Walled Cities
Posted: July 20th, 2018, 1:08 pm
Re-visiting some beautiful old rules by David Macfarlane. See "Walled Cities" here:
http://psoup.math.wisc.edu/mcell/rullex_life.html
Examples:
Brian Prentice
http://psoup.math.wisc.edu/mcell/rullex_life.html
Examples:
Code: Select all
x = 64, y = 64, rule = 2345/45678/4
64A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A
$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$
A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A
62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$64A!
Code: Select all
x = 64 y = 64, rule = 2345/45678/3
64A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A
$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$
A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A
62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$64A!
Code: Select all
x = 64, y = 64, rule = B45678/S2345
64A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A
$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$
A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A
62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.
A$A62.A$A62.A$A62.A$A62.A$A62.A$A62.A$64A!