x = 34, y = 22, rule = B3/S23
32bo$31bo$31b3o4$18bo4bo$19b2obo$18b2o2b3o2$8b2o$7bobo$7bo$6b2o2$5bo$
5b2o$4bobo2$bo$b2o$obo!
x = 34, y = 22, rule = B3/S23
32bo$31bo$31b3o4$18bo4bo$19b2obo$18b2o2b3o2$8b2o$7bobo$7bo$6b2o2$5bo$
5b2o$4bobo2$bo$b2o$obo!
danny wrote:I think of something like this 5G:Code: Select allx = 34, y = 22, rule = B3/S23
32bo$31bo$31b3o4$18bo4bo$19b2obo$18b2o2b3o2$8b2o$7bobo$7bo$6b2o2$5bo$
5b2o$4bobo2$bo$b2o$obo!
x = 76, y = 76, rule = LifeHistory
69.A$68.A$68.3A3$2.A$A.A$.2A59.A$60.2A$61.2A4$7.A.A$8.2A$8.A5$49.A$
48.A$48.3A3$22.A$20.A.A$21.2A19.A$40.2A$41.2A4$27.A.A$28.2A$28.A5$47.
A$46.2A$46.A.A4$33.2A$34.2A$33.A19.2A$53.A.A$53.A3$25.3A$27.A$26.A5$
67.A$66.2A$66.A.A4$13.2A$14.2A$13.A59.2A$73.A.A$73.A3$5.3A$7.A$6.A!
x = 52, y = 56, rule = LifeHistory
49.A$49.A.A$49.2A3$2.A$A.A$.2A9$33.A$33.A.A$33.2A3$18.A$16.A.A$17.2A
4$22.2D$23.D$20.3D$20.D3$27.2A$27.A.A$27.A2$31.2A$30.2A$32.A10$43.2A$
43.A.A$43.A2$47.2A$46.2A$48.A!
dvgrn wrote:EDIT: I think an Official Ruling is needed on whether the object is allowed to disappear temporarily while "eating" the gliders, along the lines of the transparent debris effect. If you weren't paying attention to what happens for a few ticks in the second-round synthesis, then these four gliders would be a solution -- right?
danny wrote:dvgrn wrote:EDIT: I think an Official Ruling is needed on whether the object is allowed to disappear temporarily while "eating" the gliders, along the lines of the transparent debris effect. If you weren't paying attention to what happens for a few ticks in the second-round synthesis, then these four gliders would be a solution -- right?
It works, technically, but I really want to see one without
x = 1513, y = 3230, rule = B3/S23
o$b2o$2o3$4bobo$5b2o$5bo4$10bobo$11b2o$11bo12$24bobo$25b2o$25bo20$48bo
$49bo$47b3o6$56bo$57bo$55b3o27$85bo$86bo$84b3o4$91bo$92bo$90b3o23$114b
obo$115b2o$115bo15$133bo$134bo$132b3o5$139bo$140b2o$139b2o5$146bo$147b
2o$146b2o33$182bo$183bo$181b3o13$196bo$197b2o$196b2o34$233bo$234bo$
232b3o8$243bo$244bo$242b3o12$256bo$257b2o$256b2o26$285bo$283bobo$284b
2o4$289bobo$290b2o$290bo12$305bo$306bo$304b3o22$328bo$329b2o$328b2o20$
350bo$351b2o$350b2o6$359bo$357bobo$358b2o21$382bo$383bo$381b3o10$393bo
$394b2o$393b2o25$421bo$422bo$420b3o8$431bo$429bobo$430b2o3$436bo$437bo
$435b3o8$445bo$446b2o$445b2o3$450bo$451b2o$450b2o6$457bobo$458b2o$458b
o$462bo$463bo$461b3o15$478bo$479b2o$478b2o21$502bo$500bobo$501b2o7$
511bo$512bo$510b3o488$1000bo$1001b2o$1000b2o3$1004bobo$1005b2o$1005bo
4$1010bobo$1011b2o$1011bo12$1024bobo$1025b2o$1025bo20$1048bo$1049bo$
1047b3o6$1056bo$1057bo$1055b3o27$1085bo$1086bo$1084b3o4$1091bo$1092bo$
1090b3o23$1114bobo$1115b2o$1115bo15$1133bo$1134bo$1132b3o5$1139bo$
1140b2o$1139b2o5$1146bo$1147b2o$1146b2o33$1182bo$1183bo$1181b3o13$
1196bo$1197b2o$1196b2o34$1233bo$1234bo$1232b3o8$1243bo$1244bo$1242b3o
12$1256bo$1257b2o$1256b2o26$1285bo$1283bobo$1284b2o4$1289bobo$1290b2o$
1290bo12$1305bo$1306bo$1304b3o22$1328bo$1329b2o$1328b2o20$1350bo$1351b
2o$1350b2o6$1359bo$1357bobo$1358b2o21$1382bo$1383bo$1381b3o10$1393bo$
1394b2o$1393b2o25$1421bo$1422bo$1420b3o8$1431bo$1429bobo$1430b2o3$
1436bo$1437bo$1435b3o8$1445bo$1446b2o$1445b2o3$1450bo$1451b2o$1450b2o
6$1457bobo$1458b2o$1458bo$1462bo$1463bo$1461b3o15$1478bo$1479b2o$1478b
2o21$1502bo$1500bobo$1501b2o7$1511bo$1512bo$1510b3o205$1510b3o$1512bo$
1511bo7$1501b2o$1500bobo$1502bo21$1478b2o$1479b2o$1478bo15$1461b3o$
1463bo$1462bo$1458bo$1458b2o$1457bobo6$1450b2o$1451b2o$1450bo3$1445b2o
$1446b2o$1445bo8$1435b3o$1437bo$1436bo3$1430b2o$1429bobo$1431bo8$1420b
3o$1422bo$1421bo25$1393b2o$1394b2o$1393bo10$1381b3o$1383bo$1382bo21$
1358b2o$1357bobo$1359bo6$1350b2o$1351b2o$1350bo20$1328b2o$1329b2o$
1328bo22$1304b3o$1306bo$1305bo12$1290bo$1290b2o$1289bobo4$1284b2o$
1283bobo$1285bo26$1256b2o$1257b2o$1256bo12$1242b3o$1244bo$1243bo8$
1232b3o$1234bo$1233bo34$1196b2o$1197b2o$1196bo13$1181b3o$1183bo$1182bo
33$1146b2o$1147b2o$1146bo5$1139b2o$1140b2o$1139bo5$1132b3o$1134bo$
1133bo15$1115bo$1115b2o$1114bobo23$1090b3o$1092bo$1091bo4$1084b3o$
1086bo$1085bo27$1055b3o$1057bo$1056bo6$1047b3o$1049bo$1048bo20$1025bo$
1025b2o$1024bobo12$1011bo$1011b2o$1010bobo4$1005bo$1005b2o$1004bobo3$
1000b2o$1001b2o$1000bo488$510b3o$512bo$511bo7$501b2o$500bobo$502bo21$
478b2o$479b2o$478bo15$461b3o$463bo$462bo$458bo$458b2o$457bobo6$450b2o$
451b2o$450bo3$445b2o$446b2o$445bo8$435b3o$437bo$436bo3$430b2o$429bobo$
431bo8$420b3o$422bo$421bo25$393b2o$394b2o$393bo10$381b3o$383bo$382bo
21$358b2o$357bobo$359bo6$350b2o$351b2o$350bo20$328b2o$329b2o$328bo22$
304b3o$306bo$305bo12$290bo$290b2o$289bobo4$284b2o$283bobo$285bo26$256b
2o$257b2o$256bo12$242b3o$244bo$243bo8$232b3o$234bo$233bo34$196b2o$197b
2o$196bo13$181b3o$183bo$182bo33$146b2o$147b2o$146bo5$139b2o$140b2o$
139bo5$132b3o$134bo$133bo15$115bo$115b2o$114bobo23$90b3o$92bo$91bo4$
84b3o$86bo$85bo27$55b3o$57bo$56bo6$47b3o$49bo$48bo20$25bo$25b2o$24bobo
12$11bo$11b2o$10bobo4$5bo$5b2o$4bobo3$2o$b2o$o!
#C [[ X 550 Z -3 STEP 9 ]]
It's rate of growth would be inversely proportional to two to the power of its current length. Which means it would grow like O(log t).Moosey wrote:Would it be possible to make a pattern which has a gun firing into a line of semi snarks and which after awhile tags another semisnark onto the end? At what rate would it grow? Olog(t)? Oslog(t)? I assume it’s the former.
Macbi wrote:It's rate of growth would be inversely proportional to two to the power of its current length. Which means it would grow like O(log t).Moosey wrote:Would it be possible to make a pattern which has a gun firing into a line of semi snarks and which after awhile tags another semisnark onto the end? At what rate would it grow? Olog(t)? Oslog(t)? I assume it’s the former.
You would have to use slow-salvo single-channel technology, which I've done some work on before. Possibly in this very thread.
x = 111, y = 80, rule = LifeHistory
7.A$8.A$6.3A8$17.A$18.A$16.3A11$74.A$72.3A$71.A$63.2A6.2A$63.A.A3.4B$
64.A.5B$65.7B$37.A27.4B2A4B.B$38.A26.4B2A3B.B2A$36.3A26.11B2A$65.9B.
2B$60.2B2.10B$59.2A13B$59.2A13B$60.2B.11B$63.9B.B2A$65.7B.BA.A$47.A
16.7B5.A$48.A14.8B5.2A$46.3AB12.4B2.4B$47.4B10.4B4.4B$48.4B8.4B6.4B$
49.4B6.4B8.4B$A9.A9.A9.A9.A9.4B4.4B10.4B$51.4B2.4B12.4B$52.8B5.2A$53.
7B5.A$54.7B.BA.A$52.9B.B2A$49.2B.11B$48.2A13B$48.2A13B$49.2B2.10B$54.
9B.2B$54.11B2A$54.4B2A3B.B2A$54.4B2A4B.B$54.7B$53.A.5B$52.A.A3.4B$52.
2A6.2A47.2A$60.A48.2A$61.3A$63.A39.2A$103.2A5$109.2A$109.2A5$102.2A$
102.2A!
x = 16, y = 16, rule = B3/S23
3.A.A$10.A$3.A3.A$5.A3.A.A3.A$3.A3.A5.A$5.A5.A3.A$7.A.A3.A$11.A$A.A.A
.A2$.A.A.A3$7.A.A2$6.A.A.A!
x = 21, y = 14, rule = B3/S23
3bobobobobobobobo$3bobobobobobobobo$2b17o$19o$2b3o2b3obob2o3b3o$5obob
2obob2ob3o$2b3o3b2o3b2o3b3o$5obob3ob3ob3o$2b3o2b4ob3o3b3o$19o$2b19o$2b
17o$3bobobobobobobobo$3bobobobobobobobo!
Moosey wrote:What’s the smallest G predecessor consisting of isolated dots?
It is smaller than this:Code: Select allx = 16, y = 16, rule = B3/S23...
x = 8, y = 7, rule = B3/S23
2bobo2$obobo2$bobobobo2$4bobo!
Moosey wrote:Are there any predecessors for this dot parent?Code: Select allx = 21, y = 14, rule = B3/S23
3bobobobobobobobo$3bobobobobobobobo$2b17o$19o$2b3o2b3obob2o3b3o$5obob
2obob2ob3o$2b3o3b2o3b2o3b3o$5obob3ob3ob3o$2b3o2b4ob3o3b3o$19o$2b19o$2b
17o$3bobobobobobobobo$3bobobobobobobobo!
x = 23, y = 16, rule = B3/S23
3bo5bo3bo5bo$5bobo3bo3bobo2bo$4bo2bo2bo2bo2bo2b4o$bobo5bo3bo5b2o$4bob
2o2bobobob2o$obo2bo2bo2bo3bobo2b3o$3bo2b2o2bobobo2b3o$2bo2bobobo2b2obo
4b3o$4bo2b2o2b2o3b2o$b2o2bo2bo2bo3bobob4o$4bob2o2bo2b2ob2o2bo$o2bo5bo
2bo8b2o$2bo2bo2bo2bo3bo2b2o$4bob2o2bobob3obo$2bobobobobobobo3bo$2bobob
obobobobo2bo!
x = 2, y = 17, rule = B3/S23
o$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo!
googoIpIex wrote:Download gfind from here:
http://www.ics.uci.edu/~eppstein/ca/gfind.c
And then compile with gcc -O3 -o gfind gfind.c
x = 2, y = 17, rule = B3/S23
o$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo!
Gustone wrote:How do i compile it? With what? What program do I use?
googoIpIex wrote:What OS are you using?
x = 2, y = 17, rule = B3/S23
o$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo$bo!
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
Hunting wrote:Really stupid question but I just can't use Rhombic's script because I don't have python on my dad's computer.
Uh, what will the rule behaves if I construct a MAP rule, which is same as CGOL, except when a cell has the left-upper neighbour on and other neighbours off, the center cell state is toggled.
Moosey wrote:Hunting wrote:Really stupid question but I just can't use Rhombic's script because I don't have python on my dad's computer.
Uh, what will the rule behaves if I construct a MAP rule, which is same as CGOL, except when a cell has the left-upper neighbour on and other neighbours off, the center cell state is toggled.
Explodes in the lower right direction very quickly (grows at C diagonal) and the other directions slowly.
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
Hunting wrote:Moosey wrote:Hunting wrote:Really stupid question but I just can't use Rhombic's script because I don't have python on my dad's computer.
Uh, what will the rule behaves if I construct a MAP rule, which is same as CGOL, except when a cell has the left-upper neighbour on and other neighbours off, the center cell state is toggled.
Explodes in the lower right direction very quickly (grows at C diagonal) and the other directions slowly.
Oh, could you please show me the rule?
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