Take the rule B0/S.
Expected behavior:
Actual behavior:
B0 rules are weird.
- lifeisawesome
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B0 rules are weird.
--Szymon Bartosiewicz
favorite pattern:
favorite pattern:
Code: Select all
x = 2, y = 2, rule = B25/S3a
2o$2o!
- Apple Bottom
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Re: B0 rules are weird.
Keep in mind that Golly emulates strobing rules (of which B0/S is an example) in a certain way, so what you see is not necessarily the actual (raw) behavior of the CA.lifeisawesome wrote:Take the rule B0/S.
Expected behavior: Actual behavior:
If you speak, your speech must be better than your silence would have been. — Arabian proverb
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- lifeisawesome
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Re: B0 rules are weird.
Apparently, B0/S8 is not a strobing rule.
Code: Select all
x = 1, y = 1, rule = B0/S8
o!
[[ AUTOSTART T 0 PAUSE 3 "Single cell" T 1 PAUSE 3 "8 cells are born" T 2 PAUSE 3 "Middle cell dies" ]]
--Szymon Bartosiewicz
favorite pattern:
favorite pattern:
Code: Select all
x = 2, y = 2, rule = B25/S3a
2o$2o!
- Apple Bottom
- Posts: 1034
- Joined: July 27th, 2015, 2:06 pm
- Contact:
Re: B0 rules are weird.
Indeed. Although the universe will get born on the first generation, the newly-born parts then survive in subsequent generations, so it's not got that "strobing" effect.lifeisawesome wrote:Apparently, B0/S8 is not a strobing rule.
It's still a B0 rule, which means that Golly etc. will not display it "raw".
If you speak, your speech must be better than your silence would have been. — Arabian proverb
Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_
Proud member of the Pattern Raiders!
Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_
Proud member of the Pattern Raiders!