Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

For discussion of other cellular automata.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Moosey wrote:On the same day Life branching knightships are discovered, well...
Branching c/7o in eatsplosion.

Cool. I just realized that I played a role in something useful for once (the non-trivial Sir Robin on Sir Robin flotilla that led to the branching knightship).
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Close, but no cigar (good, because smoking is unhealthy):
`x = 26, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o5b2o7b2o5b2o\$3o3b3o7b3o3b3o\$o2bobo2bo7bo2bobo2bo\$bobobobo9bobobobo\$o3bo3bo7bo3bo3bo\$bobobobo9bobobobo\$2bo3bo11bo3bo2\$8bobo3bobo\$8b2obobob2o\$11bobo\$10bo3bo\$9b2o3b2o\$10b2ob2o!`
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Moosey wrote:EDIT4:
Part of a synth for big hatship
`x = 26, y = 45, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eb2o\$o2bo\$4o14\$b2o\$b2o25\$23b3o\$23bo\$24bo!`

Reduced by a glider:
`x = 174, y = 206, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e155bobo\$155b2o\$156bo8\$171bobo\$171b2o\$172bo53\$85bo\$84bo\$84b3o59\$33bo\$32bo\$32b3o33\$b2o\$o2bo\$4o14\$b2o\$b2o25\$23b3o\$23bo\$24bo!`

EDIT: Oops
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Hdjensofjfnen wrote:
Moosey wrote:EDIT4:
Part of a synth for big hatship
`x = 26, y = 45, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eb2o\$o2bo\$4o14\$b2o\$b2o25\$23b3o\$23bo\$24bo!`

Reduced by a glider:
`x = 174, y = 206, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e155bobo\$155b2o\$156bo8\$171bobo\$171b2o\$172bo53\$85bo\$84bo\$84b3o59\$33bo\$32bo\$32b3o33\$b2o\$o2bo\$4o14\$b2o\$b2o25\$23b3o\$23bo\$24bo!`

EDIT: Oops

[laziness]Because I have to go to dinner, can you do the complete synth for me? [/laziness]
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Moosey wrote:Is a triple post bad if you have a long interval in-between posts?

I wouldn't consider eleven hours between the first and third posts to be a long interval... I'd recommend using the edit function unless at least a few days have passed since the first post of the would-be double/triple post.

77topaz

Posts: 1345
Joined: January 12th, 2018, 9:19 pm

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

All 2g collision:
`x = 334, y = 369, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e109bo36bo18bo\$13bo18bo19bo16bo19bo18bo19bo16bo18bo36bo\$12bo18bo19bo16bo19bo19b3o16bo17b3o16b3o15bo17bo\$12b3o16b3o17b3o14b3o17b3o36b3o51bo18b3o\$181b3o4\$145bo\$13b3o17b3o89bo18b2o55bo\$13bo19bo20bo17bo20bo13b2o15b2o18bobo14b2o20bo16b2o\$14bo19bo18b2o16b2o19b2o13bobo14bobo34bobo18b2o16bobo\$53bobo15bobo18bobo12bo53bo20bobo7\$270bo\$224bo22bo21bo62bo\$185bo15bo21bo22bo22b3o18bo22bo17bo\$184bo15bo22b3o20b3o40bo22bo18b3o\$41bo16bo17bo16bo16bo15bo17bo16bo22b3o13b3o86b3o20b3o\$21bo18bo16bo17bo16bo16bo15bo17bo16bo\$20bo19b3o14b3o15b3o14b3o14b3o13b3o15b3o14b3o\$20b3o4\$179b3o15b3o59b2o\$31b3o16b3o16b3o15b3o15b3o14b3o16b3o15b3o19bo17bo11b2o23b2o20bobo20b2o40b2o\$9b3o21bo18bo18bo17bo17bo16bo18bo17bo18bo17bo13b2o23b2o21bo21b2o12b2o26b2o\$11bo20bo18bo18bo17bo17bo16bo18bo17bo50bo24bo44bo15b2o24bo\$10bo285bo23\$61bo157bo\$29bo30bo157bo38bo\$28bo15bo15b3o155b3o14bo20bo\$28b3o12bo190bo21b3o\$43b3o188b3o5\$260b3o\$63b2o173bo21bo\$63bobo146b2o23b2o22bo\$21b2o21b2o17bo149b2o22bobo\$20bobo21bobo165bo\$22bo21bo17\$39bo15bo39bo153bo24bo19bo\$17bo20bo15bo39bo120bo16bo15bo24bo19bo\$16bo21b3o13b3o15bo21b3o17bo99bo16bo16b3o22b3o17b3o\$16b3o52bo41bo100b3o14b3o\$71b3o39b3o5\$74b3o\$9b3o62bo17b2o16bo103bo35b2o35b2o\$11bo21b2o15b2o23bo16bobo14b2o102b2o16b2o17bobo11b2o22b2o\$10bo23b2o15b2o39bo16bobo101bobo15bobo16bo14b2o20bo\$33bo16bo180bo32bo6\$28b2o19b2o\$29bo20bo8\$19bo233bo\$18bo20bo194bo17bo\$18b3o17bo166bo27bo18b3o\$38b3o163bo28b3o\$204b3o6\$35bo\$13b2o19b2o169bo42b2o\$12bobo19bobo167b2o13b2o26bobo\$14bo189bobo13b2o27bo\$219bo16\$213bo15bo\$212bo15bo26bo\$16bo195b3o13b3o23bo\$15bo238b3o\$15b3o215bo24b3o\$232b2o24bo\$232bobo24bo\$210b2o\$209bobo\$211bo4\$8b2o\$9b2o\$8bo18\$12bo207bo\$11bo207bo\$11b3o205b3o6\$14b3o\$14bo203bo\$15bo201b2o\$217bobo17\$22bo\$21bo\$21b3o\$252bo\$251bo\$251b3o6\$13b2o239bo\$12bobo238b2o\$14bo238bobo16\$14bo\$13bo\$13b3o264bo\$279bo\$279b3o4\$12bo\$11b2o266b3o\$11bobo265bo\$280bo21\$10bo16bo237bo\$9bo16bo237bo\$9b3o14b3o235b3o5\$265b3o\$265bo\$28bo237bo\$5b2o20b2o\$6b2o19bobo\$5bo21\$33bo239bo\$32bo239bo\$32b3o237b3o6\$32b3o\$32bo\$33bo\$263b2o\$262bobo\$264bo14\$67bo13bo\$66bo13bo\$66b3o11b3o8\$62b2o21b2o195bo\$62bobo20bobo193bo\$62bo22bo195b3o7\$279bo\$278b2o\$278bobo7\$24bo\$23bo\$bo21b3o34bo\$o58bo\$3o56b3o5\$2b3o\$2bo24b2o17b3o\$3bo23bobo18bo\$27bo19bo!`

So we have:
2G synthesis of a blinker, a block, a failed replicator, a puffer, and these constellation:

`x = 123, y = 8, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e37b2o39b2o41b2o\$37b2o38b2o42b2o\$2o2b2o72b2o\$2o2b2o33b3o\$41bo40bobo\$2o2b2o33b3o40bobo32b3o\$2o2b2o76b3o32bo\$117b3o!`
This post was brought to you by the Element of Magic.

Plz correct my grammar mistakes. I'm still studying English.

Working on:

Nothing.

Favorite gun ever:
`#C Favorite Gun. Found by me.x = 4, y = 6, rule = B2e3i4at/S1c23cijn4ao2bo\$4o3\$4o\$o2bo!`
Hunting

Posts: 1058
Joined: September 11th, 2017, 2:54 am
Location: Ponyville, Equestria

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

I tried searching for spaceships but I the only new ones I was able to find were c/3s and c/4s:

`x = 105, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e71bo9bo\$71bobo5bobo\$71bo9bo\$70bo2bobobobo2bo\$70bo2b3ob3o2bo\$67b2o3b3o3b3o3b2o\$67b2obobo7bobob2o\$17bo2b2o10b2o2bo30b2obobo7bobob2o12b2ob2o\$20b2o10b2o8b4o11b4o7bo3bo7bo3bo13bobobo\$17b2ob2o4b2o4b2ob2o5b2obob2o5b2obob2o6bo17bo12b2ob2o\$7b2o2b2o5bo16bo6bo5bo5bo5bo8b2o11b2o15bobo\$obo5bo2bo8bob3ob2ob3obo10b3o3bobo3b3o7b2o17b2o9b2obobob2o\$2o6b4o9bob2o4b2obo8b2o2bo3b2ob2o3bo2b2o4b2o2bo11bo2b2o9bobo3bobo\$bo7b2o10b2o8b2o9bo3b3o5b3o3bo8b2o11b2o13bo5bo!`

Goldtiger997

Posts: 517
Joined: June 21st, 2016, 8:00 am
Location: 11.329903°N 142.199305°E

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Goldtiger997 wrote:I tried searching for spaceships but I the only new ones I was able to find were c/3s and c/4s:

`x = 105, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e71bo9bo\$71bobo5bobo\$71bo9bo\$70bo2bobobobo2bo\$70bo2b3ob3o2bo\$67b2o3b3o3b3o3b2o\$67b2obobo7bobob2o\$17bo2b2o10b2o2bo30b2obobo7bobob2o12b2ob2o\$20b2o10b2o8b4o11b4o7bo3bo7bo3bo13bobobo\$17b2ob2o4b2o4b2ob2o5b2obob2o5b2obob2o6bo17bo12b2ob2o\$7b2o2b2o5bo16bo6bo5bo5bo5bo8b2o11b2o15bobo\$obo5bo2bo8bob3ob2ob3obo10b3o3bobo3b3o7b2o17b2o9b2obobob2o\$2o6b4o9bob2o4b2obo8b2o2bo3b2ob2o3bo2b2o4b2o2bo11bo2b2o9bobo3bobo\$bo7b2o10b2o8b2o9bo3b3o5b3o3bo8b2o11b2o13bo5bo!`

Yay, new speeds!
Unfortunately, none are very sparky.
EDIT:
A variant I have been investigating for awhile, has S2c
`x = 14, y = 8, rule = B2n3-ekqy4c5e/S2-n3-eky4aij5e12b2o\$12bo\$b2o10bo\$obo9bo\$o11b2o\$3o4b3o\$9bo\$7b3o!`

EDIT2:
reaction:
`x = 20, y = 21, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e7b2o2b2o2\$8bo2bo\$8b4o11\$o2b2o10b2o2bo\$3b2o10b2o\$2ob2o4b2o4b2ob2o\$bo16bo\$3bob3ob2ob3obo\$4bob2o4b2obo\$4b2o8b2o!`

EDIT3:
new variant rule:
`x = 19, y = 26, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e7bo\$7bo\$7bobobo\$10b3o\$9b2o\$10b3o\$11bo\$3o\$2o9b3o\$2o9b3o\$2bo\$5b3o\$9bo4b2o\$6b4o4b2o\$7bobo4b2o\$14b2o\$2b3o3bo4bo2bo\$3b2o2bo8bo\$2bobo10b2o2\$12bob2o\$11b4obo\$2bo12bo2bo\$2bo7b4o4bo\$2b3o7bobo2bo\$14b4o!`
Last edited by Moosey on January 31st, 2019, 6:57 pm, edited 1 time in total.
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Moosey wrote:EDIT3:
new variant:
`x = 19, y = 26, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e7bo\$7bo\$7bobobo\$10b3o\$9b2o\$10b3o\$11bo\$3o\$2o9b3o\$2o9b3o\$2bo\$5b3o\$9bo4b2o\$6b4o4b2o\$7bobo4b2o\$14b2o\$2b3o3bo4bo2bo\$3b2o2bo8bo\$2bobo10b2o2\$12bob2o\$11b4obo\$2bo12bo2bo\$2bo7b4o4bo\$2b3o7bobo2bo\$14b4o!`

Nice pi engine! I'll look for patterns when I get home in an hour or so.
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Hdjensofjfnen wrote:
Moosey wrote:EDIT3:
new variant:
`x = 19, y = 26, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e7bo\$7bo\$7bobobo\$10b3o\$9b2o\$10b3o\$11bo\$3o\$2o9b3o\$2o9b3o\$2bo\$5b3o\$9bo4b2o\$6b4o4b2o\$7bobo4b2o\$14b2o\$2b3o3bo4bo2bo\$3b2o2bo8bo\$2bobo10b2o2\$12bob2o\$11b4obo\$2bo12bo2bo\$2bo7b4o4bo\$2b3o7bobo2bo\$14b4o!`

Nice pi engine! I'll look for patterns when I get home in an hour or so.

Cool.
Where are all the OCA people?
EDIT:
piship -> G
`x = 23, y = 27, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e8b2o\$8b2o2\$6b2o\$6b2o6\$14b2o3b2o\$2o10bo2bo3bo2bo\$2o10bobo5bobo\$12bo2bo3bo2bo\$14b2o3b2o2\$7b3o2\$6bobobo\$6b2ob2o4\$6b2ob2o\$6bobobo2\$7b3o!`
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

An almost-crystal! The two outer blocks are off by a cell each.
`x = 24, y = 24, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o6bo\$2o6bo2\$6bo3bo\$6b2ob2o4\$6b2ob2o\$6bo3bo2\$8bo\$8bo\$14b2o3b2o\$15bo3bo\$11b2o9b2o\$15bo3bo\$14b2o3b2o\$4b2o\$4b2o3\$22b2o\$22b2o!`

EDIT: An eater for the 6c/36d:
`x = 58, y = 58, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e42bo\$42bo2\$40bo3bo\$40b2ob2o4\$40b2ob2o\$40bo3bo2\$42bo\$42bo\$48b2o3b2o\$49bo3bo\$45b2o9b2o\$49bo3bo\$48b2o3b2o16\$b2o\$b2o18\$2o\$2o2\$23b2o\$4b2o17b2o\$4b2o!`

EDIT: This could be useful if we have a mechanism to replace the block:
`x = 57, y = 57, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e41bo\$41bo2\$39bo3bo\$39b2ob2o4\$39b2ob2o\$39bo3bo2\$41bo\$41bo\$47b2o3b2o\$48bo3bo\$44b2o9b2o\$48bo3bo\$47b2o3b2o16\$2o\$2o17\$4b2o\$4b2o3\$22b2o\$22b2o!`
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

p5 synth step:
`x = 14, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e12bo\$11bo\$11b3o5\$2o\$2o2\$2o\$2o\$5b2o\$5b2o!`

More weird synth stuff:
`x = 16, y = 35, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e14bo\$13bo\$13b3o8\$8bo\$7bo\$7b3o3\$2o\$2o2\$5b2o\$5b2o13\$13b3o\$13bo\$14bo!`

EDIT, bounce:
`x = 11, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e6bo\$5bo\$5b3o6\$2o\$2o3\$9b2o\$9b2o!`
Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule (someone please search the rules)
- Find a C/10 in JustFriends
- Find a C/10 in Day and Night
AforAmpere

Posts: 1003
Joined: July 1st, 2016, 3:58 pm

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Hdjensofjfnen wrote:An almost-crystal! The two outer blocks are off by a cell each.
`x = 24, y = 24, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o6bo\$2o6bo2\$6bo3bo\$6b2ob2o4\$6b2ob2o\$6bo3bo2\$8bo\$8bo\$14b2o3b2o\$15bo3bo\$11b2o9b2o\$15bo3bo\$14b2o3b2o\$4b2o\$4b2o3\$22b2o\$22b2o!`

EDIT: An eater for the 6c/36d:
`x = 58, y = 58, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e42bo\$42bo2\$40bo3bo\$40b2ob2o4\$40b2ob2o\$40bo3bo2\$42bo\$42bo\$48b2o3b2o\$49bo3bo\$45b2o9b2o\$49bo3bo\$48b2o3b2o16\$b2o\$b2o18\$2o\$2o2\$23b2o\$4b2o17b2o\$4b2o!`

EDIT: This could be useful if we have a mechanism to replace the block:
`x = 57, y = 57, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e41bo\$41bo2\$39bo3bo\$39b2ob2o4\$39b2ob2o\$39bo3bo2\$41bo\$41bo\$47b2o3b2o\$48bo3bo\$44b2o9b2o\$48bo3bo\$47b2o3b2o16\$2o\$2o17\$4b2o\$4b2o3\$22b2o\$22b2o!`

Smaller eater (bounding box)
`x = 27, y = 27, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e12b2o\$12b2o2\$10b2o\$10b2o6\$3b2o13b2o3b2o\$3b2o11bo2bo3bo2bo\$2o14bobo5bobo\$2o14bo2bo3bo2bo\$18b2o3b2o2\$11b3o2\$10bobobo\$10b2ob2o4\$10b2ob2o\$10bobobo2\$11b3o!`

AforAmpere wrote:p5 synth step:
`x = 14, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e12bo\$11bo\$11b3o5\$2o\$2o2\$2o\$2o\$5b2o\$5b2o!`

More weird synth stuff:
`x = 16, y = 35, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e14bo\$13bo\$13b3o8\$8bo\$7bo\$7b3o3\$2o\$2o2\$5b2o\$5b2o13\$13b3o\$13bo\$14bo!`

EDIT, bounce:
`x = 11, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e6bo\$5bo\$5b3o6\$2o\$2o3\$9b2o\$9b2o!`

Oh good, a table on table synth.
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Strange still-life step:
`x = 17, y = 19, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e15bo\$14bo\$14b3o2\$6bo\$5bo\$5b3o6\$2o\$2o4\$6b2o\$6b2o!`

EDIT, none of the stuff above works in base rule except the p5 synth.

Perfect 180:
`x = 14, y = 15, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e11bo\$10bo\$10b3o3\$2o\$2o7\$3b2o\$3b2o!`
Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule (someone please search the rules)
- Find a C/10 in JustFriends
- Find a C/10 in Day and Night
AforAmpere

Posts: 1003
Joined: July 1st, 2016, 3:58 pm

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

AforAmpere wrote:Strange still-life step:
`x = 17, y = 19, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e15bo\$14bo\$14b3o2\$6bo\$5bo\$5b3o6\$2o\$2o4\$6b2o\$6b2o!`

EDIT, none of the stuff above works in base rule except the p5 synth.

Perfect 180:
`x = 14, y = 15, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e11bo\$10bo\$10b3o3\$2o\$2o7\$3b2o\$3b2o!`

6G bookend on n-block (referring to the B3n transition) on block synth
`x = 20, y = 18, rule = B2n3-ekqy4c5e/S2-cn3-ky4aij5e18bo\$17bo\$17b3o2\$9bo\$8bo\$8b3o3\$5bo\$bo3bobo\$2bo2b2o\$3o2\$11bo\$7bo3bobo\$8bo2b2o\$6b3o!`

In the base rule, it disintegrates.
In another rule,
`x = 83, y = 6, rule = B2n3-ekqy5e/S2-cn3-eky4aij5e2bobo75bobo\$2b3o75b3o3\$2o3b2o\$2o3b2o!`

Base - B4c

EDIT:
Worth mentioning that AbhpzTa's P10 is a stabilization of my p10 wick:
`x = 15, y = 12, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o\$2o2bo\$3bobo\$3b3o2\$6b3o\$6bobo2bo\$7bo2bobo\$10b3o2\$13b2o\$13b2o!`

Another wick:
`x = 19, y = 19, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e15b2o\$15bobo\$12b2o4bo\$12b4ob2o\$13b3o\$10b2ob4o\$10bo4b2o\$7b2ob2obo\$7bo2b4o2\$5b4o2bo\$5bob2ob2o\$2b2o4bo\$2b4ob2o\$3b3o\$2ob4o\$o4b2o\$bobo\$2b2o!`

EDIT:
P36 wick and stabilization
`x = 52, y = 67, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e36b2o\$36b2o2\$34b2o\$34b2o3bo7b2o\$36bob3o6b2o\$37bobobo8b2o\$37b2ob2o8b2o4\$37b2ob2o\$37bobobo\$38b3o\$39bo2\$36bo\$35b3o\$34bobobo\$34b2ob2o10\$25b2ob2o\$25bobobo\$26b3o\$27bo2\$24bo\$23b3o\$22bobobo\$22b2ob2o10\$13b2ob2o\$13bobobo\$14b3o\$15bo2\$12bo\$11b3o\$10bobobo\$10b2ob2o4\$2o8b2ob2o\$2o8bobobo\$3b2o6b3obo\$3b2o7bo3b2o\$16b2o2\$14b2o\$14b2o!`

EDIT:
I believe this proves the existence of infinitely many distinct guns that cannot be taken apart into smaller guns.
`x = 31, y = 20, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e5b2o\$5b2o2\$3b2o\$3b2o\$2o\$2o3\$8b3o9bobo\$8bobo9b3o3\$29b2o\$29b2o\$26b2o\$26b2o2\$24b2o\$24b2o!`

EDIT
symmetrical 658M
`x = 21, y = 21, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eb2o\$2bo2\$o15\$19b2o\$20bo\$17bo!`

EDIT:
fun fuse:
`x = 123, y = 11, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e121bo\$120bo\$120b3o\$3b2o\$4bo\$b3o\$bo113b2o\$3b3ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o2bo\$3bob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o\$2obo\$ob2o!`

`x = 226, y = 237, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eo\$3o\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo\$3bo\$2b2o\$2bo2b2o\$3bo2bo\$2b2obo\$5bob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o\$5b2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o!`

Block eats R child (in life, it’s an R child)
`x = 5, y = 10, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2bo\$obo\$3o6\$3b2o\$3b2o!`

Even smaller piship eater:
`x = 32, y = 32, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e7b2o\$7b2o6\$2o\$2o7\$23b2o3b2o\$21bo2bo3bo2bo\$21bobo5bobo\$21bo2bo3bo2bo\$23b2o3b2o2\$16b3o2\$15bobobo\$15b2ob2o4\$15b2ob2o\$15bobobo2\$16b3o!`
Last edited by Moosey on February 1st, 2019, 8:01 pm, edited 1 time in total.
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Moosey wrote:Block eats R
`x = 5, y = 10, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2bo\$3o\$bo6\$3b2o\$3b2o!`

You mean R destroys itself before it ever reaches the block?
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Hdjensofjfnen wrote:
Moosey wrote:Block eats R
`WHOOPS`

You mean R destroys itself before it ever reaches the block?

I fixed it the moment I saw it (and you posted that while I was editing)
Also,
`x = 3, y = 7, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eb2o\$b2o3\$3o\$obo\$o!`
Last edited by Moosey on February 2nd, 2019, 3:21 pm, edited 2 times in total.
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Moosey wrote:fun fuse:
`x = 123, y = 11, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e121bo\$120bo\$120b3o\$3b2o\$4bo\$b3o\$bo113b2o\$3b3ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o2bo\$3bob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o\$2obo\$ob2o!`

It burns then burn backwards which cleanly produces gliders.
This post was brought to you by the Element of Magic.

Plz correct my grammar mistakes. I'm still studying English.

Working on:

Nothing.

Favorite gun ever:
`#C Favorite Gun. Found by me.x = 4, y = 6, rule = B2e3i4at/S1c23cijn4ao2bo\$4o3\$4o\$o2bo!`
Hunting

Posts: 1058
Joined: September 11th, 2017, 2:54 am
Location: Ponyville, Equestria

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Block hassling p5 (p6!)
`x = 7, y = 8, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e5b2o\$5b2o\$2b2o\$2bo2b2o\$5b2o2\$o\$2o!`

P3 hassling block (p6)
`x = 10, y = 8, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e7b2o\$7b2o2\$ob2o\$2o4bo\$5b2o\$2b2o\$2b2o!`

23p15
`x = 10, y = 12, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e8b2o\$8b2o\$5b2o\$5bo2b2o\$9bo2\$6bo\$ob2o\$2o4bo\$5b2o\$2b2o\$2b2o!`

28p10
`x = 11, y = 17, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e9b2o\$9b2o\$6b2o\$6bo2b2o\$10bo3\$3b2obo\$3bo3bo\$4bob2o3\$o\$2o2bo\$3b2o\$2o\$2o!`

Almosignal (check gen 4)
`x = 6, y = 35, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e4bo\$3bobo\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o!`

EDIT:
16p8
`x = 8, y = 8, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e4b2o\$4b2o\$2obo\$o\$6b2o\$6b2o\$2b2o\$2b2o!`

Block+pi-pi
`x = 11, y = 8, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o\$2o4\$9b2o\$10bo\$9b2o!`

EDIT:
unusual pi eater
`x = 15, y = 15, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2b2o\$2b2o2\$2o\$2o\$13b2o\$13b2o4\$7b3o\$7bobo2\$b2o\$b2o!`

EDIT:
180 degree reflector
`x = 92, y = 65, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e89b2o\$89b2o2\$70b2o\$70b2o12b3o\$85b2o\$84b3o4\$63b2o25b2o\$63b2o25b2o2\$61b2o25b2o\$61b2o25b2o2\$59b2o\$59b2o2\$65b3o\$66b2o\$55b2o8b3o\$55b2o\$60b3o10b2o\$53b2o5b3o10b2o\$53b2o5bobo7b2o\$70b2o\$67b2o\$o66b2o\$b2o52b3o\$2o53b3o\$55bobo7b2o\$65b2o9\$37b2o\$25b2o10b2o\$25b2o\$35b2o20b2o\$27b2o6b2o20b2o\$27b2o\$30b2ob2o\$30b2ob2o5b3o\$40b3o\$40bobo\$50b2o\$50b2o\$47b2o\$47b2o\$19b2o\$19b2o3\$22b2o9b2ob2o\$22b2o9b2ob2o4b2o\$25b2o15b2o\$25b2o\$28b2ob2o\$28b2ob2o!`
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

The usefulness of this depends on how easily these three blocks can be synthesized:
`x = 25, y = 21, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e22bo\$22bobo\$22b2o6\$o22bo\$b2o18b2o\$2o20b2o6\$11b2o\$11b2o2\$6b2o8b2o\$6b2o8b2o!`
Last edited by Hdjensofjfnen on February 2nd, 2019, 8:09 pm, edited 2 times in total.
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Hdjensofjfnen wrote:The usefulness of this depends on how easily these three blocks can be synthesized:
`x = 25, y = 21, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e22bo\$22bobo\$22b2o6\$o22bo\$b2o18b2o\$2o20b2o6\$11b2o\$11b2o2\$6b2o8b2o\$6b2o8b2o!`

`x = 27, y = 16, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e13bo\$13bobo\$13b2o2\$bo\$2bo\$3o4\$8b2o\$8bobo\$8bo\$24bo\$24bobo\$24b2o!`
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Moosey wrote:Almosignal (check gen 4)
`x = 6, y = 35, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e4bo\$3bobo\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o!`

This works in a variant:
`x = 12, y = 42, rule = B2n3acij4c5e/S2-cn3-eky4aij5eb2o\$b2o2bobo\$5b3o4\$2o8b2o\$2o8b2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o!`

Is there a way to get the signal to output somewhere?
Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule (someone please search the rules)
- Find a C/10 in JustFriends
- Find a C/10 in Day and Night
AforAmpere

Posts: 1003
Joined: July 1st, 2016, 3:58 pm

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

c/7 to G:
`x = 11, y = 13, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e4b2ob2o\$4bobobo\$4b2ob2o\$5bobo\$2b2obobob2o\$2bobo3bobo\$3bo5bo5\$2o\$2o!`

EDIT: For the signal rule, there's an easy way to input signals:
`x = 6, y = 39, rule = B2n3acij4c5e/S2-cn3-eky4aij5e2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o2\$b2o\$b2o!`
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

Hdjensofjfnen wrote:c/7 to G:
`x = 11, y = 13, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e4b2ob2o\$4bobobo\$4b2ob2o\$5bobo\$2b2obobob2o\$2bobo3bobo\$3bo5bo5\$2o\$2o!`

EDIT: For the signal rule, there's an easy way to input signals:
`x = 6, y = 39, rule = B2n3acij4c5e/S2-cn3-eky4aij5e2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o\$2o\$2o\$4b2o\$4b2o2\$b2o\$b2o!`

I seriously posted the c/7 to g on the first page.

EDIT:
Block+Biblock+G->(4*Block)+G
`x = 29, y = 29, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e27bo\$26bo\$26b3o19\$2o\$2o5\$5b2ob2o\$5b2ob2o!`

`x = 9, y = 11, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e7bo\$6bo\$6b3o7\$2o2b2o\$2o2b2o!`

See gen 21:
`x = 11, y = 8, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo\$2bo\$3o\$9b2o\$9b2o2\$7b2o\$7b2o!#C[[ STOP 21 ]]`

EDIT:
9G big hatship from start to finish.
`x = 175, y = 206, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e156bobo\$156b2o\$157bo8\$172bobo\$172b2o\$173bo52\$87bobo\$87b2o\$88bo59\$35bobo\$35b2o\$36bo32\$bo\$2bo\$3o2\$6b2o\$6bobo\$6bo10\$bo\$2bo\$3o3\$2o\$obo\$o21\$24b3o\$24bo\$25bo!`

now we really need edge shooters

EDIT:
8G rake
`x = 42, y = 39, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e7bo\$5b2o\$6b2o\$b2o\$obo\$2bo6\$16bobo\$16b2o\$17bo3\$13b3o\$15bo\$14bo2\$30bo\$28b2o\$29b2o\$24b2o\$23bobo\$25bo6\$39bobo\$39b2o\$40bo3\$36b3o\$38bo\$37bo!`

This rule seems really lifelike in terms of engineer-ability. I feel that We'll find an edge shooter soon.

EDIT:
`x = 16, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e13b2o\$12b4o9\$bo\$2o\$2o\$bo!`

`x = 23, y = 18, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e20bo\$20bobo\$20b2o2\$14b3o\$16bo\$15bo3\$bo\$2bo\$3o4\$4b2o\$4bobo\$4bo!`

EDIT:
10*10 die98:
`x = 10, y = 10, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo2b2o3bo\$2obob2o2bo\$ob2o5bo\$obobo3b2o\$o3bo3bo\$ob2o4bo\$2o2bo4bo\$2b4obobo\$2o2bobo2bo\$obobo2b2o!`

EDIT:
a ridiculous pulling reaction:
`x = 37, y = 51, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo\$bo\$bo7\$2b3o\$2bo\$3bo16\$20b3o\$20bo\$21bo4\$33b2o\$33b2o2\$2b2o17b2o6b3o3b2o\$2b2o17bobo5bobo3b2o\$22bobo\$2o3b3o6b2o7bobo3bobo\$2o3bobo5bobo8b2o3b3o\$12bobo\$5bobo3bobo7b2o\$5b3o3b2o8b2o\$34b2o\$14b2o7b2o9b2o\$14b2o7b2o6b2o\$b2o28b2o\$b2o9b2o\$4b2o6b2o\$4b2o!`

EDIT:
part of a 5G snake:
`x = 22, y = 21, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o\$2o7\$10b2o\$10bobo\$10bo4\$15b3o\$15bo\$16bo2\$19b2o\$19bobo\$19bo!`

EDIT:
slow salvo from ship to weird SL:
`x = 47, y = 40, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o\$obo\$b2o5\$9b3o\$9bo\$10bo7\$23b3o\$23bo\$24bo19\$44b3o\$44bo\$45bo!`

EDIT:
does this count as a heisenburp?
`x = 24, y = 9, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eo\$3o\$3bo\$2b2o3\$2o19b2o\$obo18bobo\$o20bo!`

EDIT:
seriously?
`x = 5, y = 13, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eo\$3o\$3bo\$2b2o\$bo\$b3o\$4bo\$3b2o3\$b2o\$bobo\$bo!`

EDIT:
Get a signal out.
`x = 5, y = 13, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o\$bo\$bob2o\$2bobo\$bo\$b3o\$4bo\$3b2o3\$b2o\$bobo\$bo!`

Does anyone have any splitters or (That still life) syntheses?
As for the name of the SL, I would recommend "eater with cape with tail," Because that's what it is.

EDIT:
bisenburp (not a typo):
`x = 5, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2o\$o\$b3o\$4bo\$b4o\$o\$3o\$3bo\$2b2o3\$2o\$obo\$o!`

EDIT:
I forget whether I already posted this:
`x = 17, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo\$2bo\$3o8\$15b2o\$16bo\$13b3o\$13bo!`

EDIT:
Just found this and updated main post:
`x = 6, y = 8, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2bo\$obo\$b2o2\$5bo\$3b3o\$2bo\$2b2o!`

HOLY COW!
`x = 4, y = 11, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eobo\$3o6\$3bo\$b3o\$o\$2o!`

EDIT:
a very small and fast Pi eater (hat with tail on block):
`x = 7, y = 11, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eb2o\$2bo\$b2o4\$o5bo\$3ob3o\$3bo\$3o2b2o\$o4b2o!`

It's a rock.

EDIT:
new gun:
`x = 16, y = 20, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e14b2o\$14b2o\$2ob2o\$2ob2o9b2o\$14b2o5\$8b2o\$9bo\$8b2o2\$2b2o\$2b2o\$7bo5bo\$7b3ob3o\$10bo\$7b3o2b2o\$7bo4b2o!`

EDIT:
Hat with tail on block also retains the pi->g block property:
`x = 11, y = 12, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2bobo\$2b3o3\$o5bo\$3ob3o\$3bo\$3o2b2o\$o4b2o2\$8b3o\$8bobo!`

It can eat pi's in two ways, though one is hard to access. Still.
`x = 18, y = 9, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e13bobo\$2bobo8b3o\$2b3o2\$o5bo4bo5bo\$3ob3o4b3ob3o\$3bo10bo\$3o2b2o4b3o2b2o\$o4b2o4bo4b2o!`

EDIT:
useless fuse:
`x = 51, y = 37, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e5bo\$6bo\$4b3o3\$11bo\$12bo\$10b3o3\$14bob2o\$14b2obo\$17bob2o\$bo15b2obo\$2bo17bob2o\$3o17b2obo\$23bob2o\$23b2obo\$26bob2o\$26b2obo15b2o\$29bob2o13bo\$29b2obo8b2o2bo\$32bob2o5bo2bob3o\$32b2obo7b2o3bo\$35bob2o7b2o\$35b2obo7bo2b2o\$38bob2ob2obobobo\$38b2obobob2obo\$41bobo4bo\$41b3o3bo\$46bobo\$41b3o2bobo\$41bobo3bo\$44b3o2\$44b3o\$44bobo!`

EDIT:
`x = 14, y = 22, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2bo4b2o\$2b3o2b2o\$5bo\$2b3ob3o\$2bo5bo\$12b2o\$12b2o3\$b2o\$2o5b3o\$2bo4bobo2\$7bobo\$7b3o\$2o\$2o\$5bo5bo\$5b3ob3o\$8bo\$5b3o2b2o\$5bo4b2o!`

EDIT:
why poles are so common:
`x = 11, y = 15, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e9b2o\$8bobo\$7bobo\$6bobo\$5bobo\$4bobo\$3bobo\$2bobo\$bobo\$obo\$2o2\$7b3o\$7bo\$8bo!`

EDIT:
Pi->G
`x = 8, y = 15, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo4b2o\$b3o2b2o\$4bo\$b3ob3o\$bo5bo4\$5b2o\$5bo\$5b2o3\$2o\$2o!`

EDIT:
Table on table in 6G
`x = 81, y = 41, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo77bo\$2bo75bo\$3o75b3o21\$38bo3bo\$36bobo3bobo\$37b2o3b2o7\$36bo\$37bo\$35b3o4\$38b2o\$39b2o\$38bo!`

EDIT:
Eaters Siamese table on table in 6G
`x = 29, y = 12, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo25bo\$2bo23bo\$3o23b3o2\$7bo13bo\$5bobo13bobo\$6b2o13b2o3\$6b2o13b2o\$5bobo13bobo\$7bo13bo!`

EDIT:
Très edgy:
`x = 25, y = 13, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eo\$b2o\$2o4\$16bo\$17bo\$15b3o2\$22bo\$22bobo\$22b2o!`

EDIT:
Huh:
`x = 26, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5ebo\$2bo\$3o5\$17bo\$18bo\$16b3o2\$23bo\$23bobo\$23b2o!`

EDIT:
Overunity 3G->3G+block
`x = 31, y = 18, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e2bo\$obo\$b2o9\$22bo\$23bo\$21b3o2\$28bo\$28bobo\$28b2o!`

EDIT:
3G shifted Biblock
`x = 31, y = 18, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eobo\$b2o\$bo9\$22bo\$23bo\$21b3o2\$28bo\$28bobo\$28b2o!`

EDIT:
3G half eatstellation:
`x = 32, y = 20, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eo\$b2o\$2o11\$23bo\$24bo\$22b3o2\$29bo\$29bobo\$29b2o!`

EDIT:
4G ship
`x = 106, y = 80, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e34bo\$35b2o\$34b2o13\$59bo\$60bo\$58b3o2\$65bo\$65bobo\$65b2o23\$103b3o\$103bo\$104bo31\$3o\$2bo\$bo!`

EDIT:
Another:
`x = 33, y = 20, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e30bo\$30bobo\$30b2o15\$bo4bo4bo\$2bo2bo5bobo\$3o2b3o3b2o!`

EDIT:
P2
`x = 4, y = 6, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5eo\$3o\$3bo\$3bo\$3o\$o!`

EDIT:
Other weird P2s also work:
`x = 7, y = 16, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e6bo\$4b3o\$2obo\$obobo\$bo2bo\$o2bo2bo\$3ob3o3\$3ob3o\$o2bo2bo\$bo2bo\$obobo\$2obo\$4b3o\$6bo!`
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1546
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

The hat with tail on block can be seen as a weld of two eater tails. But in any case, nice find!
EDIT: And indeed, you can call them "weird p2s":
`x = 5, y = 14, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e3b2o\$2bobo\$2bo\$b2o\$o\$3o\$3bo\$3bo\$3o\$o\$b2o\$2bo\$2bobo\$3b2o!`
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1093
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

PreviousNext