Momentary Population Error
Posted: April 27th, 2016, 6:03 pm
I just found a bug in which the population count is momentarily, yet obviously, incorrect. Here are some notes to reproduce it:
- have 17 tabs open in two windows, each with various content, as well as a few other unrelated programs
- in a simple rule table in which one state is gradually overwritten by another (much like floodfill, but as a rule table)
- grid size of T3072,3072
- grid entirely filled with state to be overwritten
- set single overwriting cell somewhere in the grid
- while playing at step 2^4, zooming in/out or using arrow keys occasionally results in an incorrect population count (the same number every time, if it's not a question mark), which fixes itself at the next graphical update
- happens more often if there's random debris (non-interacting cell states) in the way