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Re: Soup search results

Posted: October 25th, 2016, 12:42 pm
by mniemiec
AbhpzTa wrote:15.889 in 7G: ...
This reduces 15.624 to 12:

Code: Select all

x = 94, y = 29, rule = B3/S23
59bo$57bobo9bo$58boo9bobo$21bobo45boo$bo19boo$boo19bo$obo$6b3o$6bo34b
oo18boo5bobo$7bo34bo19bo5boo22boo$37boobo16boobo8bo17boobobbo$5boo29bo
boboo14boboboo24boboboo$4bobo29bobbo16bobbo11bo14bobbo$6bo30bobo17bobo
11bobo13bobo$38bo19bo12boo15bo$$14boo54bo$15boo52boo$14bo54bobo5$7boo$
6bobo$8bo$27boo$26boo$28bo!
EDIT:
BlinkerSpawn wrote:From here, for 15.297: ...
Getting a beehive and LOM in place is easy, but I coulldn't find a way to get the bookend that close.
BlinkerSpawn wrote:For 15.889: ... 15.624: ... Everything but the R in 9G: ...
(Actually, I think you swapped 15.889 and 15.624).
The last two yield the following 12-glider synthesis for 15.889, which is purely academic, given AbhpzTa's 7 glider synthesis:

Code: Select all

x = 134, y = 39, rule = B3/S23
53bo$54bo$52b3o$4bo$5bo19bo29bo$3b3o18bobo27bobo$24bobo27bobo$3o22bo
29bo$bbo$bo49bo40boo18boo18boo$49bobo20bobo18bo19bo19bo$50boo20boo14b
oobo16boobo9bo6boobo$73bo13boboboo14boboboo8bobo3boboboo$87bobbo16bobb
o10boo4bobbo$88bobo8bo8bobo8bo8bobo$44bo44bo8bobo8bo8bobo8bo$45boo50bo
bbo16bobbo$44boo52boo18boo10$51boo$52boo$51bo$70boo3boo$45b3o21boo3boo
$47bo23bo4bo$46bo3$37bo$37boo$36bobo!

Re: Soup search results

Posted: October 25th, 2016, 4:56 pm
by BlinkerSpawn
15.861 in 7G because why not:

Code: Select all

x = 25, y = 27, rule = B3/S23
bo$2bo$3o5$16bo$11bo2b2o$9bobo3b2o$10b2o8$13bo3bobo$14b2ob2o4b2o$13b2o
3bo3b2o$24bo3$15bo$14b2o$14bobo!
15.373 in 6 or 7 gliders:

Code: Select all

x = 13, y = 26, rule = B3/S23
10bobo$10b2o$11bo15$7b3o$6bo3bo$6bo3bo$6bo3bo$2bo4bobo$bobo4bo$o2bo$bo
$2bo!
15.376 looks rough:

Code: Select all

x = 29, y = 11, rule = B3/S23
22bobo$22bobo$b2o19b3o$o2bo8bo$b2o9b2o$13b2o$13bo$4bo3b3obo14b2o$3bobo
2b3o15b2o$3bobo22bo$4bo!
15.371 too, but simpler:

Code: Select all

x = 6, y = 14, rule = B3/S23
2bo$bobo$3bo$3o2$2b2o$bo2bo$bobo$2bo3$4bo$3bobo$4b2o!

Re: Soup search results

Posted: October 25th, 2016, 7:42 pm
by Extrementhusiast
BlinkerSpawn wrote:15.376 looks rough:

Code: Select all

x = 29, y = 11, rule = B3/S23
22bobo$22bobo$b2o19b3o$o2bo8bo$b2o9b2o$13b2o$13bo$4bo3b3obo14b2o$3bobo
2b3o15b2o$3bobo22bo$4bo!
It's actually not that bad:

Code: Select all

x = 35, y = 26, rule = B3/S23
27bo$26bo$26b3o2$18bo$19bo$17b3o6$b2o$o2bo10bo$b2o10bo$13b3o2$4bo$3bob
o8b3o4bo$3bobo8bo5b2o$4bo10bo4bobo3$32b3o$32bo$33bo!

Re: Soup search results

Posted: October 25th, 2016, 7:47 pm
by BlinkerSpawn
Extrementhusiast wrote:
BlinkerSpawn wrote:15.376 looks rough:

Code: Select all

x = 29, y = 11, rule = B3/S23
22bobo$22bobo$b2o19b3o$o2bo8bo$b2o9b2o$13b2o$13bo$4bo3b3obo14b2o$3bobo
2b3o15b2o$3bobo22bo$4bo!
It's actually not that bad:

Code: Select all

x = 35, y = 26, rule = B3/S23
27bo$26bo$26b3o2$18bo$19bo$17b3o6$b2o$o2bo10bo$b2o10bo$13b3o2$4bo$3bob
o8b3o4bo$3bobo8bo5b2o$4bo10bo4bobo3$32b3o$32bo$33bo!
(Then again, I don't know my R inserters)
Giving 11G for that unless those two hives can be made with three gliders:

Code: Select all

x = 53, y = 30, rule = B3/S23
bo$2bo$3o2$45bo$44bo$44b3o2$36bo$37bo$35b3o2$18bo$16bobo$17b2o$20bo$
20bobo$20b2o10bo$31bo$26bo4b3o$25bo$25b3o$32b3o4bo$22b3o7bo5b2o$22bo
10bo4bobo$23bo2$50b3o$50bo$51bo!
15.386:

Code: Select all

x = 9, y = 27, rule = B3/S23
b2o$o2bo$b2o7$4bobo$5bob2o$5bo$6b3o8$2b2o$3b2o$2bo2$7b2o$6b2o$8bo!
EDIT: 15.388:

Code: Select all

x = 13, y = 12, rule = B3/S23
2b3o$bo$2o3bo$bo2bo$2b2o2$12bo$4b3o3bo$3bo3bobo2bo$3bo3bo2b2o$3bo3bo$
4b3o!
The misc. object is gen 6 of 2o$ob2o$3bo!

Re: Soup search results

Posted: October 25th, 2016, 7:56 pm
by Goldtiger997
BlinkerSpawn wrote: 15.373 in 6 or 7 gliders:

Code: Select all

x = 13, y = 26, rule = B3/S23
10bobo$10b2o$11bo15$7b3o$6bo3bo$6bo3bo$6bo3bo$2bo4bobo$bobo4bo$o2bo$bo
$2bo!
Here's 7 gliders:

Code: Select all

x = 18, y = 35, rule = B3/S23
16bo$15bo$15b3o12$6bo$7b2o$6b2o4$10bobo$11b2o$11bo$13bo$13b2o$12bobo2$
b2ob2o$obobobo$2bobo3$9b2o$8b2o$10bo!

Re: Soup search results

Posted: October 25th, 2016, 8:27 pm
by BlinkerSpawn
15.869 was simpler than expected (10G):

Code: Select all

x = 81, y = 32, rule = B3/S23
39bo$38bo$38b3o3$80bo$78b2o$79b2o3$76bo$76bo$19bo56bo$19bobo$19b2o57b
3o$51bo$52bo$6bo43b3o$5bo17bo30b2o$5b3o14bo31b2o$18b2o2b3o$14bo3bobo$
12b2o4bo$13b2o$2b2o56bo$3b2o54bobo$2bo56bobo$55bob2obo$55b2obo$bo58bo$
b2o56b2o$obo!
15.385 in 12G:

Code: Select all

x = 117, y = 63, rule = B3/S23
79bo$77bobo$78b2o14$bo$2bo$3o3$10bo74bo$8bobo73bo$3b3o3b2o60b2o11b3o$
5bo65b2o4bo$4bo71bobo10bo$76bo2bo8b2o$77b2o9bobo$13b3o$13bo71bo$14bo
70bo$85bo2$23b2o56b3o3b3o$23bobo$23bo61bo$85bo$16b2o67bo$15bobo$17bo
15$42b3o$44bo$43bo$114b2o$114bobo$114bo$54b2o$53bobo$55bo!
15.377 in 11G:

Code: Select all

x = 39, y = 40, rule = B3/S23
37bo$36bo$36b3o6$bo30bo$2bo22bo5bo$3o20b2o6b3o$24b2o12$18bo5b2o$19bo4b
obo$17b3o4bo3$11bo$12bo$2bo7b3o$obo$b2o13bo7b3o$15b2o7bo$15bobo7bo3$5b
3o$5bo$6bo!
15.478:

Code: Select all

x = 14, y = 11, rule = B3/S23
2b2o$b4o$5bo$2b4o$2b3o4bo$o7b3o$7b5o$6b2o3b2o$5b2o5b2o$6b2o3b2o$7bo3bo
!

Re: Soup search results

Posted: October 26th, 2016, 12:01 am
by toroidalet
A for awesome wrote:A weird pulsar variant in D4_+1:

Code: Select all

rle
I think a synthesis is possible based on this for the [cis x2]-two-quadrant and double-mirrored four-quadrant versions.
Here is the predecessor tweaked to have less cleanup:

Code: Select all

x = 29, y = 31, rule = B3/S23
bo25bo2$b3o21b3o2$4bo19bo$o3bobo15bobo3bo$bob2o2b2o11b2o2b2obo$3b2ob2o
13b2ob2o2$11bo5bo$10b3o3b3o$9b2o2bobo2b2o$11b3ob3o6$11b3ob3o$9b2o2bobo
2b2o$10b3o3b3o$11bo5bo2$3b2ob2o13b2ob2o$bob2o2b2o11b2o2b2obo$o3bobo15b
obo3bo$4bo19bo2$b3o21b3o2$bo25bo!
Looks (sort of) promising.

Re: Soup search results

Posted: October 26th, 2016, 1:32 am
by thunk
Maybe not a new unix-supported p6 from a D8_4, but it certainly looks interesting:

Code: Select all

x = 30, y = 13, rule = B3/S23
$14b2o$13bo2bo2$10bo8bo$5b2o3bo8bo3b2o$4bo2bo2bo8bo2bo2bo$7bo4b6o4bo$
7bo14bo$bo3bobo14bobo3bo$o3bobo16bobo3bo$o4bo18bo4bo$b4o20b4o!

Re: Soup search results

Posted: October 26th, 2016, 1:45 am
by Kazyan
There are multiple ways of supporting it:

Code: Select all

x = 34, y = 30, rule = B3/S23
9b2o19b2o$8bo2bo18bobo$11bo19b3o$11bo20b2o$5bo3bobo18bobo$4bo3bobo14b
2o2bobo$4bo4bo15bobo2bo$5b4o17b4o$27b2o2$3b3o17b3o2$6bo19bo$bo4bo14bo
4bo$o5bo13bo5bo$o5bo13bo5bo$bo4bo14bo4bo$6bo19bo2$3b3o17b3o2$27b2o$5b
4o17b4o$4bo4bo15bobo2bo$4bo3bobo14b2o2bobo$5bo3bobo18bobo$11bo20b2o$
11bo19b3o$8bo2bo18bobo$9b2o19b2o!
And, the final step for a lazy glider synthesis:

Code: Select all

x = 21, y = 26, rule = B3/S23
15b2o$15b2o2b2o$13b2obo2b2o$13b3o3$14b2o$9bo4b2o$2b2o4bobo$2b2o5bo2$bo
$b2o6b2o$obo6b2o3$9bo$8bobo$9bo4b2o$14b2o3$13b3o$13b2obo2b2o$15b2o2b2o
$15b2o!

Re: Soup search results

Posted: October 26th, 2016, 7:05 am
by BlinkerSpawn
15.489 in 11G:

Code: Select all

x = 69, y = 67, rule = B3/S23
66bobo$66b2o$67bo2$3bo$4bo$2b3o24$42bo$41bo$41b3o$30bo$28bobo$29b2o$
33b3o$33bo10b3o$34bo9bo$45bo2$18bo$16bobo11b2o$17b2o10bobo$31bo$37b2o$
37bobo$37bo$29b3o$29bo$30bo14$3o$2bo$bo!
15.624 in 11G:

Code: Select all

x = 34, y = 30, rule = B3/S23
7bobo$8b2o$8bo4$18bobo$19b2o$19bo2$6bobo13bo$7b2o13bobo$7bo11b2ob2o$
18bobo11bo$20bo10bo$31b3o3$21b2o$22b2o$21bo$16b2o$17b2o$8b2o6bo$7bobo
16b3o$9bo16bo$27bo$b2o$obo$2bo!

Re: Soup search results

Posted: October 26th, 2016, 9:11 am
by Goldtiger997
15.365 in 7 gliders:

Code: Select all

x = 32, y = 43, rule = B3/S23
30bo$29bo$29b3o19$23bobo$23b2o$15bo8bo$13bobo$14b2o9$19b2o$20b2o$19bo$
22b3o$b2o19bo$obo20bo$2bo16bo$19b2o$18bobo!

Re: Soup search results

Posted: October 26th, 2016, 10:45 am
by mniemiec
BlinkerSpawn wrote:15.388: ...
I've seen the dying spark before, but I can't remember how to make it. The rest is:

Code: Select all

x = 11, y = 18, rule = B3/S23
8bo$8bobo$8boo$$6bo$4bobo$5boo6$5bo$4bobo$4bobbo$3obboo$bbo$bo!
goldtiger997 wrote:15.359 in 7 gliders: ...
This is actually 15.365.
Kayzan wrote:There are multiple ways of supporting it: ...
Unfortunately, your lazy synthesis method doesn't work for the alternate mechanism, as the sparks destroy the tubs.
Kayzan wrote:And, the final step for a lazy glider synthesis: ...
This yields a 22-glider synthesis:

Code: Select all

x = 204, y = 60, rule = B3/S23
12bo40bo3bo43bo$11bo42boobobo40bo$11b3o39boobboo16bo19bo4b3o22bo3boo3b
o20bo3boo3bo20bo3boo3bo$74bobo17bobo7b3o17bobobobbobobo18bobobobbobobo
18bobobobbobobo$9bo7bobo39b3o13bo19bo8bo20bo3boo3bo20bo3boo3bo20bo3boo
3bo$10bo6boo40bo40boo3bo$8b3o7bo11bobbo16bobbo6bo9bobbo16bobbo6bobo17b
obbo26bobbo26bobbo$30bo19bo19bo19bo9bo19bo29bo29bo$6bo22bo4bo14bo4bo
14bo4bo14bo4bo24bo4bo24bo4bo24bo4bo10boo$4bobo21bobobboo13bobobboo13bo
bobboo13bobobboo23bobobboo23bobobboo10b3o10bobobboo10boo$5boo19boobo
16boobo16boobo16boobo26boobo26boobo15bo10boobo$boo163bo$obo159b3o$bbo
23bobbo16bobbo16bobbo16bobbo26bobbo26bobbo14bo11bobbo$28boo18boo18boo
18boo28boo28boo13bo14boo3$4boo$5boo$4bo9$145bobo$146boo$146bo$150bobo$
150boo$151bo$$148bo$146bobo$147boo3$189boo$189boo$65bo3boo3bo5bo5bo18b
o3boo3bo30bo3boo3bo$64bobobobbobobo5boo3bobo15bobobobbobobo28bobobobbo
bobo$65bo3boo3bo5boo4boo17bo3boo3bo30bo3boo3bo29b3o6b3o$186bob4obo$60b
obbo36bobbo12bobbo20bobbo12bobbo20bobbo4b4o4bobbo$60bo39bo18bo20bo18bo
20bo7b4o7bo$59bo4bo10boo4boo16bo4bo10bo4bo18bo4bo10bo4bo18bo4bo10bo4bo
$58bobobboo10boo4bobo14bobobboo10boobbobo16bobobboo10boobbobo16bobobb
oo10boobbobo$56boobo21bo14boobo20boboo12boobo20boboo12boobo20boboo3$
56bobbo36bobbo20bobbo12bobbo20bobbo12bobbo20bobbo$58boo22bo15boo20boo
16boo20boo16boo20boo$81boo$81bobo$77bo$77boo$76bobo!

Re: Soup search results

Posted: October 26th, 2016, 3:32 pm
by BlinkerSpawn
<This post has been moved to this thread>

Re: Soup search results

Posted: October 26th, 2016, 7:42 pm
by Goldtiger997
BlinkerSpawn wrote:Can we have an updated list of the remaining 15-bit SLs?
EDIT: Nevermind, here goes: (combining both mniemiec's original list and additions)...
Thanks, will you edit that post whenever another still life is completed so that people can keep coming back to it to see which ones are left?

Anyway, here's a highly unoptimized synthesis for 15.369 in 12 gliders:

Code: Select all

x = 63, y = 60, rule = B3/S23
26bo$25bo$25b3o$22bo$23bo$21b3o5$22bobo$23b2o4bo$23bo6bo$28b3o$22b2o$
21bobo6bo$23bo5b2o$29bobo6b2o$38bobo$38bo2$13b2o14bo$14b2o12b2o$13bo
14bobo$b2o$obo$2bo$26b2o$26bobo$26bo28$60b3o$60bo$61bo!
EDIT: 15.370 was done by BobShemyakin on 07-02-2015 in 4 gliders (that can be removed from the list)!

Code: Select all

x = 36, y = 14, rule = B3/S23
2bo$obo$b2o3$6bo$4bobo10bo$5b2o9bo$16b3o13bob2o$32b2obo$17bo12b2o$16b
2o13bob2o$16bobo12bo2bo$32b2o!

Re: Soup search results

Posted: October 26th, 2016, 8:26 pm
by Kazyan
Thanks for listing them off; that will make it easier to contribute.

15.508 in 12G:

Code: Select all

x = 38, y = 44, rule = B3/S23
8bo$6bobo$7b2o$23bo9bo$23bobo6bo$23b2o7b3o2$17bobo$17b2o$7bo10bo$8b2o$
7b2o$17bo$obo13bo$b2o13b3o4bo$bo21bobo$23b2o$3b2o$4b2o$3bo$30b2o$30bob
o$21b2o7bo$20b2o$22bo17$35b2o$35bobo$35bo!
EDIT: 15.494 in 9G:

Code: Select all

x = 57, y = 57, rule = B3/S23
34bo$33bo$33b3o9$25b2o$24bobo$26bo13$24bo$24b2o$23bobo9b3o$35bo$36bo2$
28bobo$28b2o$29bo2$27b3o$27bo$28bo2$55bo$54b2o$54bobo6$3o$2bo$bo4$47b
3o$47bo$48bo!

Re: Soup search results

Posted: October 26th, 2016, 10:03 pm
by gameoflifeboy
A LWSS-on-LWSS pseudo-spaceship appeared in a symmetric soup, and due to the proximity of a MWSS-on-MWSS 1, it got identified as a single spaceship: http://catagolue.appspot.com/object/xq4_6frcxcrf6/b3s23

Code: Select all

x = 31, y = 31, rule = B3/S23
4b3o6bo3bo6b3o$2b6o4b3ob3o4b6o$b3o3b3obobo3bobob3o3b3o$b3o2bobo2bo2b3o
2bo2bobo2b3o$2o4bob6o3b6obo4b2o$2o7b3o2bobo2b3o7b2o$2ob2o2b2obo3b3o3bo
b2o2b2ob2o$b2o3bo2b2obobobobob2o2bo3b2o$2b3obobo2bobo3bobo2bobob3o$2bo
b2obo2bob3ob3obo2bob2obo$4b4ob2o4bo4b2ob4o$2b4o2bo2bobobobobo2bo2b4o$b
o2bo2bobo3b2ob2o3bobo2bo2bo$3obo3b2ob2obobob2ob2o3bob3o$bobob3obo2b7o
2bob3obobo$3bo2bo3b2o2bobo2b2o3bo2bo$bobob3obo2b7o2bob3obobo$3obo3b2ob
2obobob2ob2o3bob3o$bo2bo2bobo3b2ob2o3bobo2bo2bo$2b4o2bo2bobobobobo2bo
2b4o$4b4ob2o4bo4b2ob4o$2bob2obo2bob3ob3obo2bob2obo$2b3obobo2bobo3bobo
2bobob3o$b2o3bo2b2obobobobob2o2bo3b2o$2ob2o2b2obo3b3o3bob2o2b2ob2o$2o
7b3o2bobo2b3o7b2o$2o4bob6o3b6obo4b2o$b3o2bobo2bo2b3o2bo2bobo2b3o$b3o3b
3obobo3bobob3o3b3o$2b6o4b3ob3o4b6o$4b3o6bo3bo6b3o!

Re: Soup search results

Posted: October 26th, 2016, 10:44 pm
by BlinkerSpawn
Dropped your 15.369 synthesis to 10G, Goldtiger:

Code: Select all

x = 52, y = 45, rule = B3/S23
37bo$36bo$36b3o$33bo$34bo$32b3o5$33bobo$34b2o4bo$34bo6bo$39b3o$33b2o$
32bobo6bo$34bo5b2o$40bobo6b2o$49bobo$49bo2$24b2o14bo$25b2o12b2o$24bo
14bobo19$bo$b2o$obo!
And yes, I will try to keep that list updated in a timely fashion.
Also, I may add Catagolue index numbers (in xs15) for SLs that remain once the lists get short enough for this to be doable in a reasonable amount of time.
EDIT: 15.866 in 10G:

Code: Select all

x = 36, y = 26, rule = B3/S23
bo$2bo$3o3$bo$2b2o$b2o$22bo$10bo10bo$9bobo9b3o$10bobo$11b2o5$10bobo$
11b2o$11bo2$11b3o$13bo10b3o$12bo11bo8b2o$25bo7bobo$33bo!
There's gotta be a better way to get that teardrop in there but the traditional methods have clearance on the wrong side.

Re: Soup search results

Posted: October 27th, 2016, 12:42 am
by mniemiec
Kayzan wrote:15.508 in 12G: ...
The traditional method can do it in 11:

Code: Select all

x = 109, y = 20, rule = B3/S23
45bo34bo$44bo36bo$44b3o32b3o$63b3o17b3o$43bo$o43bo$boo33bobo3b3o5bobo$
oo35boo11boo$37bo13bo$$24bo8b3o8bo8b3o6booboo15booboo15booboo$23bobo9b
o7bobo7bo9bobo17bobo17bobo$23bobo8bo8bobo8bo8bobo17bobo17bobo$bobo20bo
boo16boboo16boboo16boboo16boboo$bboo21bobbo16bobbo16bobbo16bobbo16bobb
o$bbo23boo18boo18boo18boo18boo$12bo$3b3o5boo$5bo5bobo$4bo!
BlinkerSpawn wrote:Dropped your 15.369 synthesis to 10G, Goldtiger: ...
This also reduces 15.476 to 18.

Re: Soup search results

Posted: October 27th, 2016, 1:54 am
by Kazyan
I'm surprised there isn't at most a 5G method to unfold a beehive into a hat.

Anyway, 15.407 in 13G; improvements via constellations are likely:

Code: Select all

x = 101, y = 107, rule = B3/S23
98bo$98bobo$98b2o31$52bo$51bo$51b3o11bo$29bo34bo$30bo33b3o$28b3o15bo$
47bo$45b3o6$29bobo$30b2o$30bo16$36b2o$37b2o$36bo28b2o$65bobo$65bo3$58b
2o$57b2o$59bo3$40b2o$39bobo$41bo$64b2o$64bobo$64bo12$3o$2bo$bo9$10b3o$
12bo$11bo!

Re: Soup search results

Posted: October 27th, 2016, 8:12 am
by Goldtiger997
Here is 15.371 in 14G:

Code: Select all

x = 45, y = 64, rule = B3/S23
bo$2bo$3o34$27bo$26bo$26b3o$23bo$24b2o$23b2o$40bo$32bo6bo$32bobo4b3o$
16bobo13b2o$17b2o16b2o$17bo17bobo4b3o$35bo6bo$28bo14bo$27b2o$27bobo2$
31b2o$31bobo$17b2o12bo$18b2o5b2o$17bo8b2o$25bo6b2o$31b2o$33bo$28b2o$
29b2o$28bo!
15.381 in 10G:

Code: Select all

x = 25, y = 37, rule = B3/S23
21bo$20bo$20b3o$12bo$13bo$11b3o$7bo$5bobo$6b2o$13bo$13bobo$13b2o3$7bob
o$7b2o$8bo$obo$b2o3b3o$bo6bo$7bo10b2o$b2o15bobo$2b2o14bo$bo11$22b3o$
22bo$23bo!
15.382:

There is probably some converter from 15.381

15.383:

Looks like it will be hard. The best I could find looked like it would take 16 gliders

Code: Select all

x = 19, y = 14, rule = B3/S23
2bo$2bo$bobo7b2o$2bo8b2obo$2bo12bo$10bo3bo$b3o5bo4bo$o3bo4bo3b2o$o3bo
5bob2obo$o3bo8bo2bo$b3o10b2o2bo2$16bobo$17bo!

Re: Soup search results

Posted: October 27th, 2016, 8:56 am
by chris_c
Goldtiger997 wrote: 15.383:

Looks like it will be hard. The best I could find looked like it would take 16 gliders

Code: Select all

x = 19, y = 14, rule = B3/S23
2bo$2bo$bobo7b2o$2bo8b2obo$2bo12bo$10bo3bo$b3o5bo4bo$o3bo4bo3b2o$o3bo
5bob2obo$o3bo8bo2bo$b3o10b2o2bo2$16bobo$17bo!
Cleanup can be done in 4 gliders so 15 gliders in total should be doable:

Code: Select all

x = 97, y = 96, rule = B3/S23
94bo$94bobo$2bo91b2o$obo$b2o52$39bo$39bo11b2o$38bobo10b2o$39bo$39bo2$
38b3o$37bo3bo5b2o$37bo3bo4bobo$37bo3bo4b2o$38b3o$49b2ob2o$49b2ob2o21$
71bo$70b2o$70bobo2$25bo$25b2o$24bobo!
EDIT: In 14 gliders by making the ship from a stray blinker:

Code: Select all

x = 183, y = 104, rule = B3/S23
180bo$180bobo$80bo99b2o$78bobo$79b2o48$bo$2bo29bo$3o27b2o92bo$31b2o91b
obo$124b2o2$118bo$116bobo$117b2o$29bo43b2o58b2o$29bobo41b2o58b2o$29b2o
4$69b2o58b2o$68bobo57bobo$24b3o41b2o48b2o8b2o$24bo92bobo$25bo45b2ob2o
43bo11b2ob2o$71b2ob2o55b2ob2o$123b2o$123bobo$123bo14$3b2o37b2o$2bobo
37bobo$4bo37bo6$157bo$156b2o$156bobo2$103bo$103b2o$102bobo!

Re: Soup search results

Posted: October 27th, 2016, 9:12 am
by Goldtiger997
15.379 in 11G:

Code: Select all

x = 44, y = 62, rule = B3/S23
42bo$41bo$41b3o16$35bo$34bo$34b3o12$12bobo$13b2o$13bo2$14b2o$15b2o$14b
o$3bobo$4b2o$4bo$b2o$obo$2bo2$8b3o13b3o$10bo13bo$9bo15bo$11b3o$11bo$
12bo7$31b3o$31bo5b2o$32bo4bobo$37bo!

Re: Soup search results

Posted: October 27th, 2016, 9:41 am
by BlinkerSpawn
Catagolue indices for 15-bit SLs remaining at >1 glider/bit:
111, 135, 164, 259, 348, 373, 390, 391, 401, 412, 421, 449, 480, 486, 498, 536, 562, 581, 633, 705, 707, 722, 739, 740, 743, 750, 824, 846, 857, 887, 901, 987, 989
This list is short because not every remaining SL has appeared and I stopped at #1000 because 12 soups is too few to work with in my opinion.
Why am I making so many lists when I know I'm obligated to keep them all up-to-date

Re: Soup search results

Posted: October 27th, 2016, 10:12 am
by BlinkerSpawn
15.403 in ten:

Code: Select all

x = 117, y = 98, rule = B3/S23
bo$2bo$3o22$57bo$57bobo$57b2o$55bo$53bobo$54b2o2$93bo$94b2o$93b2o5b2o$
100b2o10bo$111bobo$111bobo$110b2ob2o$98b2o12bo2bo$98b2o12bo2bo$113b2o
5$54bo$55bo$53b3o4$53b2o$52bobo16bo$54bo14b2o$70b2o$65bo8b2o$73b2o40b
2o$75bo39b2o$111b3o$113bo$112bo35$29b2o$30b2o$29bo!
Also, a pleasant surprise while searching for cleanups:

Code: Select all

x = 75, y = 109, rule = B3/S23
obo$b2o$bo33$56bo$56bobo$56b2o$54bo$52bobo$53b2o16$53bo$54bo$52b3o4$
52b2o$51bobo16bo$53bo14b2o$69b2o$64bo8b2o$72b2o$74bo38$28b2o$29b2o$28b
o!

Re: Soup search results

Posted: October 27th, 2016, 12:14 pm
by mniemiec
Goldtiger997 wrote:Here is 15.371 in 14G: ...
The two blocks can be made together, reducing this to 13:

Code: Select all

x = 203, y = 51, rule = B3/S23
192bobo$192boo$193bo20$55bo$56bo$54b3o$85b3o27b3o27b3o27b3o$57bo$56bo
26bo5bo23bo5bo23bo5bo23bo5bo$56b3o24bo5bo23bo5bo23bo5bo23bo5bo$83bo5bo
23bo5bo23bo5bo23bo5bo$$21boo5boo11boo5boo21boo5boo5b3o13boo5boo5b3o13b
oo5boo21boo5boo$3obboo14boo5boo11boo5boo21boo5boo21boo5boo21boo5boo21b
oo5boo$bboboo$bo4bo58bobo21bo24bo4bo29bo29bo$65boo22bo24boo3bo29bo29bo
$66bo22bo23bobo3bo29bo29bo$$63boo$16boo44boo105boo$15boo47bo105boo$17b
o151bo$172b3o$172bo26bobbo$173bo25b4o$167b3o27boo$169bo28bobboo$168bo
29bobobo$170b3o26bo$170bo$171bo!
Goldtiger997 wrote:15.382: There is probably some converter from 15.381
The standard 3 glider converter works:

Code: Select all

x = 26, y = 15, rule = B3/S23
boo18boo$bbo19bo$bbobo17boboo$oobobo6bo7boobobo$obbobo7bo6bobbo$bbobo
6b3o8bobo$3bo19bo3$10b3o$10bo$11bo$8boo$7bobo$9bo!
EDIT: Oops! Ignore that. The above converter converts 15.382 to 15.381 rather than vice versa. The correct 2-glider converter from 15.381 to 15.382 is:

Code: Select all

x = 26, y = 10, rule = B3/S23
8bo$7bo$7b3o$boo18boo$bbo7boo10bo$bboboo4bobo9bobo$oobobo4bo9boobobo$o
bbo16bobbobo$bbobo17bobo$3bo19bo!
BlinkerSpawn wrote:15.403 in ten: ...
The beehive can be replaced by a glider, reducing this to 9:

Code: Select all

x = 203, y = 101
63bo$64bo$62b3o25$184bo$184bobo$184boo$$152boo28boo$152boo28boo8$4bo
102bo$5bo100bo$3b3o100b3o$102b3o$boo99bo$obo24b3o57b3o13bo$bbo$$150boo
28boo18boo$135boo12bobbo12boo12bobbo16bobbo$135boo12bobbo12boo12bobbo
16bobbo$147booboo25booboo15booboo$148bobo12boo13bobo17bobo$148bobo11bo
bo13bobo17bobo$137boo10bo14bobboo10bo19bo$137boo28boo39$34bo$34boo$33b
obo$$119b3o$119bo$120bo!
BlinkerSpawn wrote:Also, a pleasant surprise while searching for cleanups: ...
A nice converter that only needs a blinker.