ConwayLife.com - A community for Conway's Game of Life and related cellular automata
Home  •  LifeWiki  •  Forums  •  Download Golly

Soup search results

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.

Re: Soup search results

Postby chris_c » September 2nd, 2016, 6:46 am

Sokwe wrote:
mniemiec wrote:On 2015-01-18, Matthias Merzenich posted this 12-glider synthesis

It was actually posted by Ivan Fomichev on October 18, 2015.


Making the junk from the other side allows the block and hive to be created together, saving one glider:

x = 64, y = 61, rule = B3/S23
61bobo$61b2o$62bo$bo$2bo$3o44bo$45b2o$46b2o$21bo$22b2o$21b2o5$39bo$38b
o$38b3o$34bo$32b2o$33b2o2$19bo$17bobo$18b2o2$26bo$26bobo$26b2o$38bo$
37b2o$37bobo5$16b2o$15bobo$17bo20$47b2o$47bobo$47bo!
chris_c
 
Posts: 719
Joined: June 28th, 2014, 7:15 am

Re: Soup search results

Postby mniemiec » September 2nd, 2016, 8:18 am

Sokwe wrote:
mniemiec wrote:On 2015-01-18, Matthias Merzenich posted this 12-glider synthesis

It was actually posted by Ivan Fomichev on October 18, 2015.

Wow! Two errors in one attribution (wrong person, and dyslexic date!). Thanks for bringing this to my attention.
chris_c wrote:Making the junk from the other side allows the block and hive to be created together, saving one glider: ...

Nice. I have several 3-glider syntheses of the block+beehive, but all would have interfered with the junk as originally formed. (One thing my archives are sorely lacking is a library of syntheses of simple pieces of irregular unstable junk. Perhaps that's a project someone might want to undertake?)
mniemiec
 
Posts: 753
Joined: June 1st, 2013, 12:00 am

Re: Soup search results

Postby AbhpzTa » September 2nd, 2016, 10:32 pm

wildmyron wrote:
Goldtiger997 wrote:Also, here are 2 incomplete syntheses of 2 very large asymmetric still-lifes that I found on catalogue with only 1 or 2 occurrences.

x = 73, y = 48, rule = B3/S23
2bo$obo$b2o16$66bobo$66b2o$67bo$70b2o$70bobo$70bo12$50bo$50bobo$50b2o$
53b2o$53bobo$53bo$39bobo$39b2o$40bo$42b2o$37bo4bobo$37b2o3bo$36bobo!


<snip>


I didn't complete them as I couldn't find any decent efficient cleanups for them. But maybe someone else can...

replacing the Pi with a suitable B + G is a lot cleaner
x = 31, y = 17, rule = B3/S23
21bo$22b2o$21b2o$27b3o$27bo$28bo2$obo$b2o25b3o$bo26bo$16b2o11bo$16b2o
3$6bo$5bobo$6bo!


9G:
x = 49, y = 67, rule = B3/S23
bo$2bo$3o13$25bobo$26b2o$26bo$44bo$43bo$43b3o3$36bo$36bobo$36b2o3$18bo
bo$19b2o$19bo10$44b2o$43b2o$45bo5$40bo$39b2o$39bobo8$39b3o$39bo$40bo5$
46b3o$46bo$47bo!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).
AbhpzTa
 
Posts: 274
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

Re: Soup search results

Postby muzik » September 4th, 2016, 4:11 pm

150 trillion objects!
1c/n spaceships project

Current priorities: see this post
muzik
 
Posts: 1898
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Soup search results

Postby A for awesome » September 4th, 2016, 7:39 pm

New 42-cell SL:
x = 16, y = 16, rule = B3/S23
bbbbbboobobbbobb$
bobbobobooobbobb$
bbbobbboboboobbo$
oooboooobbbboooo$
bbooobboobbbbboo$
oboooooboobbbboo$
obobbbboobobobob$
boobobooooooobob$
oobbboooboobobob$
obobobbbooobbobo$
oooobbbbboboobob$
boobbobboboobobo$
bobobboboobbbbbb$
ooooobbbooobbooo$
obbboooboooooobb$
bbbobbobbobbobbo!

I'm calling it the "inflected omnibus", analogous to the inflected 30-great-sym. It forms very early (gen 13), but there still may be a synthesis in there.

New p5, fumarole with one tub:
x = 16, y = 16, rule = B3/S23
oobobobboobboboo$
ooobobooobbbbboo$
bbbbobobooobobob$
obbobobbobbobobo$
oobooboboooboobo$
boooboobbbobbobo$
oobbobboooobbbbo$
bbooooboobbobbbb$
oobbboooobobbobo$
bbbobobbbboboooo$
bobobobobobobooo$
bobobbobbbbooboo$
boooboobobobboob$
obbobbboobobobbb$
ooooobobbbbbbboo$
obobbbbbbbbbbbbo!

The core reaction is tub + (R + block, or P + boat) + pre-TL + 9-cell piece of junk, so I bet there's a synthesis, although it may not improve anything.
#A21C version -1.0
#Probably a CGOL one-liner:
f(&a){a=(ind(a),((-1:2)**2))`@int(x,y){return a[x],y``@int(z,w){\
return z+a[(x,w)`(+)]\:0}}`@bool(x,y){return y==3||(x&&y==4)}}


http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce
User avatar
A for awesome
 
Posts: 1202
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1

Re: Soup search results

Postby BlinkerSpawn » September 4th, 2016, 8:22 pm

A for awesome wrote:New 42-cell SL:
soup

I'm calling it the "inflected omnibus", analogous to the inflected 30-great-sym. It forms very early (gen 13), but there still may be a synthesis in there.

Well, yeah, but it's pretty tight:
x = 14, y = 5, rule = B3/S23
b3o4bo$bobo2b2obo$o2bo2bo2b2o$bobo2b2obo2b2o$b3o4bo3b2o!

He also wrote:New p5, fumarole with one tub:
second soup

The core reaction is tub + (R + block, or P + boat) + pre-TL + 9-cell piece of junk, so I bet there's a synthesis, although it may not improve anything.

The thing is, even if it doesn't, the tub acts as a rock, meaning that this isn't just a synthesis, it's a component.
And a more immediate predecessor can be modified, producing a related one that's far more promising:
x = 11, y = 7, rule = B3/S23
3bo2bo$3bo2bo$3bo2bo$4b2o$bo$obo3b4o$bo5b2obo!

(Edited to be even better)
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]
User avatar
BlinkerSpawn
 
Posts: 1323
Joined: November 8th, 2014, 8:48 pm

Re: Soup search results

Postby Apple Bottom » September 7th, 2016, 12:30 pm

This 4-barreled glider gun showed up in D4_x4 earlier:

x = 42, y = 42, rule = Life
20b2o$20b2o2$36bo$35bobo$35bo2bo$18b2o16b2o$19bo$19bo$18bo9$6bo2bo$6b
3o$2o38b2o$2o38b2o$33b3o$32bo2bo9$23bo$22bo$22bo$4b2o16b2o$3bo2bo$4bob
o$5bo2$20b2o$20b2o!


Interestingly the loaves eat glider pairs travelling orthogonally to the streams fired; one pair of gliders hitting the loaf adds a pair of ships (EDIT: d'oh, of course they're actually boats; thanks dvgrn!), the next pair of gliders (156 generations later) destroys these again. As a result the gun is period 312 overall even though it fires two pairs of gliders every 156 generations.

Removing the loaves results in an 8-barrelled period-156 gun:

x = 42, y = 42, rule = Life
20b2o$20b2o5$18b2o$19bo$19bo$18bo9$6bo2bo$6b3o$2o38b2o$2o38b2o$33b3o$
32bo2bo9$23bo$22bo$22bo$22b2o5$20b2o$20b2o!


Sample soup:

x = 32, y = 32, rule = B3/S23
ooobbobbbobooooooooobooooooooooo$
oobooobobboobobooboooobbbbobbooo$
obboooboboobbbbooobooobooboboboo$
booboobobbbbbbbbbbobbbbobboobobo$
booobobbbobbbooooobobbooooobobbo$
ooooobooboooobbobobboobobobooooo$
bbbbbobbbboobboooobbbbbboboobbbo$
boooboboooboobobboooobbooobobobo$
bbbbbbbobobbooooobboobbboboooobo$
oboboobooboobbbobboobbbbbbbobbbo$
boobboobbooobooooboboobbbbobbooo$
oobbbooobooboobbooobboboobobboob$
obbbboboobboboooobobbbooobbobooo$
oobbobbbobooobobobboooobobbboboo$
obbboboooboboobbbbbbobbboooobobo$
ooobooobooobobbbbboooobobobobooo$
oooboboboboooobbbbbobooobooobooo$
oboboooobbbobbbbbboobobooobobbbo$
oobobbboboooobbobobooobobbbobboo$
ooobobbooobbboboooobobboobobbbbo$
boobboboobobbooobbooboobooobbboo$
ooobbobbbbooboboooobooobboobboob$
obbbobbbbbbboobbobbboobooboobobo$
oboooobobbboobbooooobbobobbbbbbb$
obobobooobboooobboboobooobobooob$
obbboobobbbbbboooobboobbbbobbbbb$
oooooboboboobbobobbooooboobooooo$
obbobooooobbobooooobbbobbbobooob$
oboboobbobbbbobbbbbbbbbbobooboob$
ooboboboobooobooobbbboobobooobbo$
ooobbobbbboooobooboboobboboooboo$
ooooooooooobooooooooobobbbobbooo!


Haul: here.
Last edited by Apple Bottom on September 7th, 2016, 4:20 pm, edited 1 time in total.
Living proof that a little knowledge is a dangerous thing.

Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_

Proud member of the Pattern Raiders!
User avatar
Apple Bottom
 
Posts: 498
Joined: July 27th, 2015, 2:06 pm

Re: Soup search results

Postby dvgrn » September 7th, 2016, 12:51 pm

Apple Bottom wrote:Interestingly the loaves eat glider pairs travelling orthogonally to the streams fired; one pair of gliders hitting the loaf adds a pair of ships, the next pair of gliders (156 generations later) destroys these again. As a result the gun is period 312 overall even though it fires two pairs of gliders every 156 generations.

Huh, weird. I don't think that loaves (or ponds) acting as rocks for pairs of gliders, has come up before in this context. (Minor typo, by the way -- those are boats not ships.)

We had a p312 version of this gun before, and of course we could create lots of other p312 shotguns by adding various standard boat-bit catchers. But I never thought of a loaf or a pond as a workable double-boat-bit catcher.
dvgrn
Moderator
 
Posts: 3700
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI

Re: Soup search results

Postby mniemiec » September 7th, 2016, 3:01 pm

dvgrn wrote:Huh, weird. I don't think that loaves (or ponds) acting as rocks for pairs of gliders, has come up before in this context. ... But I never thought of a loaf or a pond as a workable double-boat-bit catcher.

I have both of these (and also a beehive-flipper) in the period-312 oscillator section of my oscillator synthesis page, and I think I first saw them in some oscillator collection (probably jslife or Dean Hickerson's).
mniemiec
 
Posts: 753
Joined: June 1st, 2013, 12:00 am

Re: Soup search results

Postby Apple Bottom » September 7th, 2016, 7:18 pm

dvgrn wrote:Huh, weird. I don't think that loaves (or ponds) acting as rocks for pairs of gliders, has come up before in this context. (Minor typo, by the way -- those are boats not ships.)


D'oh. You're right, of course.

mniemiec wrote:
dvgrn wrote:Huh, weird. I don't think that loaves (or ponds) acting as rocks for pairs of gliders, has come up before in this context. ... But I never thought of a loaf or a pond as a workable double-boat-bit catcher.

I have both of these (and also a beehive-flipper) in the period-312 oscillator section of my oscillator synthesis page, and I think I first saw them in some oscillator collection (probably jslife or Dean Hickerson's).


OK, good to know. I'd actually searched for them both on your site, using the above RLE snippets, but found nothing -- I'm not smart enough for that search tool. ;)
Living proof that a little knowledge is a dangerous thing.

Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_

Proud member of the Pattern Raiders!
User avatar
Apple Bottom
 
Posts: 498
Joined: July 27th, 2015, 2:06 pm

Re: Soup search results

Postby mniemiec » September 7th, 2016, 11:45 pm

Apple Bottom wrote:OK, good to know. I'd actually searched for them both on your site, using the above RLE snippets, but found nothing -- I'm not smart enough for that search tool. ;)

The search page is good when you know a pattern's exact parameters. The version currently up shows every phase of every oscillator, except for the extremely large period ones (I think 300 and 312). The next version includes them all. It doesn't show every phase for growing patterns (basically, only one cycle), and only a few common early generations of the methuselahs. You can also search using other criteria (e.g. advanced search, category = oscillator, period = 312). I currently have very few guns listed. You can also skip the search, and go to the main life page, and browse around that way. I find that's often easier for finding patterns in context.
mniemiec
 
Posts: 753
Joined: June 1st, 2013, 12:00 am

Re: Soup search results

Postby A for awesome » September 9th, 2016, 9:57 pm

Natural lightweight emulator:
x = 16, y = 32, rule = B3/S23
bobobboooobobbob$
oobbbobobooboooo$
bbbbbbbbbboooboo$
ooobbobboboobbbo$
oobooboobobbboob$
booobbobobobooob$
bbobbboboboobboo$
obooobobobboooob$
bobbbobobooobbbb$
bboobbobbooboooo$
bobboboobobbobbo$
boobbboobboobbbb$
obbbooooooboboob$
bobbobbbobbobooo$
boobobobooboobbb$
bboboooobbbooobo$
bboboooobbbooobo$
boobobobooboobbb$
bobbobbbobbobooo$
obbbooooooboboob$
boobbboobboobbbb$
bobboboobobbobbo$
bboobbobbooboooo$
bobbbobobooobbbb$
obooobobobboooob$
bbobbboboboobboo$
booobbobobobooob$
oobooboobobbboob$
ooobbobboboobbbo$
bbbbbbbbbboooboo$
oobbbobobooboooo$
bobobboooobobbob!

I doubt there's a synthesis there, though.

A new queen bee shuttle stabilization:
x = 16, y = 32, rule = B3/S23
bobobobbbboobbbo$
bobbooobbooobbbb$
obboobbbbbbobbbo$
ooboooooooobbobo$
obobooboobbboooo$
bboobobbboooboob$
ooboooooobobobbb$
obooobobbbbbobbo$
obobobbbbbbobobb$
oobooobbobbooooo$
oboobbbobbooobbo$
bobboobboobboobo$
obooobooboobbbbo$
oobobooobbboboob$
obooobobbbbbbbbb$
bobobbbobboboobb$
bobobbbobboboobb$
obooobobbbbbbbbb$
oobobooobbboboob$
obooobooboobbbbo$
bobboobboobboobo$
oboobbbobbooobbo$
oobooobbobbooooo$
obobobbbbbbobobb$
obooobobbbbbobbo$
ooboooooobobobbb$
bboobobbboooboob$
obobooboobbboooo$
ooboooooooobbobo$
obboobbbbbbobbbo$
bobbooobbooobbbb$
bobobobbbboobbbo!
#A21C version -1.0
#Probably a CGOL one-liner:
f(&a){a=(ind(a),((-1:2)**2))`@int(x,y){return a[x],y``@int(z,w){\
return z+a[(x,w)`(+)]\:0}}`@bool(x,y){return y==3||(x&&y==4)}}


http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce
User avatar
A for awesome
 
Posts: 1202
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1

Re: Soup search results

Postby gmc_nxtman » September 9th, 2016, 11:01 pm

A for awesome wrote:Natural lightweight emulator:
x = 16, y = 32, rule = B3/S23
bobobboooobobbob$
oobbbobobooboooo$
bbbbbbbbbboooboo$
ooobbobboboobbbo$
oobooboobobbboob$
booobbobobobooob$
bbobbboboboobboo$
obooobobobboooob$
bobbbobobooobbbb$
bboobbobbooboooo$
bobboboobobbobbo$
boobbboobboobbbb$
obbbooooooboboob$
bobbobbbobbobooo$
boobobobooboobbb$
bboboooobbbooobo$
bboboooobbbooobo$
boobobobooboobbb$
bobbobbbobbobooo$
obbbooooooboboob$
boobbboobboobbbb$
bobboboobobbobbo$
bboobbobbooboooo$
bobbbobobooobbbb$
obooobobobboooob$
bbobbboboboobboo$
booobbobobobooob$
oobooboobobbboob$
ooobbobboboobbbo$
bbbbbbbbbboooboo$
oobbbobobooboooo$
bobobboooobobbob!

I doubt there's a synthesis there, though.


I don't know, this looks fairly promising:

x = 8, y = 16, rule = LifeHistory
2.A$.A$A.A$3A$3.3A$3.A.A.A$4.A$4.A$4.A$4.A$3.A.A.A$3.3A$3A$A.A$.A$2.A
!
User avatar
gmc_nxtman
 
Posts: 929
Joined: May 26th, 2015, 7:20 pm

Re: Soup search results

Postby A for awesome » September 10th, 2016, 10:42 pm

Two new monoboat-fumaroles:
x = 32, y = 16, rule = B3/S23
obbbobboobbobbbbbbbooobobbooobob$
bbbobbooobbboooobbobbboobbboobbb$
booooobbbbbbbbboooobobobbbbbbobb$
bbbobobbbbobooobbboboobbboobbbbb$
obbobbobbbobbbooobbobbbobooobbbo$
oooboooboooobooooobobbbbboobbbob$
oobooobbobbbbbbbooboobbbbooooobo$
booobooobboobobboobbbboobboobooo$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb!
x = 16, y = 16, rule = B3/S23
bobobooobboboboo$
bbbbobbooobbbboo$
ooooobbbobobbbbo$
oobobobobbbooobb$
ooboboobbboobboo$
obooobbooobbbbob$
booobboobbboboob$
ooooobooobbobbbb$
oboobbbbobbboobo$
obbobbbbbbboboob$
booooooooobooobb$
ooooobbobbbobbob$
oooboobboobobbob$
oobooobbbobboobb$
bboobobbobobobob$
obbbbooobobbbbbo!
The second one looks like there's probably a 9G, maybe 8G synth in there; the predecessor's just a modified R + loaf predecessor.
#A21C version -1.0
#Probably a CGOL one-liner:
f(&a){a=(ind(a),((-1:2)**2))`@int(x,y){return a[x],y``@int(z,w){\
return z+a[(x,w)`(+)]\:0}}`@bool(x,y){return y==3||(x&&y==4)}}


http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce
User avatar
A for awesome
 
Posts: 1202
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1

Re: Soup search results

Postby Apple Bottom » September 11th, 2016, 7:14 am

Pentoad 2 in C2_2:

x = 31, y = 32, rule = B3/S23
oobobboobbobobbobbbbbbbbbbbbbbb$
obobobbbbbbbbooobbbbbbbbbbbbbbb$
obobbboobbboooobbbbbbbbbbbbbbbb$
oobbbobbbbooobbbbbbbbbbbbbbbbbb$
bbbobbbbobbobbbbbbbbbbbbbbbbbbb$
ooobbbobboboobbobbbbbbbbbbbbbbb$
ooobbooooooobobbbbbbbbbbbbbbbbb$
bobbobbbbooboboobbbbbbbbbbbbbbb$
oooooboooboobbobbbbbbbbbbbbbbbb$
obboobobooboobbbbbbbbbbbbbbbbbb$
booboobobbbbobbobbbbbbbbbbbbbbb$
bobbobbbobooooobbbbbbbbbbbbbbbb$
bobbooooooobbbbbbbbbbbbbbbbbbbb$
obobbooboobobbbbbbbbbbbbbbbbbbb$
booooboboobobbobbbbbbbbbbbbbbbb$
oboobooobbbbbbbobbbbbbbbbbbbbbb$
bbbbbbbbbbbbbbbobbbbbbboooboobo$
bbbbbbbbbbbbbbbbobbobooboboooob$
bbbbbbbbbbbbbbbbbbbobooboobbobo$
bbbbbbbbbbbbbbbbbbbbooooooobbob$
bbbbbbbbbbbbbbbbooooobobbbobbob$
bbbbbbbbbbbbbbbobbobbbbobooboob$
bbbbbbbbbbbbbbbbbboobooboboobbo$
bbbbbbbbbbbbbbbbobboobooobooooo$
bbbbbbbbbbbbbbbooboboobbbbobbob$
bbbbbbbbbbbbbbbbbobooooooobbooo$
bbbbbbbbbbbbbbbobboobobbobbbooo$
bbbbbbbbbbbbbbbbbbbobbobbbbobbb$
bbbbbbbbbbbbbbbbbbooobbbbobbboo$
bbbbbbbbbbbbbbbboooobbboobbbobo$
bbbbbbbbbbbbbbbooobbbbbbbbobobo$
bbbbbbbbbbbbbbbobbobobboobboboo!


Haul.
Living proof that a little knowledge is a dangerous thing.

Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_

Proud member of the Pattern Raiders!
User avatar
Apple Bottom
 
Posts: 498
Joined: July 27th, 2015, 2:06 pm

Re: Soup search results

Postby Goldtiger997 » September 11th, 2016, 8:33 am

Does anyone have a synthesis for this component? I have run into it several times with natural syntheses but have not been able to synthesise it.

x = 4, y = 4, rule = B3/S23
2bo$b3o$o2bo$3o!


It stablises after 152 generations into a pond and a block
User avatar
Goldtiger997
 
Posts: 273
Joined: June 21st, 2016, 8:00 am
Location: 11.329903°N 142.199305°E

Re: Soup search results

Postby chris_c » September 11th, 2016, 10:30 am

Goldtiger997 wrote:Does anyone have a synthesis for this component? I have run into it several times with natural syntheses but have not been able to synthesise it.


Here you go:

x = 610, y = 12, rule = Life
108bo102bo294bo$6bo92bo6b2o102bo94bo107bobo89bo100bo$5bo94b2o5b2o101b
3o90b2o108b2o90b3o97bo$5b3o91b2o203b2o93bobo12bo190b3o$bo109bo288b2o
199bo$2bo107bo289bo7bo193bo$3o107b3o86bo8bo199bobo189b3o$7bo192b2o4b2o
93bo106b2o89bo107bo$7bobo189b2o6b2o93bo197b2o105bobo$7b2o291b3o3bo192b
2o7bobo96b2o$305bo202b2o$305b3o201bo!


They were found using the method described here.
chris_c
 
Posts: 719
Joined: June 28th, 2014, 7:15 am

Re: Soup search results

Postby A for awesome » September 11th, 2016, 12:16 pm

A weird C4_1-symmetric SL:
x = 16, y = 16, rule = B3/S23
ooobbbbooobboobo$
ooobobbobbbbbbbb$
obbobbobobobobob$
bboooboboooooboo$
bobooobbbbbbbbbo$
ooobboooobbooooo$
oobobbbbbobboboo$
bobbbobbbbobbbob$
bbooooobbbobbooo$
bbbboooboboobooo$
boboobbbbbbobbbb$
bbbobobbbbooobbb$
boobooobbobbboob$
bbobbobbbboobboo$
bobbbbbboooooobb$
oooobbooooobbobo!

It does not achieve symmetry until it is completely formed, interestingly enough. The R + HF + 2 blocks + blinker + hive stage looks synthesizable.
#A21C version -1.0
#Probably a CGOL one-liner:
f(&a){a=(ind(a),((-1:2)**2))`@int(x,y){return a[x],y``@int(z,w){\
return z+a[(x,w)`(+)]\:0}}`@bool(x,y){return y==3||(x&&y==4)}}


http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce
User avatar
A for awesome
 
Posts: 1202
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1

Re: Soup search results

Postby AbhpzTa » September 11th, 2016, 2:02 pm

A for awesome wrote:A weird C4_1-symmetric SL:
x = 16, y = 16, rule = B3/S23
ooobbbbooobboobo$
ooobobbobbbbbbbb$
obbobbobobobobob$
bboooboboooooboo$
bobooobbbbbbbbbo$
ooobboooobbooooo$
oobobbbbbobboboo$
bobbbobbbbobbbob$
bbooooobbbobbooo$
bbbboooboboobooo$
boboobbbbbbobbbb$
bbbobobbbbooobbb$
boobooobbobbboob$
bbobbobbbboobboo$
bobbbbbboooooobb$
oooobbooooobbobo!

It does not achieve symmetry until it is completely formed, interestingly enough. The R + HF + 2 blocks + blinker + hive stage looks synthesizable.

11G:
x = 98, y = 77, rule = B3/S23
82bo$80b2o$56bo24b2o$55bo$55b3o13$31bobo$32b2o$32bo19$22b2o$21bobo$23b
o$45b2o5b2o$45bobo4bobo$45bo6bo9$6b3o$8bo$7bo3$25b2o$26b2o$25bo2$71b2o
$71bobo$71bo10$b2o$obo92b3o$2bo92bo$96bo!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).
AbhpzTa
 
Posts: 274
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

Re: Soup search results

Postby mniemiec » September 11th, 2016, 2:16 pm

A for awesome wrote:A weird C4_1-symmetric SL: ... It does not achieve symmetry until it is completely formed, interestingly enough. The R + HF + 2 blocks + blinker + hive stage looks synthesizable.

I made this from 13 gliders, at the same time AbhpzTa was working on his better one:
x = 168, y = 44, rule = B3/S23
120bobo$121boo$121bo7bo$127boo$128boo$$137bobo$137boo$56bo81bo$56bobo$
56boo$54bo$52bobo29boo28boo$53boo28bobbo26bobbo44boo$84boo24boobboo44b
obboboo$109bobo48boobobobo$34boo28boo28boo15bo12boo37bo3bo$34boo28boo
28boo28boo34b3ob3o$159bo3bo$139boo18boboboboo$6bo31boo28boo28boo28boo
8boo20boobobbo$4bobo3bo27boo12bo15boo28boo28boo10bo23boo$5booboo43bo$
3o6boo40b3o32bo29bo$bbo82bobo27bobo$bo52b3o28bobo27bobo$56bo29bo29bo$
55bo14$149bo$148boo$148bobo!

AbhpzTa wrote:11G: ...

I find your synthesis reductions quite amazing! I'm very curious what methods you use.
mniemiec
 
Posts: 753
Joined: June 1st, 2013, 12:00 am

Re: Soup search results

Postby A for awesome » September 13th, 2016, 10:47 pm

Gen 18 suggests a synthesis of 38p7.2:
x = 16, y = 31, rule = B3/S23
oooobbooobbobobo$
booboooobbboooob$
boobbbbooooobooo$
oooboboooobbooob$
boobooobboooobbo$
oobbbobooboobbbo$
obooboobobbobobo$
bbbboboobboooooo$
ooboobobbobboobo$
bbobboooobbobbbo$
ooooboooboobbbob$
ooobboobobbboboo$
obbbbobboboobboo$
obboooboboobbbbb$
bboobooobboooobo$
oboobbboooobbbbb$
bboobooobboooobo$
obboooboboobbbbb$
obbbbobboboobboo$
ooobboobobbboboo$
ooooboooboobbbob$
bbobboooobbobbbo$
ooboobobbobboobo$
bbbboboobboooooo$
obooboobobbobobo$
oobbbobooboobbbo$
boobooobboooobbo$
oooboboooobbooob$
boobbbbooooobooo$
booboooobbboooob$
oooobbooobbobobo!
#A21C version -1.0
#Probably a CGOL one-liner:
f(&a){a=(ind(a),((-1:2)**2))`@int(x,y){return a[x],y``@int(z,w){\
return z+a[(x,w)`(+)]\:0}}`@bool(x,y){return y==3||(x&&y==4)}}


http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce
User avatar
A for awesome
 
Posts: 1202
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1

Re: Soup search results

Postby Goldtiger997 » September 14th, 2016, 11:42 pm

I found improvements all the period 2 oscillators listed on mniemiec’s webpage that have syntheses greater or equal to one glider per bit, have less than 15 bits, and appear on catalogue with asymmetry.

x = 277, y = 220, rule = B3/S23
16bo$17bo$15b3o$106bo$107bo$105b3o3$58bo28bo$57bo30bo$33bo23b3o26b3o$
34bo$32b3o146bo$37bo141bobo$36bo143b2o4bo$36b3o145bobo$185b2o3$39bo$
39bobo113b2o$2bo36b2o85bo28bo48bo6bo$2bo122bo30bobo44bo7bobo$o2bo77bo
36bobo4b3o75b3o5b2o$79b2o2bo34b2o38bobo$2o2b2o41bo35bobo33bo8b2o56b2o$
30b3o15bo32bo3bo42bobo29bobo22bobo14b2o$2bo2bo24bo15b3o3bo32bo31b3o8bo
34bo23bo13bobo$3bo27bo19b2o28b3o35bo42b2o39bo$3bo22b3o22bobo64bo$28bo
14b2o$27bo14b2o64bo$44bo64bo102b2o$107b3ob2o99bobo$111bobo98bo4b2o$
111bo105bobo$217bo3$112b3o13b2o$114bo13bobo$113bo14bo13$58b2o$58bobo$
58bo11$51bo16bo$50bo16bo$50b3o14b3o7$72bo$71bo$71b3o2$40bo$41b2o2bo$
40b2o2bo$44b3o3$3bo$bobo53bo$5bo42bo7bo$5o41bobo7b3o$5bo34bo6b2o$bobo
37bo14bo$3bo35b3o14b2o$55bobo$37b2o$36bobo$38bo4$45bo$45b2o$44bobo2$
274bobo$274b2o$275bo2$98bo$97bo$97b3o7$58bo$57b2o$57bobo7$23bo37bo$24b
o36bobo$22b3o36b2o3$32bo$30bobo$31b2o3$61bo$61bobo$61b2o177bobo$240b2o
$241bo$55bo$54bo$54b3o6$6bo$2b2o2bo73bo84b2o$2bobo2bo72bobo39bo6bo36bo
52bo$78bo4bo36bobo4b2o34bobo36bo16bobo$3bo2bobo70b4obo36b2o5b2o70bobo
2b2o12b2o$4bo2b2o69bo4bo47b3o28b2obobo33b2ob2o10b2o$4bo75bobo48bo34b2o
38bo9bobo$80bo51bo28b3o52bo$56b2o$57b2o163bo$56bo3b2o48b2o101bo8bobo$
51bo8bobo46bobo6b2o91b2o9b2o$51b2o7bo50bo7b2o5b3o83b2o5b2o$50bobo65bo
7bo79bo12bobo$127bo79b2o10bo$123b3o80b2o$64b2o59bo87bobo$63b2o59bo88b
2o$65bo148bo3$28b2o$27bobo$29bo7$152bo$151b2o$151bobo22$94b3o$94bo$95b
o$145bo$145b2o$144bobo9$250b2o$250bobo$250bo!


I’m not sure which ones are new records.
User avatar
Goldtiger997
 
Posts: 273
Joined: June 21st, 2016, 8:00 am
Location: 11.329903°N 142.199305°E

Re: Soup search results

Postby Extrementhusiast » September 15th, 2016, 12:33 am

Goldtiger997 wrote:I found improvements all the period 2 oscillators listed on mniemiec’s webpage that have syntheses greater or equal to one glider per bit, have less than 15 bits, and appear on catalogue with asymmetry.

RLE


I’m not sure which ones are new records.


Reduced the first by one:
x = 61, y = 57, rule = B3/S23
16bo$17bo$15b3o6$58bo$15bo41bo$16b2o15bo23b3o$15b2o17bo$32b3o$37bo$36b
o$36b3o4$39bo$39bobo$2bo36b2o$2bo$o2bo2$2o2b2o41bo$48bo$2bo2bo40b3o3bo
$3bo47b2o$3bo47bobo$43b2o$42b2o$44bo22$58b2o$58bobo$58bo!


Turned the fifth into a component (!):
x = 11, y = 19, rule = B3/S23
obo$b2o$bo$7bo$7bobo$7b2o5$8b2o$8bo$obo6bo$b2o7bo$bo7b2o2$2b3o$4bo$3bo!

This now allows for that oscillator to be tied to many things.
I Like My Heisenburps! (and others)
User avatar
Extrementhusiast
 
Posts: 1627
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Soup search results

Postby Goldtiger997 » September 15th, 2016, 5:18 am

Does any one have a synthesis for this?

x = 10, y = 6, rule = B3/S23
3b3o$3bo2bo$2bo2b2o$2b2o!


(I couldn't find it myself because I have had trouble compiling gencols)
User avatar
Goldtiger997
 
Posts: 273
Joined: June 21st, 2016, 8:00 am
Location: 11.329903°N 142.199305°E

Re: Soup search results

Postby muzik » September 15th, 2016, 8:45 am

Should be simple:

x = 8, y = 8, rule = LifeHistory
5.A$5.3A$5.A.A$.2D4.A$D.D$D$2D.D$2.2D!
1c/n spaceships project

Current priorities: see this post
muzik
 
Posts: 1898
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

PreviousNext

Return to Patterns

Who is online

Users browsing this forum: Yahoo [Bot] and 1 guest