For discussion of other cellular automata.
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Saka
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by Saka » May 5th, 2017, 2:48 am
Revisiting this with 3 new NSWSS!
4c/13
Code: Select all
x = 8, y = 8, rule = B2ein3aijn4arw5a/S1c2aekn3-a4ijtz5cej8
4bo$5b2o$3bo2bo$7bo$b2o$o$3bo$2b3o!
3c/13 hey wait a sec is this oblique? 2,3!
Code: Select all
x = 4, y = 4, rule = B2cei3aijn4q5i/S2-ci3-a4eitz
o$3o$ob2o$b2o!
3c/46d
Code: Select all
x = 5, y = 5, rule = B2cei3aijn5i/S2aekn3-a4it
2bo$2obo$bo2bo$bo2bo$2b2o!
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Saka
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by Saka » May 5th, 2017, 3:30 am
5c/14
Code: Select all
x = 2, y = 5, rule = B2ein3aeijnq4ciw5iy6n/S1c2ae3-a4cqtyz
2o$bo$bo$bo$2o!
2c/9d
Code: Select all
x = 5, y = 5, rule = B2e3aijn4aqrw5iy6n/S1c2ae3-a4cqtyz
bo$2obo$o$o2b2o$b3o!
c/19d, osc at first glance
Code: Select all
x = 5, y = 5, rule = B2ein3aeijnq4ceiw5iy6n/S2ae3-a4ctyz5a
2bo$3b2o$obo$bo$bo!
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83bismuth38
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by 83bismuth38 » May 9th, 2017, 11:13 am
is this strange? idk what is and is not, even with the description:
Code: Select all
x = 27, y = 27, rule = B34-ai/S24-air5-a
21bobo$20bo2bo$19b4obo$17b2ob4ob2o$18bo4b2o$14bobo6b2obo$13b2obo6b3o$
11b3o10bo$10bo11b2o$10b3o10bo$9bo2bo7b2o$12bo$7bo12b2o$7b2obo8b2o$7bo
3bo3b3obo$7bo2b3o4bobo$6b2o2b2obo3b2o$5bo10bo$2b3obo6bo$o2b3o4b5o$2bo
5bobo$2bobo2bobo$bo3bob2o$b2o4b2o$3bob2obo$3b2o$7bo!
c/5d
EDIT: okay, so it's not. and i did read the rules that the first post. It just didn't makes sense to me. im not good at spaceships.
Last edited by
83bismuth38 on May 10th, 2017, 12:45 pm, edited 1 time in total.
looking to support hive five (n+18) and charity's oboo reaction (2n+18)
Code: Select all
x = 28, y = 13, rule = B3/S23
19bo$3bo15bo4b2o$2bobo14bo4bobo$2bobo20b2o$3bo11b3o2$25b3o$b2o22b3o$o
2bo$b2o12b2o$10b2o2bobo$bo8b2o2b2o$obo7b2o!
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BlinkerSpawn
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by BlinkerSpawn » May 9th, 2017, 3:26 pm
83bismuth38 wrote:is this strabge? idk what is and is not, even with the description:
Code: Select all
x = 27, y = 27, rule = B34-ai/S24-air5-a
21bobo$20bo2bo$19b4obo$17b2ob4ob2o$18bo4b2o$14bobo6b2obo$13b2obo6b3o$
11b3o10bo$10bo11b2o$10b3o10bo$9bo2bo7b2o$12bo$7bo12b2o$7b2obo8b2o$7bo
3bo3b3obo$7bo2b3o4bobo$6b2o2b2obo3b2o$5bo10bo$2b3obo6bo$o2b3o4b5o$2bo
5bobo$2bobo2bobo$bo3bob2o$b2o4b2o$3bob2obo$3b2o$7bo!
c/5d
A speed of 1/5 isn't exactly "exotic" like 5/23 or 2/37, and that particular ship looks unnatural so it doesn't count.
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Saka
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by Saka » May 9th, 2017, 7:57 pm
83bismuth38 wrote:is this strabge? idk what is and is not, even with the description:
Code: Select all
x = 27, y = 27, rule = B34-ai/S24-air5-a
21bobo$20bo2bo$19b4obo$17b2ob4ob2o$18bo4b2o$14bobo6b2obo$13b2obo6b3o$
11b3o10bo$10bo11b2o$10b3o10bo$9bo2bo7b2o$12bo$7bo12b2o$7b2obo8b2o$7bo
3bo3b3obo$7bo2b3o4bobo$6b2o2b2obo3b2o$5bo10bo$2b3obo6bo$o2b3o4b5o$2bo
5bobo$2bobo2bobo$bo3bob2o$b2o4b2o$3bob2obo$3b2o$7bo!
c/5d
Heck no, and it's not natural either. Read the rules at the first post.
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83bismuth38
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by 83bismuth38 » May 10th, 2017, 12:50 pm
okay i looked over the rules again, does this work:
Code: Select all
x = 4, y = 4, rule = B34-air/S234-air
3bo$3bo$3bo$3o!
c/10d, emerges from soup.
looking to support hive five (n+18) and charity's oboo reaction (2n+18)
Code: Select all
x = 28, y = 13, rule = B3/S23
19bo$3bo15bo4b2o$2bobo14bo4bobo$2bobo20b2o$3bo11b3o2$25b3o$b2o22b3o$o
2bo$b2o12b2o$10b2o2bobo$bo8b2o2b2o$obo7b2o!
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Saka
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by Saka » May 11th, 2017, 2:02 am
This... is weird. c/12
Code: Select all
x = 3, y = 2, rule = B2ein3ai4a5r/S2-c3-a4
3o$bo!
This is not so weird c/19
Code: Select all
x = 4, y = 4, rule = B2ein3aci4jqrw5ar/S23-aq4
4o$o2bo2$b2o!
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toroidalet
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by toroidalet » May 11th, 2017, 7:47 pm
3c/10
Code: Select all
x = 6, y = 5, rule = B34e5y7e/S23
2bo$b3o$o2b2o2$4b2o!
Any sufficiently advanced software is indistinguishable from malice.
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83bismuth38
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by 83bismuth38 » May 12th, 2017, 11:28 am
3c/19:
Code: Select all
x = 13, y = 18, rule = B34-air/S234-air
2b2o$5o$3obo$b2o2b2o$b3o2bo$b2o2$8bo2bo$2bo5bobobo$2bo5bobobo$8bo2bo2$
b2o$b3o2bo$b2o2b2o$3obo$5o$2b2o!
edit: changed the speed to be correct.
Last edited by
83bismuth38 on May 13th, 2017, 8:34 am, edited 1 time in total.
looking to support hive five (n+18) and charity's oboo reaction (2n+18)
Code: Select all
x = 28, y = 13, rule = B3/S23
19bo$3bo15bo4b2o$2bobo14bo4bobo$2bobo20b2o$3bo11b3o2$25b3o$b2o22b3o$o
2bo$b2o12b2o$10b2o2bobo$bo8b2o2b2o$obo7b2o!
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Saka
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by Saka » May 12th, 2017, 10:13 pm
83bismuth38 wrote:c/38(?):
Code: Select all
x = 13, y = 18, rule = B34-air/S234-air
2b2o$5o$3obo$b2o2b2o$b3o2bo$b2o2$8bo2bo$2bo5bobobo$2bo5bobobo$8bo2bo2$
b2o$b3o2bo$b2o2b2o$3obo$5o$2b2o!
Wrong, 6c/38 (3c/19)
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83bismuth38
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by 83bismuth38 » May 13th, 2017, 8:33 am
oh, cool. either way it's still technically 'strange.'
looking to support hive five (n+18) and charity's oboo reaction (2n+18)
Code: Select all
x = 28, y = 13, rule = B3/S23
19bo$3bo15bo4b2o$2bobo14bo4bobo$2bobo20b2o$3bo11b3o2$25b3o$b2o22b3o$o
2bo$b2o12b2o$10b2o2bobo$bo8b2o2b2o$obo7b2o!
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Rhombic
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by Rhombic » May 14th, 2017, 10:56 am
12c/122
Code: Select all
x = 5, y = 5, rule = B34ce6an/S2-i34t5e
2bo$o3bo$o3bo$o3bo$bo!
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drc
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by drc » May 15th, 2017, 10:37 pm
6c/50 (3c/25):
Code: Select all
x = 4, y = 5, rule = B34w/S23-j7c
3o$o2bo3$b3o!
EDIT:
Saka wrote:I just found two 2c/41 (6c/123) while browsing investigated rules. Haul submitted by anonymous.
Code: Select all
x = 15, y = 14, rule = B3-qr/S23-a4a5i
12b2o$7b2o3bobo$6bobo4b2o$6b2o$2b3o$b2obo$2o$2o$b2obo$2b3o$6b2o$6bobo
4b2o$7b2o3bobo$12b2o!
Code: Select all
x = 31, y = 23, rule = B3-qr/S23-a4a5i
4$11b2o4b2o$12b2o2b2o$9bo2bo4bo2bo$10b2o6b2o3$10b2o6b2o$9bobo6bobo$9b
2o8b2o2$7b2o$7b2o$7b2o11b2o$19bobo$19b2o!
That was me. I remember my avatar was that ship for a while.
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Rhombic
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by Rhombic » May 29th, 2017, 7:23 am
6c/100
Code: Select all
x = 9, y = 10, rule = B3/S2-i35j
7b2o2$4b2o2bo2$2b2ob2o$o$o$4bo$2bobo$2b3o!
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Saka
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by Saka » May 30th, 2017, 4:09 am
8c/21
Code: Select all
x = 17, y = 20, rule = B3-n4eiw5ciy8/S2-i34i6ac
11bo$10bob2o$11b2o4$2bo$b3o$bob2o$obo4bo$b2o4bo3bo$2o5bo3bo$8b2o$8b3o
2b2o$9b4o3bo$10bobo3bo$10bob2o2bo$11b2o2bo$10b2o2bo$11b3o!
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drc
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by drc » May 31st, 2017, 10:40 pm
Probably the smallest 3c/23 orthogonal:
Code: Select all
x = 4, y = 4, rule = B3-e/S2-n3-e4n
b2o$o2bo$3o$b2o!
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Saka
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by Saka » May 31st, 2017, 11:01 pm
5c/18
Code: Select all
x = 4, y = 3, rule = B2-a3air/S1c2aei3-a4eit
3o$obo$2b2o!
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drc
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by drc » June 1st, 2017, 4:04 pm
B37e/S236e:
Code: Select all
x = 6, y = 5, rule = B37e/S236e
3b3o$5bo$5bo$bob2o$2o!
(Rule doesn't have PiLife's fun 11c/52 diagonal though
)
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toroidalet
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by toroidalet » June 2nd, 2017, 10:47 am
This (3,7)c/25 ship doesn't have any soups, but is really natural:
Code: Select all
x = 22, y = 9, rule = B3-cky4e8/S23-c4cn
19bo$17b2ob2o$4b3o10b2ob2o$3o$o5bo$2o$2b3o11b2o$3b2o11bobo$17bo!
Code: Select all
#C Literally generated a single soup and shoved it here and it produces the ship within 50 generations
x = 16, y = 16, rule = B3-cky4e8/S23-c4cn
2bo2bob2ob6o$ob2o5bo2bob2o$6bob2ob5o$3b2obo2bob2o2bo$2bob2o3bobob2o$2o
3bo2bo3bo$ob3o2b3o2bo2bo$2b2obobobo2bo$bo3b3ob3o$o4bob2ob2ob3o$2o4b2ob
obobo$2b3o2bob2ob2obo$o2b2o2b2o4bo$3bo2b2ob4o2bo$2b5ob2o$bobo4b5o2bo!
Any sufficiently advanced software is indistinguishable from malice.
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GUYTU6J
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by GUYTU6J » June 3rd, 2017, 5:45 am
7c/37(actually14c/74) diagonal
Code: Select all
x = 31, y = 27, rule = B3-q4cityz/S23-a4cityz
28bo$28bo$3b3o21bo$3bobo$3bo2bo20b3o$6bo21bobo$29b2o$24b2o$6bo17bobo$
25b2o10$2b2o$bo2bo$2o2bo$b2o2bo$2b4o$9bo$9bo$9bo!
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Saka
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by Saka » June 5th, 2017, 10:14 am
From drc, an xq243:
Code: Select all
x = 16, y = 16, rule = B34c5y6a/S236c
boobbbboobbobobb$
bbobbobbbbbbbbob$
bobooboooboobooo$
oboobbbooobobboo$
bbbboobobbbobbob$
boobobbooobobobo$
bobobbbooboobobo$
ooboobbbobbbooob$
obbbbbobbbbobbbo$
bbbobooobbbobbbo$
bbobbbboooboooob$
bbbobbbobbobbbbb$
boobobbbobooobbb$
oobobbbobobooobb$
oooobbbbbbobboob$
oboooobooobbbooo!
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BlinkerSpawn
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by BlinkerSpawn » June 5th, 2017, 10:52 am
Saka wrote:From drc, an xq243:
It's 6c/243 (or 2c/81):
Code: Select all
x = 3, y = 4, rule = B34c5y6a/S236c
3o$obo$obo$bo!
[[ AUTOSTART ZOOM 16 STOP 243 ]]
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Saka
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by Saka » June 23rd, 2017, 3:23 am
Revisiting this thread again- this time with a (1,3)c/20
Code: Select all
x = 4, y = 11, rule = B2en3ain5iy/S2-a3-ar4
b3o$2obo$b3o6$bo$bo$bo!
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AforAmpere
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by AforAmpere » June 27th, 2017, 9:15 am
All in the same rule, a 3c/11 (6c/22), a c/3 diagonal, and a 3c/10 diagonal:
Code: Select all
x = 33, y = 6, rule = B2-ac3aceik5y6-a/S23-akn4
2bo10b2o15bo$b2o9bo2bo13b3o$obo12bo11bobobo$bo10bobo16b2o$31bo$30b2o!
I manage the
5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote
EPE, a tool for searching in the INT rulespace.
Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.
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Saka
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by Saka » June 27th, 2017, 9:38 am
AforAmpere wrote:All in the same rule, a 3c/11 (6c/22), a c/3 diagonal, and a 3c/10 diagonal:
Code: Select all
x = 33, y = 6, rule = B2-ac3aceik5y6-a/S23-akn4
2bo10b2o15bo$b2o9bo2bo13b3o$obo12bo11bobobo$bo10bobo16b2o$31bo$30b2o!
That 3c/10 is very versatile.