ConwayLife.com - A community for Conway's Game of Life and related cellular automata
Home  •  LifeWiki  •  Forums  •  Download Golly

Counterfeit Gliders

For discussion of other cellular automata.

Counterfeit Gliders

Postby Saka » January 16th, 2017, 5:54 am

A small thread I would like to start to post regular life spaceships but different. Like these
x = 3, y = 3, rule = B3-nqr4acew5y6/S1e2-a34wz
3o$o$bo!

x = 3, y = 3, rule = B2e3/S23ir
b2o$obo$2bo!

x = 3, y = 3, rule = B2c3/S1e23-j
2o$b2o$o!

x = 3, y = 3, rule = B3-j/S1c234nt
obo$b2o$bo!

They are all gliders but different...
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
User avatar
Saka
 
Posts: 2562
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Counterfeit Gliders

Postby drc » January 16th, 2017, 11:35 am

Does this count? I find this one quite funny:
x = 3, y = 3, rule = B3/S1e2-e3
2o$b2o$o!

It's pretty much the Life version of rickrolling.
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y
User avatar
drc
 
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: Counterfeit Gliders

Postby BlinkerSpawn » January 16th, 2017, 12:05 pm

This one's almost trivial:
x = 3, y = 3, rule = B2a3a4r/S3j
bo$b2o$obo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image
User avatar
BlinkerSpawn
 
Posts: 1790
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Re: Counterfeit Gliders

Postby AbhpzTa » January 16th, 2017, 1:51 pm

x = 3, y = 3, rule = B3-q5nq/S2-ck3-n4ir5y
2o$b2o$o!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).
AbhpzTa
 
Posts: 440
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

Re: Counterfeit Gliders

Postby drc » January 16th, 2017, 2:53 pm

x = 3, y = 3, rule = B35ijn6i/S23-cnq4jy5n
3o$2bo$bo!

I win the thread.
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y
User avatar
drc
 
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: Counterfeit Gliders

Postby gameoflifeboy » January 16th, 2017, 4:23 pm

Here's one in a B0 rule:

x = 3, y = 3, rule = B012346/S146
bo$2o$obo!
User avatar
gameoflifeboy
 
Posts: 472
Joined: January 15th, 2015, 2:08 am

Re: Counterfeit Gliders

Postby A for awesome » January 16th, 2017, 8:55 pm

x = 3, y = 3, rule = B3ai45/S1e3
3o$o$bo!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce
User avatar
A for awesome
 
Posts: 1659
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1

Re: Counterfeit Gliders

Postby SuperSupermario24 » January 17th, 2017, 7:56 am

Surprised the "spinning glider" from Move/Morley hasn't been posted yet:
x = 3, y = 3, rule = B368/S245
bo$b2o$obo!
bobo2b3o2b2o2bo3bobo$obobobo3bo2bobo3bobo$obobob2o2bo2bobo3bobo$o3bobo3bo2bobobobo$o3bob3o2b2o3bobo2bo!
User avatar
SuperSupermario24
 
Posts: 119
Joined: July 22nd, 2014, 12:59 pm
Location: Within the infinite expanses of the Life universe

Re: Counterfeit Gliders

Postby A for awesome » January 17th, 2017, 9:55 pm

x = 3, y = 3, rule = B34w5y/S1c2-k3
3o$o$bo!

x = 3, y = 3, rule = B3/S1c2-c3
3o$o$bo!

x = 3, y = 3, rule = B3-j4nwz5c7/S1c2-ik34i5ac
3o$o$bo!

x = 3, y = 3, rule = B3-jkr4jnwz5c7/S01c2-ik34iq5ac
3o$o$bo!

The third rule also contains the last glider from the OP, as well as a new c/7 diagonal:
x = 3, y = 3, rule = B3-j4nwz5c7/S1c2-ik34i5ac
3o$o$o!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce
User avatar
A for awesome
 
Posts: 1659
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1

Re: Counterfeit Gliders

Postby muzik » January 19th, 2017, 4:34 am

drc searched a rule with a few close WSS variants a while ago, not sure if these count as counterfeits but whatever.

http://catagolue.appspot.com/census/b34s2-acn3/C1/xq4
waiting for apgsearch to support one-dimensional rules
muzik
 
Posts: 2812
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Counterfeit Gliders

Postby GUYTU6J » January 23rd, 2017, 11:21 pm

x = 3, y = 3, rule = B2e3/S23cn
2bo$obo$b2o!

x = 3, y = 3, rule = B2cei3/S23c
2bo$obo$b2o!
Welcome to share your ideas about
etymology of names!
User avatar
GUYTU6J
 
Posts: 347
Joined: August 5th, 2016, 10:27 am
Location: outside Plain of Life

Re: Counterfeit Gliders

Postby Saka » January 24th, 2017, 2:51 am

GUYTU6J wrote:
x = 3, y = 3, rule = B2e3/S23cn
2bo$obo$b2o!

x = 3, y = 3, rule = B2cei3/S23c
2bo$obo$b2o!

Sorry, but we're focusing on spaceships
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
User avatar
Saka
 
Posts: 2562
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Counterfeit Gliders

Postby Saka » January 26th, 2017, 6:43 am

Kinda
x = 4, y = 4, rule = B2ik34r6n78/S2-ik34it5q
2o$obo$o$3bo!
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
User avatar
Saka
 
Posts: 2562
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Counterfeit Gliders

Postby Saka » January 30th, 2017, 4:48 am

x = 7, y = 3, rule = B2ae/S2e3r
b2ob2o$obobobo$2bobo!
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
User avatar
Saka
 
Posts: 2562
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Counterfeit Gliders

Postby Goldtiger997 » February 2nd, 2017, 5:32 am

Is it a LWSS?

x = 5, y = 4, rule = B2i34cik7/S23-a4cikn7
2b2o$2ob2o$4o$b2o!
Things to work on:
  • Work on the snowflakes orthogonoid
User avatar
Goldtiger997
 
Posts: 459
Joined: June 21st, 2016, 8:00 am
Location: 11.329903°N 142.199305°E

Re: Counterfeit Gliders

Postby Hdjensofjfnen » February 3rd, 2017, 8:52 pm

Glider is stuck in quicksand:

x = 3, y = 3, rule = B2-a3-i/S23-a
3o$o$bo!
Life is hard. Deal with it.
This is my new favorite spaceship:
x = 8, y = 4, rule = B3-ek/S023
bobo$2obo3bo$bobo$3bo!
User avatar
Hdjensofjfnen
 
Posts: 629
Joined: March 15th, 2016, 6:41 pm
Location: (394234, -234231)

Re: Counterfeit Gliders

Postby Saka » February 8th, 2017, 4:36 am

mutated hwss
https://catagolue.appspot.com/object/xq4_49agis/b3-enys236a
x = 6, y = 5, rule = B3-eny/S236a
b3o$4b2o$o4bo$o4bo$3b2o!
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
User avatar
Saka
 
Posts: 2562
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Counterfeit Gliders

Postby Mr. Missed Her » February 9th, 2017, 4:40 pm

SuperSupermario24 wrote:Surprised the "spinning glider" from Move/Morley hasn't been posted yet:
x = 3, y = 3, rule = B368/S245
bo$b2o$obo!

Those tripped me up once. So, out of curiosity, I put two gliders one cell apart, and they start spinning. I think, "Hey, I've discovered a new oscillator!" And then I look at the top of the window and instead of [Life] it says [Morley].
There is life on Mars. We put it there with not-completely-sterilized rovers.
And, for that matter, the Moon, Jupiter, Titan, and 67P/Churyumov–Gerasimenko.
User avatar
Mr. Missed Her
 
Posts: 90
Joined: December 7th, 2016, 12:27 pm
Location: Somewhere within [time in years since this was entered] light-years of you.

Re: Counterfeit Gliders

Postby BlinkerSpawn » March 11th, 2017, 1:23 pm

Courtesy of one of shouldsee's recent posts:
x = 3, y = 3, rule = B2cei3ai5n/S1e3n
bo$2bo$3o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image
User avatar
BlinkerSpawn
 
Posts: 1790
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Re: Counterfeit Gliders

Postby Mr. Missed Her » March 13th, 2017, 11:23 am

Something I found on the forums:
x = 29, y = 29, rule = B2ei3eikqry4ceijkr5aciknq6aein7c8_S1c2cen3-iqr4aqwz5-inr6cikn78
o$bo$2o

Doesn't match a glider in one of its phases, though it is a glider minus one cell in its first phase. Also, same velocity.
There is life on Mars. We put it there with not-completely-sterilized rovers.
And, for that matter, the Moon, Jupiter, Titan, and 67P/Churyumov–Gerasimenko.
User avatar
Mr. Missed Her
 
Posts: 90
Joined: December 7th, 2016, 12:27 pm
Location: Somewhere within [time in years since this was entered] light-years of you.

Re: Counterfeit Gliders

Postby toroidalet » March 13th, 2017, 12:01 pm

A counterfeit LWSS which looks like one in both phases:
x = 22, y = 5, rule = B3/S23-ijn4a
bo2bo$o17b2o$o3bo12b2ob2o$4o14b4o$19b2o!
I have the best signature ever.
User avatar
toroidalet
 
Posts: 868
Joined: August 7th, 2016, 1:48 pm
Location: Somewhere on a planet called "Earth"

Re: Counterfeit Gliders

Postby drc » March 13th, 2017, 3:35 pm

toroidalet wrote:A counterfeit LWSS which looks like one in both phases:
x = 22, y = 5, rule = B3/S23-ijn4a
bo2bo$o17b2o$o3bo12b2ob2o$4o14b4o$19b2o!

Wow. That really tripped me up there.
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y
User avatar
drc
 
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: Counterfeit Gliders

Postby Naszvadi » March 13th, 2017, 4:38 pm

toroidalet wrote:A counterfeit LWSS which looks like one in both phases:
x = 22, y = 5, rule = B3/S23-ijn4a
bo2bo$o17b2o$o3bo12b2ob2o$4o14b4o$19b2o!


++WOW

Someone now really can play with alternating rules ( life in odd, B3/S23-ijn4a in even generations) Incredibly many oblique spaceships could be generated with this method!
Naszvadi
 
Posts: 275
Joined: May 7th, 2016, 8:53 am

Re: Counterfeit Gliders

Postby Saka » March 20th, 2017, 4:20 am

c/12d
x = 3, y = 3, rule = B2ce3aijn4e6a7c/S23-aq4eijtz
3o$2bo$bo!
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
User avatar
Saka
 
Posts: 2562
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Counterfeit Gliders

Postby Saka » March 25th, 2017, 1:11 am

Saka wrote:
x = 3, y = 3, rule = B2e3/S23ir
b2o$obo$2bo!


Counterfeit counterfeit?
x = 3, y = 3, rule = B2ei3-a8/S23r48
b2o$obo$2bo!
Proud owner and founder of Sakagolue
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
User avatar
Saka
 
Posts: 2562
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Next

Return to Other Cellular Automata

Who is online

Users browsing this forum: No registered users and 2 guests