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2D Replicator Classes

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Re: 2D Replicator Classes

Postby jimmyChen2013 » September 25th, 2018, 9:46 pm

I would say this is a replicator
x = 6, y = 3, rule = B2i3-r4ceit5ce6-c7e8/S2-a3-cj4cet5cei6-i78
bo2bo$6o$bo2bo!



or breeder?
x = 10, y = 5, rule = B3ai4e5cei678/S2-ai34cet5ci678
2bo5b2o$b3o4b2o$5o2b3o$b3o4b2o$2bo5b2o!
Failed Replicator!
x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8
bo$obo$bobo$2bo!

(That I wish was not failed D:)
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Re: 2D Replicator Classes

Postby 77topaz » September 29th, 2018, 1:18 am

I'd go more with "breeder" than "replicator" for both of those, yes.
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Re: 2D Replicator Classes

Postby 77topaz » September 30th, 2018, 6:17 am

I feel like people may have forgotten about this rule, with one of the weirdest replicators in Life-like CA:
x = 78, y = 3, rule = B36/S245
6o7b6o38b6o9b6o$o4bo7bo4bo38bo4bo9bo4bo$b4o9b4o40b4o11b4o!


Note that single half-replicator breaks, but a pair works the same at separation 7 and 9. They can even be offset in the other direction:
x = 12, y = 17, rule = B36/S245
9b2o$9bobo$9bobo$9bobo$9bobo$9b2o6$2o$obo$obo$obo$obo$2o!


Or with a time offset:
x = 17, y = 7, rule = B36/S245
b2o$b2o$o2bo8b4o$4o9b2o$11b6o$13b2o$13b2o!
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Re: 2D Replicator Classes

Postby danny » October 1st, 2018, 6:48 am

That's not a 2d replicator though...
I prefer Dani now, but Danny is fine seeing as it's my username and I've already made 4 too many accounts.
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Re: 2D Replicator Classes

Postby 77topaz » October 2nd, 2018, 7:34 am

Okay, technically you're correct, but aren't linear replicators a subset of 2D replicators anyway? I think the regular ones like HighLife's replicator could even be considered their own class. Anyway, I thought this was a nice replicator whose unusual, difficult-to-classify behaviour might be of interest to this thread.
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Re: 2D Replicator Classes

Postby wwei23 » October 6th, 2018, 9:46 am

x = 3, y = 3, rule = B2cek5e8/S01e3y8
obo2$2bo!
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Re: 2D Replicator Classes

Postby KittyTac » October 6th, 2018, 9:54 am

wwei23 wrote:
x = 3, y = 3, rule = B2cek5e8/S01e3y8
obo2$2bo!

Dirty. Creates a chaotic mess, but still expands at the edges using replication.
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Re: 2D Replicator Classes

Postby muzik » October 22nd, 2018, 8:34 am

x = 3, y = 5, rule = B2e3aijkq4ac7c/S2-an3-a
bo$obo$3o$obo$bo!
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Re: 2D Replicator Classes

Postby muzik » November 1st, 2018, 9:25 am

There are a few "Q-like" replicator classes that exist:

Q90edge,90diag:

x = 1, y = 1, rule = B1c/S
o!

x = 1, y = 1, rule = B1e/S
o!


Q90edge,150diag:

x = 1, y = 1, rule = B1c/S04c
o!


x = 1, y = 1, rule = B1e/S04e
o!


Q150edge,90diag:

x = 1, y = 1, rule = B13ci/S
o!


Q150edge,150diag:

x = 1, y = 1, rule = B13i/S08
o!


This one has an oddball diag value:

x = 1, y = 1, rule = B13i/S
o!


as does this:
x = 1, y = 1, rule = B13ai/S0
o!


Looks like rule 22:
x = 1, y = 1, rule = B13ci/S0
o!



Also, is there really any difference between class-S and class-Q9090 replicators? Skipping the right amount of generations on a class-S causes it to replicate exactly like a class-Q9090, so is there any need for a distinction?
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Re: 2D Replicator Classes

Postby muzik » November 2nd, 2018, 10:11 am

Class U, does it match any of the other two?:
x = 3, y = 3, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
bo$3o$bo!
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Re: 2D Replicator Classes

Postby PHPBB12345 » November 2nd, 2018, 9:35 pm

muzik wrote:Class U, does it match any of the other two?:
x = 3, y = 3, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
bo$3o$bo!

Sone oscillators:
x = 91, y = 42, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
76b2o12$44b2o$62bo27bo$62bo12b3o12bo$26b2o$11b2o60bo5bo$b2o35bo11bo$
38bo4b3o4bo20bo9bo$3o5bob3o12b3o14bo3bo23bo11bo$8bo5bo7bo7bo13bo$11bo
2bo7bo7bo9bo7bo19bo15bo$2o65bo17bo$38bo2bo5bo2bo$10b2o26bo11bo14bo10bo
10bo$40bo7bo$25b2o17bo$42bo3bo15bo10bo5bo10bo$62bo27bo$43b2o$65bo10bo
10bo2$67bo17bo$68bo15bo$10b2o$23b2o3b2o40bo11bo$10b3o58bo9bo$7bo2bo3bo
5bo2bo$7bo2bo3bo5bob3o7bo40bo5bo$11bo11bo8bo2$10b2o11b2o3b2o45b2o!
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Re: 2D Replicator Classes

Postby PHPBB12345 » November 3rd, 2018, 10:23 am

P14:
x = 8, y = 7, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
3b2o$2o3$2b3o$6b2o$3b2o!

P156:
x = 68, y = 29, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
13b2o11b2o11b2o11b2o13$53bo13bo$o51b3o12bo$o52bo13$14b2o11b2o11b2o11b
2o!

Very big P52:
x = 83, y = 83, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
40b2o12$27bo27bo$27bo27bo13$41bo$12b2o26b3o26b2o$41bo12$27bo27bo26bo$o
25b3o25b3o25bo$o26bo27bo12$41bo$12b2o26b3o26b2o$41bo13$27bo27bo$27bo
27bo12$41b2o!
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Re: 2D Replicator Classes

Postby Saka » November 4th, 2018, 2:55 am

I dont know if this counts, but it's cool anyway
x = 1, y = 1, rule = B1e2i4e/S
o!
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
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Re: 2D Replicator Classes

Postby 77topaz » November 6th, 2018, 7:18 am

PHPBB12345 wrote:Sone oscillators:
x = 91, y = 42, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
76b2o12$44b2o$62bo27bo$62bo12b3o12bo$26b2o$11b2o60bo5bo$b2o35bo11bo$
38bo4b3o4bo20bo9bo$3o5bob3o12b3o14bo3bo23bo11bo$8bo5bo7bo7bo13bo$11bo
2bo7bo7bo9bo7bo19bo15bo$2o65bo17bo$38bo2bo5bo2bo$10b2o26bo11bo14bo10bo
10bo$40bo7bo$25b2o17bo$42bo3bo15bo10bo5bo10bo$62bo27bo$43b2o$65bo10bo
10bo2$67bo17bo$68bo15bo$10b2o$23b2o3b2o40bo11bo$10b3o58bo9bo$7bo2bo3bo
5bo2bo$7bo2bo3bo5bob3o7bo40bo5bo$11bo11bo8bo2$10b2o11b2o3b2o45b2o!


Found in the stable interior ash of an explosion:
x = 12, y = 12, rule = B3ai4ct5aj7c8/S1e2eik3ikry4i8
5b2o$8b2o2$3b3o$obo2bo$obo2bo4b2o$2b3obo$5bo3bo$5bo3bo$5b2o$8bo$8bo!
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Re: 2D Replicator Classes

Postby wwei23 » November 9th, 2018, 6:21 pm

It's failed, but it fails gracefully.
It doesn't leave behind chaos, only blocks.
As it does so, it creates a beautiful fractal pattern.
To understand sone more, you should see for yourself.
x = 3, y = 3, rule = B2e3eijky4acen5ijnqy6cn/S1c2ckn3acj4acejrz5ejy6i7e8
bo$obo$bo!

It was isolated from the ash of this very-ungracefully-failed 1D replicator.
x = 4, y = 3, rule = B2e3eijky4acen5ijnqy6cn/S1c2ckn3acj4acejrz5ejy6i7e8
b2o$o2bo$b2o!
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Re: 2D Replicator Classes

Postby Layz Boi » November 9th, 2018, 9:13 pm

wwei23 wrote:B2e3eijky4acen5ijnqy6cn/S1c2ckn3acj4acejrz5ejy6i7e8


Here's another replicator found in that ash. It also leaves behind a fractal pattern, but made of tiny oscillators.
x = 7, y = 7, rule = B2e3eijky4acen5ijnqy6cn/S1c2ckn3acj4acejrz5ejy6i7e8
4.2A$6.A$4.2A$$A.A$A.A$.A$!


A clean 1D replicator.
x = 7, y = 7, rule = B2e3eijky4acen5ijnqy6cn/S1c2ckn3acj4acejrz5ejy6i7e8
.2A6.2A$A2.A4.A2.A$.2A6.2A$!


A couple of oscillators.
x = 27, y = 22, rule = B2e3eijky4acen5ijnqy6cn/S1c2ckn3acj4acejrz5ejy6i7e8
2A14.2A7.2A$2A13.A2.A6.2A$16.2A9.17$2.A.A$.A2.A$A.2A$!
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Re: 2D Replicator Classes

Postby KittyTac » November 10th, 2018, 7:08 am

Layz Boi wrote:Here's another replicator found in that ash. It also leaves behind a fractal pattern, but made of tiny oscillators.
x = 7, y = 7, rule = B2e3eijky4acen5ijnqy6cn/S1c2ckn3acj4acejrz5ejy6i7e8
4.2A$6.A$4.2A$$A.A$A.A$.A$!


That's a Sierpinski Triangle. Easy to find in CA if you know where to look.
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Re: 2D Replicator Classes

Postby wwei23 » November 12th, 2018, 5:24 pm

NOT GRACEFUL
x = 3, y = 3, rule = B2en3-aek4nq5ce6ein8/S1c2cek3ijnqy4ekyz5ck6i8
bo$obo$bo!
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