x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
x = 12, y = 16, rule = B3/S23
10bo$9bo$9b3o8$2o$3o$2obo$2bobo$bo2bo$2b2o!
x = 42, y = 56, rule = B3/S23
14bob2o$12b3ob2o$11bo$12b3ob2o$14bobo$14bobo$15bo$19bo$18b2o$18b2o$19b
o$19bo$18b2o$18b2o$19bo$19bo$18b2o$18b2o$19bo$19bo$18b2o$18b2o$19bo$
19bo$18b2o$18b2o$19bo$19bo$38b2o$18b2o16bo4bo$19bo15bo$19bobo13bo5bo$
20b2o13b6o4$27bo2bo$3b2o21bo$bo4bo19bo3bo$o25b4o$o5bo31bo$6o9bo2bo17bo
3bo$14bo20bo$14bo3bo16bo4bo$14b4o17b5o4$25bo$23bo3bo$22bo$22bo4bo$5bo
2bo13b5o$4bo$4bo3bo$4b4o!
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
LifeWiki wrote:Andrew J. Wade lives in Toronto, Ontario with his life partner. He has one child. He does no dishes and will do none for the foreseeable future.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
LifeWiki wrote:This page was originally created by Margaret Perry (life partner of Andrew J. Wade). I have filled in the personal details (and little known facts, i.e. the assembly version of the game) and leave it to those more in the know to fill in the game details.
gameoflifeboy wrote:See Talk:Andrew J. Wade for an explanation:LifeWiki wrote:This page was originally created by Margaret Perry (life partner of Andrew J. Wade). I have filled in the personal details (and little known facts, i.e. the assembly version of the game) and leave it to those more in the know to fill in the game details.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
x = 4, y = 2, rule = B3/S23
ob2o$2obo!
x = 11, y = 8, rule = LifeHistory
A.A$.2A$.A2$8.A$8.A.A$8.2A$2.3A!
Caenbe wrote:There are 10 types of people in the world: those who understand binary, those who don't, and I forget the other 8.
Apple Bottom wrote:There are 2 types of people in the world.
x = 4, y = 2, rule = B3/S23
ob2o$2obo!
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
LS
Author: Dean Hickerson
Requirements: Apple IIe
Availability: Still exists on a 5 1/4" floppy somewhere
Description: Depth-first backtracking search for low-period oscillators, spaceships, and predecessors of a given pattern, similar to lifesrc. The name is short for "Life search". Written in 1989 using a combination of 6502 assembler and Basic; mentioned by Mark Niemiec as the first program to search for oscillators. Described in more detail in the file "ORIGIN" included in some lifesrc distributions.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
x = 36, y = 7, rule = B3/S23
30b2o$23b2o4bob3o$17bo4bo2bo3bo4bo$6bo4b2o3bobo3b2obo4b3obo$2o3bobo2bo
2bo2bo2bo3bob2o5bob2o$obo2bobo2bobo4bobo3bo2bo5bo2bo$b2o3bo4bo6bo5b2o
7b2o!
x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
x = 47, y = 49, rule = B2k3aijkr4irtyz5aey6i/S2-c3ijnqr4cir5er6in7e8
9b2o$10bo$10bobo$11b2o$5b2o$6bo7b2o$6bobo6bo$7b2o6bobo$16b2o$2o8b2o$bo
9bo7b2o$bobo7bobo6bo$2b2o8b2o6bobo$21b2o$5b2o8b2o$6bo9bo$6bobo7bobo$7b
2o8b2o2$10b2o$11bo$11bobo$12b2o24$43b2obo$44b3o$45bo!
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
Saka wrote:"Stand back, unrecognized B-Ship!"
B: "Why should I"
x = 17, y = 21, rule = B2k3aijkr4irtyz5aey6i/S2-c3ijnqr4cir5er6in7e8
15bo$14b3o$13b2obo12$2b3o2$o5bo$o5bo$o5bo2$2b3o!
x = 4, y = 2, rule = B3/S23
ob2o$2obo!
x = 5, y = 5, rule = B3/S23
2bo$3bo$bo2bo$3o$bo!
x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
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