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LifeViewer bug

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LifeViewer bug

Postby fluffykitty » May 1st, 2019, 9:13 pm

http://www.conwaylife.com/forums/viewtopic.php?f=12&t=3316&view=unread#p75674 and run the third pattern until the stator cells turn white. A strange gradient appears on part of the rightmost oscillator.
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Re: LifeViewer bug

Postby AforAmpere » May 1st, 2019, 9:24 pm

I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule
- Finish a rule with ships with period >= f_e_0(n) (in progress)
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Re: LifeViewer bug

Postby rowett » May 1st, 2019, 11:29 pm

fluffykitty wrote:http://www.conwaylife.com/forums/viewtopic.php?f=12&t=3316&view=unread#p75674 and run the third pattern until the stator cells turn white. A strange gradient appears on part of the rightmost oscillator.

There was a bug with Triangular B0 rules which should be fixed in build 323 which was just released. Thanks for reporting!
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Re: LifeViewer bug

Postby fluffykitty » May 11th, 2019, 9:47 pm

http://www.conwaylife.com/forums/viewtopic.php?f=11&t=907&p=6663&hilit=bliptile#p6666 also has this bug (and displays on a triangular grid even though it's a RuleLoader rule, but that's not really related)
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Re: LifeViewer bug

Postby rowett » May 12th, 2019, 2:25 am

fluffykitty wrote:http://www.conwaylife.com/forums/viewtopic.php?f=11&t=907&p=6663&hilit=bliptile#p6666 also has this bug (and displays on a triangular grid even though it's a RuleLoader rule, but that's not really related)

I've released Build 329 which removes the triangular grid. Are there any other issues with that post?
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Re: LifeViewer bug

Postby fluffykitty » May 12th, 2019, 1:46 pm

In previous builds, it also had the strangely shaded triangles.
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