## Soup search results

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.

### Re: Soup search results

An exotic still-life came up in soup: http://catagolue.appspot.com/object/xs33_c88b9a4z0699e0okczx653/b3s23. This leads to three trivial syntheses of 3 simpler still-lifes: 21.112962, 20.56160, and 19.27343, from 6 glider each. (It's likely that these or variants were known, but I'm posting them just in case they aren't). This same mechanism could probably also be used to make 20.55205, 19.26785, and 18.12980 (18#723); here are some syntheses (from 9, 11, 13 respectively) but I'm fairly sure the loaf-based teardrop can probably be made from 3 gliders, so these should all likely take 7.
x = 110, y = 49, rule = B3/S2342bo$4bo38boo38bo$bbobo37boo40boo$3boo78boo9bobo$23boo27bo10boo29boo7boo$22bobbo25bo10bobbo29bo6bobbo$boo19bobbobboo17bo3b3o8bobbobboo11b3o18bobbobbo$bboo19b3obobo10b3o5boo13b3obobo13bo4bo14b3obobo$bo25boo13bo4boo18boo13bo6boo16boo$25boo14bo23boo21boo15boo$24bobo37bobo37bobo$24boo39bo39bo$8bo42boo34boo3bo$7b3o40boo36booboo$6boobo42bo34bo3bobo$6b3o$3boobboo$bbobo$4bo$45bo$45boo$44bobo6$13bo$5bobo3boo$6boo4boo$6bo$$10boo8booboo6bobo12bo19bo19bo19bo19booo21bobo17bobo17bobo17bobo17bobo6boo14bobbobboo12bobbobboo12bobbobboo12bobbobboo12bobbobbo6bobo14b3obobo13b3obobo13b3obobo13b3obobo4bo8b3obobo6bo20boo18boo18boo18boo5bobo10boo25boo18boo18boo18boo7boo9boo24bobo17bobo17bobo17bobo17bobo24boo18boo19bo19bo5b3o11bo8bo82bo7b3o39boo41bo6boobo39bobo6b3o40bo3boobboo36b3obbobo42bo4bo41bo! mniemiec Posts: 808 Joined: June 1st, 2013, 12:00 am ### Re: Soup search results A p18 in D4_x1: x = 31, y = 31, rule = B3/S23obbbbbbbbooobooboobobooobbboobobobbboobbooooobooobbobbbbobooobbbobbbbboobboobbobobooobboobooobbbbbbbboooobooooobboobbboobboobbbbbobbobbobbobooobboboobboobbbobbobobobbbooboobobbbbobbbooobbobbboobboooobboboooooooobobbbbbbbbbbbobobooooboobobbooooobbbobboooobbobbobbooobbbboooobbbobooooobboobboobboobbbbobobobooobooobobbobbooboooobboboobbobboooboobooboooobboooboobbbbboobbbbboboobbooobboobbbbobbbobbbooobobboooobobobboobbobobbobbbooboobooobboobbooooobobbbooobboobooooooboboboobooobbbbobbbboooboobobobooooooboobbooobbbobooooobboobbooobooboobbbobbobobboobboboboooobbobooobbbobbbobbbboobbooobboobobbbbboobbbbboobooobboooobooboobooobbobboobobbooooboobbobbobooobooobobobobbbboobboobboobbooooobobbboooobbbbooobbobbobboooobbobbbooooobbobooboooobobobbbbbbbbbbboboooooooobobboooobboobbbobbooobbbobbbbobooboobbbobobobbobbboobboobobbooobobbobbobbobbbbboobboobbboobboooooboooobbbbbbbboooboobbooobobobboobboobbbbbobbbooobobbbbobbooobooooobboobbboboboobbbooobobooboobooobbbbbbbbo! I'm not sure whether it's known, or who found it because /attribute says that there are no sample soups in D4_x1, for some reason. x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)$$x_1=\eta xV^*_\eta=c^2\sqrt{\Lambda\eta}K=\frac{\Lambda u^2}2P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$http://conwaylife.com/wiki/A_for_all Aidan F. Pierce A for awesome Posts: 1385 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 ### Re: Soup search results A for awesome wrote:A p18 in D4_x1 [...] I'm not sure whether it's known, or who found it because /attribute says that there are no sample soups in D4_x1, for some reason. It's known; it's in jslife, in at least three different files (o0018.lif; x-oscs-1-of-each.lif; and x-oscs-new-p001-019.lif). On Catagolue, it was found by benetnasch85 as part of this haul on March 13. Living proof that a little knowledge is a dangerous thing. Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_ Proud member of the Pattern Raiders! Apple Bottom Posts: 710 Joined: July 27th, 2015, 2:06 pm ### Re: Soup search results This almost certainly yields a synthesis of 112P15: x = 31, y = 31, rule = B3/S23obobobobbbbobobobobobbbbobobobobbbobobbobbbbobobobbbbobbobobbbobbobobooboboobobooboboobobobboboobbbooboobbbooobbbooboobbboobobbbbboooooobbobobboooooobbbbboboobbbbobobooobbbooobobobbbboobobboobbobbbbobbbbbobbbbobboobbobbooooobbobobobbbobobobbooooobbboobobbbbobobbobobbobobbbboboobbbboooboobobbooboobboboobooobbbbbooobbbboooobbbbboooobbbbooobbobbbooboobooooboboooobooboobbbobbobboobbbooboboboboobbboobbobbooobbobobobooooboooobobobobbooobbboobbboobbbobobobbboobbboobbboooobbbbbbbooboooboobbbbbbboooobbboobbboobbbobobobbboobbboobbbooobbobobobooooboooobobobobbooobbobboobbbooboboboboobbboobbobbobbbooboobooooboboooobooboobbbobbooobbbboooobbbbboooobbbbooobbbbboooboobobbooboobboboobooobbbboobobbbbobobbobobbobobbbboboobbbooooobbobobobbbobobobbooooobbobboobbobbbbobbbbbobbbbobboobboboobbbbobobooobbbooobobobbbboobobbbbboooooobbobobboooooobbbbboboobbbooboobbbooobbbooboobbboobobbobobooboboobobooboboobobobbobbbobobbobbbbobobobbbbobbobobbbobobobobbbbobobobobobbbbobobobo! x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)$$x_1=\eta xV^*_\eta=c^2\sqrt{\Lambda\eta}K=\frac{\Lambda u^2}2P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$http://conwaylife.com/wiki/A_for_all Aidan F. Pierce A for awesome Posts: 1385 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 ### Re: Soup search results A for awesome wrote:This almost certainly yields a synthesis of 112P15... Definitely! What's a good R-pentomino recipe for this situation (at T=7)? And did I miss a way to replace (some of) those blinkers with single gliders? It seems to be a fairly fragile reaction: x = 41, y = 41, rule = B3/S2311bo17bo11bo17bo11bo17bo215b2o7b2o14bo2bo5bo2bo15b2o7b2o312b3o11b3o14bo11bo3o10bo13bo10b3o9bo8bo3bo8bo9bobo5bobobobo5bobo5bo3b2o6bobobobo6b2o3bo4bobo11bo3bo11bobo4bobo27bobo5bo7b2o11b2o7bo12bo2bo9bo2bo13b2o11b2o213b2o11b2o12bo2bo9bo2bo5bo7b2o11b2o7bo4bobo27bobo4bobo11bo3bo11bobo5bo3b2o6bobobobo6b2o3bo9bobo5bobobobo5bobo9bo8bo3bo8bo3o10bo13bo10b3o14bo11bo12b3o11b3o315b2o7b2o14bo2bo5bo2bo15b2o7b2o211bo17bo11bo17bo11bo17bo! dvgrn Moderator Posts: 3936 Joined: May 17th, 2009, 11:00 pm Location: Madison, WI ### Re: Soup search results A for awesome wrote:This almost certainly yields a synthesis of 112P15: ... dvgrn wrote:Definitely! What's a good R-pentomino recipe for this situation (at T=7)? ... Here is a 56-glider synthesis: (EDITED: Fixed two steps being too close together. Thanks BlinkerSpawn) x = 258, y = 81, rule = B3/S23205bobo205boo206bo5182bo181bo181b3o167bo165bobo28bo166boo27bo195b3o189bo187bobo188boo171bo145bo26boo146boo23boo7bobo14bo145boo33boo14bo17bo181bo3bobo8b3o14bo185boo26b3o5bo180bo6boo5boo3bo85bo79bo8boo87boo75boo30bobobo7boo85boo68bo8boo29booboo155bo5bobo40bo32bo9boobo153bobo6boo32bo41bo7bo100bobo54boo16bo17b3obboo36boob3o7b3oboo100boo73bobo15bo4bobo34bobo15bobo43bo3bo35bo3bo13bo21bo3bo47boo6bo3bo6bo40boo17boo42bobobobo33bobobobo10bo22bobobobo53bobobobo42bobobobo33bobobobo9boo22bobobobo53bobobobo46bo7booboo7bo43bo3bo35bo3bo10bobo22bo3bo55bo3bo17boo26bobo8bobo8bobo159b3o42boo10boo16boo6bobobobo6boo118boo11boo28bo16boo11boo13bo9bobo22bobo3bobo117bobbo9bobbo26bo5bo10bobbo9bobbo22bo22bobbo5bobbo118boo11boo34boo9boo11boo46b3o7b3o166boo35boo118boo11boo45boo11boo9boo35b3o7b3o117bobbo9bobbo20bo22bobbo9bobbo10bo5bo28bobbo5bobbo118boo11boo19bobo9bo13boo11boo16bo31bobo3bobo153boo10boo42b3o22boo6bobobobo6boo43bo3bo22bobo10bo3bo35bo3bo36boo17bo3bo45bobo8bobo8bobo42bobobobo22boo9bobobobo33bobobobo53bobobobo46bo7booboo7bo42bobobobo22bo10bobobobo33bobobobo53bobobobo43bo3bo21bo13bo3bo35bo3bo48bo6bo3bo6boo39boo17boo69boo99bobo4bo15bobo39bobo15bobo68bobo100boobb3o17bo16boo22boob3o7b3oboo28bobo140bo32boo6bobo26bo7bo28boo133bo40bobo5bo27bo9bo20boo7bo43boo88boo29boo8bo21boo49boo88bobo30boo20bo3boo48bo119bo23boo25bo158bo155b3o26boo157bo14b3o8bobo3bo156bo17bo14boo33boo173bo14bobo7boo23boo197boo26bo199bo181boo181bobo181bo173b3o175bo27boo174bo28bobo203bo187b3o189bo188bo5164bo164boo163bobo! mniemiec Posts: 808 Joined: June 1st, 2013, 12:00 am ### Re: Soup search results New p5 oscillator with the 2nd highest volatility! (0.973) (The 2nd highest p5 volatility was 0.959.) x = 27, y = 27, rule = B3/S2311bo3bo10bobobobo29b2obobob2o8b5ob5o313bo4bo17bo3b2o5b3ob3o5b2obob2o4bobo3bobo4b2oboo3bo4b2o5b2o4bo3bobob2o4bo7bo4b2obo7bo11bobob2o4bo7bo4b2oboo3bo4b2o5b2o4bo3bobob2o4bobo3bobo4b2obo3b2o5b3ob3o5b2o4bo17bo13bo38b5ob5o9b2obobob2o210bobobobo11bo3bo! Soup: x = 31, y = 31, rule = B3/S23bbobooooboobbobbbobbooboooobobbbbobooobbooooobbbooooobbooobobboobobbbbbobbbobobobbbobbbbboboobboobbbbbbooboooooboobbbbbboobboobbbbbbobbooboboboobbobbbbbboooobbbobobobbbbooobbbbobobobbboooobbbbobobbooboboboobbobobbbbooobbbbobobbobobbbbbobobbobobbbbobbbbobobbobobbbobbbobobbobobbbbooobbobbobbbbobobobbbbobbobbooooobobbbobbooooobooooobbobbboboobobooboboboboobbbooboboboboobobbobboboobboobbooobboobboobobboboooobbbbbooobbbobbbooobbbbboooobbboooobbbobobbobbobobbboooobbbbboobobboobbooooooobboobboboobbbbboooobbbobobbobbobobbboooobbboooobbbbbooobbbobbbooobbbbboooobobboboobboobbooobboobboobobbobbobooboboboboobbboobobobobooboboobobbbobbooooobooooobbobbbobooooobbobbobbbbobobobbbbobbobbooobbbbobobbobobbbobbbobobbobobbbbobbbbobobbobobbbbbobobbobobbbbooobbbbobobbooboboboobbobobbbboooobbbobobobbbbooobbbbobobobbboooobbbbbbobbooboboboobbobbbbbboobboobbbbbbooboooooboobbbbbboobboobobbbbbobbbobobobbbobbbbboboobbobooobbooooobbbooooobbooobobbbbobooooboobbobbbobbooboooobobb! Haul: Here. yootaa Posts: 34 Joined: May 26th, 2016, 1:08 am Location: Japan ### Re: Soup search results yootaa wrote:New p5 oscillator with the 2nd highest volatility! (0.973) (The 2nd highest p5 volatility was 0.959.) Very cool! (EDIT: ah, this is a variant of Scot's p5, isn't it.) Living proof that a little knowledge is a dangerous thing. Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_ Proud member of the Pattern Raiders! Apple Bottom Posts: 710 Joined: July 27th, 2015, 2:06 pm ### Re: Soup search results Apple Bottom wrote:(EDIT: ah, this is a variant of Scot's p5, isn't it.) Are you sure? I don't see the resemblance. x₁=ηx V ⃰_η=c²√(Λη) K=(Λu²)/2 Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)$$x_1=\eta xV^*_\eta=c^2\sqrt{\Lambda\eta}K=\frac{\Lambda u^2}2P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$http://conwaylife.com/wiki/A_for_all Aidan F. Pierce A for awesome Posts: 1385 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 ### Re: Soup search results A feasible-at-first-glance method of synthesis: x = 138, y = 25, rule = B3/S23123bo3bo120bo2bo3bo2bo121b3o3b3o250bo34bo39bo40bo2b2o5bo33b3o37b3o40bo8b2o32b5o35b5o2ob2ob2ob2o26b5ob2ob2ob4o29bobobobo25bo7bobobobo7bo2obo3bob2o28b3obo3bob2o32b2ob2o27bo7b2ob2o7bo3bo3bo35bo3bo32bo2b2ob2o2bo24bo4bo2b2ob2o2bo4bo3o5b3o15bo13b3o5b3obo8bo5bo3bo7bob2o5b2obo14bo6b3o3bob2o5b2obo3b3oo4bo4bo29bo4bo4bobo25b5o2bo2b5o25b5o2bo2b5o4bobo13bobobobobo15bobo12bobobo3bobobo5b3o4bobo4b3o6bobobobobo8b3o4bobo4b3oo4bo4bo27bobo4bo4bo27b5o2bo2b5o25b5o2bo2b5o3o5b3o15bo11bob3o5b3o10bo9bo7bob2o5b2obo14bo6b3o3bob2o5b2obo3b3o3bo3bo35bo3bo32bo2b2ob2o2bo24bo4bo2b2ob2o2bo4bo2obo3bob2o29b2obo3bob3o31b2ob2o27bo7b2ob2o7bo2ob2ob2ob2o27b4ob2ob2ob5o28bobobobo25bo7bobobobo7bo40b2o8bo32b5o35b5o40bo5b2o2bo33b3o37b3o40bo44bo39bo2121b3o3b3o120bo2bo3bo2bo123bo3bo! But with LWSSes marking where the Bs should be to be in the right places at the right time, we can see that sparking that particular base will be incredibly difficult: x = 33, y = 33, rule = B3/S2312b2o5b2o11b3o5b3o11b2obo3bob2o12b3o3b3o13bo5bo215bo11b7o10b2ob4o3bobo10bo10bo8bo14b2ob2o6bob2ob2ob2ob2o2b2o4b2o4o4bo2b2obo3bob2o3bo3b4o2ob2o9bo3bo5b2o2b2ob2o2b2o7b3o5b3o2b2o3b2o7bo3bo4bo4bo2b3o7b2o6bobo6b2o6b3o2bo4bo4bo3bo2b2o3b2o2b3o5b3o7b2o2ob2o2b2o5bo3bo9b2ob2o4o3bo3b2obo3bob2o2bo4b4ob2o4b2o2b2ob2ob2ob2obo6b2o8b2o14bo11bo10bo10bobo3b4ob2o15b7o17bo213bo5bo12b3o3b3o11b2obo3bob2o11b3o5b3o12b2o5b2o! LifeWiki: Like Wikipedia but with more spaceships. [citation needed] BlinkerSpawn Posts: 1448 Joined: November 8th, 2014, 8:48 pm Location: Getting a snacker from R-Bee's ### Re: Soup search results I now own the 29th monogram: x = 16, y = 16, rule = B3/S23oobooobooobboobbbobbbboobooobbobobbbboboobobbbobobbooboooboboboobbboboboooooboooooobbooooooobbbbbboobooboobbbbobbbbboobbobbobboooobobbbboobobbooboboooooobbooobbbboboooboooobbbbboobbboobboboooobobbobooooooobobbbbboobbbbobbbobbooobbobboboobboooobboobbboboboo! This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.) B2-ac3i4a/S12 drc Posts: 1642 Joined: December 3rd, 2015, 4:11 pm Location: creating useless things in OCA ### Re: Soup search results Ok, the new p5 is slightly less less-workable than I thought: x = 148, y = 51, rule = B3/S23bo2bo12bo8b2o3o13bo8bo94bobo11bobo9b3o95b2o2bo2bo10bo10b2o92bo6bo8bo10b4o2bo3bo19b2ob2o18bobo23bobo3b4o21b2o20b2o23b2o50bo25bo43b3ob3o57bo11bo55bobo11bobo55b3o11b3o59b2o5b2o58b3o5b3o52bo3bo41bo16b2obo3bob2o16bo35bo3bo42b2o15b3o3b3o15b2o34b2o5b2o41b2o17bo5bo17b2o32bo3bobo3bo118bo3bobo3bo119b3o3b3o60bo2b2o45b2o10b2ob4o3bobo10b2o46bo10bo10bo11bo32b2o6b5o6b2o44b3o8bo14b2o8b3o29bo2bo4b3ob3o4bo2bo48b2o6bob2ob2ob2ob2o2bo5b2o26bo6bo2bo3bo2bobo2bo3bo2bo6bo5bo47b4o4bo2b2obo3bob2o7b4o25bo4b2o3bo2b2o7b2o2bo3b2o4bo3b2o47b2ob2o9bo3bo5b2o2b2ob2o25bo7b2o3b3o5b3o3b2o7bo4b2o49b2o7b3o5b3o2bo4b2o40bo9bo54bo3bo4bo4bo2bo27b2o4bo7b2o3b3o5b3o3b2o7bo54b2o6bobo6b2o27b2o3bo4b2o3bo2b2o7b2o2bo3b2o4bo55bo2bo4bo4bo3bo26bo5bo6bo2bo3bo2bobo2bo3bo2bo6bo49b2o4bo2b3o5b3o7b2o34bo2bo4b3ob3o4bo2bo47b2ob2o2b2o5bo3bo9b2ob2o33b2o6b5o6b2o47b4o7b2obo3bob2o2bo4b4o48b2o5bo2b2ob2ob2ob2obo6b2o44b3o8b2o14bo8b3o36b3o3b3o46bo11bo10bo10bo37bo3bobo3bo45b2o10bobo3b4ob2o10b2o36bo3bobo3bo62b2o2bo52b2o5b2o121bo3bo121bo3bo41b2o17bo5bo17b2o42b2o15b3o3b3o15b2o41bo16b2obo3bob2o16bo58b3o5b3o59b2o5b2o52b3ob3o55b3o11b3o55bobo11bobo57bo11bo50bo25bo48bo50b2o23b2o47b2o49bobo23bobo46bobo! LifeWiki: Like Wikipedia but with more spaceships. [citation needed] BlinkerSpawn Posts: 1448 Joined: November 8th, 2014, 8:48 pm Location: Getting a snacker from R-Bee's ### Temp: to Soup Search Results Octopole in 12 gliders: x = 55, y = 33, rule = B3/S2352bo52bobo52b2o20bo18bobo8bo10b2o6bobo7b2o7bo14bobo15b2o217bobo17b2o24bobo18bo24b2o44bo410bo10b2o24bo9bobo24b2o35bobo238b2o38bobo38bo7b2o46bobo34b2o10bo34bobo34bob2oobo2bo! Decapole in 14 gliders: x = 73, y = 33, rule = B3/S2326bo27bo16bo25b3o14b2o43b2o2ob2o2o225bo25bobo25b2o224bo32bobo22bobo7bo24b2o23b2o5bobo25bo31b2o7b2o14bo25bobo5b2o14b2o24bo7bobo13bobo32bo246b2o45bobo47bo271b2o70b2o72bo228b2o29b2o14b3o28bo16bo46bo! I get the feeling that there are many cheap syntheses of barberpoles lurking in symmetric soups... EDIT: Whoops, I meant to post this in soup search results. A moderator could move it (and mniemiec's reply), but I think it's fine. EDIT by dvgrn: Well, I'd never tried doing that before, so probably I needed a little practice. It's a crazy awkward two-step process (split to new topic, then merge)... so thanks for the opportunity, and I don't need any more practice now please. Last edited by Goldtiger997 on April 22nd, 2017, 6:19 am, edited 1 time in total. Goldtiger997 Posts: 309 Joined: June 21st, 2016, 8:00 am Location: 11.329903°N 142.199305°E ### Re: Thread For Your Useless Discoveries Goldtiger997 wrote:Octopole in 12 gliders: ... Decapole in 14 gliders: ... I get the feeling that there are many cheap syntheses of barberpoles lurking in symmetric soups... Nice! These reduce all the larger barberpoles. If a similar synthesis of the heptapole can be found from 11 or fewer gliders, it would reduce all the pseudo-barberpoles as well. mniemiec Posts: 808 Joined: June 1st, 2013, 12:00 am ### Re: Soup search results mniemiec wrote:Nice! These reduce all the larger barberpoles. If a similar synthesis of the heptapole can be found from 11 or fewer gliders, it would reduce all the pseudo-barberpoles as well. I couldn't find a cheaper synthesis of the heptapole, but I managed to find a cheaper synthesis for the pseudo barberpole in 16 gliders: x = 63, y = 67, rule = B3/S232bo3b2o2b2o260bo60bobo60b2o50bo48b2o49b2o212bo13b2o12b2o37bobo8b2o8bo242bo43bo41b3o645bo45bobob3o45b2o2bo50bo335bo34bo31b2ob3o30bobo32bo718bo16bobo17b2o224b3o26bo25bo4bo4b2o19b2o3bobo19bobo25bo253b2o53bobo53bo53o2bobo! dvgrn wrote:EDIT by dvgrn: Well, I'd never tried doing that before, so probably I needed a little practice. It's a crazy awkward two-step process (split to new topic, then merge)... so thanks for the opportunity, and I don't need any more practice now please. Thanks! I wasn't sure if it was possible. I'll try not to accidentally post in the wrong topic again. Goldtiger997 Posts: 309 Joined: June 21st, 2016, 8:00 am Location: 11.329903°N 142.199305°E ### Re: Soup search results Nobody's posted on this thread in a while, but here's an 11-glider synthesis of a 26-bit still life: x = 60, y = 57, rule = B3/S2343bobo43b2o14bobo42bo12b2o2bo55b2o3o623bo23bobo23b2o821bo22bo20b3o923b3o23bo24bo38bo37b2o37bobo4b2o3bobo5bo24b3o24bo25bo949b2o49bobo49bo3b3o5bo4bo! EDIT: ≈13-glider synthesis of a twin-bees variant: x = 38, y = 39, rule = B3/S237bo8bo6b3oobo9bob2o10bo21bobo9b3o21bobo35b2o815bo14bo19b2o14b3o17b2o411bo12bo10b3o213bo13b2o12bobo635b2obo9b3o21bobob2o10bo21boobo9bo6b3o8bo7bo! Various other end stabilizations can be substituted. gmc_nxtman Posts: 1043 Joined: May 26th, 2015, 7:20 pm ### Re: Soup search results gmc_nxtman wrote:Nobody's posted on this thread in a while, but here's an 11-glider synthesis of a 26-bit still life: x = 60, y = 57, rule = B3/S2343bobo43b2o14bobo42bo12b2o2bo55b2o3o623bo23bobo23b2o821bo22bo20b3o923b3o23bo24bo38bo37b2o37bobo4b2o3bobo5bo24b3o24bo25bo949b2o49bobo49bo3b3o5bo4bo! 8 gliders: x = 106, y = 17, rule = B3/S2339bo31b2o28b2o40b2o12bo15bo2bo26bo2bo39b2o12bo16b3o2bo24b3o2bo53b3o17b3o27b3o2bo38bo28b3o27b3oobo37b2o4b3o20bo3b3o5bo17bo3b3ob2o2bo34bobo3bo22bob2o2bo5bobo15bob2o2bo4bo42bo22bo2bo7b2o17bo2bo4b3o27b2o35b2o6bo21b2o34b2o42bobo77bo2bo78b2o352b2o51b2o53bo! Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) : 965808 is period 336 (max = 207085118608). AbhpzTa Posts: 326 Joined: April 13th, 2016, 9:40 am Location: Ishikawa Prefecture, Japan ### Re: Soup search results gmc_nxtman wrote:≈13-glider synthesis of a twin-bees variant: ... Various other end stabilizations can be substituted. Nice. This one previously took 15. Unfortunately, as this only saves 2 over more conventional brute-force syntheses, I don't imagine any of the related ones will be reduced by mutating the carriers from this one, rather than making the related stabilizer directly. I count 1 28-bit one (block+2 blocks), 1 29-bit (block+hat), 2 30-bit (block+loop), 2 31-bit (block+11.32), and 6 32-bit ones (2 blocks+2 blocks, block+snake on snake, block+table on table, 2 block+carrier on table, and this block+carrier on carrier). (While I haven't formally counted them, I estimate there are around 5 33-bit ones: block + each of: hat w/tail, 2 python on table, 2 eater on table). If anyone can think of any I've missed, please let me know. mniemiec Posts: 808 Joined: June 1st, 2013, 12:00 am ### Re: Soup search results AbhpzTa wrote:8 gliders: ... Wow! Can someone find a synthesis of the middle object or an equivalent (presumably with gencols or similar) that would beat the current 13-glider synthesis? x = 35, y = 18, rule = B3/S2317bo17bo13b2o2bo14b2ob3o22b2o21bo2bo22bobo23bo332b2o32bobo32bo3bob2oobo! gmc_nxtman Posts: 1043 Joined: May 26th, 2015, 7:20 pm ### Re: Soup search results gmc_nxtman wrote:Can someone find a synthesis of the middle object or an equivalent (presumably with gencols or similar) that would beat the current 13-glider synthesis? ... Here's an 11-glider solution: x = 66, y = 38, rule = B3/S23bbooboboo321bobo25bo22boo16bo6boo22bo16bo8boo39b3o21bo22bo20b3o$$14bo43boo$15bo41bo$13b3o21bobo18bo3bo$37boo19bo3boo$38bo21bobo$59boo3bo$60bo3bo$65bo$63boo5$26bobo$26boo$27bo$23boo$22boo$10b3o11bo$12bo$11bo$$27boo26boo28bo! EDIT: 10: x = 66, y = 40, rule = B3/S23bbooboboo419bo20boo19boo41bo39boo40boo$$14bo43boo$15bo41bo$13b3o21bobo18bo3bo$37boo19bo3boo$38bo21bobo$59boo3bo$60bo3bo$65bo$63boo5$26bobo$26boo$27bo$23boo$22boo$10b3o11bo$12bo$11bo$$27boo$26boo$28bo15boo$44bobo$44bo! mniemiec Posts: 808 Joined: June 1st, 2013, 12:00 am ### Re: Soup search results mniemiec wrote:Here's an 11-glider solution... EDIT: 10: ... Nice! Although probably not useful, here is a natural 8-glider synthesis of HWSS-on_LWSS #2: x = 54, y = 42, rule = B3/S2336bo$36bobo14bo$36b2o13b2o$52b2o$obo$b2o$bo8$24bobo$24b2o$25bo3$22b2o$21bobo$23bo2$25b2o$25bobo$25bo6$44b2o$43b2o$45bo6$36bo$35b2o$35bobo!

gmc_nxtman

Posts: 1043
Joined: May 26th, 2015, 7:20 pm

### Re: Soup search results

New quadruple burloaferimeter variant in C4_4, closely related to the one found by Dannyu NDos last November:

x = 16, y = 16, rule = B3/S236b2o2b2o4b$6b2o2b2o4b$16b$4b8o4b$2obo8bo3b$2obo3b3o2bo3b$3bobobo4bob2o$3bobo3b2obob2o$2obob2o3bobo3b$2obo4bobobo3b$3bo2b3o3bob2o$3bo8bob2o$4b8o4b$16b$4b2o2b2o6b$4b2o2b2o6b! Soup: x = 32, y = 32, rule = B3/S23oobbbobbobobbboooooooobboboobbbo$bobbooobobbbobbobbboooobbboooooo$boobooooooobbobobobboobooboobobb$bobbobbboboboooobbbobbbobobobbbb$ooooobobbbbbobbbbooobbbbobooooob$ooobooboboboooboobbbbboobbobbooo$bbbobboboboobooobbbbboooboboboob$obobobbbooobboobbobbbobobbobbobb$bboobooobobbboboooobbobboobboooo$bobbboobboooobbbbbooooooobobbobb$ooobbboooooobobbbobooooboobboobo$ooobbbbbboobobobboboboobboobbbbb$ooboobbbbooobbobobbbobobbbooobob$obbbobbboobbbobbbbobbobooooboobb$obobobbooboobbbobbboobbboobbobbo$obbbbobbobbbobbooobbbbbobooboooo$ooooboobobbbbbooobbobbbobbobbbbo$obbobboobbboobbbobbbooboobbobobo$bbooboooobobbobbbbobbboobbbobbbo$bobooobbbobobbbobobbooobbbbooboo$bbbbboobboobobobboboboobbbbbbooo$oboobbooboooobobbboboooooobbbooo$bbobbobooooooobbbbboooobboobbbob$oooobboobbobboooobobbboboooboobb$bbobbobbobobbbobboobbooobbbobobo$boobobobooobbbbboooboobobobbobbb$ooobbobboobbbbbooboooboboboobooo$booooobobbbbooobbbbobbbbbobooooo$bbbbobobobbbobbboooobobobbbobbob$bboboobooboobbobobobboooooooboob$oooooobbboooobbbobbobbbobooobbob$obbboobobboooooooobbbobobbobbboo!

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Apple Bottom

Posts: 710
Joined: July 27th, 2015, 2:06 pm

### Re: Soup search results

One of my "first" discoveries:
x = 16, y = 16, rule = B3/S23obobooobboobbbob$ooooobbbbbbboboo$oooboboobboboobb$bbobooooboobbbbb$bbobbbooboooobob$obobobbboooobooo$obobbbboobboooob$bbbbobbboooobooo$obbbbbooobobbobo$booobobobooooobb$boooboobbobboobo$oooboobbboobobbb$obbbobboobooobbb$ooobbbobbbbbbobb$bobbbbobbboboooo$oobbbbbobbooboob! was rediscovered by Adam a while ago: x = 16, y = 16, rule = B3/S23boobbbbbboboboob$bobobbbbbobooooo$obbbobobobboobbo$ooobbbobobbbbbbb$oobobobbbbobboob$oboobobooboooooo$obboboobooboobbb$obboboboobbobobb$ooobooooobbooboo$oobobbobbbbbbbob$bbobbooboobbobbo$bobbbbbobbobbbbo$oobbbooooobbbbob$obbobbooobbboobb$bboobooboobobboo$bbobbbbbbooboooo!
2c/n spaceships project

Current priorities: see here
muzik

Posts: 2564
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Soup search results

I found the sixth smiley in C1:
x = 16, y = 16, rule = B3/S23bobobbobboooobob$ooobobobbbobbbob$obobboboobbboboo$oooboobbooobbobo$oboobbbbbbobbobo$bobbbbbbobooobob$oooobbobboobbobb$ooobooooboobboob$bboboboooboobobo$oobbbooboobbbboo$bobboboooboooobb$bbbooooobobbobbo$oobbbbbobbbooooo$oobbooooooboobbb$bobobobboooobbob$boobobbbbboobbbb! 2c/n spaceships project Current priorities: see here muzik Posts: 2564 Joined: January 28th, 2016, 2:47 pm Location: Scotland ### Re: Soup search results My fifth "first" discovery, a freaky xs34: https://catagolue.appspot.com/object/xs ... 0ca4/b3s23 https://catagolue.appspot.com/attribute ... 0ca4/b3s23 x = 16, y = 16, rule = B3/S23oobbbobobooobobo$ooboboboobbooboo$bboboobbbbbobobo$boooobboboobbboo$bbbbbobbbbbboooo$bboooobbbobboboo$ooobbbboboboobbo$ooooobboooobbbob$oobbbboooobboobo$bbobbbboobbboobb$oboboobooobboobo$bobboobobbbboobo$oobbbobbbooboobo$boooobbbobbbbbob$oboboobooooobbbo$bobbooobbbobbbob!
2c/n spaceships project

Current priorities: see here
muzik

Posts: 2564
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

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