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Golly suggestions

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Re: Golly suggestions

Postby muzik » January 14th, 2019, 8:03 pm

Can the default notation for Generations be changed to be more in line with what apgsearch currently uses, and also to be closer to (and easier to convert between) the current default notation for outer-totalistic and isotropic non-totalistic rules?

Current:
x = 4, y = 3, rule = 12/34/3
A2.A$A2.A$.2A!


Notation currently used by Catagolue and apgsearch:
x = 4, y = 3, rule = g3b34s12
A2.A$A2.A$.2A!


Converting this into something closer to the Golly notation would result in G3/B34/S12, or, alternatively (to retain Golly's current positioning of the amount of generations), B34/S12/G3.

Of course, the old notation would still be usable, and would be converted to the new notation (much like 23/3 --> B3/S23).
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
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Re: Golly suggestions

Postby AforAmpere » January 14th, 2019, 8:20 pm

Please do not change the Generations format. Maybe add support for the stuff mentioned above if it is not there, but changing the default generations format would just be annoying.
Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule (someone please search the rules)
- Find a C/10 in JustFriends
- Find a C/10 in Day and Night
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Re: Golly suggestions

Postby 77topaz » January 14th, 2019, 8:50 pm

Golly already supports notation like B3/S23/3 for Generations and 23/3 for non-Generations, hence it is quite simple to convert between Generations and non-Generations formats in the "select rule" dialog; the default formats do not need to be changed for that. Adding support for the g3b3s23 notation (which LifeViewer already supports) is probably a good idea, though.
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Re: Golly suggestions

Postby muzik » January 23rd, 2019, 5:42 pm

Are there currently any ways to simulate a finite cylinder or mobius strip bounded grid? If not I'd like to see this implemented.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
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Re: Golly suggestions

Postby Heavpoot » January 25th, 2019, 7:16 am

fully disabled grid lines plus the ability to have icons that don't have a state 0 grid between them
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Re: Golly suggestions

Postby Saka » January 25th, 2019, 9:39 am

Heavpoot wrote:fully disabled grid lines plus the ability to have icons that don't have a state 0 grid between them

Already implemented in the latest version
(Since when i dont remember)
If you're the person that uploaded to Sakagolue illegally, please PM me.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
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