cells:
x = 11, y = 5, rule = B36/S23
6bobo$2o5b2o$b2o$o7b2o$8bobo!

It is nice around gen 5000.

Edit1:
5019M with 11 cells as a subpattern:
x = 5, y = 6, rule = B36/S23
2bo$2bo$obo$o2bo$2obo$3b2o!
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Re: HighLife

Postby wildmyron » October 22nd, 2018, 5:07 am

Another result from the 2c/7 search. It's another TL pusher, different mechanism though. The search is still going strong, but I think I'm about ready to give up on it.

2c/7 orthogonal, min pop 139 cells
x = 19, y = 33, rule = B36/S23
3bo11bo$6b2o3b2o$5b3o3b3o$4bo9bo$4bo2b5o2bo$5bobo3bobo$6bo5bo2$7b2ob2o
$3b3obo3bob3o$2b5o5b5o$b3o2bo5bo2b3o$4b2o7b2o$3bob2ob3ob2obo$4bo2b2ob
2o2bo$2b2o3bobobo3b2o$bobo5bo5bobo3$3b2o9b2o$3b2o9b2o$o2bo5bo5bo2bo$b
2o6bo6b2o$9bo$2bob3o5b3obo$2bo3bo5bo3bo$2bo4bo3bo4bo$3bo11bo$4b3o2bo2b
3o$8bobo$7bo3bo$8bobo$9bo!
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