Is there a version of WLS with non-totalistic rules?

For scripts to aid with computation or simulation in cellular automata.
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KittyTac
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Is there a version of WLS with non-totalistic rules?

Post by KittyTac » August 14th, 2018, 5:20 am

Title.

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Hdjensofjfnen
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Re: Is there a version of WLS with non-totalistic rules?

Post by Hdjensofjfnen » August 14th, 2018, 9:18 pm

JLS?

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x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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Goldtiger997
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Re: Is there a version of WLS with non-totalistic rules?

Post by Goldtiger997 » August 15th, 2018, 4:59 am

KittyTac wrote:Is there a version of WLS with non-totalistic rules?
Hdjensofjfnen wrote:JLS?
No, there is not. JLS is very similar to WLS, but in Java.

Luckily, there are some alternatives. The most similar program that can search non-totalistic rules is definitely Macbi's Logic Life Search. It can do almost everything WLS can, and some more (including being able to search non-totalistic rules).

However, based off some of your recent posts, you may just be looking for a (fairly) easy program to use that is able to find spaceships and oscillators in non-totalistic rules. Here is a list of all the programs I am aware of that are able to search specific non-totalistic rules:
  • apgsearch (potentially anything)
  • Logic Life Search (anything)
  • ntzfind (spaceships)
  • ntqfind (spaceships)
  • ntgfind (spaceships)
  • dr modification (oscillators)
  • osrc (oscillators and short-wide spaceships)
  • "Nico brown search" (oscillators)

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