For discussion of other cellular automata.
-
bprentice
- Posts: 920
- Joined: September 10th, 2009, 6:20 pm
- Location: Coos Bay, Oregon
-
Quote
-
Login to like this post
Post
by bprentice » July 20th, 2018, 1:08 pm
Re-visiting some beautiful old rules by David Macfarlane. See "Walled Cities" here:
http://psoup.math.wisc.edu/mcell/rullex_life.html
Examples:
Code: Select all
x = 64, y = 64, rule = 2345/45678/4
64A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A
$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$
A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A
62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$64A!
Code: Select all
x = 64 y = 64, rule = 2345/45678/3
64A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A
$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$
A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A
62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$64A!
Code: Select all
x = 64, y = 64, rule = B45678/S2345
64A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A
$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$
A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A
62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$64A!
Brian Prentice
-
77topaz
- Posts: 1496
- Joined: January 12th, 2018, 9:19 pm
-
Quote
-
Login to like this post
Post
by 77topaz » August 1st, 2018, 5:41 pm
That's some nice-looking chaos!
I feel like ntdsc (the "quantum computer" guy) would have a field day with those rules...
-
bprentice
- Posts: 920
- Joined: September 10th, 2009, 6:20 pm
- Location: Coos Bay, Oregon
-
Quote
-
Login to like this post
Post
by bprentice » August 5th, 2018, 9:39 pm
Two example patterns using the related rule 1234/3478/5:
Code: Select all
x = 3, y = 3, rule = 1234/3478/5
.A$A.A$.A!
Code: Select all
x = 10, y = 9, rule = 1234/3478/5
7C3A$C3A.2ABAD$BA.AB.2A2D$2B.5A2D$5A.4A$CA2D2.3A$.A4D.A.A$.3A3D2.A$.
2C3AD3A!
Brian Prentice
-
KittyTac
- Posts: 535
- Joined: December 21st, 2017, 9:58 am
-
Quote
-
Login to like this post
Post
by KittyTac » August 5th, 2018, 11:04 pm
bprentice wrote:Two example patterns using the related rule 1234/3478/5:
Code: Select all
x = 3, y = 3, rule = 1234/3478/5
.A$A.A$.A!
Code: Select all
x = 10, y = 9, rule = 1234/3478/5
7C3A$C3A.2ABAD$BA.AB.2A2D$2B.5A2D$5A.4A$CA2D2.3A$.A4D.A.A$.3A3D2.A$.
2C3AD3A!
Brian Prentice
Can we call this tule "Highway"? These little signals that are sent along the stripes look like cars riding down a highway.