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10-state Sticky-Based CA (Unfinished)

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10-state Sticky-Based CA (Unfinished)

Postby cvojan » December 5th, 2018, 6:11 pm

I made a script from scratch based on the Sticky CA , and I tried expanding on the idea of it.
@RULE Rflector

0 vacuum
1 constructor head
2 constructing photon
3 forward photon
4 backward photon
5 photon tail
6 anchored reflector
7 c reflect
8 f reflect
9 b reflect

@TABLE
neighborhood:Moore
n_states:10
symmetries: rotate4

var a = {0,2,3,4,5,7,8,9}

var any = {0,1,2,3,4,5,6,7,8,9}
var an1 = {any}
var an2 = {any}
var an3 = {any}
var an4 = {any}
var an5 = {any}
var an6 = {any}
var an7 = {any}

var pho = {2,3,4}
var ph1 = {pho}

var rfl = {0,1,6}
var rf1 = {rfl}
var rf2 = {rfl}
var rf3 = {rfl}
var rf4 = {rfl}
var rf5 = {rfl}

var tai = {0,5}
var ta1 = {0,5}

var rfo = {1,6}
var ro1 = {rfo}
var ro2 = {rfo}
var ro3 = {rfo}
var ro4 = {rfo}
var ro5 = {rfo}

var ph0 = {0,pho}
var p01 = {ph0}
var p02 = {ph0}
var p03 = {ph0}
var p04 = {ph0}
var p05 = {ph0}
var p06 = {ph0}
var p07 = {ph0}

0 1 0 4 0 0 0 0 0 0
0 1 0 0 0 0 0 4 0 0

0 pho 0 rfl rf1 0 rf2 rf3 0 pho

0 7 tai 0 0 0 0 0 tai 2
0 8 tai 0 0 0 0 0 tai 3
0 9 tai 0 0 0 0 0 tai 4

#Building
0 2 0 2 rfl rf1 rf2 rf3 rf4 6

#Head forward
1 3 5 0 0 0 0 0 0 0
1 3 0 0 0 0 0 0 5 0
0 1 3 0 0 0 0 0 0 1
0 1 0 0 0 0 0 0 3 1

#Head backward
1 0 4 0 0 0 0 0 0 0
1 0 0 0 0 0 0 0 4 0
0 1 0 4 5 0 0 0 0 1
0 1 0 0 0 0 5 4 0 1

4 5 0 0 1 0 0 0 0 0
4 5 0 0 0 0 1 0 0 0

#Reflection
2 rfo 0 5 0 0 0 0 0 7
2 rfo 0 0 0 0 0 5 0 7
3 6 0 5 0 0 0 0 0 8
3 6 0 0 0 0 0 5 0 8
4 6 0 5 0 0 0 0 0 9
4 6 0 0 0 0 0 5 0 9

#Decay
pho a an1 an2 an3 an4 an5 an6 an7 5
7 any an1 an2 an3 an4 an5 an6 an7 5
8 any an1 an2 an3 an4 an5 an6 an7 5
9 any an1 an2 an3 an4 an5 an6 an7 5
5 any an1 an2 an3 an4 an5 an6 an7 0

@COLORS
1 150 150 150
2 250 0 0
3 0 250 0
4 0 0 250
5 0 150 50
6 0 100 0


Showcasing some of the photon's reactions:
x = 31, y = 27, rule = Rflector
8.2E$8.E3.E2.2E2.E.E.E$8.2E.E.E.E.E.E.E.E$8.E3.E2.E4.E.E2.E4$8.CE$A2$
8.DE3.2E9.E$4.A8.E.E8.E$13.2E3.2E2.E.E.E$13.E.E.E.E.E2.2E$13.2E3.2E2.
E.E.E.E4$10.BE3$7.B$7.E4.2E$11.E12.E2.E$11.E4.E2.2E2.E2.3E$11.E3.E.E.
E.E2.E2.E$12.2E2.E2.E.E.E3.E2.E!


Here's a pattern that prints out "HI",
x = 123, y = 120, rule = Rflector
14.A8$18.BE4.2E4.2E4.BE4.2E4.2E4.2E4.BE4.DE4.DE4.2E4.2E4.2E4.BE4.2E4.
BE4.2E4.BEF$13.F$12.F$A$121.E$121.E2$11.B$11.E2$121.E$121.E2$11.D$11.
E2$121.E$121.E2$11.D$11.E2$121.B$121.E2$11.B$11.E2$121.D$121.E2$11.D$
11.E2$121.D$121.E2$11.D$11.E2$121.E$121.E2$11.D$11.E2$121.E$121.E2$
11.B$11.E2$121.E$121.E2$11.C$11.E2$121.B$121.E2$11.C$11.E2$121.E$121.
E2$11.C$11.E2$121.E$121.E2$11.C$11.E2$121.B$121.E2$11.C$11.E2$121.E$
121.E2$11.B$11.E2$121.E$121.E2$11.D$11.E2$121.E$121.E2$11.B$11.E2$
121.B$121.E2$11.D$11.E5$11.B$11.E3.DE4.DE4.DE4.BE4.CE4.CE4.CE4.CE4.CE
4.BE4.DE4.DE4.BE4.DE4.DE4.DE4.BE$11.F!


Current/Future plans on it:
    *More compact instructions
    *More building photon types
    *Making photon guns
'sup.
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cvojan
 
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Joined: October 7th, 2018, 7:07 pm

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