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Thread For Your Useless Discoveries

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.

Re: Thread For Your Useless Discoveries

Postby gmc_nxtman » April 13th, 2016, 12:13 am

Something very suspicious (about T = 30-T=35)

x = 19, y = 15, rule = B3/S23
16bo$16bobo$16b2o9$o$obo$3o$2bo!


And an almost LWSS

x = 9, y = 7, rule = LifeHistory
.A$2.A$3A2$3.A3.A$2.A.A.A.A$3.2A.2A!


A few eater2-based components:

x = 68, y = 14, rule = LifeHistory
9.A.A25.A.A25.A.A$4.2A3.A.A20.2A3.A.A20.2A3.A.A$4.2A3.3A20.2A3.3A20.
2A3.3A3$2A.2A26.2A26.2A$.A.A27.A27.A$A2.A.A.2A24.A.2A24.A.2A$2A2.2A.
2A23.2A.2A23.2A.2A$59.A$4.2A.2A23.2A.2A23.2A.2A$5.A.A25.A.A25.A.A$5.A
.A25.A.A23.A.A2.A$6.A27.A24.2A2.2A!


EDIT: Useless transparent reaction:

x = 7, y = 6, rule = LifeHistory
2A2.A.A$2A2.2A$5.A2$2A.2A$2A.2A!
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Re: Thread For Your Useless Discoveries

Postby muzik » April 14th, 2016, 5:33 pm

Glider eats pheonix: it just melts right through it

x = 13, y = 12, rule = B3/S23
3bo$3bobo$bo$6b2o$2o$6bo$2bobo$4bo2$10b3o$10bo$11bo!
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Re: Thread For Your Useless Discoveries

Postby codeholic » April 15th, 2016, 3:03 am

Well, it not quite eats it: the output glider is misplaced and rephased.
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Re: Thread For Your Useless Discoveries

Postby gmc_nxtman » April 15th, 2016, 10:58 pm

Oops...

x = 107, y = 26, rule = LifeHistory
56.A$54.3A$53.A$53.2A35.A$90.3A$93.A$9.A71.A10.2A$9.3A25.A43.3A$12.A
24.3A44.A$A10.2A27.A42.2A$3A36.2A$3.A$2.2A53.2A$57.2A2$103.2A$82.A20.
A.A$38.A43.A.A20.A$26.2A10.A.A41.3A20.2A$.A24.A.A9.3A43.A11.2A$.A.A
24.A11.A55.A$.3A24.2A67.3A$3.A11.2A35.2A45.A$15.A36.A$16.3A34.3A$18.A
36.A!


Snake:

x = 22, y = 21, rule = LifeHistory
19.A$17.3A$A15.A$3A13.2A$3.A$2.2A16.2A$20.2A6$.A$.A.A$.3A$3.A2$15.2A$
15.A$16.3A$18.A!


Loaf with tail:

x = 24, y = 17, rule = LifeHistory
A$3A$3.A$2.2A6$20.2A$.A18.A.A$.A.A18.A$.3A18.2A$3.A11.2A$15.A$16.3A$
18.A!


Whatever this is:

x = 26, y = 11, rule = LifeHistory
24.2A$17.A.A4.2A$18.2A$2.2A14.A$3.A$3A15.2C$A17.2C3$6.2A$6.2A!


Useless transparency:

x = 19, y = 19, rule = LifeHistory
.2A$B2AB$5B$.5B$.6B7.2B$2.6B5.3B$3.15B$3.16B$3.16B$3.16B$3.16B$2.5B3C
8B$2.5BCBC7B$3.3BC2BC6B$3.3B2C8B$2.14B$3.13B$4.5B.5B$7.B3.B!


And an extremely strange beehive catalyst:

x = 8, y = 9, rule = LifeHistory
5.2A$4.A2.A$5.2A$.A.A$A2.A$A2.2A$.A$2A$A!
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Re: Thread For Your Useless Discoveries

Postby drc » April 17th, 2016, 5:09 am

5th gen is weird:

x = 12, y = 5, rule = Life
2b2o2b2obo$2bo2b2o2b2o$ob2o2b2obo$3ob2ob2o2bo$2ob2ob6o!


Also, found this while playing around:

x = 5, y = 5, rule = b3/s23
2obo$o$2o$ob3o$b4o!


Pretty sure that's minimal.
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Re: Thread For Your Useless Discoveries

Postby BlinkerSpawn » April 17th, 2016, 9:02 am

gmc_nxtman wrote:Whatever this is:

x = 26, y = 11, rule = LifeHistory
24.2A$17.A.A4.2A$18.2A$2.2A14.A$3.A$3A15.2C$A17.2C3$6.2A$6.2A!


Leads to a one-glider reduction (and increase in clearance!) of the eater-head to eater-head-siamese-snake component in Niemiec's database:
x = 73, y = 34, rule = B3/S23
14b2o$15bo22bo$15bobo19bo$16b2o19b3o4$67bo$68b2o$67b2o$71bo$70bo$61b2o
7b3o$62bo$62bobo$63b2o3bo$68bobo$14bo4bo48b2o$14b2ob2o$13bobo2b2o48b2o
$67bobo$69bo$63b2o$64b2o$63bo$69b2o$68b2o$23bo46bo$22b2o$22bobo2$2o$b
2o$o!

For example, the old method couldn't work on moose antlers.
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Re: Thread For Your Useless Discoveries

Postby AbhpzTa » April 17th, 2016, 9:31 am

BlinkerSpawn wrote:
gmc_nxtman wrote:Whatever this is:

x = 26, y = 11, rule = LifeHistory
24.2A$17.A.A4.2A$18.2A$2.2A14.A$3.A$3A15.2C$A17.2C3$6.2A$6.2A!


Leads to a one-glider reduction (and increase in clearance!) of the eater-head to eater-head-siamese-snake component in Niemiec's database:
x = 73, y = 34, rule = B3/S23
14b2o$15bo22bo$15bobo19bo$16b2o19b3o4$67bo$68b2o$67b2o$71bo$70bo$61b2o
7b3o$62bo$62bobo$63b2o3bo$68bobo$14bo4bo48b2o$14b2ob2o$13bobo2b2o48b2o
$67bobo$69bo$63b2o$64b2o$63bo$69b2o$68b2o$23bo46bo$22b2o$22bobo2$2o$b
2o$o!

For example, the old method couldn't work on moose antlers.


Reduced:
x = 21, y = 30, rule = B3/S23
10b2o$11bo$11bobo$12b2o14$10bo4bo$10b2ob2o$9bobo2b2o8$2o17bo$b2o15b2o$
o17bobo!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).
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Re: Thread For Your Useless Discoveries

Postby mniemiec » April 17th, 2016, 6:32 pm

AbhpzTa wrote:
BlinkerSpawn wrote:
gmc_nxtman wrote:Whatever this is: ...

Leads to a one-glider reduction (and increase in clearance!) of the eater-head to eater-head-siamese-snake component in Niemiec's database: ... For example, the old method couldn't work on moose antlers.

Reduced: ...

Very nice! Thanks guys. (Unfortunately, whenever new converts like this show up, it takes me a long time to update the database, because they can have repercussions on many syntheses, sometimes even hundreds.)
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Re: Thread For Your Useless Discoveries

Postby BlinkerSpawn » April 17th, 2016, 10:32 pm

gmc_nxtman wrote:Almost a synthesis of boats siamese fumarole:

x = 11, y = 26, rule = LifeHistory
.A$2.A$3A$4.A$4.A.A$4.2A4$9.2A$8.2A$2.2A6.A$.A2.A$.A2.A$2.2A6.A$8.2A$
9.2A4$4.2A$4.A.A$4.A$3A$2.A$.A!

11G:
x = 18, y = 26, rule = B3/S23
bo$2bo$3o$4bo$4bobo$4b2o4$9b2o$8b2o$2b2o6bo4bo$bo2bo10bobo$bo2bo10b2o$
2b2o8b2o$8bo3bobo$7bobo2bo$7b2o3$4b2o$4bobo$4bo$3o$2bo$bo!
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Re: Thread For Your Useless Discoveries

Postby gmc_nxtman » April 17th, 2016, 11:28 pm

Hook with claw:

x = 29, y = 12, rule = LifeHistory
24.2A$24.2A$.A$2.2A$3.2A$5.A2.2C$5A3.2C$3.A$25.2A$25.A.A$27.A$27.2A!
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Re: Thread For Your Useless Discoveries

Postby AbhpzTa » April 18th, 2016, 5:25 am

BlinkerSpawn wrote:
gmc_nxtman wrote:Almost a synthesis of boats siamese fumarole:

x = 11, y = 26, rule = LifeHistory
.A$2.A$3A$4.A$4.A.A$4.2A4$9.2A$8.2A$2.2A6.A$.A2.A$.A2.A$2.2A6.A$8.2A$
9.2A4$4.2A$4.A.A$4.A$3A$2.A$.A!

11G:
x = 18, y = 26, rule = B3/S23
bo$2bo$3o$4bo$4bobo$4b2o4$9b2o$8b2o$2b2o6bo4bo$bo2bo10bobo$bo2bo10b2o$
2b2o8b2o$8bo3bobo$7bobo2bo$7b2o3$4b2o$4bobo$4bo$3o$2bo$bo!


9G:
x = 48, y = 49, rule = B3/S23
40bobo$40b2o$41bo3$29bobo$29b2o$30bo6bo$35b2o$4bo31b2o$5bo$3b3o20$40b
2o$40bobo$b2o37bo$obo$2bo4$39b3o$39bo$40bo4b3o$45bo$46bo3$8bo$8b2o$7bo
bo!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).
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Re: Thread For Your Useless Discoveries

Postby gmc_nxtman » April 18th, 2016, 6:12 pm

Herschel conduit converts block to ship:

x = 16, y = 39, rule = LifeHistory
14.2A$14.2A13$4.2A$5.A$5.A.A$6.2A3$A$3A$3.A$2.2A7$.A$.A.A$.3A$3.A2$
10.2A$11.A$8.3A$8.A!


EDIT: Tub with tail:

x = 32, y = 22, rule = LifeHistory
2A18.A$.A16.3A$.A.A13.A$2.2A13.2A5$20.2A$20.2A$2.A$2.A.A$2.3A$4.A$30.
2A$30.A$28.A.A$28.2A3$5.2A$5.2A!


Twin hat:

x = 30, y = 39, rule = LifeHistory
14.2A$14.A.A$15.A12.2A$28.A$26.A.A$26.2A6$2A$.A$.A.A$2.2A$26.2A$26.A$
27.3A$29.A3$2.E$2.E.E$2.3E$4.E5$6.A$5.A.A$6.A$19.2A$19.2A2$8.2A$7.A.A
$7.A$6.2A!


Probably useless.
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Re: Thread For Your Useless Discoveries

Postby mtve » April 19th, 2016, 5:45 pm

D8-symmetric Garden-of-Eden, bounding box is 11x11, orphan size is 93, number of on-cells is 65.
x = 11, y = 11, rule = B3/S23
4bobo$bobobobobo$2b7o$b4ob4o$ob3ob3obo$b2o2bo2b2o$ob3ob3obo$b4ob4o$2b
7o$bobobobobo$4bobo!
orphan is with corners cut off:
????X.X????
?X.X.X.X.X?
?.XXXXXXX.?
?XXXX.XXXX?
X.XXX.XXX.X
.XX..X..XX.
X.XXX.XXX.X
?XXXX.XXXX?
?.XXXXXXX.?
?X.X.X.X.X?
????X.X????
it's worse then current record of orphan size by one (Garden_of_Eden_6 is 92).
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Re: Thread For Your Useless Discoveries

Postby gmc_nxtman » April 19th, 2016, 9:20 pm

Strange HWSS flyby thing:

x = 8, y = 12, rule = LifeHistory
.6A$A5.A$6.A$A4.A$2.2A2$6.A$4.3A$3.A$2.A.A$2.A2.A.A$.2A3.2A!


EDIT: Any way to convert the following fuse into a NW or SW glider?

x = 32, y = 8, rule = LifeHistory
.2A.2A.2A.2A.2A.2A.2A.2A.2A.2A.A$2A.2A.2A.2A.2A.2A.2A.2A.2A.2A.2A5$4.
2A7.2A7.2A$4.2A7.2A7.2A!
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Re: Thread For Your Useless Discoveries

Postby FractalFusion » April 20th, 2016, 2:38 am

mtve wrote:D8-symmetric Garden-of-Eden, bounding box is 11x11, orphan size is 93, number of on-cells is 65.
x = 11, y = 11, rule = B3/S23
4bobo$bobobobobo$2b7o$b4ob4o$ob3ob3obo$b2o2bo2b2o$ob3ob3obo$b4ob4o$2b
7o$bobobobobo$4bobo!
orphan is with corners cut off:
????X.X????
?X.X.X.X.X?
?.XXXXXXX.?
?XXXX.XXXX?
X.XXX.XXX.X
.XX..X..XX.
X.XXX.XXX.X
?XXXX.XXXX?
?.XXXXXXX.?
?X.X.X.X.X?
????X.X????
it's worse then current record of orphan size by one (Garden_of_Eden_6 is 92).

What is the program you used to verify this orphan, and others like it? I'm interested in knowing.

By the way, I think either of these two threads is more suitable for posting things about Gardens of Eden or orphans:
viewtopic.php?f=11&t=1035&p=7850&hilit=orphan#p7850
viewtopic.php?f=2&t=797&p=5901&hilit=orphan#p5901
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Re: Thread For Your Useless Discoveries

Postby mtve » April 20th, 2016, 8:05 am

Hello again, FractalFusion!
FractalFusion wrote:What is the program you used to verify this orphan, and others like it? I'm interested in knowing.

it's some custom made bruteforcer with backtracking and some optimizations, a bit too dirty to publish it as is.
you just gave me an idea to re-verify it with SAT generator i've used before that.
FractalFusion wrote:By the way, I think either of these two threads is more suitable for posting things about Gardens of Eden or orphans

yep, seen it, thought it's too old.
i've also found GoE with 45 on-cells in 11x11 box, same as current record but D8, will post it soon.
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Re: Thread For Your Useless Discoveries

Postby biggiemac » April 20th, 2016, 10:50 pm

Slow salvo synthesis for still life in the small MWSS-to-G. What's silly but useless about it is that the catalyst does a catalysis immediately after forming.
x = 21, y = 29, rule = B3/S23
$8bo$7bobo$7bobo9bo$8bo3b2o4bobo$12b2o4bobo$19bo4$11b2o$11b2o2$4b2o$3b
obo$5bo6$6b2o$6b2o!

It'd be cool if there was a bait still life that left a block in the right place.
x = 25, y = 9, rule = B3/S23
6b2o$ob2obobo$2obobo$4b2o$22bo$20bo3bo$b2o16bo$b2o16bo4bo$19b5o!
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Re: Thread For Your Useless Discoveries

Postby BlinkerSpawn » April 20th, 2016, 11:29 pm

mtve wrote:D8-symmetric Garden-of-Eden, bounding box is 11x11, orphan size is 93, number of on-cells is 65.
x = 11, y = 11, rule = B3/S23
4bobo$bobobobobo$2b7o$b4ob4o$ob3ob3obo$b2o2bo2b2o$ob3ob3obo$b4ob4o$2b
7o$bobobobobo$4bobo!
orphan is with corners cut off:
????X.X????
?X.X.X.X.X?
?.XXXXXXX.?
?XXXX.XXXX?
X.XXX.XXX.X
.XX..X..XX.
X.XXX.XXX.X
?XXXX.XXXX?
?.XXXXXXX.?
?X.X.X.X.X?
????X.X????
it's worse then current record of orphan size by one (Garden_of_Eden_6 is 92).

If you go to the paper linked to from the Garden of Eden 6 wiki page, this orphan appears as one of their almost-record results. The paper was wrotten three years ago, so this GoE is around that old,
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Re: Thread For Your Useless Discoveries

Postby glider_rider » April 20th, 2016, 11:30 pm

Completely useless sort-of-eater, though the eater+block catalysis is nice.

x = 19, y = 19, rule = B3/S23
5b2o3b2o$5b2o3b2o$2o$bo$bobo13b2o$2b2o13bo$15bobo$15b2o$9bobo$10b2o$
10bo$15b2o$9b2o4bobo$9b2o6bo$17b2o3$10b2o$10b2o!
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Re: Thread For Your Useless Discoveries

Postby Hdjensofjfnen » April 21st, 2016, 11:18 pm

R-pentomino synthesis:

x = 7, y = 5, rule = B3/S23
bo5b$o6b$3ob3o$4bo2b$5bob!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Thread For Your Useless Discoveries

Postby biggiemac » April 21st, 2016, 11:25 pm

Hdjensofjfnen wrote:R-pentomino synthesis:

x = 7, y = 5, rule = B3/S23
bo5b$o6b$3ob3o$4bo2b$5bob!



Unfortunately the gliders couldn't have gotten to that point without interacting first. Try moving them both back 8 generations (2 cells) to see for yourself.

The best R synthesis is 3 gliders, though in many cases only 2 need to be synchronized.
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Re: Thread For Your Useless Discoveries

Postby mtve » April 23rd, 2016, 3:14 am

BlinkerSpawn wrote:If you go to the paper linked to from the Garden of Eden 6 wiki page, this orphan appears as one of their almost-record results. The paper was wrotten three years ago, so this GoE is around that old,

argh, "what an impact from the classics", i totally miss this although i was in fact inspired by that paper. thank you very much for pointing this out, useless discovery indeed!
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Re: Thread For Your Useless Discoveries

Postby Bullet51 » April 23rd, 2016, 10:29 am

I have done some (silly) component mining, and the most interesting result:
#C Converts a table to a 15-cell component.
x = 26, y = 16, rule = B3/S23
6bo$2b3o$o3bo2bo3b2o$bo3bo8bo$4bo7bo2bo$7bo2b3obo$bo2bob2o$obo4bo4bo$
6bob3obo$2o2bobo2bo3bo$o5bobo$8bo3bob2o5b2ob2o$bobo5bob2obo7bobo$bo3bo
bo14bobo$o8b2o2bo7b2ob2o$ob2o7bo!


And a soup reported as a +cap component, which indeed swallows the bi-table and make a table+cap elsewhere:
x = 26, y = 16, rule = B3/S23
3bo6bo$12bo$bo13bo$ob2o6bo4bo$2bo2bobobobo2b2o$obo3bo8bo$3o3bo8bo$3bo
2b2obo$2bob2o2b2o5bo$b2o5bo$4bo2bo5bobo$5bo3b2obo2bo5b2ob2o$2bo6bobo2b
o7bobo$5obo5b2o8bobo$4bo2bo6bo6b2ob2o$3bo2bo3bobo!
Still drifting.
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Re: Thread For Your Useless Discoveries

Postby gmc_nxtman » April 23rd, 2016, 11:23 am

A pi-splitter can function as a Lom-to-D:

x = 19, y = 14, rule = B3/S23
14bo$13bobo$13bobo$12b2ob2o$11bo2bo2bo$2b3o5bobobobobo$2o2bo6bobobobo$
o2b2o8bobo$3o10bo2bo$14b2o3$13b2o$13b2o!


And a reaction to turn a herschel into an eater:

x = 23, y = 27, rule = LifeHistory
6.A$5.A.A$5.A.A$6.A8$C18.2A$C.C16.A.A$3C18.A$2.C18.2A4$18.2A$17.A.A$
18.A3$9.2A$10.A$7.3A$7.A!


EDIT: Almost a g-to-beehive:

x = 19, y = 18, rule = LifeHistory
.A$.3A$4.A$3.2A4$8.A3.2A$9.2A.2A$8.2A$15.2A$15.A.A$3.A.2A10.A$.3A.A
11.2A$A4.A.A$A.A.A.A.A$.2A.A2.A$5.2A!
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Re: Thread For Your Useless Discoveries

Postby muzik » April 25th, 2016, 3:24 am

Multiple blinkers fuse to become large still life:

x = 43, y = 7, rule = B3/S23
3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o3$2b3ob3ob3ob3ob3ob3ob3ob3ob3ob3o3$3ob
3ob3ob3ob3ob3ob3ob3ob3ob3ob3o!



Stable one: (is eater)

x = 66, y = 28, rule = B3/S23
21b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o3$19b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob
3ob3o3$21b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o19$b2o$obo$2bo!
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik
 
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