Unfortunately, a gun cannot be made using this. Unless there is a different domino reaction than the toggle flip one, which moves backwards and can be hit the same way.PkmnQ wrote:Gun-like reactionCode: Select all
x = 10, y = 10, rule = B2-ak3-jnqr/S15678 9bo2$7bobo5$3o$2bo$2bo!
Quasilinear Collisions rule (B2-ak3-jnqr/S15678)
Re: Quasilinear Collisions rule (B2-ak3-jnqr/S15678)
Re: Quasilinear Collisions rule (B2-ak3-jnqr/S15678)
New?
Code: Select all
x = 11, y = 7, rule = B2-ak3-jnqr/S15678
3b2o$b3o2bo$2o2bo$b3o2bo3bo$4bobo2bo$4bo5bo$6b3o!
Code: Select all
x = 15, y = 8, rule = B2-ak3-jnqr/S15678
obo9bo2$o11bobo4$7bo$7bo!
Re: Quasilinear Collisions rule (B2-ak3-jnqr/S15678)
So...what is this?
Code: Select all
x = 27, y = 16, rule = B2-ak3-jnqr/S15678
obo$bo$24bobo$25bo9$bo$obo$25bo$24bobo!
Re: Quasilinear Collisions rule (B2-ak3-jnqr/S15678)
Can someone reproduce this using the puffer? I already did it but I didn't save and it automatically cleared itself.
Code: Select all
x = 6, y = 8, rule = B2-ak3-jnqr/S15678
3bo$4b2o4$obo2$obo!
Re: Quasilinear Collisions rule (B2-ak3-jnqr/S15678)
That is an explosion.PkmnQ wrote:So...what is this?Code: Select all
x = 27, y = 16, rule = B2-ak3-jnqr/S15678 obo$bo$24bobo$25bo9$bo$obo$25bo$24bobo!
Can you use the edit button?
not active here but active on discord