`x = 3, y = 2, rule = B2ce3-ajnr/S12-ak3-a`

obo$bo!

Solved:

`x = 3, y = 1, rule = B2ce3-ajnr/S12-ak3-a`

3o!

`x = 7, y = 4, rule = B2ce3-ajnr/S12-ak3-a`

bo$bo3bo$o4bo$6bo!

#C [[ GPS 15 STOP 8 ]]

`x = 3, y = 3, rule = B2ce3-ajnr/S12-ak3-a`

2o2$2bo!

`x = 9, y = 10, rule = B2ce3-ajnr/S12-ak3-a`

bo5bo$bo5bo$o7bo5$o$bo$bo!

#C [[ GPS 15 STOP 47 AUTOFIT ]]

-------------------------------------------------------------------------------------------------------

It isn't very interesting so I guess it doesn't worth a thread in OCA. Then I came here

In this rule, there are two type of glider(I mean small spaceship, nut glider in GoL). And no more interesting things...

Can we construct a linear growth?

(I was dragged out)

Hey!

`x = 2, y = 3, rule = B2ce3-ajnr/S12-ak3-a`

bo$o$o!

`x = 2, y = 4, rule = B2ce3-ajnr/S12-ak3-a`

2o2$o$bo!

My friend, AlephAlpha, searched it on Catagolue and give me a new nice c/2 spaceship(Yeah, It's a different speed) even through it's rare.

`x = 8, y = 3, rule = B2ce3-ajnr/S12-ak3-a`

3o2b3o$obo2bobo$2bo2bo!

EDIT: A "more interesting" varition of this rule is B2cek3-ajnr/S12-ak3-a. It has two glider, and they are in the different speed: c/4 and c/6.

`x = 2, y = 3, rule = B2cek3-ajnr/S12-ak3-a`

bo$o$o!

`x = 3, y = 3, rule = B2cek3-ajnr/S12-ak3-a`

3o$2bo$o!

I'm away from Golly for a while so I wish my RLE works