### FishLife (B3-ekqr4nt5r6i/S02-c3)

Posted:

**January 12th, 2019, 2:32 am**This rule is originally a variant of FattyLife (B3-n4nt5qr6i/S23), but adds the glider and numerous mangled-WSS ships that weren't in the original rule. So many, in fact, that I decided to name the rule FishLife (as WSSes were once referred to as fishes).

The original posts on the rule from the Miscellaneous Discoveries thread:

A wickstretcher so sparse it's more of a puffer:

In addition, it is worth noting this rule has one of the highest objects/sec (as opposed to soups/sec) searching speeds I've ever seen with apgsearch - comparable with regular B3/S23, which has numerous rule-specific speedups in the code itself.

The original posts on the rule from the Miscellaneous Discoveries thread:

77topaz wrote:77topaz wrote:LaundryPizza03 wrote:EDIT: Cross of regular FattyLife and the second rule above, oddly increasing the MWSS period to 16:Code: Select all`x = 8, y = 31, rule = B3-ekqr4nt5r6i/S02-c3`

bo2bo$o$o3bo$4o5$3bo$bo3bo$o$o4bo$5o5$3b2o$bo4bo$o$o5bo$6o5$3b3o$bo5bo

$o$o6bo$7o!

Removing B3n reduces the MWSS period to 8, but there is no more glider.

That rule also features another mangled (O)WSS, this one with period 4:Code: Select all`x = 7, y = 10, rule = B3-ekqr4nt5r6i/S02-c3`

2ob2o$3b3o$3b4o$o2b2o$3b4o$o2b3o$3b3o$2bob2o$2b3o$3bo!

A different p16 MWSS variant:Code: Select all`x = 7, y = 5, rule = B3-ekqr4nt5r6i/S02-c3`

o$4b2o$b3ob2o$b5o$2b3o!

And another p4 OWSS:Code: Select all`x = 8, y = 7, rule = B3-ekqr4nt5r6i/S02-c3`

b2obo$o5bo$7bo$o6bo$b7o2$3bo!

77topaz wrote:This rule also has a peculiar-looking natural c/7 diagonal:Code: Select all`x = 6, y = 6, rule = B3-ekqr4nt5r6i/S02-c3`

3b3o$2bo2bo$bo2bo$o2bo$obo$2o!

A variant of FattyLife's original p8 OWSS:Code: Select all`x = 8, y = 5, rule = B3-ekqr4nt5r6i/S02-c3`

7o$o6bo$o$bo5bo$3bob2o!

And a longer p8 OWSS (I wonder if there's an infinitely extendable family here?):Code: Select all`x = 7, y = 13, rule = B3-ekqr4nt5r6i/S02-c3`

2o$3bo$4bo$4bo$4bo$4bo$4bobo$o3bo$4bobo$o3bo$4bo$bo2bo$2b3o!

A WSS can also stretch wicks:Code: Select all`x = 11, y = 21, rule = B3-ekqr4nt5r6i/S02-c3`

3bobobobo$bo$o$o5bo$6o2$4bobobobo10$3bobobobo$bo$o$o5bo$6o!

EDIT: A weird p4 mutated barberpole:Code: Select all`x = 8, y = 8, rule = B3-ekqr4nt5r6i/S02-c3`

6b2o$7bo$4bobo2$2bobo$bo$obo$2o!

EDIT 2: A fuse travelling on a puffer's dot trail:Code: Select all`x = 55, y = 8, rule = B3-ekqr4nt5r6i/S02-c3`

3b2o$bo4bo$o$o5bo$6o$49b3ob2o$4bobobobobobobobobobobobobobobobobobobob

obobob2o2bo$49b3ob2o!

A p6 barberpole:Code: Select all`x = 7, y = 7, rule = B3-ekqr4nt5r6i/S02-c3`

5b2o$6bo$3bobo2$bobo$o$2o!

EDIT 3: A period-doubling tagalong for the c/7 diagonal:Code: Select all`x = 6, y = 7, rule = B3-ekqr4nt5r6i/S02-c3`

o$4b2o$3b2o$2b2o$b2o$2o$o!

A complex double wickstretcher:Code: Select all`x = 12, y = 14, rule = B3-ekqr4nt5r6i/S02-c3`

obobobobo$10bo$11bo$5bo5bo$6b6o$bo2bo$6b2o$6b2o$bo2bo$6b6o$5bo5bo$11bo

$10bo$obobobobo!

A wickstretcher so sparse it's more of a puffer:

Code: Select all

`x = 14, y = 10, rule = B3-ekqr4nt5r6i/S02-c3`

10b4o$9bo3bo$13bo$6bo5bo$9bo$9bob2o$8bo3bo$6b2o4bo$6bo4bo$o6b2o!

In addition, it is worth noting this rule has one of the highest objects/sec (as opposed to soups/sec) searching speeds I've ever seen with apgsearch - comparable with regular B3/S23, which has numerous rule-specific speedups in the code itself.