Possibly, though it's a bit hard to tell as the behaviour is unusual and we only get to see the repeating unit (the group of four diamonds, which is what you were talking about, right?) about two times.danny wrote:This looks like some sort of fuse:Code: Select all
RLE
B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
S predecessor that might help in conduits and reflectors:dani wrote: ↑January 28th, 2018, 10:57 pmI'd like to look into some catalysts for this rule.
I've named one methuselah, the S. It stands for Pre-[S]huttle, because that's exactly what it is:Once it hits around 100 generations it gets pretty hard to control cleanly, but before that it looks like it has a lot of potential.Code: Select all
x = 5, y = 7, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky 2bo$3bo$bobo$2o2bo$bobo$3bo$2bo!
Question: Is there a way to track which rockets in this rule appear the most frequently
Code: Select all
x = 6, y = 4, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$bobo$2bo$o4bo!
It is made of a diamond predecessor and two sparks.
EDIT:
Pre-[R]eplicator:
Code: Select all
x=4,y=3,rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
b2o$o2bo$b2o!
Code: Select all
x = 6, y = 23, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$bobo$2bo$o4bo17$2b2o$bo2bo$2b2o!
Code: Select all
x = 6, y = 25, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$bobo$2bo$o4bo19$2b2o$bo2bo$2b2o!
Last edited by 635318657 on June 26th, 2020, 4:45 pm, edited 2 times in total.
Code: Select all
x = 1,y = 1, rule = B2o3o56/S2-p46H
o!
Code: Select all
x = 2,y = 1, rule = B2o3o56/S2-p46H
2o!
Code: Select all
x = 3,y = 1, rule = B2o3o56/S2-p46H
3o!
Code: Select all
x = 3,y = 2, rule = B2o3o56/S2-p46HHistory
C$3C!
Code: Select all
x = 3,y = 4, rule = B2o3o56/S2-p46HHistory
bC2$3C$2bC!
- NoAyeBeardo
- Posts: 261
- Joined: June 16th, 2020, 12:38 pm
- Location: A house, or a flat, or a [click to expand]
Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
Here is a growing spaceship based on dani's rake:
It synthesizes replicators and stabilizes them at one end.
Code: Select all
x = 7, y = 92, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$bobo$o3bo$o3bo$bobo$2bo24$5bo$4bobo$4bobo$5bo27$5bo$4bobo$4bobo$5b
o24$2bo$bobo$o3bo$o3bo$bobo$2bo!
Not inactive any more!
- yujh
- Posts: 3066
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Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
A replicator like thing?NoAyeBeardo wrote: ↑June 26th, 2020, 4:51 amHere is a growing spaceship based on dani's rake:It synthesizes replicators and stabilizes them at one end.Code: Select all
x = 7, y = 92, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky 2bo$bobo$o3bo$o3bo$bobo$2bo24$5bo$4bobo$4bobo$5bo27$5bo$4bobo$4bobo$5b o24$2bo$bobo$o3bo$o3bo$bobo$2bo!
Rule modifier
B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
- NoAyeBeardo
- Posts: 261
- Joined: June 16th, 2020, 12:38 pm
- Location: A house, or a flat, or a [click to expand]
Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
I guess...But stabilized by a rake at one end.
Not inactive any more!
Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
Not really. The rake works exactly like a single replicator.