I found this on Worldbuilding.SE:
https://medium.com/universe-factory/thi ... .x7vjxa6md
It looks like a very interesting model. I doubt it's compatible with Golly, unfortunately.
Using cellular automata to model erosion
- praosylen
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Using cellular automata to model erosion
former username: A for Awesome
praosylen#5847 (Discord)
The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
praosylen#5847 (Discord)
The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
Re: Using cellular automata to model erosion
No, you need random numbers, which cellular automata don't have.
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Re: Using cellular automata to model erosion
Well, there's the XOR automaton pseudorandomizer (embed XOR automata within live cells)