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## Extended Life

For discussion of other cellular automata.

### Re: Extended Life

muzik wrote:May I request a 7th cell state:

Acts like the reactor (state 6), but 3 of these cells cannot create a live cell on their own

That would require an alternative state-1 as well, and you'd then be forced to define how they react with every other state as well.
You're better off just capping them with state-5.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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### Re: Extended Life

muzik wrote:May I request a 7th cell state:

Acts like the reactor (state 6), but 3 of these cells cannot create a live cell on their own

That would require an alternative state-1 as well, and you'd then be forced to define how they react with every other state as well.
You're better off just capping them with state-5.

I personally disagree. Shouldn't this work?
@RULE ExtendedLife_7@TABLEn_states:8neighborhood:Mooresymmetries:permute# General Behavior:## 0 is empty# 1 is on# 2 is birthforcer# 3 is deathforcer# 4 is birthforcer + deathforcer# 5 is blocker# 6 is reactor# 7 is catalyst## Specific Behavior# 0 changes to 1 when (state1 neighbors + state6 neighbors + state7 neighbors) == 3 unless state7 neighbors == 3# 0 changes to 1 when (state2 neighbors + state4 neighbors) >= 1# otherwise 0 stays 0## 1 changes to 0 when (state1 neighbors + state6 neighbors + state7 neighbors) != 2, 3# 1 changes to 0 when (state3 neighbors + state4 neighbors) >= 1# otherwise 1 stays 1## 2 always stays 2## 3 always stays 3## 4 always stays 4## 5 always stays 5## 6 always stays 6var a={2,4}var b={0,1,2,3,4,5,6,7}var c={b}var d={b}var e={b}var f={b}var g={b}var h={b}var i={1,6,7}var j={i}var k={i}var L={i}var m={i}var n={i}var o={i}var p={i}var q={0,2,3,4,5}var r={q}var s={q}var t={q}var u={q}var v={q}var w={q}var x={q}var y={3,4}# 0 birthforcer0,a,b,c,d,e,f,g,h,1# 0 no birth with 3 catalyst0,7,7,7,q,r,s,t,u,0# 0 normal birth0,i,j,k,q,r,s,t,u,1# 1 deathforcer1,y,b,c,d,e,f,g,h,0# 1 normal death1,q,r,s,t,u,v,w,x,01,i,r,s,t,u,v,w,x,01,i,j,k,L,u,v,w,x,01,i,j,k,L,m,v,w,x,01,i,j,k,L,m,n,w,x,01,i,j,k,L,m,n,o,x,01,i,j,k,L,m,n,o,p,0
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

A for awesome

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### Re: Extended Life

Ah, I was thinking of state-4-without the sparks...
As you can see I haven't dealt with ExtendedLife in a while.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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### Re: Extended Life

@RULE ExtendedLife_7_mcols@TABLEn_states:8neighborhood:Mooresymmetries:permute# General Behavior:## 0 is empty# 1 is on# 2 is birthforcer# 3 is deathforcer# 4 is birthforcer + deathforcer# 5 is blocker# 6 is reactor# 7 is catalyst## Specific Behavior# 0 changes to 1 when (state1 neighbors + state6 neighbors + state7 neighbors) == 3 unless state7 neighbors == 3# 0 changes to 1 when (state2 neighbors + state4 neighbors) >= 1# otherwise 0 stays 0## 1 changes to 0 when (state1 neighbors + state6 neighbors + state7 neighbors) != 2, 3# 1 changes to 0 when (state3 neighbors + state4 neighbors) >= 1# otherwise 1 stays 1## 2 always stays 2## 3 always stays 3## 4 always stays 4## 5 always stays 5## 6 always stays 6var a={2,4}var b={0,1,2,3,4,5,6,7}var c={b}var d={b}var e={b}var f={b}var g={b}var h={b}var i={1,6,7}var j={i}var k={i}var L={i}var m={i}var n={i}var o={i}var p={i}var q={0,2,3,4,5}var r={q}var s={q}var t={q}var u={q}var v={q}var w={q}var x={q}var y={3,4}# 0 birthforcer0,a,b,c,d,e,f,g,h,1# 0 no birth with 3 catalyst0,7,7,7,q,r,s,t,u,0# 0 normal birth0,i,j,k,q,r,s,t,u,1# 1 deathforcer1,y,b,c,d,e,f,g,h,0# 1 normal death1,q,r,s,t,u,v,w,x,01,i,r,s,t,u,v,w,x,01,i,j,k,L,u,v,w,x,01,i,j,k,L,m,v,w,x,01,i,j,k,L,m,n,w,x,01,i,j,k,L,m,n,o,x,01,i,j,k,L,m,n,o,p,0@COLORS0   0   0   01 255 255  2552 255 127 03 127 255 04 255 0 1275 127 0 2556 0 255 1277 0 127 255

So can anyone think of any new potential cell types that could be added to the extendedlife family?
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Extended Life

x = 23, y = 9, rule = ExtendedLife_7_mcols15.2AE$15.2FE$D$16.C3$20.3A$20.A$21.A!

x = 27, y = 11, rule = ExtendedLife_7_mcols2.A12.2A.AE$4.A9.A2.2FE$A.D2.A9.2A.A$7.A8.A.C$2.A.2A.A$6.A3$24.3A$24.A$25.A!
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3310
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Extended Life

Glider shuttle that uses a new reflector I may or may not have discovered:

x = 26, y = 16, rule = ExtendedLife_7_mcols6.C12.C2$GA10.2A10.AG$GA10.2A10.AG2$10.A4.A$8.A.A4.A.A$9.2A4.2A5$GA10.2A10.AG$GA10.2A10.AG2$6.C12.C!

And a 90-reflector:
x = 15, y = 15, rule = ExtendedLife_7_mcols12.A$12.A.A$7.C4.2A7$GA8.C$GA$10.C3$9.C!
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3310
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

x = 14, y = 14, rule = ExtendedLife_7_mcols8.3A$8.3A$8.3A$11.3A$11.3A$11.3A$2.A$.3A$2AB2A$.3A.A$2.A.3A$3.2AB2A$4.3A$5.A! Have a lot in common. Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace! muzik Posts: 3310 Joined: January 28th, 2016, 2:47 pm Location: Scotland ### Re: Extended Life Forgive me if I don't entirely understand the point of state 7. x = 52, y = 36, rule = ExtendedLife_7_mcols32.C12.C$12.A$12.A.A11.FA10.2A10.AF$7.C4.2A12.FA10.2A10.AF2$36.A4.A$34.A.A4.A.A$35.2A4.2A3$FA8.C$FA$10.C15.FA10.2A10.AF$26.FA10.2A10.AF2$9.C22.C12.C5$32.C12.C$12.A$12.A.A11.GA10.2A10.AG$7.C4.2A12.GA10.2A10.AG2$36.A4.A$34.A.A4.A.A$35.2A4.2A3$GA8.C$GA$10.C15.GA10.2A10.AG$26.GA10.2A10.AG2$9.C22.C12.C!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Joined: November 8th, 2014, 8:48 pm
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### Re: Extended Life

There are some differences with deeply technical stuff though.

x = 35, y = 30, rule = ExtendedLife_7_mcols26.A$7.A8.A9.A.A$8.A7.A.A7.2A$6.3A7.2A4$14.G19.F$14.G19.F$5.A8.G19.F$3.A.A8.G19.F$4.2A8.G19.F$14.G19.F$14.G19.F$14.G19.F$14.G19.F$14.G19.F$14.G19.F8$G$2G2$3.F$3.2F!
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Extended Life

p41:
x = 233, y = 27, rule = ExtendedLife_7_mcols4.A223.A$4.3A219.3A$7.A217.A$6.2A12.A31.A31.A31.A31.A31.A31.A12.2A$20.A31.A31.A31.A31.A31.A31.A$2A18.A31.A31.A31.A31.A31.A31.A18.2A$.A229.A$.A.A225.A.A$2.2A225.2A2$16.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A$14.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A$2.E13.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A13.E$2.G227.G$2.E13.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A13.E$14.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A19.2A.2A3.2A.2A$16.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A23.A7.A2$2.2A225.2A$.A.A225.A.A$.A229.A$2A18.A31.A31.A31.A31.A31.A31.A18.2A$20.A31.A31.A31.A31.A31.A31.A$6.2A12.A31.A31.A31.A31.A31.A31.A12.2A$7.A217.A$4.3A219.3A$4.A223.A!
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Extended Life

BlinkerSpawn wrote:Forgive me if I don't entirely understand the point of state 7.
x = 52, y = 36, rule = ExtendedLife_7_mcols32.C12.C$12.A$12.A.A11.FA10.2A10.AF$7.C4.2A12.FA10.2A10.AF2$36.A4.A$34.A.A4.A.A$35.2A4.2A3$FA8.C$FA$10.C15.FA10.2A10.AF$26.FA10.2A10.AF2$9.C22.C12.C5$32.C12.C$12.A$12.A.A11.GA10.2A10.AG$7.C4.2A12.GA10.2A10.AG2$36.A4.A$34.A.A4.A.A$35.2A4.2A3$GA8.C$GA$10.C15.GA10.2A10.AG$26.GA10.2A10.AG2$9.C22.C12.C! this: x = 12, y = 2, rule = ExtendedLife_7_mcolsA8.A$3F6.3G!
x = 8, y = 10, rule = B3/S233b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo! No football of any dui mauris said that. 83bismuth38 Posts: 453 Joined: March 2nd, 2017, 4:23 pm Location: Still sitting around in Sagittarius A... ### Re: Extended Life can we make a new gun with these different states? x = 8, y = 10, rule = B3/S233b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

83bismuth38

Posts: 453
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...

### Re: Extended Life

I know this is a bit old, but this ruletable is absolutely AWESOME
Just take a look at these extreme scaffolds surviving brutal generations
x = 14, y = 5, rule = extendedlife9.2A.2A$2A2.A5.3F$A.3F.2A.AF.FA$2A2.A5.3F$9.2A.2A!

x = 14, y = 6, rule = extendedlife2A2.A$A.3F.2A.A.A.A$2A2.A4.A3FA$10.F.F$9.A3FA$9.A.A.A! x = 14, y = 7, rule = extendedlife2A2.A$A.3F.2A$2A2.A4.A.A.A$9.A3FA$10.F.F$9.A3FA$9.A.A.A! And this indestructible beehive interacting with a small sparker x = 12, y = 5, rule = extendedlife9.3E$2A2.A3.2AFE$A.3F2.A2.BE$2A2.A3.2AFE$9.3E! EDIT: Semi-indestructible p3 x = 13, y = 15, rule = extendedlife11.A$10.A$10.3A10$EF2AFE$EF2BFE$6E!

Wrestling with indestructible beehive
x = 18, y = 10, rule = extendedlife5E$EFBFE7.5E$EA.AE7.EFBFE$.A.A8.EA.AE$2.A10.A.A$14.A2$EF2AFE6.EF2AFE$EF2BFE6.EF2BFE$6E6.6E!

Indestructible p2 (Although it's kinda cheating a bit):
x = 6, y = 4, rule = extendedlife.C2.C$EF2AFE$EF2BFE$6E! Parasite: x = 6, y = 24, rule = extendedlifeA.A$3.A$3.A$A2.A$.3A16$.C2.C$EF2AFE$EF2BFE$6E! Cheaty indestructible p2 x = 23, y = 17, rule = extendedlife21.2A$20.2A$14.A6.2A$12.A3.A5.A$13.FDF$11.A.D.D.A$13.FDF$12.A3.A$14.A6$.A$3A$2.A!
If you're the person that uploaded to Sakagolue illegally, please PM me.
x = 17, y = 10, rule = B3/S23b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5bo2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo! (Check gen 2) Saka Posts: 2997 Joined: June 19th, 2015, 8:50 pm Location: In the kingdom of Sultan Hamengkubuwono X ### Re: Extended Life I made a rule where the extended states would act on their own life rules instead of being indestructible. They are not affected by the normal life cells in any way. the rule has some interesting dynamics. Spaceships the other states acts like puffers; still-lifes creates oscillators; guns make chaos I did manage to find stable spaceships involving both states a thing is that most oscillators based on basic still-lifes (like a loaf) are fantastic eaters that eats everything the rule: @RULE ExtendedLife^2@TABLEn_states:4neighborhood:Mooresymmetries:permutevar a = {0,1}var b = {0,1}var c = {0,1}var d = {0,1}var e = {0,1}var f = {0,1}var g = {0,1}var h = {0,1}var i = {0,1,2,3}var j = {i}var k = {i}var l = {i}var m = {i}var n = {i}var o = {i}var p = {i}var q = {2,3}var r = {q}var s = {q}#birthforcer lifea,q,q,q,b,c,d,e,f,qq,q,q,q,b,c,d,e,f,qq,q,q,a,b,c,d,e,f,qq,i,j,k,l,m,n,o,p,0#life birthforcer gen0,q,i,j,k,l,m,n,o,1#life deathforcer gen1,3,i,j,k,l,m,n,o,0#life normal0,1,1,1,0,0,0,0,0,11,1,1,0,0,0,0,0,0,11,1,1,1,0,0,0,0,0,11,a,b,c,d,e,f,g,h,0@COLORS1 255 255 2552 80 255 803 70 70 255 Attachments SpaceShip.mc (698 Bytes) Downloaded 230 times Too_Stable.mc Eaters I was talking about (1.66 KiB) Downloaded 224 times Oscillator&Still_life.mc (3.79 KiB) Downloaded 224 times Failed Replicator! x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8bo$obo$bobo$2bo!

(That I wish was not failed D:)

jimmyChen2013

Posts: 131
Joined: December 11th, 2017, 3:28 am

### Re: Extended Life

lol wat
x = 36, y = 9, rule = ExtendedLife^224.C$22.C.C$12.2C6.2C12.2C$11.C3.C4.2C12.2C$2C8.C5.C3.2C$2C8.C3.C.2C4.C.C$10.C5.C7.C$11.C3.C$12.2C!
--Szymon Bartosiewicz
favorite pattern:
x = 2, y = 2, rule = B25/S3a2o$2o! lifeisawesome Posts: 86 Joined: April 22nd, 2016, 1:55 pm Location: poland ### Re: Extended Life jimmyChen2013 wrote:I made a rule where the extended states would act on their own life rules instead of being indestructible. They are not affected by the normal life cells in any way. This is an interesting take on ExtendedLife, but I think using on-forcer and toggle-forcer as the two cell types makes the dynamics rather chaotic. Could you make a variant where the two extended cells are the always-on and always-off? EDIT: Here's what I have so far: @RULE ExtendedLives1: Life2: Always-on3: Always-off@TABLEn_states:4neighborhood:Mooresymmetries:permutevar a = {0,1,2,3}var b = avar c = bvar d = cvar e = dvar f = evar g = fvar h = gvar f1 = {0,1,3}var f2 = f1var f3 = f1var f4 = f1var f5 = f1var f6 = f1var f7 = f1var f8 = f1var n1 = {0,1,2}var n2 = n1var n3 = n1var n4 = n1var n5 = n1var n6 = n1var n7 = n1var n8 = n1var e1 = {0,2,3}var e2 = e1var e3 = e1var e4 = e1var e5 = e1var e6 = e1var e7 = e1var e8 = e1var v1 = {0,3}var v2 = v1var v3 = v1var v4 = v1var v5 = v1var v6 = v1var v7 = v1var v8 = v1var a1 = {1,2}var a2 = a1var a3 = a1var a4 = a1var a5 = a1var a6 = a1var a7 = a1var a8 = a1#Extended0,2,2,2,0,0,0,0,0,20,2,2,2,1,0,0,0,0,20,2,2,2,1,1,0,0,0,20,2,2,2,1,1,1,0,0,20,2,2,2,1,1,1,1,0,20,2,2,2,1,1,1,1,1,20,3,3,3,0,0,0,0,0,30,3,3,3,1,0,0,0,0,30,3,3,3,1,1,0,0,0,30,3,3,3,1,1,1,0,0,30,3,3,3,1,1,1,1,0,30,3,3,3,1,1,1,1,1,30,2,2,3,0,0,0,0,0,20,2,2,3,1,0,0,0,0,20,2,2,3,1,1,0,0,0,20,2,2,3,1,1,1,0,0,20,2,2,3,1,1,1,1,0,20,2,2,3,1,1,1,1,1,20,3,3,2,0,0,0,0,0,30,3,3,2,1,0,0,0,0,30,3,3,2,1,1,0,0,0,30,3,3,2,1,1,1,0,0,30,3,3,2,1,1,1,1,0,30,3,3,2,1,1,1,1,1,31,2,2,2,0,0,0,0,0,21,2,2,2,1,0,0,0,0,21,2,2,2,1,1,0,0,0,21,2,2,2,1,1,1,0,0,21,2,2,2,1,1,1,1,0,21,2,2,2,1,1,1,1,1,21,3,3,3,0,0,0,0,0,31,3,3,3,1,0,0,0,0,31,3,3,3,1,1,0,0,0,31,3,3,3,1,1,1,0,0,31,3,3,3,1,1,1,1,0,31,3,3,3,1,1,1,1,1,31,2,2,3,0,0,0,0,0,21,2,2,3,1,0,0,0,0,21,2,2,3,1,1,0,0,0,21,2,2,3,1,1,1,0,0,21,2,2,3,1,1,1,1,0,21,2,2,3,1,1,1,1,1,21,3,3,2,0,0,0,0,0,31,3,3,2,1,0,0,0,0,31,3,3,2,1,1,0,0,0,31,3,3,2,1,1,1,0,0,31,3,3,2,1,1,1,1,0,31,3,3,2,1,1,1,1,1,32,f1,f2,f3,f4,f5,f6,f7,f8,02,2,f2,f3,f4,f5,f6,f7,f8,03,n1,n2,n3,n4,n5,n6,n7,n8,03,3,n2,n3,n4,n5,n6,n7,n8,02,2,2,2,2,e,f,g,h,03,3,3,3,3,e,f,g,h,0#Life0,1,1,1,v4,v5,v6,v7,v8,10,1,1,2,v4,v5,v6,v7,v8,10,1,2,2,v4,v5,v6,v7,v8,11,v1,v2,v3,v4,v5,v6,v7,v8,01,a1,v2,v3,v4,v5,v6,v7,v8,01,a1,a2,a3,a4,e,f,g,h,0@COLORS1 192 192 1922 64 192 643 192 64 64 The extended states' dynamics are a bit weird because I can't make up my mind whether I want the two extra states to interact with each other or not. LifeWiki: Like Wikipedia but with more spaceships. [citation needed] BlinkerSpawn Posts: 1876 Joined: November 8th, 2014, 8:48 pm Location: Getting a snacker from R-Bee's ### Re: Extended Life BlinkerSpawn: Could you make a variant where the two extended cells are the always-on and always-off? Wait aren't it the the same as the original extended life? i dunno EDIT: because my two extra states were based on the birth-forcer and the birth-death-forcer Failed Replicator! x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8bo$obo$bobo$2bo!

(That I wish was not failed D:)

jimmyChen2013

Posts: 131
Joined: December 11th, 2017, 3:28 am

### Re: Extended Life

State 0: Vaccuumm
State 1: Normal
State 2: Birthforce
State 4: Deathforce
@RULE LifeExtension@TABLEn_states:4neighborhood:Mooresymmetries:permutevar a = {0,1}var b = {0,1}var c = {0,1}var d = {0,1}var e = {0,1}var f = {0,1}var g = {0,1}var h = {0,1}var i = {0,1,2,3}var j = {i}var k = {i}var l = {i}var m = {i}var n = {i}var o = {i}var p = {i}var q = {2,3}var r = {q}var s = {q}#birthforcer lifea,q,q,q,b,c,d,e,f,qq,q,q,q,b,c,d,e,f,qq,q,q,a,b,c,d,e,f,qq,i,j,k,l,m,n,o,p,0#life deathforcer gen1,3,i,j,k,l,m,n,o,0#F0,3,i,j,k,l,m,n,o,0#life birthforcer gen0,q,i,j,k,l,m,n,o,1#life normal0,1,1,1,0,0,0,0,0,11,1,1,0,0,0,0,0,0,11,1,1,1,0,0,0,0,0,11,a,b,c,d,e,f,g,h,0@COLORS1 255 255 2552 80 255 803 70 70 255

x = 9, y = 8, rule = LifeExtension2.C$C.C.A.A$.2C.A$3.6A$2.2A.ABA$3.AB.BA$3.2A2B2A$2.A.4A! x = 13, y = 8, rule = LifeExtension10.A$.2C3.2A2B2A$4C.2A4BA$2C.2CA.2BA2BA$2.2C.4A2BA$5.A.2A.2A$5.6A$7.3A!

x = 32, y = 20, rule = LifeExtension15.2A$14.4A$4.2C6.3A2B3A6.2C$3.C2.C6.AB2ABA6.C2.C$2.2C2.2C4.A2B2A2BA4.2C2.2C$2.2C2.2C4.A2B2A2BA4.2C2.2C$2.C.2C.C4.ABA2BABA4.C.2C.C$4.2C3.2A.2A.2B.2A.2A3.2C$2.C4.C.A2.AB.2A.BA2.A.C4.C$.2C4.2CA2.2B4A2B2.A2C4.2C$9.A2.A.A2.A.A2.A$12.3A2.3A$4.2C3.A3.2A2B2A3.A3.2C$3.C2.C2.2A.2AB2.B2A.2A2.C2.C$3.C2.C4.3AB2.B3A4.C2.C$13.6A$.2C4.2C2.2A6.2A2.2C4.2C$C2.C2.C2.C2.2A4.2A2.C2.C2.C2.C$C2.C2.C2.C12.C2.C2.C2.C$.C.C2.C.C6.2A6.C.C2.C.C! Stable loafer with a really neat bottom part x = 23, y = 23, rule = LifeExtension2.2C.C$2.5C$.C5.2C$2.7C$3.3C$8.3C$9.2C$6.2C.C$6.C2.C$7.2C$.5A5.A$A.A2BAB2A3.A.2C.C$3A5B4A2.5C$.AB5A2B.A.C5.2C$3A7B2A2.7C$A.2A3B6A2.3C$.A.6A3BA7.3C$2.2A2.2A.A2BA8.2C$6.A2BAB2A5.2C.C$5.2AB2ABA6.C2.C$5.3A2B2A7.2C$7.4A$6.A3.2A! Fun eater x = 24, y = 32, rule = LifeExtension15.A$14.A$14.3A9$2A.A.A$.5A$2A2BA$.A2B2A$5A$A.A.2A13$21.3A$21.A$22.A!
If you're the person that uploaded to Sakagolue illegally, please PM me.
x = 17, y = 10, rule = B3/S23b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5bo2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo! (Check gen 2) Saka Posts: 2997 Joined: June 19th, 2015, 8:50 pm Location: In the kingdom of Sultan Hamengkubuwono X ### Re: Extended Life I am so proud I revived this post if I did Failed Replicator! x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8bo$obo$bobo$2bo!

(That I wish was not failed D:)

jimmyChen2013

Posts: 131
Joined: December 11th, 2017, 3:28 am

### Re: Extended Life

Here's a combined version of all 3 extra states
let me know if bugs
@RULE ExtendedLives0: Vaccuumm1: Normal2: Birthforce3: Both Combined4: Deathforce@TABLEn_states:5neighborhood:Mooresymmetries:permutevar a = {0,1}var b = {0,1}var c = {0,1}var d = {0,1}var e = {0,1}var f = {0,1}var g = {0,1}var h = {0,1}var i = {0,1,2,3,4}var j = {i}var k = {i}var l = {i}var m = {i}var n = {i}var o = {i}var p = {i}#all statesvar q = {2,3,4}#all birth statesvar r = {2,3}#all death statesvar s = {3,4}#birthforcer lifea,q,q,q,b,c,d,e,f,qq,q,q,q,b,c,d,e,f,qq,q,q,a,b,c,d,e,f,qq,i,j,k,l,m,n,o,p,0#life birthforcer gen0,r,i,j,k,l,m,n,o,1#life deathforcer gen1,s,i,j,k,l,m,n,o,0#life normal0,1,1,1,0,0,0,0,0,11,1,1,0,0,0,0,0,0,11,1,1,1,0,0,0,0,0,11,a,b,c,d,e,f,g,h,0@COLORS1 255 255 2552 80 255 803 70 178 1674 75 70 255
Failed Replicator!
x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8bo$obo$bobo$2bo! (That I wish was not failed D:) jimmyChen2013 Posts: 131 Joined: December 11th, 2017, 3:28 am ### Re: Extended Life sparky 15c/60 spaceship: x = 8, y = 9, rule = ExtendedLives2.4A$2.5A$2.2A2B2A$.2A.A2BA$A.2AB.A$A3.4A$A$2A.2A$2.A! she/they // Please stop using my full name. Refer to me as dani. "I'm always on duty, even when I'm off duty." -Cody Kolodziejzyk, Ph.D. danny Posts: 951 Joined: October 27th, 2017, 3:43 pm Location: New Jersey, USA ### Re: Extended Life NOOO x = 22, y = 19, rule = LifeExtension3.6A$5.A2BA$3.2AB.BA$3.2A.ABA$2.A.6A$2.2A.A$3.3A.A9.A$17.5A$15.A.A3BA$17.2A.BA$15.3A.B2A$15.A.3A.A$4.3A8.2A.2A.A$4.A11.2A$5.A4$2A!
If you're the person that uploaded to Sakagolue illegally, please PM me.
x = 17, y = 10, rule = B3/S23b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5bo2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo! (Check gen 2) Saka Posts: 2997 Joined: June 19th, 2015, 8:50 pm Location: In the kingdom of Sultan Hamengkubuwono X ### Re: Extended Life The popsicle ship x = 59, y = 53, rule = ExtendedLives24.3B$26.B$25.B$28.3B$20.3C7.B$22.C6.B$21.C10.3B$24.3C7.B$16.3B7.C6.B$18.B6.C10.3B$17.B10.3C7.B$20.3B7.C6.B$12.3D7.B6.C10.3B$14.D6.B10.3C7.B$13.D10.3B7.C6.B$16.3D7.B6.C10.3B$18.D6.B10.3C7.B$17.D10.3B7.C6.B$20.3D7.B6.C10.3B$22.D6.B10.3C7.B$21.D10.3B7.C6.B$24.3D7.B6.C10.3B$26.D6.B10.3C7.B$25.D10.3B7.C6.B$28.3D7.B6.C10.3B$30.D6.B10.3C7.B$29.D10.3B7.C6.B$32.3D7.B6.C$34.D6.B10.3C$33.D10.3B7.C$36.3D7.B6.C$38.D6.B$37.D10.3B$40.3D7.B$42.D6.B$41.D$44.3D$46.D$12.3B30.D$14.B$13.B2$8.3C$10.C$9.C2$4.3B$6.B$5.B2$3D$2.D$.D!
Failed Replicator!
x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8bo$obo$bobo$2bo! (That I wish was not failed D:) jimmyChen2013 Posts: 131 Joined: December 11th, 2017, 3:28 am ### Re: Extended Life Another popsicle ship: x = 16, y = 15, rule = ExtendedLives11.3A$9.A.4A$8.A.2A2B2A$7.A2.A.A2BA$7.A3.AB.A$7.A2C2.4A$4.A3.A2C$2.4A.AC3.A$.3A2B2A3.A$2.A.A2B.2A$.3AB.2A$4.4A$2D4.A$.2D2A$D2.2A! Failed Replicator! x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8bo$obo$bobo$2bo!

(That I wish was not failed D:)

jimmyChen2013

Posts: 131
Joined: December 11th, 2017, 3:28 am

### Re: Extended Life

Great rule
x = 41, y = 35, rule = LifeExtension21.6A$23.A2BA$21.2AB.BA$21.2A.ABA$20.A.6A$20.2A.A$21.3A.A$35.A.2A$35.2AB2A$35.A.2B2A$33.A.ABAB2A$33.A2.A.3A$32.A3.5A$33.A3.A$33.4A3$14.3C$16.C$15.C4$23.3C$25.C$24.C$3C$2.C$.C14.3C$18.C$17.C2$9.3C$11.C$10.C!

Single component LWSS
x = 9, y = 8, rule = LifeExtensionA5.A$.A5.A$4.4A$2.2A4BA$A.AB.A.BA$A.A4.BA$.2AB2.BA\$3.5A!
Last edited by Rhombic on December 13th, 2017, 8:44 am, edited 1 time in total.
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

Rhombic

Posts: 1056
Joined: June 1st, 2013, 5:41 pm

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