Challenges

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confocaloid
Posts: 3117
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Re: Challenges

Post by confocaloid » April 27th, 2024, 2:13 am

d/dx wrote:
April 25th, 2024, 8:50 am
In the rule B3-cjq4acekqwz5ack6i/S2cin3-jk4-z5acejk6in, find (or prove they don't exist):
a) an orthogonal spaceship under 30 cells
b) a diagonal spaceship under 30 cells
c) an infinite growth
Here is a p3 orthogonal c/3 spaceship (found with qfind 2.3)

Code: Select all

#C ./qfind -r B3-cjq4acekqwz5ack6i/S2cin3-jk4-z5acejk6in -p 3 -y 1 -w 7 -s asymmetric
x = 6, y = 7, rule = B3-cjq4acekqwz5ack6i/S2cin3-jk4-z5acejk6in
6o$2o$3o2$bo$bo$bo!

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d/dx
Posts: 112
Joined: March 22nd, 2024, 2:41 pm
Location: in your walls

Re: Challenges

Post by d/dx » April 27th, 2024, 2:02 pm

The rule B2/S12V is hilariously longliving. Look at this 64x64 soup which lives for about 402,000 generations:

Code: Select all

x = 64, y = 64, rule = B2/S12V
2bo4b4ob3o3bo6b11obo3bob3ob2o2bo4b3ob4o$2o7bo2b2o2b2ob2ob7o2bob5o4bob
2o2b4o2bobo2bobobo$2o3b2o3bob2ob3ob4obo2b2obob2obobobo2b6o4b2o2b6obo$b
4o4bo2b4ob4o5bobo2b9ob3ob3obobo2b7o$3ob2o4b3o4bob3o2b3obobob5o3bo2b3o
7bo9bo$5ob4o3bo4bo2b3ob2o5b3obob2obobo2b6obo3b3o2b2o$4o2bo6bo2bobo2b5o
2bo2b2obobo3bo2bob7ob2o4b3obo$bo2b2o2b3o2bo2bo7b2o3b4obob2obo2bob2obob
2o2bo2b2o2bobo$b2o3bob5o2b2ob2obo2b2obo2bo6bo2b3o3b3o2bo3bo2b3o$obo3bo
b2obo2b2o3bobobo3bo3b4o3b2ob2ob2ob2ob2obobobo2b2o$ob2obob2o4b3obo2b2o
2bo3b2ob2obo2bob2obo2bo2b2obo2bo6b2o$3b2obob2obobo3b3o3b6obob2o5bo3b2o
4bo2bo3bo3bob2o$2bob2ob10o5bo2bobob2obo2bo6b3o3bo2b2o4bobo2bo$3bo2bobo
3b2o5bo5b6obo3bobobob2o2bo3b2obo3bob2obo$obo3b3o5bo2b3ob2o5b2obob2ob2o
3b2ob3o3bo3b2o2b3obo$o3bobo2b2o2bobo3b3ob4o2b3ob2obo2bob2o4bob3obo6bo$
2o2bob2ob3o2bo4b2ob2o3bo4b3ob2obo3b2ob2o2bo2bob2o2bo2b2o$ob3o3bob2ob3o
b2o2b5ob3ob2ob3o2bobo4bob4obo2b5o2bo$2o2bo4bob4obob2o3bo2b2o2bo3bo2b4o
bo5bob3ob5ob2obo$obo3b3o2bob5o4b7o2bo2b2ob5obob3ob2ob2o8bo$b2o2bo4b3o
2b2obob2o2bobo4bobo2b2obo2bob3o3b2obo3b3o3bo$4obo5b2o2b2obo5bob2ob2o4b
obo2b2ob2o2b2o3b2o2bobo2b2o$bobo2b2obobob3ob2obobob2ob2o3b4ob4obob2obo
2b2ob2o3bob4o$o3b5o3bobo2bo5bo2b5ob2o5bob2o3b2o2bob4obob4o$ob7obob6o3b
2obo4b7o6b2o6bobobo2b3obobo$3o2b3o2b3obobob2ob2ob3o4b2o3b2o3bo3b2ob5ob
ob3ob2obo$3o2bo2bo4b2o3bo5bobob2ob3o2bob2o4b6o3b5ob2o$3b2o2bo3bo3b6ob
4ob2o3bob2obo4b3o2b2o3b4obobob2o$bobob3obobo6b3obob3o3bob2ob2obob2ob2o
b2obob2o3b2ob2o2bo$o2bob3ob3o3b3o2b5o2bo2b3o5bo3bo4bo8bobo2b3o$b3ob2ob
ob2ob3obobo3b3ob3o2bobob2ob5ob2o2b2ob3ob2obo2bo$b3obob2o2bob2obo3bobob
5obobo3bo4b2o3b2o2bobo2b3obobo$2b2o4bo2bo9bo2bo3b2obo2bob6obo3b6obob3o
3b2o$o3bobobobo2b4ob6o2bobobob2ob3o6b2o3bo3bo2bob3obo$o3b4o2bo4b2obobo
2bobo2bob5o3b2ob2obo2b3o4bobo5b2o$o5b2ob8o2bo2b3obo2b4o2b3obob4obob2o
2bo2bo2bo2b2o$bobobo2bo5bo2b3obobo2b2obo4bo4bobo2b3obob2o2b4o2b3o$5b3o
3b3o3b2ob3o3b5obobob2o4b2o5bob2o2b4obobo$3o2bobo3bob3obob2o2b2o3b3obo
2bo4bob2ob4ob3obobob4obo$b2ob2obo4bo2b3ob4obobob2ob4obobobo2bo4b4o2b4o
2b2o$obobo2b7ob2o2b2o3b2o3b2o8bobo2b2obobob4obob3o2bo$4o4b2o2b2obob2ob
o2bo2bobo2bo2bo2bobob4ob2ob3o2b2ob4obo$o2bob6obo2bo3b3obobo4b2o3bob7ob
2o3bo3b2ob4obo$4b3o5bo2bo2b4obo4bo5bobo3b3o2b2obobo2bobobo5bo$2b3ob4ob
2o3bob2o3b2ob3o2b2o5b6o2b3ob2o3b2ob2o$b2o2b2ob4ob3obo4b3o4b4ob2ob4o2b
4ob3o2b5ob2obo$3b3ob2obo2b2obob2ob2ob4o4b2obo5b5ob3o3b2obobob4o$3ob2o
4b3o4bob5o2b2obo2bo2b4o4bob6obob2o5bobo$2o2b3o2bobo3b3obo3bobobobob2ob
2o2bob4obobobo3bo2b4obo$o2b2obo2bo2b3o3bo2bobob4o4bo2bob2o2bo5b2o2bobo
bob3o2bo$o5bo2bo2b2obobo3b2obobobob2obo5b2obob3o2bo3b2ob2o2bo2bo$b2o3b
ob4o2bo6bo5bo2bo2b6o3b2o2bobob3obob2ob2obo$3ob3o2b3obob2obo2b3ob2o2b4o
bo2bob3o3b5o6b7o$3bob5o2b8o2b4obo2bob4o4bobo2b2o3b2ob2o4bo3bo$2b3o4b2o
3bo3bo2bo3bo2bo5b2o3b2o2b6obob2o2bo3bo2bo$7ob2o2bo2bo5b2o5b2o3b2o2b2ob
obo2bo3b4o3b4o2bo$2bo4b2ob3o2b3obob2obobob3o3b3ob8o2bo4bo3bob4o$ob11o
2b3o3b3o4bob7o2bobobo2b2ob2o2b2obob2ob2o$b5ob3o3bob9o3bo2b2o2b6o2bob3o
b3ob2o2b2obo3bo$bobo2b2ob3o2b4o4bo6bo3b2ob2ob2ob3obo5b3ob5o$ob2ob2o4b
2obo2b2o3bo4bob2obob2obobo3bo2bobo3b2obo2b3o2bo$3obob2o2bo3bo2bo3b2obo
2bobo3b2obo2bob4obo6bo2b4ob3o$bo3b2ob3o2bo2b2o3bobo2b2o4bo6bob2o3b2o4b
o2bo2b4obo$2o4b2obobo4b2o2b3o2b2obobob2o4b4o3b3ob4o2b2obo2bo!
In this rule, find a diehard with a bounding box of at most 64x64 that lasts 1 million generations.
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tommyaweosme
Posts: 314
Joined: January 15th, 2024, 9:37 am

Re: Challenges

Post by tommyaweosme » April 27th, 2024, 2:26 pm

d/dx wrote:
April 27th, 2024, 2:02 pm
The rule B2/S12V is hilariously longliving. Look at this 64x64 soup which lives for about 402,000 generations:

Code: Select all

x = 64, y = 64, rule = B2/S12V
2bo4b4ob3o3bo6b11obo3bob3ob2o2bo4b3ob4o$2o7bo2b2o2b2ob2ob7o2bob5o4bob
2o2b4o2bobo2bobobo$2o3b2o3bob2ob3ob4obo2b2obob2obobobo2b6o4b2o2b6obo$b
4o4bo2b4ob4o5bobo2b9ob3ob3obobo2b7o$3ob2o4b3o4bob3o2b3obobob5o3bo2b3o
7bo9bo$5ob4o3bo4bo2b3ob2o5b3obob2obobo2b6obo3b3o2b2o$4o2bo6bo2bobo2b5o
2bo2b2obobo3bo2bob7ob2o4b3obo$bo2b2o2b3o2bo2bo7b2o3b4obob2obo2bob2obob
2o2bo2b2o2bobo$b2o3bob5o2b2ob2obo2b2obo2bo6bo2b3o3b3o2bo3bo2b3o$obo3bo
b2obo2b2o3bobobo3bo3b4o3b2ob2ob2ob2ob2obobobo2b2o$ob2obob2o4b3obo2b2o
2bo3b2ob2obo2bob2obo2bo2b2obo2bo6b2o$3b2obob2obobo3b3o3b6obob2o5bo3b2o
4bo2bo3bo3bob2o$2bob2ob10o5bo2bobob2obo2bo6b3o3bo2b2o4bobo2bo$3bo2bobo
3b2o5bo5b6obo3bobobob2o2bo3b2obo3bob2obo$obo3b3o5bo2b3ob2o5b2obob2ob2o
3b2ob3o3bo3b2o2b3obo$o3bobo2b2o2bobo3b3ob4o2b3ob2obo2bob2o4bob3obo6bo$
2o2bob2ob3o2bo4b2ob2o3bo4b3ob2obo3b2ob2o2bo2bob2o2bo2b2o$ob3o3bob2ob3o
b2o2b5ob3ob2ob3o2bobo4bob4obo2b5o2bo$2o2bo4bob4obob2o3bo2b2o2bo3bo2b4o
bo5bob3ob5ob2obo$obo3b3o2bob5o4b7o2bo2b2ob5obob3ob2ob2o8bo$b2o2bo4b3o
2b2obob2o2bobo4bobo2b2obo2bob3o3b2obo3b3o3bo$4obo5b2o2b2obo5bob2ob2o4b
obo2b2ob2o2b2o3b2o2bobo2b2o$bobo2b2obobob3ob2obobob2ob2o3b4ob4obob2obo
2b2ob2o3bob4o$o3b5o3bobo2bo5bo2b5ob2o5bob2o3b2o2bob4obob4o$ob7obob6o3b
2obo4b7o6b2o6bobobo2b3obobo$3o2b3o2b3obobob2ob2ob3o4b2o3b2o3bo3b2ob5ob
ob3ob2obo$3o2bo2bo4b2o3bo5bobob2ob3o2bob2o4b6o3b5ob2o$3b2o2bo3bo3b6ob
4ob2o3bob2obo4b3o2b2o3b4obobob2o$bobob3obobo6b3obob3o3bob2ob2obob2ob2o
b2obob2o3b2ob2o2bo$o2bob3ob3o3b3o2b5o2bo2b3o5bo3bo4bo8bobo2b3o$b3ob2ob
ob2ob3obobo3b3ob3o2bobob2ob5ob2o2b2ob3ob2obo2bo$b3obob2o2bob2obo3bobob
5obobo3bo4b2o3b2o2bobo2b3obobo$2b2o4bo2bo9bo2bo3b2obo2bob6obo3b6obob3o
3b2o$o3bobobobo2b4ob6o2bobobob2ob3o6b2o3bo3bo2bob3obo$o3b4o2bo4b2obobo
2bobo2bob5o3b2ob2obo2b3o4bobo5b2o$o5b2ob8o2bo2b3obo2b4o2b3obob4obob2o
2bo2bo2bo2b2o$bobobo2bo5bo2b3obobo2b2obo4bo4bobo2b3obob2o2b4o2b3o$5b3o
3b3o3b2ob3o3b5obobob2o4b2o5bob2o2b4obobo$3o2bobo3bob3obob2o2b2o3b3obo
2bo4bob2ob4ob3obobob4obo$b2ob2obo4bo2b3ob4obobob2ob4obobobo2bo4b4o2b4o
2b2o$obobo2b7ob2o2b2o3b2o3b2o8bobo2b2obobob4obob3o2bo$4o4b2o2b2obob2ob
o2bo2bobo2bo2bo2bobob4ob2ob3o2b2ob4obo$o2bob6obo2bo3b3obobo4b2o3bob7ob
2o3bo3b2ob4obo$4b3o5bo2bo2b4obo4bo5bobo3b3o2b2obobo2bobobo5bo$2b3ob4ob
2o3bob2o3b2ob3o2b2o5b6o2b3ob2o3b2ob2o$b2o2b2ob4ob3obo4b3o4b4ob2ob4o2b
4ob3o2b5ob2obo$3b3ob2obo2b2obob2ob2ob4o4b2obo5b5ob3o3b2obobob4o$3ob2o
4b3o4bob5o2b2obo2bo2b4o4bob6obob2o5bobo$2o2b3o2bobo3b3obo3bobobobob2ob
2o2bob4obobobo3bo2b4obo$o2b2obo2bo2b3o3bo2bobob4o4bo2bob2o2bo5b2o2bobo
bob3o2bo$o5bo2bo2b2obobo3b2obobobob2obo5b2obob3o2bo3b2ob2o2bo2bo$b2o3b
ob4o2bo6bo5bo2bo2b6o3b2o2bobob3obob2ob2obo$3ob3o2b3obob2obo2b3ob2o2b4o
bo2bob3o3b5o6b7o$3bob5o2b8o2b4obo2bob4o4bobo2b2o3b2ob2o4bo3bo$2b3o4b2o
3bo3bo2bo3bo2bo5b2o3b2o2b6obob2o2bo3bo2bo$7ob2o2bo2bo5b2o5b2o3b2o2b2ob
obo2bo3b4o3b4o2bo$2bo4b2ob3o2b3obob2obobob3o3b3ob8o2bo4bo3bob4o$ob11o
2b3o3b3o4bob7o2bobobo2b2ob2o2b2obob2ob2o$b5ob3o3bob9o3bo2b2o2b6o2bob3o
b3ob2o2b2obo3bo$bobo2b2ob3o2b4o4bo6bo3b2ob2ob2ob3obo5b3ob5o$ob2ob2o4b
2obo2b2o3bo4bob2obob2obobo3bo2bobo3b2obo2b3o2bo$3obob2o2bo3bo2bo3b2obo
2bobo3b2obo2bob4obo6bo2b4ob3o$bo3b2ob3o2bo2b2o3bobo2b2o4bo6bob2o3b2o4b
o2bo2b4obo$2o4b2obobo4b2o2b3o2b2obobob2o4b4o3b3ob4o2b2obo2bo!
In this rule, find a diehard with a bounding box of at most 64x64 that lasts 1 million generations.
reminds me a bit of when i got a really big selection and generated a 1% soup and then pressed control a and repeated until i got nothing.
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b-engine
Posts: 1536
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

Re: Challenges

Post by b-engine » April 30th, 2024, 12:56 pm

iddi01 wrote:
April 25th, 2024, 7:12 am
...
- Create a loop in an isotropic rule.
...
NimbleRogue has one:

Code: Select all

# Although it doesn't looks like a loop at all, but it's behavior resembles one
x = 3, y = 4, rule = B3-cnqy4e5kr6n7c/S2-i3-ay4einrtyz5cejn6cin78
o$2o$b2o$2o!
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pipsqueek
Posts: 287
Joined: September 10th, 2022, 4:42 pm
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Re: Challenges

Post by pipsqueek » May 7th, 2024, 5:35 pm

Make the ugliest INT rule. For example, in this rule, the pre-block and the blinker thing don't go together. Making it less aesthetically pleasing.

Code: Select all

x = 44, y = 30, rule = B2c45/S2ae45
3bo35bo$3b2o$35b2o2bo$32bo3bo4bo$32b2o$41bo$37b2o$23bobo12bo$2b2o34bo
3bo$3bo33b2o3b2o$42b2o$42bo3$24b2o$25bo6$15bobo$21b2o$21bo$13bobo3$o2$
o!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]

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