## Absolutely Useless Patterns Not Worthy Of Patterns Thread

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#C an R predecessor consisting entirely of isolated dotsx = 5, y = 6, rule = B3/S232bo$o3bo$2bo$o3bo$2bo$4bo! I am a prolific creator of many rather pathetic googological functions My CA rules can be found here Also, the tree game Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?" Moosey Posts: 2121 Joined: January 27th, 2019, 5:54 pm Location: A house, or perhaps the OCA board. ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread x = 11, y = 17, rule = LifeHistory8.2A$8.A.A$9.2A2$3D.3A$D.D.A.A$3D.3A4$3D.3A$D.D.A.A$3D.3A2$9.2A$8.A.A$8.2A!#c[[ STOP 18 ]]

Probably not a good partial p36 propulsar shuttle.

EDIT:
this is like the worst way to take 2 gliders and put them going off in different directions.
x = 223, y = 188, rule = LifeHistory71.2A11.A6.2A$71.2A10.A.A4.A2.A$83.A.A3.A.3A2.2A$82.2A.2A.A.A6.A$86.A.A3.2A3.A.A$82.2A.A2.4A.A4.2A$82.2A.A.A3.A$86.A.A3.A$87.A.A3.A$88.A3.2A14.A$107.A.A$108.A20.A$127.A.A$79.2A11.D35.2A$79.2A9.3D39.A$64.2A24.D.D40.A$63.A2.A23.D40.3A$62.A.2A42.2A$62.A45.2A$61.2A$76.2A$76.A$77.3A$79.A5.2A$84.A.A$84.A42.A11.C$83.2A41.A.A9.C.C$126.A.A9.C.C$124.3A.2A9.C$91.A15.2A14.A$90.A.A14.A.A14.3A.2A$90.A.A16.A16.A.2A$91.A17.2A$55.3D37.2A$57.D37.A.A$56.D40.A$97.2A2$119.D11.2A$114.2A3.3D9.2A$114.2A3.D.D24.2A$121.D23.A2.A$146.2A.A$149.A$149.2A$134.2A$135.A$132.3A$119.2A11.A$119.A$120.3A$122.A7$155.2D$155.D.D$155.D6$117.D$115.D.D$116.2D7$4.A145.A$2.5A14.2A127.3A$.A5.A13.A131.A$.A2.3A12.A.A118.A11.2A11.2A11.D$2A.A15.2A117.3A24.2A9.3D$A2.4A130.A38.D.D$.2A3.A3.2A125.2A37.D36.A$3.3A4.2A110.2A63.A23.3A$3.A119.A62.A.A12.D8.A$2A.A119.A.2A59.A.A13.D7.2A$2A.2A119.A2.A23.D35.A12.3D$125.2A24.D.D$21.2D117.2A9.3D64.2A.2A$11.2A8.D.D116.2A11.D65.A.2A$12.A8.D197.A$9.3A199.2A4.3A$9.A201.2A3.A3.2A$149.A3.2A61.4A2.A$148.A.A3.A47.2A15.A.2A$147.A.A3.A12.2A33.A.A12.3A2.A$143.2A.A.A3.A13.A.A32.A13.A5.A$143.2A.A2.4A.A13.A31.2A14.5A$147.A.A3.A.A12.2A48.A$143.2A.2A2.A2.A.A$144.A.A2.2A3.A$132.2A10.A.A$132.2A11.A13$189.D$189.D.D$189.2D34$119.A$117.3A$116.A$116.2A32.D$150.D.D$104.2A44.2D$104.2A4$79.A$78.A.A37.2A$78.A.A37.A$77.2A.2A34.A.A$76.A2.A2.A33.2A10.A$75.A.A.A.A.A44.3A$76.A.A.A.A48.A$78.A.A49.2A$77.A2.A64.2A$78.2A65.A$142.2A.A$141.A2.A$79.2A61.2A$79.2A46.2A$127.2A2$104.2A$100.2A2.2A$99.A.A12.2A3.A$99.A14.A3.A.A$98.2A15.A3.A.A$116.A3.A.A.2A$114.A.4A2.A.2A$113.A.A3.A.A$113.A.A2.A2.2A.2A$114.A3.2A2.A.A$122.A.A10.2A$123.A11.2A!

a much better thing would be:
x = 39, y = 68, rule = LifeHistory6.A$6.3A11.2A6.A$9.A10.2A5.A.A$8.2A18.A8$33.2A$2.A30.A$2.3A29.3A$5.A30.A$4.2A2$29.2A2.2A.2A$7.2A20.A.A2.A.A.A$6.A2.A22.2A2.A.A$7.2A24.A.A.A$30.A2.A2.A$29.A.A.3A$30.A.A$14.2A15.A2.2A$15.A16.2A.3A$12.3A23.A$12.A19.2A.3A$32.2A.A2$24.2A$15.2A7.2A$16.A$16.A.A$17.2A4$37.2A$37.2A5$22.A$21.A.A$20.A2.A$20.A.A$18.A.A.A.A$6.A10.A.A3.2A$7.2A8.A$6.2A7.A.A$15.2A$10.A$2A9.2A$2A8.2A3$17.2A$10.2A5.2A$10.2A2$5.A$4.A.A$4.2A6.2A$12.A$13.3A$15.A!
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 2121
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Doesn't this
x = 12, y = 10, rule = B3/S23bo8bo$2bo6bo$3o6b3o6$5b2o$5b2o!

work just as well?

Also, some weird spark-coil like action in the centre.
x = 12, y = 5, rule = B3/S23bo8bo$2bo6bo$3o6b3o$5b2o$5b2o!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i4b3o$6bo$o3b3o$2o$bo!

Hdjensofjfnen

Posts: 1219
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

StabilizatIon:

x = 20, y = 13, rule = B3/S235b2o6b2o$4bo2bo4bo2bo$5b3o4b3o2$2o3b3o4b3o3b2o$obobo3bo2bo3bobobo$2bobo3b4o3bobo$obobo3bo2bo3bobobo$2o3b3o4b3o3b2o2$5b3o4b3o$4bo2bo4bo2bo$5b2o6b2o!

testitemqlstudop

Posts: 972
Joined: July 21st, 2016, 11:45 am
Location: very very very very boats

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Hdjensofjfnen wrote:Doesn't this
x = 12, y = 10, rule = B3/S23bo8bo$2bo6bo$3o6b3o6$5b2o$5b2o!

work just as well?

Also, some weird spark-coil like action in the centre.
x = 12, y = 5, rule = B3/S23bo8bo$2bo6bo$3o6b3o$5b2o$5b2o!

No, it’s 2 gliders on the same lane, coming from the same direction. They go out in different directions.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 2121
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

x = 27, y = 20, rule = B3/S23obo$b2o$bo3$12bo$13bo$11b3o2$24bobo$24b2o$25bo$18bo$17bo$17b3o3$12b3o$14bo$13bo!
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 2121
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

P240 (using gliders)
x = 278, y = 250, rule = B3/S2357$37bo97bo$37b3o93b3o$40bo91bo$39b2o91b2o5$28b2o5b2o99b2o5b2o$28b2o5b2o99b2o5b2o2$32b2o105b2o$32b2o3bo101b2o$35b2obo95b2o$34bo3bo94bo2bo$34bo2b2o97b2o$34b2ob2o16b2o59b2o13bo3b2o$36b2o3bo13b2o59b2o12bo4bo$42b2o86b3o$41b2o9b2o5b2o51b2o5b2o$52b2o5b2o51b2o5b2o26$101bo$71bo28bo$72b2o26b3o$71b2o28$114b3o$114bo$115bo16$146b2o$116b3o26b2o$118bo28bo$117bo26$98b2o5b2o51b2o5b2o$98b2o5b2o51b2o5b2o9b2o$86b3o86b2o$83bo4bo12b2o59b2o13bo3b2o$82b2o3bo13b2o59b2o16b2ob2o$81b2o97b2o2bo$82bo2bo94bo3bo$83b2o95bob2o$78b2o101bo3b2o$78b2o105b2o2$74b2o5b2o99b2o5b2o$74b2o5b2o99b2o5b2o5$85b2o91b2o$86bo91bo$83b3o93b3o$83bo97bo! x = 3, y = 3, rule = B26/S2|B358/S32o$2bo$obo! PkmnQ Posts: 565 Joined: September 24th, 2018, 6:35 am Location: Server antipode ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread x = 78, y = 77, rule = B3/S232o$obo$3bo$4bo$5bo$6bo$7bo$8bo$9bo$10bo$11bo$12bo$13bo$14bo$15bo$16bo$17bo$18bo$19bo$20bo$21bo$22bo$23bo$24bo$25bo$26bo$27bo$28bo$29bo$30bo$31bo$32b9o$32b10o$32b2ob8o$32b3o7b2o$32b3o4b4o$32b3o3b4o4b2o$32b3o2bo7bo2bo$32b3o2bob3o3b2ob2o$32b3o3b5o2b2o4b2o$42b2o2bob5o$46bo2b5o$42b3o2b2o4b2o$35b4o4b2o4bo3b2o$36b3obo8b2o2b2o$37bo3b3obo2bo3bo3b2o$40b4o3b2o2bo6bo$39b2o3b3o4bobo4b2o$39bo2bo3bo3bo3bo4b2o$39bobob3ob4o7b3obo$40b2obo2bo5bo3b3obo2bo$44b3ob3o2bo3bo3b2o$45bo3b2o$43bobo4b3o$43bo2bobo5bob2o2b2o3b2o$47bo3b4o4bo2bo2b2o$50bo5b2o2b2o3bo$49b7o3b2o2b2o$49bo8b3o2b3o$55b2o3bo2bobo2bobo$51b2o3bob2o4b2obo$52b4obo3bo4bo3bo$52b2obob2o2bo3b4obo$54bo5b2o5bo$55b2obo2b2o7b2o$55b2obo3b2o3bo2bo$56b2o8b2o2b2o$56b3o6b2obo2bo$57b3o4bo4b3o$58b2o3b2o2bo3bo2b2o$64bobobob2o2b3o$67b2o8bo$66bobo6bo$77bo$72b2o$73bobo$72bobo! x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt) $$x_1=\eta x$$ $$V^*_\eta=c^2\sqrt{\Lambda\eta}$$ $$K=\frac{\Lambda u^2}2$$ $$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$ http://conwaylife.com/wiki/A_for_all Aidan F. Pierce A for awesome Posts: 1862 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread Loaf to QB to loaf: x = 7, y = 16, rule = B3/S235bo$6bo$4b3o2$obo$2o$bo2$3bo$2bobo$2bo2bo$3b2o2$bo$2o$obo! I like making rules fluffykitty Posts: 604 Joined: June 14th, 2014, 5:03 pm ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread kinda use full x = 6, y = 6, rule = B3/S23$3b2o$2ob2o$2o$2b2o$2b2o!
it gets displaced by (1,1)
#C A period 8 oscillator that was found in 1972.#C http://www.conwaylife.com/wiki/index.php?title=Roteightorx = 14, y = 14, rule = 23/3bo12b$b3o8b2o$4bo7bob$3b2o5bobob$10b2o2b2$6b2o6b$5b2obo5b$6b3o5b$2b2o3b3o4b$bobo5b2o3b$bo7bo4b$2o8b3ob$12bo!
fun

bidibangboom

Posts: 34
Joined: May 10th, 2019, 6:38 pm

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Partial spaceship backend: (see gen 29)
x = 12, y = 7, rule = B3/S2310.A$9.A.A$8.A2.A$8.3A2$2A$2A! I like making rules fluffykitty Posts: 604 Joined: June 14th, 2014, 5:03 pm ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread Immortalife century double transparent catalysis: x = 5, y = 13, rule = B3-cqy4j/S2-n34iHistory2.2C$2.2C3$A$2A$.2A$.A4$3.2C$3.2C!
I like making rules
fluffykitty

Posts: 604
Joined: June 14th, 2014, 5:03 pm

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

fluffykitty wrote:Immortalife century double transparent catalysis:
x = 5, y = 13, rule = B3-cqy4j/S2-n34iHistory2.2C$2.2C3$A$2A$.2A$.A4$3.2C$3.2C! Didn’t know what the century evolved into was a century (In Immortalife) — I kept seeing it pop up and I asked: What is that? But yeah, that looks like immortalife alright! Have a reaction you need catalyzed in immortalife? Make your catalysts blocks. That’s seriously the only times I’ve had luck making catalysts that don’t eat pi. But I still haven’t found a way to make the pi an oscillator! x = 3, y = 3, rule = B3-cqy4j/S2-n34i3o$obo$obo![[ STOP 29 ]] I am a prolific creator of many rather pathetic googological functions My CA rules can be found here Also, the tree game Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?" Moosey Posts: 2121 Joined: January 27th, 2019, 5:54 pm Location: A house, or perhaps the OCA board. ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread A natural pi-ish p28 occurs in the B ash. x = 5, y = 8, rule = B3-cqy4j/S2-n34i2bo$b3o$o3bo$2ob2o2$4bo2$2b3o!
I like making rules
fluffykitty

Posts: 604
Joined: June 14th, 2014, 5:03 pm

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

fluffykitty wrote:A natural pi-ish p28 occurs in the B ash.
x = 5, y = 8, rule = B3-cqy4j/S2-n34i2bo$b3o$o3bo$2ob2o2$4bo2$2b3o! Known That was very easy to notice I am a prolific creator of many rather pathetic googological functions My CA rules can be found here Also, the tree game Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?" Moosey Posts: 2121 Joined: January 27th, 2019, 5:54 pm Location: A house, or perhaps the OCA board. ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread Oh right you were looking for a p58, not a p28 In that case, p58 wick which might help with finding a stabilization: x = 34, y = 8, rule = B3-cqy4j/S2-n34i22b3o$22bobo7bo$22bobo6bobo$10bo20bobo$9bobo20bo$obo6bobo$obo7bo$3o!

Also, this discussion should probably move to the Immortalife thread.
I like making rules
fluffykitty

Posts: 604
Joined: June 14th, 2014, 5:03 pm

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

fluffykitty wrote:Oh right you were looking for a p58, not a p28
In that case, p58 wick which might help with finding a stabilization:
x = 34, y = 8, rule = B3-cqy4j/S2-n34i22b3o$22bobo7bo$22bobo6bobo$10bo20bobo$9bobo20bo$obo6bobo$obo7bo$3o! Also, this discussion should probably move to the Immortalife thread. Especially since Immortalife isn’t in life I am a prolific creator of many rather pathetic googological functions My CA rules can be found here Also, the tree game Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?" Moosey Posts: 2121 Joined: January 27th, 2019, 5:54 pm Location: A house, or perhaps the OCA board. ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread This thread has been used for OCA in the past I like making rules fluffykitty Posts: 604 Joined: June 14th, 2014, 5:03 pm ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread 6-celled "methuselah" which lasts for 243 generations x = 5, y = 3, rule = LifeHistoryC$C.3C$C![[ STOP 243 ]][[ AUTOFIT ]] population goes from 6 to 46, kinda bad #C A period 8 oscillator that was found in 1972.#C http://www.conwaylife.com/wiki/index.php?title=Roteightorx = 14, y = 14, rule = 23/3bo12b$b3o8b2o$4bo7bob$3b2o5bobob$10b2o2b2$6b2o6b$5b2obo5b$6b3o5b$2b2o3b3o4b$bobo5b2o3b$bo7bo4b$2o8b3ob$12bo! fun bidibangboom Posts: 34 Joined: May 10th, 2019, 6:38 pm ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread bidibangboom wrote:6-celled "methuselah" which lasts for 243 generations RLE population goes from 6 to 46, kinda bad Thunderbird Ian07 Posts: 285 Joined: September 22nd, 2018, 8:48 am ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread bidibangboom wrote:6-celled "methuselah" which lasts for 243 generations x = 5, y = 3, rule = LifeHistoryC$C.3C$C![[ STOP 243 ]][[ AUTOFIT ]] population goes from 6 to 46, kinda bad As Ian07 notes, that is thunderbird. You may want to look over the wiki a good bit to get a sense of what is known and what isn’t. Thunderbird has been known for awhile... for instance, here’s a really cool p64 thunderbird hassler (discovered by carybe via apgsearch) #N p64tbh.rle#O carybe, 2018#C http://conwaylife.com/wiki/P64_thunderbird_hassler#C http://conwaylife.com/patterns/p64tbh.rle#C I copied this from the wikix = 15, y = 27, rule = B3/S233b2o$3b2obo$7bo$4bo$5bob2o$7b2o6$12bo$o5b2o3bobo$o4bo2bobo3bo$o5b2o3bobo$12bo6$7b2o$5bob2o$4bo$7bo$3b2obo$3b2o! I am a prolific creator of many rather pathetic googological functions My CA rules can be found here Also, the tree game Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?" Moosey Posts: 2121 Joined: January 27th, 2019, 5:54 pm Location: A house, or perhaps the OCA board. ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread x = 5, y = 10, rule = B3/S232bo$bobo$2ob2o$2ob2o$bobo$2bo3$2bo$2ob2o!
I like making rules
fluffykitty

Posts: 604
Joined: June 14th, 2014, 5:03 pm

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

O-stage TL to Beethoven, certainly known. Interestingly it is a edge preblock catalyst.

ooobboo$bobbboo This post was brought to you by the Element of Magic. Plz correct my grammar mistakes. I'm still studying English. Working on: Nothing. Favorite gun ever: #C Favorite Gun. Found by me.x = 4, y = 6, rule = B2e3i4at/S1c23cijn4ao2bo$4o3$4o$o2bo!
Hunting

Posts: 1083
Joined: September 11th, 2017, 2:54 am
Location: Ponyville, Equestria

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Hunting wrote:O-stage TL to Beethoven, certainly known. Interestingly it is a edge preblock catalyst.

ooobboo$bobbboo Has been found several times Probably even in the 70s, since it’s so simple. Someone correct me if I’m wrong. I am a prolific creator of many rather pathetic googological functions My CA rules can be found here Also, the tree game Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?" Moosey Posts: 2121 Joined: January 27th, 2019, 5:54 pm Location: A house, or perhaps the OCA board. ### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread Moosey wrote: Hunting wrote:O-stage TL to Beethoven, certainly known. Interestingly it is a edge preblock catalyst. ooobboo$bobbboo

Has been found several times
Probably even in the 70s, since it’s so simple.
Someone correct me if I’m wrong.

Wait, was found by Extremenhauist in the early forum posts.
This post was brought to you by the Element of Magic.

Plz correct my grammar mistakes. I'm still studying English.

Working on:

Nothing.

Favorite gun ever:
#C Favorite Gun. Found by me.x = 4, y = 6, rule = B2e3i4at/S1c23cijn4ao2bo$4o3$4o\$o2bo!
Hunting

Posts: 1083
Joined: September 11th, 2017, 2:54 am
Location: Ponyville, Equestria

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