Code: Select all
@RULE also-test-rule
@TABLE
n_states:2
neighborhood:Moore
symmetries:none
var a={0,1}
var b={0,1}
var c={0,1}
var d={0,1}
var e={0,1}
var f={0,1}
var g={0,1}
var h={0,1}
var i={0,1}
a,b,c,d,e,f,g,h,i,1
@RULE also-test-rule
@TABLE
n_states:2
neighborhood:Moore
symmetries:none
var a={0,1}
var b={0,1}
var c={0,1}
var d={0,1}
var e={0,1}
var f={0,1}
var g={0,1}
var h={0,1}
var i={0,1}
a,b,c,d,e,f,g,h,i,1
PHPBB12345 wrote:Code: Select all@RULE also-test-rule...
gameoflifemaniac wrote:Is it possible to make a rule whose population after one generation is infinite?
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
gameoflifemaniac wrote:Is it possible to make a rule whose population after one generation is infinite?
Gamedziner wrote:gameoflifemaniac wrote:Is it possible to make a rule whose population after one generation is infinite?
Yes, B0.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
gameoflifemaniac wrote:But is there a rule that simulated in Golly will get infinite population?
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
gameoflifemaniac wrote:But is there a rule that simulated in Golly will get infinite population?
Saka wrote:B0 does not mean B0
Users browsing this forum: No registered users and 2 guests