Soup search results

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
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Goldtiger997
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Re: Soup search results

Post by Goldtiger997 » December 9th, 2016, 10:33 pm

mniemiec wrote:
yootaa wrote:New p4: ...
Here is a crude implementation from 32 gliders. The cleanup can likely be substantially improved:

Code: Select all

32 glider synthesis
Yes, here it is in 28 gliders (2 in cleanup, 2 in constellations):

Code: Select all

x = 333, y = 212, rule = B3/S23
105bo$106b2o$105b2o42$200bo$201b2o$200b2o$204bobo$204b2o$205bo5$314b2o
$13bo300b2o$2bo10bobo$obo10b2o$b2o292b2o$295bobo$12bo283bo$11bo173bo$
11b3o49bo109bo12b2o139b2o$63bo109bo11b2o123b2o15b2o$63bo109bo136b2o$
189bo$13bo175bobo108bo$14bo174b2o108bobo$12b3o283bo19b3o$92bo109bo94b
2o2bo$10b2o79bobo107bobo71b3o19bo$9bobo54b3o22bobo82b3o22bobo84b2o10b
3o$11bo80bo109bo85b2o11b3o$36bo18bo109bo138b3o11b2o$36bobo15bobo22b3o
82bobo22b3o113b3o10b2o$36b2o16bobo107bobo143bo19b3o$55bo109bo140bo2b2o
$33b3o251b3o19bo$33bo143b2o127bobo$34bo141bobo128bo$178bo$84bo109bo
101b2o$84bo96b2o11bo84b2o15b2o$34b3o47bo95b2o12bo84b2o$36bo145bo$35bo
275bo$310bobo$45b2o264b2o$33b2o10bobo$32bobo10bo$34bo257b2o$292b2o5$
162bo$162b2o$161bobo$166b2o$165b2o$167bo42$261b2o$260b2o$262bo9$65bo$
63b2o$64b2o4$56bobo$56b2o$57bo2$44b2o$44b2o193bo$238bo$238b3o$25b2o
118b2o88b2o$25bobo117bobo87bobo$26bo119bo89bo2$57b2o122bobo87bobo$40b
2o15b2o123b2o88b2o$40b2o140bo89bo2$30bo119bo89bo35bo33bo$29bobo117bobo
87bobo33b2o32bobo$28bo19b3o97bo89bo36bobo30bo$27b2o2bo115b2o2bo85b2o2b
o65b2o2bo$5b3o19bo119bo89bo69bo$18b2o10b3o117b3o87b3o67b3o$18b2o11b3o
117b3o87b3o67b3o$34b3o11b2o104b3o87b3o67b3o$35b3o10b2o105b3o87b3o67b3o
$40bo19b3o97bo89bo69bo$36bo2b2o115bo2b2o85bo2b2o65bo2b2o$17b3o19bo119b
o50bobo36bo69bo$36bobo117bobo52b2o33bobo67bobo$37bo119bo53bo35bo69bo2$
26b2o97bo89bo$9b2o15b2o96b2o88b2o$9b2o113bobo87bobo2$41bo119bo89bo$40b
obo117bobo87bobo$41b2o118b2o88b2o$247b3o$249bo$22b2o224bo$22b2o2$10bo$
10b2o$9bobo4$2b2o$3b2o$2bo!

David
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Re: Soup search results

Post by David » December 11th, 2016, 6:47 pm

Statorless P6 in C4_4:

Code: Select all

x = 32, y = 32, rule = B3/S23
o3bob2o2b3o4b6o2b2obo2bo$3b2o4bobo3b2o2bo9bo$b3o5bo2bo3bob2obo2bob2obo
$o2b2obobobo2bob4obob9o$2b2ob2ob3o2b3o2b2ob2obo3bob2o$ob2o2b2obo2b2obo
2b2ob2obo2bo$o2bo2b3o2bob2o4bob2ob5o2bo$2b5ob3o3bo2b2o6b2o4bo$3bo6bobo
b2obo2bobob2ob2o$o2b4obobobob2obo6bob2ob2o$obob3o5b6o2bob3o2b2o2bo$o2b
o4bob2obo4b3o4bo4b2o$3ob3o4bo2bobobo2b3o2bo2bobo$ob4obo3b5o2bob2o3b4o$
o2bo3b4o3bo2b3ob5obo$b3o6bobo2b2obo2b3o2b3obo$bob3o2b3o2bob2o2bobo6b3o
$4bob5ob3o2bo3b4o3bo2bo$3b4o3b2obo2b5o3bob4obo$obo2bo2b3o2bobobo2bo4b
3ob3o$2o4bo4b3o4bob2obo4bo2bo$o2b2o2b3obo2b6o5b3obobo$b2ob2obo6bob2obo
bobob4o2bo$3b2ob2obobo2bob2obobo6bo$o4b2o6b2o2bo3b3ob5o$o2b5ob2obo4b2o
bo2b3o2bo2bo$4bo2bob2ob2o2bob2o2bob2o2b2obo$2obo3bob2ob2o2b3o2b3ob2ob
2o$b9obob4obo2bobobob2o2bo$2bob2obo2bob2obo3bo2bo5b3o$2bo9bo2b2o3bobo
4b2o$o2bob2o2b6o4b3o2b2obo3bo!
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BlinkerSpawn
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Re: Soup search results

Post by BlinkerSpawn » December 11th, 2016, 7:05 pm

David wrote:Statorless P6 in C4_4:

Code: Select all

rle
A beginning, good until generation 19:

Code: Select all

x = 111, y = 67, rule = B3/S23
7$85bo$86b2o$85b2o$89b2o9bo$31bo32bobo22bo8b2o$30bobo32b2o23b3o6b2o$
29bo35bo26bo$30bobo37bo17bo$7bo27b2o32bobo15bobo5b2o$6bobo25bo2bo31bo
2bo15b2o4bo2bo$6bo2bo18b2obo2bobo33b2o16bo5bobo$7b2o18bob4o2bo59bo$27b
o2b2o34b2o$3bobo3bo17bo38bo$2bo5b3o53bobo19b2o$3bobo3b2o15bo37b2o3b2o
17bo$4bo3b2o16bo41bob2o4b2obo7b2o$8bo16b2o35bo6bo5bob2o8bo$9b3o4b2o8b
2o34b2o11bo12bo$13b4o10bo33bobo$15bo4$102bobo$77bo12bo11b2o$78bo8b2obo
5bo6bo$28bo48b2o7bob2o4b2obo$16bo10b4o46bo17b2o3b2o$16b2o8b2o4b3o43b2o
19bobo$17b2o16bo63bo$17bo16b2o3bo58b2o$17bo15b2o3bobo29bo$33b3o5bo27bo
bo5bo16b2o$16bo17bo3bobo27bo2bo4b2o15bo2bo$12b2o2bo52b2o5bobo15bobo$8b
o2b4obo18b2o40bo17bo$7bobo2bob2o18bo2bo35bo26bo$6bo2bo25bobo27b2o6b3o
23b2o$7b2o27bo29b2o8bo22bobo$11bobo51bo9b2o$14bo64b2o$11bobo64b2o$12bo
67bo!
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Apple Bottom
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Re: Soup search results

Post by Apple Bottom » December 11th, 2016, 7:53 pm

David wrote:Statorless P6 in C4_4:
This is in jslife -- o0006.lif, row 5, object 2.

Nice to see it on Catagolue, though. :)
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Kazyan
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Re: Soup search results

Post by Kazyan » December 14th, 2016, 5:32 pm

Known p8, but new to Catagolue:

Code: Select all

x = 31, y = 32, rule = B3/S23
6b2o2b3o2bo$2o2bo2bo2bo3b2o$4obo3bobo2bo$2b2o4b3obo$10b2o2b2o$b6obob4o
bo$b2o2b2obo2b3obo$2ob3o3b2o2bobo$2o2b2ob7o$4b2o2bob2obobo$4b2obob2o2b
o$2b6o2bob2obo$3bo5b3obobo$9o3b4o$o2b4ob2o4b2o$4bob2ob3o3bo$15bo3b3ob
2obo$15b2o4b2ob4o2bo$15b4o3b9o$15bobob3o5bo$15bob2obo2b6o$17bo2b2obob
2o$15bobob2obo2b2o$17b7ob2o2b2o$15bobo2b2o3b3ob2o$15bob3o2bob2o2b2o$
15bob4obob6o$15b2o2b2o$18bob3o4b2o$16bo2bobo3bob4o$15b2o3bo2bo2bo2b2o$
15bo2b3o2b2o!
Page. Considering the other objects that have shown up in symmetrical soups, I'm surprised that variants on this are not more common.
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praosylen
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Re: Soup search results

Post by praosylen » December 20th, 2016, 9:54 pm

Not sure if these are actually new and/or helpful, but two more soups for 112P15:

Code: Select all

x = 31, y = 31, rule = B3/S23
obbooobbooobooboboobooobbooobbo$
bbobbobbobbbbooboobbbbobbobbobb$
boboooobbbobbooboobbobbboooobob$
obobbooobobbobbobbobbobooobbobo$
obobbbooobbbooboboobbbooobbbobo$
oooobbobbbbobobobobobbbbobboooo$
bboooooboobbbbbbbbbbboobooooobb$
bbboobbobobbbobobobbbobobboobbb$
oobbobobobbooooooooobbobobobboo$
obbobbooboobobobobobooboobbobbo$
obobbbbbboobobbobboboobbbbbbobo$
bbbbbobbobbbobbobbobbbobbobbbbb$
obboobbbooooobbbbbooooobbboobbo$
ooobooboobbbbbooobbbbbooboobooo$
boobbbbboobbbooboobbboobbbbboob$
obbooobooboobobbbobooboobooobbo$
boobbbbboobbbooboobbboobbbbboob$
ooobooboobbbbbooobbbbbooboobooo$
obboobbbooooobbbbbooooobbboobbo$
bbbbbobbobbbobbobbobbbobbobbbbb$
obobbbbbboobobbobboboobbbbbbobo$
obbobbooboobobobobobooboobbobbo$
oobbobobobbooooooooobbobobobboo$
bbboobbobobbbobobobbbobobboobbb$
bboooooboobbbbbbbbbbboobooooobb$
oooobbobbbbobobobobobbbbobboooo$
obobbbooobbbooboboobbbooobbbobo$
obobbooobobbobbobbobbobooobbobo$
boboooobbbobbooboobbobbboooobob$
bbobbobbobbbbooboobbbbobbobbobb$
obbooobbooobooboboobooobbooobbo!

Code: Select all

x = 31, y = 31, rule = B3/S23
ooobbbbbobbooboboboobbobbbbbooo$
obbobobbbobooooooooobobbbobobbo$
oboobbbbbooooboooboooobbbbboobo$
boobobbbooobbbooobbbooobbboboob$
bbbobbbbooboooboboooboobbbbobbb$
bobbbooboobobobbbobobooboobbbob$
bbbbbobooboobbooobbooboobobbbbb$
bbbbbbobbobbbbooobbbbobbobbbbbb$
obboooobooobbooooobboooboooobbo$
boooooboobbbbbooobbbbboobooooob$
bboobbobobooobbobbooobobobboobb$
ooobooobbbooooobooooobbbooobooo$
ooobobbbbboobbbbbbboobbbbbobooo$
bobboobbobbobbooobbobbobboobbob$
oooobboooobobobbboboboooobboooo$
boooobooooobbobbbobboooooboooob$
oooobboooobobobbboboboooobboooo$
bobboobbobbobbooobbobbobboobbob$
ooobobbbbboobbbbbbboobbbbbobooo$
ooobooobbbooooobooooobbbooobooo$
bboobbobobooobbobbooobobobboobb$
boooooboobbbbbooobbbbboobooooob$
obboooobooobbooooobboooboooobbo$
bbbbbbobbobbbbooobbbbobbobbbbbb$
bbbbbobooboobbooobbooboobobbbbb$
bobbbooboobobobbbobobooboobbbob$
bbbobbbbooboooboboooboobbbbobbb$
boobobbbooobbbooobbbooobbboboob$
oboobbbbbooooboooboooobbbbboobo$
obbobobbbobooooooooobobbbobobbo$
ooobbbbbobbooboboboobbobbbbbooo!
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Re: Soup search results

Post by Apple Bottom » December 24th, 2016, 8:24 am

A new natural yl2304, dubbed yl2304_2016_12_19, appeared a few days ago:

Soup:

Code: Select all

x = 16, y = 16, rule = B3/S23
bbobbbbobobooobo$
bbbboobobobobooo$
obbooobooobobbbb$
ooboboobbbobbbob$
obobbbobobboobbb$
booboobobboooobb$
bbbboboooboboobo$
obooooboobbooobb$
bobooboobooboooo$
ooooobobbbobooob$
bboooobobooobobb$
ooooooobbobobbbb$
booobbbbbbbbbooo$
bbbbooooobobbbob$
obbbbbobooboooob$
oobbooboooboobob!
Haul: here (Calcyman).
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Re: Soup search results

Post by praosylen » December 24th, 2016, 12:38 pm

The second inflected cloverleaf from C1:

Code: Select all

x = 16, y = 16, rule = B3/S23
bbbobbooooooobob$
bobobbboooobboob$
ooobobboobbboooo$
bbooboooobobboob$
bobbbooobboooooo$
oobbobboboooooob$
oobbbbbobboboobb$
oobbobbbooobbbbb$
oboobobobobbbbbb$
bobboobboooooboo$
boooobbooobbbboo$
bbobbobobobbbobo$
bobbbbbbboboobbo$
oobobboobbobbbbo$
bbbboobboooooobb$
oooooooooboboboo!
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Re: Soup search results

Post by Apple Bottom » December 31st, 2016, 6:30 am

Natural queen-bee shuttle on pentadecathlon:

Code: Select all

x = 25, y = 10, rule = B3/S23
bo23b$bo23b$obo13bo8b$bo13bobo7b$bo13b2obo6b$bo13b2ob2o3b2o$bo13b2obo4b2o$
obo12bobo7b$bo14bo8b$bo23b!
Soup:

Code: Select all

x = 16, y = 16, rule = B3/S23
ooboobbbbobooooo$
obobobobboooobbb$
oobbobboobobooob$
bobooobooboooobo$
obobobobbbbbboob$
boboboboboobbooo$
bbbbbobbbooobooo$
ooooobobbobbbobo$
bbobbbooobbbbobb$
boobbbobbbooboob$
bbbbbbooobbboooo$
obooboobobbbbobb$
obobobooobobbobo$
bboboooobboooooo$
booboobbobboobbb$
bbbobboboooooboo!
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If you speak, your speech must be better than your silence would have been. — Arabian proverb

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Re: Soup search results

Post by Gamedziner » December 31st, 2016, 10:12 am

Apple Bottom wrote:Natural queen-bee shuttle on pentadecathlon:
That takes 2651 generations to stabilize! :shock:

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Re: Soup search results

Post by Apple Bottom » January 4th, 2017, 7:53 am

New natural yl1152:

Soup:

Code: Select all

x = 16, y = 16, rule = B3/S23
ooobboboboobbbob$
oobbbooboobobobo$
ooooooobbobobbob$
obboooobbboooobb$
ooobooooobbbooob$
booobbooobbbobob$
bboobbbboobobooo$
oobobboboobobobb$
obboooooooooobbo$
bbobbbbooboboobo$
ooobobbooooobboo$
obobobbboooooboo$
bobbobbooobbbobb$
bbboooobbobbbbob$
ooobobboboooobob$
bboboooobbbooooo!
Haul here (Apple Bottom)

BTW, Catagolue also picked up a new contributor who's already contributed 2.6+ trillion objects today -- and the day's not even done yet.
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Re: Soup search results

Post by calcyman » January 4th, 2017, 9:51 am

Apple Bottom wrote:BTW, Catagolue also picked up a new contributor who's already contributed 2.6+ trillion objects today -- and the day's not even done yet.
2.6 trillion objects, not one of which is a pentadecathlon, and 0 discoveries.

He or she is almost certainly cheating, hence why Parmenides is rejecting many hauls (but unfortunately not all of them) as being implausible:

https://catagolue.appspot.com/haul/b3s23/C1?committed=4

There's some ironic petard-hoisting in that several of these rejected hauls are self-verified.

I guess the hauls would be correctly rejected if I compared the claimed object count against the total number of blocks, blinkers, beehives etc.
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Re: Soup search results

Post by calcyman » January 4th, 2017, 10:26 am

calcyman wrote:I guess the hauls would be correctly rejected if I compared the claimed object count against the total number of blocks, blinkers, beehives etc.
Now implemented.

I've also rectified this recent wave of cheating in the most straightforward way possible:

https://catagolue.appspot.com/haul/b3s2 ... @gmail.com
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Re: Soup search results

Post by mniemiec » January 4th, 2017, 11:33 am

I noticed that many of those hauls were verified by the same person who submitted them. I didn't know that was permitted.

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Re: Soup search results

Post by Apple Bottom » January 4th, 2017, 1:31 pm

calcyman wrote:2.6 trillion objects, not one of which is a pentadecathlon, and 0 discoveries.

He or she is almost certainly cheating, hence why Parmenides is rejecting many hauls (but unfortunately not all of them) as being implausible:
Ah, right. I was wondering about the lack of discoveries, but had assumed they simply hadn't been updated yet for the day.

What a shame.
calcyman wrote:
calcyman wrote:I guess the hauls would be correctly rejected if I compared the claimed object count against the total number of blocks, blinkers, beehives etc.
Now implemented.

I've also rectified this recent wave of cheating in the most straightforward way possible:

https://catagolue.appspot.com/haul/b3s2 ... @gmail.com
Heh. Nice. I guess all this users' hauls were backed out of the census, too?

Here's another idea for verifying hauls, i.e. quickly rejecting obvious bad apples -- common sense dictates that there should be a (logarithmic?) correlation between total objects and distinct objects. Hauls that veer too much from a parameter computed from known good hauls could quickly be rejected, or at least set aside for further testing.
mniemiec wrote:
I noticed that many of those hauls were verified by the same person who submitted them. I didn't know that was permitted.
Going out on a limb here, but -- has intentional cheating ever been contemplated? I think verification was only supposed to protect against flawed good-faith submissions, e.g. ones generated by buggy apgsearch versions.

If this is changed, BTW, care should be taken not to inadvertantly break rulesyms like B3/S23/D2_+1, B3/S23/D2_+2 and B3/S238/C1 which have verification enabled but may not have multiple users contributing at any given time.
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calcyman
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Re: Soup search results

Post by calcyman » January 4th, 2017, 2:27 pm

Apple Bottom wrote:Heh. Nice. I guess all this users' hauls were backed out of the census, too?
Judging by the contents of the hauls, they are valid apart from the fudged total number of claimed soups and objects. My pseudo-haul corrected for the global object count; I just have to make a similar correction for the global soup count. The actual tabulations (which form textcensus) were never affected by the attack.
Here's another idea for verifying hauls, i.e. quickly rejecting obvious bad apples -- common sense dictates that there should be a (logarithmic?) correlation between total objects and distinct objects. Hauls that veer too much from a parameter computed from known good hauls could quickly be rejected, or at least set aside for further testing.
Sure. From what I gather, the relationship is a power-law: multiplying the haul size by 5 will yield twice as many distinct objects.
mniemiec wrote:I noticed that many of those hauls were verified by the same person who submitted them. I didn't know that was permitted.
Going out on a limb here, but -- has intentional cheating ever been contemplated? I think verification was only supposed to protect against flawed good-faith submissions, e.g. ones generated by buggy apgsearch versions.
Correct, I didn't imagine that anyone would have any incentive to deliberately manipulate the Catagolue statistics. It's not as though one can trade futures or options linked to the end-of-day object counts.
If this is changed, BTW, care should be taken not to inadvertantly break rulesyms like B3/S23/D2_+1, B3/S23/D2_+2 and B3/S238/C1 which have verification enabled but may not have multiple users contributing at any given time.
Noted.
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Re: Soup search results

Post by mniemiec » January 6th, 2017, 12:08 pm

One of the as-yet-unsynthesized 16-bit P2 oscillators came up in an asymmetric soup: http://catagolue.appspot.com/object/xp2 ... pz11/b3s23. It looks tricky, but it might be possible to synthesize from this.

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Re: Soup search results

Post by Extrementhusiast » January 6th, 2017, 7:47 pm

mniemiec wrote:One of the as-yet-unsynthesized 16-bit P2 oscillators came up in an asymmetric soup: http://catagolue.appspot.com/object/xp2 ... pz11/b3s23. It looks tricky, but it might be possible to synthesize from this.
Proof of concept, cleanup not included:

Code: Select all

x = 47, y = 38, rule = B3/S23
obo$b2o$bo28bo$7bobo19bobo$7b2o20bobo$8bo13b3o5bo2$3bo$4bo$2b3o2$42bo$
25b2o14bo$24bo2bo5bo7b3o$24bobo5bobo$25bo6bobo$33bo4bo$37b2o5b3o$37bob
o4bo$45bo$30b2o$29bobo$31bo6$23b3o4b2o$29bobo2b2o$31bo2bobo$34bo4$35b
2o$34b2o$36bo!
The block and glider at the upper left came from a Herschel; it may be possible to cheapen this construction by using that.

EDIT: Much better:

Code: Select all

x = 34, y = 28, rule = B3/S23
17bo$15bobo$16b2o2$18bo$18bobo$4bobo11b2o$5b2o$5bo$17b2o$2bo14bobo$obo
14bo$b2o10b2o$7b3o3bo10bobo$9bo4b3o7b2o$8bo7bo8bo2$13b2o$5bo6bo7b3o$5b
2o8bo4bo$4bobo6b2o6bo5$31b3o$31bo$32bo!
I Like My Heisenburps! (and others)

AbhpzTa
Posts: 593
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

Re: Soup search results

Post by AbhpzTa » January 7th, 2017, 1:37 pm

Extrementhusiast wrote:
mniemiec wrote:One of the as-yet-unsynthesized 16-bit P2 oscillators came up in an asymmetric soup: http://catagolue.appspot.com/object/xp2 ... pz11/b3s23. It looks tricky, but it might be possible to synthesize from this.
Proof of concept, cleanup not included:

Code: Select all

x = 47, y = 38, rule = B3/S23
obo$b2o$bo28bo$7bobo19bobo$7b2o20bobo$8bo13b3o5bo2$3bo$4bo$2b3o2$42bo$
25b2o14bo$24bo2bo5bo7b3o$24bobo5bobo$25bo6bobo$33bo4bo$37b2o5b3o$37bob
o4bo$45bo$30b2o$29bobo$31bo6$23b3o4b2o$29bobo2b2o$31bo2bobo$34bo4$35b
2o$34b2o$36bo!
The block and glider at the upper left came from a Herschel; it may be possible to cheapen this construction by using that.

EDIT: Much better:

Code: Select all

x = 34, y = 28, rule = B3/S23
17bo$15bobo$16b2o2$18bo$18bobo$4bobo11b2o$5b2o$5bo$17b2o$2bo14bobo$obo
14bo$b2o10b2o$7b3o3bo10bobo$9bo4b3o7b2o$8bo7bo8bo2$13b2o$5bo6bo7b3o$5b
2o8bo4bo$4bobo6b2o6bo5$31b3o$31bo$32bo!
11G:

Code: Select all

x = 65, y = 69, rule = B3/S23
10bo51bo$11bo50bobo$9b3o50b2o2$18bo$19b2o$18b2o2$12bo$13bo$11b3o3$42bo
$41bo$2bo38b3o$obo$b2o13bo$14bobo$15b2o9$7b3o$7bo$8bo6$16b2o$15b2o$17b
o3$49b3o$49bo$50bo23$53b2o$53bobo$53bo!
100009436650194649 = 94649 * 1056634900001

User avatar
Extrementhusiast
Posts: 1966
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Soup search results

Post by Extrementhusiast » January 8th, 2017, 3:06 am

Meanwhile, in other, less-important news...:

Code: Select all

x = 31, y = 31, rule = B3/S23
obbobobbooooobbobbooooobbobobbo$
boobobbobobooobobooobobobboboob$
boooobbbobbobooboobobbobbboooob$
obobbboobobbooboboobboboobbbobo$
boobbbboooobobbobboboooobbbboob$
obbbbobooboooobobooooboobobbbbo$
bbbobboobbbobooooobobbboobbobbb$
bobooooboooooooooooooooboooobob$
oboboobooobbobbbbbobboooboobobo$
ooboobboobbbobbbbbobbboobbooboo$
obbboobobboobbooobboobboboobbbo$
ooobbooobbobobobobobobbooobbooo$
ooboooboooboboobooboboooboooboo$
booobooobbbbobbobbobbbbooobooob$
bbobbboobbooobbobbooobboobbbobb$
oobooooobbobbooboobbobboooooboo$
bbobbboobbooobbobbooobboobbbobb$
booobooobbbbobbobbobbbbooobooob$
ooboooboooboboobooboboooboooboo$
ooobbooobbobobobobobobbooobbooo$
obbboobobboobbooobboobboboobbbo$
ooboobboobbbobbbbbobbboobbooboo$
oboboobooobbobbbbbobboooboobobo$
bobooooboooooooooooooooboooobob$
bbbobboobbbobooooobobbboobbobbb$
obbbbobooboooobobooooboobobbbbo$
boobbbboooobobbobboboooobbbboob$
obobbboobobbooboboobboboobbbobo$
boooobbbobbobooboobobbobbboooob$
boobobbobobooobobooobobobboboob$
obbobobbooooobbobbooooobbobobbo!
I Like My Heisenburps! (and others)

Gamedziner
Posts: 795
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: Soup search results

Post by Gamedziner » January 8th, 2017, 7:35 am

Extrementhusiast wrote:Meanwhile, in other, less-important news...:

Code: Select all

x = 31, y = 31, rule = B3/S23
obbobobbooooobbobbooooobbobobbo$
boobobbobobooobobooobobobboboob$
boooobbbobbobooboobobbobbboooob$
obobbboobobbooboboobboboobbbobo$
boobbbboooobobbobboboooobbbboob$
obbbbobooboooobobooooboobobbbbo$
bbbobboobbbobooooobobbboobbobbb$
bobooooboooooooooooooooboooobob$
oboboobooobbobbbbbobboooboobobo$
ooboobboobbbobbbbbobbboobbooboo$
obbboobobboobbooobboobboboobbbo$
ooobbooobbobobobobobobbooobbooo$
ooboooboooboboobooboboooboooboo$
booobooobbbbobbobbobbbbooobooob$
bbobbboobbooobbobbooobboobbbobb$
oobooooobbobbooboobbobboooooboo$
bbobbboobbooobbobbooobboobbbobb$
booobooobbbbobbobbobbbbooobooob$
ooboooboooboboobooboboooboooboo$
ooobbooobbobobobobobobbooobbooo$
obbboobobboobbooobboobboboobbbo$
ooboobboobbbobbbbbobbboobbooboo$
oboboobooobbobbbbbobboooboobobo$
bobooooboooooooooooooooboooobob$
bbbobboobbbobooooobobbboobbobbb$
obbbbobooboooobobooooboobobbbbo$
boobbbboooobobbobboboooobbbboob$
obobbboobobbooboboobboboobbbobo$
boooobbbobbobooboobobbobbboooob$
boobobbobobooobobooobobobboboob$
obbobobbooooobbobbooooobbobobbo!
:shock:

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Apple Bottom
Posts: 1034
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Contact:

Re: Soup search results

Post by Apple Bottom » January 8th, 2017, 7:56 am

Extrementhusiast wrote:Meanwhile, in other, less-important news...:
For the record, that's xp3_wcc0s2aba2s0ccz8u1t1k81218k1t1u8z01qq2s0a9a0s2qq1zy211311. No attribution, unfortunately, as the haul has been deleted.
If you speak, your speech must be better than your silence would have been. — Arabian proverb

Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_

Proud member of the Pattern Raiders!

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Saka
Posts: 3627
Joined: June 19th, 2015, 8:50 pm
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Re: Soup search results

Post by Saka » January 8th, 2017, 8:31 am

Why was the haul deleted?

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Extrementhusiast
Posts: 1966
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Soup search results

Post by Extrementhusiast » January 8th, 2017, 8:40 pm

Saka wrote:Why was the haul deleted?
Probably for conservation of memory, as it would be quite inefficient to store literally millions of hauls.
I Like My Heisenburps! (and others)

mniemiec
Posts: 1590
Joined: June 1st, 2013, 12:00 am

Re: Soup search results

Post by mniemiec » January 10th, 2017, 1:47 pm

The following 22-bit P2 just popped up in a soup: http://catagolue.appspot.com/object/xp2 ... l4ko/b3s23. Unfortunately, it forms very quickly, so there's little time to find a viable predecessor. Still, it might be possible, and this is the as-yet unsynthesized rotor variant of this type, with Extrementhusiast having previously synthesized the other three. As the house approaches separately, substituting it should be trivial. Replacing the inducting house by a beehive makes a 19-bit P2, and with a loaf makes two different 20-bit P2s, which are the bases for four remaining unknown 26-bit P6s (turning loaf to jam) and four of the five remaining unknown 25-bit P4s (turning loaf into mold).

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