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"Lights Out" game solutions

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"Lights Out" game solutions

Postby PHPBB12345 » January 27th, 2019, 2:59 am

Code: Select all
x = 114, y = 24, rule = B13/S024V
bo13b2o13bobo13bo13b2o13bob2obo9b2obob2o8b2o4b2o$15b2o14bo16bo11b2ob2o
11b4o10b3ob3o8b2ob2ob2o$30bobo12bo16b3o10b6o10b2ob2o11b4o$47bo13b3o11b
6o9bo2bo2bo9b6o$61b2obo11b4o11b2ob2o10b6o$75bob2obo9b3ob3o10b4o$90b2ob
ob2o8b2ob2ob2o$105b2o4b2o7$bo13b2o13bobo13bo13b2o13bob2obo9b2obob2o8b
2o4b2o$3o11b4o11b5o11b4o10b6o9b8o7b9o6b10o$bo12b4o12b3o12b5o9b7o9b6o8b
9o6b10o$15b2o12b5o10b5o11b6o8b8o8b7o8b8o$30bobo12b4o11b5o9b8o7b9o7b8o$
47bo12b6o9b6o9b7o8b8o$61b2obo9b8o7b9o7b8o$75bob2obo8b9o6b10o$90b2obob
2o7b10o$105b2o4b2o!

Code: Select all
x = 11, y = 11, rule = B13/S024V
2obob3obo$3ob2ob2o$b2obo3b3o$o2b5o2bo$b4o2b4o$2obob2o$o2bob3o$2ob2ob2o
b2o$b2obo3b3o$obobo2b3o$2b3o2b2obo!
Last edited by PHPBB12345 on February 24th, 2019, 8:22 am, edited 2 times in total.
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Re: "Lights Out" game solutions

Postby 77topaz » February 23rd, 2019, 3:14 am

I'm not sure what the "Lights Out game" is supposed to be, but the upper LifeViewer looks nice when you watch it replicating.
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Re: "Lights Out" game solutions

Postby Saka » February 23rd, 2019, 3:25 am

77topaz wrote:I'm not sure what the "Lights Out game" is supposed to be, but the upper LifeViewer looks nice when you watch it replicating.

IIRC, the lights put game is a game where there is a grid of ON lights and switching a light also switches it's neighbors. The goal is to have all the lights off. I forgot the neighborhood used.
EDIT: Just googled it, so you start with a random grid, not a full grid, and it uses the vonNeumann neighborhood
If you're the person that uploaded to Sakagolue illegally, please PM me.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
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Re: "Lights Out" game solutions

Postby 77topaz » February 23rd, 2019, 3:42 am

Oh, I see. I remember Myst IV had a particularly annoying puzzle with a principle like that.

So PHP's patterns are "solutions" in that "pressing" those particular squares will flip the state of the entire grid, right?
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Re: "Lights Out" game solutions

Postby BlinkerSpawn » February 23rd, 2019, 11:09 am

77topaz wrote:Oh, I see. I remember Myst IV had a particularly annoying puzzle with a principle like that.

So PHP's patterns are "solutions" in that "pressing" those particular squares will flip the state of the entire grid, right?

Correct; the top patterns are the solutions and the bottom ones (which are gen 1 of the top ones) show which squares get flipped - in particular, that they flip the NxN square of the required size.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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