Seeds (B2/S) is explosive, of course, as is Brian's Brain (B2/S/G3, aka /2/3). Adding a fourth generation yields a rule (the unnamed /2/4, which I'd suggest may be called "Brain 4") that's less explosive, but still occasionally blows up:
Code: Select all
x = 20, y = 20, rule = /2/4
B.CB.C3.A2.A.B2CA2B$2C2AB3.C.A.2B2.A2.B$3.BA2.2CACA2.2B.AC$AB5.A.A.BC
2.BA3C$.A.BAC.A2.2C2.A4.A$BA4.2BA3.CBA4.A$BA.CB.2BCA2.AB.A$4.C.C.A2.C
B2.2A2BC$CABA4.B.C3.A.AB.B$C.B.3A.AC.B.CB.AB.B$2A4.2A.C.2A.B2A$.B.C2.
BAB.A.3BA.B$.C.C.B2.C.BAB.2AC$2B.A.B.3B.AB2CBAB$B.B.BA3.BAB2AB3C.C$AC
4.C.2BA4.C2A$2BA2.A.2A2.B3.B2CBC$A.B3.3C2A.2ACA2.C$.2AC2.A3.B.B3.C.B$
CA6.B.2AB3.C.BC!
/2/6 ("Brain 6") is comparable in terms of both stability, search speed and yield.
I've not looked at higher symmetries or tried other search programs, but I'd be curious what others can find in these rules.