Spaceship Discussion Thread

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
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dvgrn
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Re: Spaceship Discussion Thread

Post by dvgrn » March 24th, 2018, 12:37 pm

calcyman wrote:
AforAmpere wrote:Is this known? It seems to be too simple not to be.
It's definitely new -- congratulations!
Yup, fairly sure I would have noticed that if it had gone by already. Nice discovery! What search were you doing?

It combines nicely with extensible fireship technology:

Code: Select all

x = 76, y = 118, rule = B3/S23
4bo2bo60bo2bo$4bo2bo60bo2bo$3bo4bo58bo4bo$3bo4bo58bo4bo$3bo4bo58bo4bo$
3bo4bo58bo4bo$2b3o2b3o56b3o2b3o$2bob4obo56bob4obo$3bo4bo58bo4bo3$2b2o
4b2o56b2o4b2o$2bo6bo56bo6bo$2bo6bo56bo6bo$bo8bo54bo8bo2$bobo4bobo54bob
o4bobo$3bo4bo58bo4bo$bobo4bobo54bobo4bobo$bobo4bobo54bobo4bobo$2bo6bo
56bo6bo3$4b4o12b4o28b4o12b4o2$4bo2bo12bo2bo28bo2bo12bo2bo$3bob2obo10bo
b2obo26bob2obo10bob2obo$3bo4bo10bo4bo26bo4bo10bo4bo2$3bo4bo10bo4bo26bo
4bo10bo4bo$3b2o2b2o10b2o2b2o26b2o2b2o10b2o2b2o$3b6o10b6o26b6o10b6o$2b
8o8b8o24b8o8b8o$2bo6bo8bo6bo24bo6bo8bo6bo$3bo4bo10bo4bo26bo4bo10bo4bo$
b2o6b2o6b2o6b2o22b2o6b2o6b2o6b2o$b2o6b2o6b2o6b2o22b2o6b2o6b2o6b2o$b2o
6b2o6b2o6b2o22b2o6b2o6b2o6b2o$3bo4bo10bo4bo26bo4bo10bo4bo$3bo4bo10bo4b
o26bo4bo10bo4bo$4bo2bo12bo2bo28bo2bo12bo2bo$3bo4bo10bo4bo26bo4bo10bo4b
o$3bo4bo10bo4bo26bo4bo10bo4bo2$5b2o14b2o14b2o14b2o14b2o$4bo2bo12bo2bo
12bo2bo12bo2bo12bo2bo$3b2o2b2o10b2o2b2o10b2o2b2o10b2o2b2o10b2o2b2o$3b
2o2b2o10b2o2b2o10b2o2b2o10b2o2b2o10b2o2b2o$3bob2obo10bob2obo10bob2obo
10bob2obo10bob2obo$5b2o14b2o14b2o14b2o14b2o$3bo4bo10bo4bo10bo4bo10bo4b
o10bo4bo$2b2o4b2o8b2o4b2o8b2o4b2o8b2o4b2o8b2o4b2o3$2bo6bo8bo6bo8bo6bo
8bo6bo8bo6bo$bob2o2b2obo6bob2o2b2obo6bob2o2b2obo6bob2o2b2obo6bob2o2b2o
bo2$5b2o14b2o14b2o14b2o14b2o$2o3b2o3b2o4b2o3b2o3b2o4b2o3b2o3b2o4b2o3b
2o3b2o4b2o3b2o3b2o2$2b3o2b3o8b3o2b3o8b3o2b3o8b3o2b3o8b3o2b3o$2b2o4b2o
8b2o4b2o8b2o4b2o8b2o4b2o8b2o4b2o$2bob4obo8bob4obo8bob4obo8bob4obo8bob
4obo$3b6o10b6o10b6o10b6o10b6o2$5b2o14b2o14b2o14b2o14b2o$4b4o12b4o12b4o
12b4o12b4o2$3b6o10b6o10b6o10b6o10b6o$4b4o12b4o12b4o12b4o12b4o2$3b2o2b
2o10b2o2b2o10b2o2b2o10b2o2b2o10b2o2b2o$b2obo2bob2o6b2obo2bob2o6b2obo2b
ob2o6b2obo2bob2o6b2obo2bob2o$4bo2bo12bo2bo12bo2bo12bo2bo12bo2bo3$5b2o
14b2o14b2o14b2o14b2o$5b2o14b2o14b2o14b2o14b2o2$2bobo2bobo8bobo2bobo8bo
bo2bobo8bobo2bobo8bobo2bobo$bo2bo2bo2bo6bo2bo2bo2bo6bo2bo2bo2bo6bo2bo
2bo2bo6bo2bo2bo2bo$bo8bo6bo8bo6bo8bo6bo8bo6bo8bo$bo8bo6bo8bo6bo8bo6bo
8bo6bo8bo$b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o$3b6o4b2o4b6o4b2o4b6o
4b2o4b6o4b2o4b6o$12bo2bo12bo2bo12bo2bo12bo2bo2$11bo4bo10bo4bo10bo4bo
10bo4bo$10b2o4b2o8b2o4b2o8b2o4b2o8b2o4b2o$11bob2obo10bob2obo10bob2obo
10bob2obo$12b4o12b4o12b4o12b4o$13b2o14b2o14b2o14b2o$20b4o12b4o12b4o$
21b2o14b2o14b2o2$18b2o4b2o8b2o4b2o8b2o4b2o$17bo2bo2bo2bo6bo2bo2bo2bo6b
o2bo2bo2bo$18b3o2b3o8b3o2b3o8b3o2b3o$18b2o4b2o8b2o4b2o8b2o4b2o$29b2o
14b2o$29b2o14b2o2$26b2o4b2o8b2o4b2o$26b3o2b3o8b3o2b3o$25bo2bo2bo2bo6bo
2bo2bo2bo$25b2ob4ob2o6b2ob4ob2o$26b8o8b8o$37b2o$36bo2bo$36b4o$35b2o2b
2o$32bo2bo4bo2bo$35bo4bo$36b4o$32bo10bo$33bo8bo2$37b2o!
#C [[ THUMBNAIL THUMBSIZE 2 HEIGHT 640 AUTOSTART GPS 5 TRACK 0 -1/10 ZOOM 5 GRID ]]

AforAmpere
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Re: Spaceship Discussion Thread

Post by AforAmpere » March 24th, 2018, 12:40 pm

dvgrn wrote:What search were you doing?
A width 12 even symmetric search with ntzfind (rokicki's). I noticed a repeating component, and substituted a Copperhead in for another part and got the ship.

EDIT, C/10 w7 a is negative, best partial:

Code: Select all

x = 6, y = 22, rule = B3/S23
3bo$2bobo$2bobo$3bo3$2b3o2$3bo$bo$b3o$2b2o2$4bo$5bo$4bo2$2b3o$2o2bo$2o
b3o$2bobo$2o3bo!
3c/11 w7 a is negative too, best partial:

Code: Select all

x = 7, y = 25, rule = B3/S23
4bo$4bo$3bobo4$3b3o3$3b3o$3b3o$2b2ob2o2$2b2ob2o2$2b2ob2o$5b2o$bo$bobo$
3bo$bobo$bo3b2o$bobob2o$2bo$2bobo!
So is 4c/11 w9 a:

Code: Select all

x = 9, y = 20, rule = B3/S23
4bo$3bobo$2bo2b2o$2bo2b2o4$bo2bobo$2ob3o$bo$bo2bo$b4o$2bob2o$3bob2o$2b
2o2b2o$bo5b2o$bo2bo2bo$2bo4b2o$bob3o$o2bo3bo!
I have a bunch of searches that I did a while ago that I forgot about.
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

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Saka
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Re: Spaceship Discussion Thread

Post by Saka » March 24th, 2018, 8:01 pm

Congrats on the new c/10 pushalong!
What about naming it "Coppergut"? Because at it's front is the copperhead's main head and at the back it has the little "tail" of a block.

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Re: Spaceship Discussion Thread

Post by googleplex » March 24th, 2018, 10:38 pm

here, a c/4 diagonal partial, part of my ikpx "flight tests"

Code: Select all

x = 14, y = 20, rule = B3/S23
2o$obo$obo$b3o$bobo$b3o$b2o$2bo$2b2o$bo$2bobo$3bo$5bo$3b3o$3bo$5b3o$7b
4o$7b4o$9bo3bo$12b2o!
Look at me! I make patterns in golly and go on the forums! I wanna be Famous!

googleplex
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Re: Spaceship Discussion Thread

Post by googleplex » March 25th, 2018, 8:56 am

a strange c/3 head:

Code: Select all

x = 10, y = 15, rule = B3/S23
$6bo$2b2obobo$2b2o4bo$2b3o3bo2$4b2ob2o$5bobobo$2b2obobobo$2b7o$7bo$2b
2o3bo$b2o3b2o$b3o$3bobo2bo!
Look at me! I make patterns in golly and go on the forums! I wanna be Famous!

AforAmpere
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Re: Spaceship Discussion Thread

Post by AforAmpere » March 25th, 2018, 8:08 pm

Saka wrote: What about naming it "Coppergut"? Because at it's front is the copperhead's main head and at the back it has the little "tail" of a block.
That name seems fine, but before I say yes, does anyone have any other suggestions for a name?

EDIT, long C/8 partial, similar to one of wildmyron's from a while ago:

Code: Select all

x = 52, y = 99, rule = B3/S23
14$13bo5bo$13b2o3b2o$15bobo$12bo2bobo2bo$10b2obobobobob2o$13bobobobo$
13bobobobo$10b3ob2ob2ob3o3$11bo9bo$10bob2o5b2obo$9bo13bo$10bo3b2ob2o3b
o$10bo4bobo4bo$11bo3bobo3bo$11b4o3b4o$10bo11bo$9bobo9bobo$8b2o13b2o$8b
2obo9bob2o$11bo9bo$7bobobo9bobobo$7bo17bo2$12bo7bo$11bobo5bobo$10bo3bo
3bo3bo$10bo3bo3bo3bo$11bobo5bobo$11b2o2bobo2b2o$13bo5bo$10b6ob6o$11bob
2o3b2obo$11b2obo3bob2o$11b2obo3bob2o3$11bobo5bobo$10bobob2ob2obobo$9bo
13bo$9bo13bo$10b2o9b2o$10b2obo5bob2o$10b2ob2o3b2ob2o$13bo5bo$8bo5bo3bo
5bo$8bobobobo3bobobobo$9b2obob2ob2obob2o$13bo5bo$11b3o5b3o$9b2ob2o5b2o
b2o$8bo4b2o3b2o4bo$11bo2bo3bo2bo$9b2o4bobo4b2o$10bo3b2ob2o3bo$9b3o9b3o
$8bo3bo7bo3bo$8b2o2bo7bo2b2o$10b4o5b4o$13bo5bo$7b2o2b4o3b4o2b2o$8bo5bo
3bo5bo$9b3ob3ob3ob3o$10bo3b2ob2o3bo2$9bobo4bo4bobo$12bo3bo3bo$10bo2b3o
b3o2bo$7bobo3b2o3b2o3bobo$7bob4obobobob4obo$10bobobobobobobo!
And another C/8 partial:

Code: Select all

x = 19, y = 48, rule = B3/S23
5b2o5b2o$3bo4bobo4bo$3bo4bobo4bo$2bo5bobo5bo$bobo3b2ob2o3bobo$2b4o7b4o
$3bob2o5b2obo$4bobob3obobo$3b13o$4bo9bo$6b3ob3o$6b2o3b2o$4b3o5b3o2$3bo
3bo3bo3bo$2b2o3bo3bo3b2o$2bo3bo5bo3bo$2bo13bo$2bo13bo$4b2obo3bob2o$4bo
2bo3bo2bo$3b2obo5bob2o$2bob2o7b2obo$2bob2o2b3o2b2obo$2bobo9bobo$5bo7bo
$6bo5bo$4bo2bo3bo2bo$2b2o2b2obob2o2b2o$3b2obob3obob2o2$3bo5bo5bo$2bo3b
obobobo3bo$2bobobo5bobobo$3bo2bo5bo2bo$8b3o$3b5o3b5o$2b2o2bo5bo2b2o$2o
15b2o$4bobo5bobo$2o4b3ob3o4b2o$2bo3b3ob3o3bo$2o2bo9bo2b2o$o2b2o3b3o3b
2o2bo$8b3o$b2ob3o5b3ob2o$b3ob2obobob2ob3o$bo4bobobobo4bo!
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

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Re: Spaceship Discussion Thread

Post by praosylen » March 25th, 2018, 8:35 pm

AforAmpere wrote:does anyone have any other suggestions for a name?
Other potential possibilities: "Cuttlefish" (reused from a suggestion for Copperhead itself), "Chalcocite" (the mineral form of Cu₂S, as this ship has two Copperhead-like components and one distinct one), or simply "78P10H1V0".
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Re: Spaceship Discussion Thread

Post by wildmyron » March 26th, 2018, 1:07 am

A 74 bit 2c/5 ship which seems to be new:

Code: Select all

x = 25, y = 14, rule = B3/S23
2o$ob4o2bo$o4bo$bobobo4bo9b2o$11b4o2bobo3b2o$2b2o3b9o3bo3bo$bo4bo3b2o$
o13bo4bo4bo$bo11b3o3b3o2bo$2bobo7bo3bo2bo2bo$3b2ob2o5b2obo6bo$14b3o$
16b3o$18bo!
Found during one of my searches trying to stabilise the shortest of these 2c/5 waves

Code: Select all

x = 248, y = 40, rule = B3/S23:T0,40
b2o2bobo3b2ob2o4b2ob2obob2o31b2ob7o6b2o3b3o5bo3bob3o32b2ob7o6b6o2bo3bo
b2o38b2ob7o6b3ob5obob3o4bo2bo2bo$o3b3o3b2o10bob3o33bo7bob2o4b3o15b4o
32bo7bob2o4b4o5bo3bob2o5bo31bo7bob2o4b5obo3b2ob2o3b2ob2ob3o$b3o5b3o8b
6o35b3o2b2o3b3o2bo14bo2b2o35b3o2b2o3b3o2bo3b2obo2b2obo4bo4bo31b3o2b2o
3b3o2bo5bo4bo2bo3bo2b2ob2obo$2b2o5bo9bo2bo39b2o2b2o6bo15b2o2bobo35b2o
2b2o6bo6b3o6b2o3bobo2bo31b2o2b2o6bo12bobo4b3o3bo2b3o$9bo3bo4b2obo47bob
o2bo14bo2bobo44bobo2bo7b2o9bobo3bo39bobo2bo27bob3o$8bobo2bo3bo4bo46b2o
2bo6bo9b2ob2o44b2o2bo24b2o39b2o2bo8b2o14b2o3bo2bo$7bo2b4o5b3o46b2obo2b
o4bobo3b2o7b2o42b2obo2bo8b2o7b2obobo40b2obo2bo7b2ob2o2b2o6bo2b2o2bob2o
$6bobob3o3bobo47bob2obo2bo3bo3b6o3b4o41bob2obo2bo9bob2o4b3o4bo36bob2ob
o2bo6bo4bo2bob2o3b3o3b2o2b2o$5b2ob3o5b2ob2obo41b3o2b2ob3o3bo5bo2b2obo
2b2o39b3o2b2ob3o22b2o35b3o2b2ob3o7bo4bobob2o3bo5b3obo$2bo2bob2ob2o3bo
46b2o6bo6b2ob2o5b2o5bo2b2o33b2o6bo6bobobo3bo2bo8bo34b2o6bo6bo4bo2bobob
o2bo3b6o3bo$b2o2bobo3b2ob2o4b2ob2obob2o31b2ob7o6b2o3b3o5bo3bob3o32b2ob
7o6b6o2bo3bob2o38b2ob7o6b3ob5obob3o4bo2bo2bo$o3b3o3b2o10bob3o33bo7bob
2o4b3o15b4o32bo7bob2o4b4o5bo3bob2o5bo31bo7bob2o4b5obo3b2ob2o3b2ob2ob3o
$b3o5b3o8b6o35b3o2b2o3b3o2bo14bo2b2o35b3o2b2o3b3o2bo3b2obo2b2obo4bo4bo
31b3o2b2o3b3o2bo5bo4bo2bo3bo2b2ob2obo$2b2o5bo9bo2bo39b2o2b2o6bo15b2o2b
obo35b2o2b2o6bo6b3o6b2o3bobo2bo31b2o2b2o6bo12bobo4b3o3bo2b3o$9bo3bo4b
2obo47bobo2bo14bo2bobo44bobo2bo7b2o9bobo3bo39bobo2bo27bob3o$8bobo2bo3b
o4bo46b2o2bo6bo9b2ob2o44b2o2bo24b2o39b2o2bo8b2o14b2o3bo2bo$7bo2b4o5b3o
46b2obo2bo4bobo3b2o7b2o42b2obo2bo8b2o7b2obobo40b2obo2bo7b2ob2o2b2o6bo
2b2o2bob2o$6bobob3o3bobo47bob2obo2bo3bo3b6o3b4o41bob2obo2bo9bob2o4b3o
4bo36bob2obo2bo6bo4bo2bob2o3b3o3b2o2b2o$5b2ob3o5b2ob2obo41b3o2b2ob3o3b
o5bo2b2obo2b2o39b3o2b2ob3o22b2o35b3o2b2ob3o7bo4bobob2o3bo5b3obo$2bo2bo
b2ob2o3bo46b2o6bo6b2ob2o5b2o5bo2b2o33b2o6bo6bobobo3bo2bo8bo34b2o6bo6bo
4bo2bobobo2bo3b6o3bo$b2o2bobo3b2ob2o4b2ob2obob2o31b2ob7o6b2o3b3o5bo3bo
b3o32b2ob7o6b6o2bo3bob2o38b2ob7o6b3ob5obob3o4bo2bo2bo$o3b3o3b2o10bob3o
33bo7bob2o4b3o15b4o32bo7bob2o4b4o5bo3bob2o5bo31bo7bob2o4b5obo3b2ob2o3b
2ob2ob3o$b3o5b3o8b6o35b3o2b2o3b3o2bo14bo2b2o35b3o2b2o3b3o2bo3b2obo2b2o
bo4bo4bo31b3o2b2o3b3o2bo5bo4bo2bo3bo2b2ob2obo$2b2o5bo9bo2bo39b2o2b2o6b
o15b2o2bobo35b2o2b2o6bo6b3o6b2o3bobo2bo31b2o2b2o6bo12bobo4b3o3bo2b3o$
9bo3bo4b2obo47bobo2bo14bo2bobo44bobo2bo7b2o9bobo3bo39bobo2bo27bob3o$8b
obo2bo3bo4bo46b2o2bo6bo9b2ob2o44b2o2bo24b2o39b2o2bo8b2o14b2o3bo2bo$7bo
2b4o5b3o46b2obo2bo4bobo3b2o7b2o42b2obo2bo8b2o7b2obobo40b2obo2bo7b2ob2o
2b2o6bo2b2o2bob2o$6bobob3o3bobo47bob2obo2bo3bo3b6o3b4o41bob2obo2bo9bob
2o4b3o4bo36bob2obo2bo6bo4bo2bob2o3b3o3b2o2b2o$5b2ob3o5b2ob2obo41b3o2b
2ob3o3bo5bo2b2obo2b2o39b3o2b2ob3o22b2o35b3o2b2ob3o7bo4bobob2o3bo5b3obo
$2bo2bob2ob2o3bo46b2o6bo6b2ob2o5b2o5bo2b2o33b2o6bo6bobobo3bo2bo8bo34b
2o6bo6bo4bo2bobobo2bo3b6o3bo$b2o2bobo3b2ob2o4b2ob2obob2o31b2ob7o6b2o3b
3o5bo3bob3o32b2ob7o6b6o2bo3bob2o38b2ob7o6b3ob5obob3o4bo2bo2bo$o3b3o3b
2o10bob3o33bo7bob2o4b3o15b4o32bo7bob2o4b4o5bo3bob2o5bo31bo7bob2o4b5obo
3b2ob2o3b2ob2ob3o$b3o5b3o8b6o35b3o2b2o3b3o2bo14bo2b2o35b3o2b2o3b3o2bo
3b2obo2b2obo4bo4bo31b3o2b2o3b3o2bo5bo4bo2bo3bo2b2ob2obo$2b2o5bo9bo2bo
39b2o2b2o6bo15b2o2bobo35b2o2b2o6bo6b3o6b2o3bobo2bo31b2o2b2o6bo12bobo4b
3o3bo2b3o$9bo3bo4b2obo47bobo2bo14bo2bobo44bobo2bo7b2o9bobo3bo39bobo2bo
27bob3o$8bobo2bo3bo4bo46b2o2bo6bo9b2ob2o44b2o2bo24b2o39b2o2bo8b2o14b2o
3bo2bo$7bo2b4o5b3o46b2obo2bo4bobo3b2o7b2o42b2obo2bo8b2o7b2obobo40b2obo
2bo7b2ob2o2b2o6bo2b2o2bob2o$6bobob3o3bobo47bob2obo2bo3bo3b6o3b4o41bob
2obo2bo9bob2o4b3o4bo36bob2obo2bo6bo4bo2bob2o3b3o3b2o2b2o$5b2ob3o5b2ob
2obo41b3o2b2ob3o3bo5bo2b2obo2b2o39b3o2b2ob3o22b2o35b3o2b2ob3o7bo4bobob
2o3bo5b3obo$2bo2bob2ob2o3bo46b2o6bo6b2ob2o5b2o5bo2b2o33b2o6bo6bobobo3b
o2bo8bo34b2o6bo6bo4bo2bobobo2bo3b6o3bo!
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

Semi-active here - recovering from a severe case of LWTDS.

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Apple Bottom
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Re: Spaceship Discussion Thread

Post by Apple Bottom » March 26th, 2018, 1:19 am

AforAmpere wrote:That name seems fine, but before I say yes, does anyone have any other suggestions for a name?
Cottonmouth -- sticking with the "snakes starting on C" theme.
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Re: Spaceship Discussion Thread

Post by Hooloovoo » March 26th, 2018, 1:48 am

Nice!
Apple Bottom wrote:Cottonmouth -- sticking with the "snakes starting on C" theme.
This is my favorite so far.

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Re: Spaceship Discussion Thread

Post by muzik » March 26th, 2018, 3:44 am

Apple Bottom wrote:
AforAmpere wrote:That name seems fine, but before I say yes, does anyone have any other suggestions for a name?
Cottonmouth -- sticking with the "snakes starting on C" theme.
I was reserving that name for a new velocity, and would have named the fireship it. Fits here well, though.

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Re: Spaceship Discussion Thread

Post by Saka » March 26th, 2018, 3:50 am

Snakes starting with C:
Cylindrophis
Colubridae
Candoia
Calabar python/Calabaria

On the topic of Spaceships, how can I help?

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calcyman
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Re: Spaceship Discussion Thread

Post by calcyman » March 26th, 2018, 4:28 am

A for awesome wrote:"Chalcocite" (the mineral form of Cu₂S, as this ship has two Copperhead-like components and one distinct one).
That's my favourite suggestion so far.
What do you do with ill crystallographers? Take them to the mono-clinic!

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Re: Spaceship Discussion Thread

Post by googleplex » March 26th, 2018, 10:24 am

c/4 ikpx results:

Code: Select all

x = 12, y = 20, rule = B3/S23
bo$bo$obo2$obo$2o$3b2o$3b2o$3bobo$6b2o$7b2o$7b2o$3b3o2b2o2$5bo2b2o$6b
4o$4bo2bobo$4bo6bo$6bo2b2o!
needs a tail
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Re: Spaceship Discussion Thread

Post by dvgrn » March 26th, 2018, 10:54 am

googleplex wrote:c/4 ikpx results:

Code: Select all

x = 12, y = 20, rule = B3/S23
bo$bo$obo2$obo$2o$3b2o$3b2o$3bobo$6b2o$7b2o$7b2o$3b3o2b2o2$5bo2b2o$6b
4o$4bo2bobo$4bo6bo$6bo2b2o!
needs a tail
Check the fourth and fifth rows from the bottom in Golly's Patterns/Life/Spaceships/c4-orthogonal.rle. There are lots of known completions with the same first seven rows. Might be some more matches hiding elsewhere, I didn't look really carefully.

If a tail can be found to stabilize the next seven rows, that might be a new ship. But this may be search space that's already been covered pretty well. Not being a c/4 spaceship search expert, I wouldn't really know.

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Re: Spaceship Discussion Thread

Post by googleplex » March 26th, 2018, 3:38 pm

googleplex wrote:here, a c/4 diagonal partial, part of my ikpx "flight tests"

Code: Select all

x = 14, y = 20, rule = B3/S23
2o$obo$obo$b3o$bobo$b3o$b2o$2bo$2b2o$bo$2bobo$3bo$5bo$3b3o$3bo$5b3o$7b
4o$7b4o$9bo3bo$12b2o!
EDIT: In c/4 diagonal.rle:

Code: Select all

x = 25, y = 28, rule = B3/S23
bo$2o$obo$2bo$3bo$ob2o$bo2$2b2o$2b2o$2bo$3b2o2$3b3o$3bo2bo$4bo$6b2o$8b
o$9b2o$14bo$10bob4o$12bo2bo2bo$17bobo2$18b2ob2o$18b2o3bo$20b2o$23b2o!
Look at me! I make patterns in golly and go on the forums! I wanna be Famous!

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Re: Spaceship Discussion Thread

Post by AforAmpere » March 26th, 2018, 5:05 pm

Apple Bottom wrote:Cottonmouth -- sticking with the "snakes starting on C" theme.
I like Cottonmouth, it's easy to pronounce fluidly and has to do with snakes. I think Cottonmouth would be a good name for the pushalong.
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

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Re: Spaceship Discussion Thread

Post by Apple Bottom » March 27th, 2018, 4:28 am

AforAmpere wrote:I like Cottonmouth, it's easy to pronounce fluidly and has to do with snakes. I think Cottonmouth would be a good name for the pushalong.
While we're at it, "snake" could be made an (un)official nickname for a c/10 spaceship. ;)

(There's some potential for confusion there, granted, but I don't see it being a problem in practice, anymore than -- say -- the existence of two different barges.)
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Re: Spaceship Discussion Thread

Post by googleplex » March 27th, 2018, 11:40 am

a positive ikpx result, c/2:

Code: Select all

x = 24, y = 18, rule = B3/S23
17bo$16b3o$15b3ob2o$13b2obo2bo$12bobo4bob2o$11b2obo2bobob2o$8bo2bobo8b
o$7b3obob2o7b2o$6b2obobo$5b2o4bo$6bo3bo$5b2o$3b2obobo$4bobob2o$b2obobo
3bo$b2o3bo$b3obo3b2o$2o!
Look at me! I make patterns in golly and go on the forums! I wanna be Famous!

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Re: Spaceship Discussion Thread

Post by wildmyron » March 28th, 2018, 6:38 am

wildmyron wrote:A 74 bit 2c/5 ship which seems to be new:

Code: Select all

x = 25, y = 14, rule = B3/S23
2o$ob4o2bo$o4bo$bobobo4bo9b2o$11b4o2bobo3b2o$2b2o3b9o3bo3bo$bo4bo3b2o$
o13bo4bo4bo$bo11b3o3b3o2bo$2bobo7bo3bo2bo2bo$3b2ob2o5b2obo6bo$14b3o$
16b3o$18bo!
The connection of this ship to the 2c/5 wave I was trying to support inspired another search which found this tagalong/pushalong. It connects to several other similar ships, these two are the only ones I found which have <= 90 cells:

Code: Select all

x = 52, y = 25, rule = B3/S23
5b2ob2o4b2o3b3o25bo$4bobo5b2o3bob2obo23b5o$3bo8b2o4bob3obo20bo5bo$2bo
9b5o5b2o22b2o$3bo4bo6b3o32bo$4b2o3b3o35b2o$13bo21b2ob2o4b2o$3bobobo4bo
21bobo5b2o4bo$2bo4bo3bo21bo8b2o4bo$2bob4o24bo9b6o$2b2o29bo4bo6b2o$34b
2o3b3o$8bo34bo$8b2o23bobobo4bo$b2o5b2o22bo4bo3bo$2o2bo4bo22bob4o$bobo
3b2o23b2o$2bo2bo$3b2o33bo$38b2o$31b2o5b2o$30b2o2bo4bo$31bobo3b2o$32bo
2bo$33b2o!
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

Semi-active here - recovering from a severe case of LWTDS.

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Re: Spaceship Discussion Thread

Post by AforAmpere » March 31st, 2018, 11:55 am

Extending this C/8 partial at w10 g was negative:

Code: Select all

x = 19, y = 24, rule = B3/S23
6bo5bo$6b2o3b2o$8bobo$5bo2bobo2bo$3b2obobobobob2o$6bobobobo$6bobobobo$
3b3ob2ob2ob3o3$4bo9bo$3bob2o5b2obo$2bo13bo$3bo3b2ob2o3bo$3bo4bobo4bo$
4bo3bobo3bo$4b4o3b4o$3bo11bo$2bobo9bobo$b2o13b2o$b2obo9bob2o$4bo9bo$ob
obo9bobobo$o17bo!
The search took around 131 CPU hours. This still does not mean a C/8 does not exist at w10 g, but it does show that it does not with this frontend. Longest partial:

Code: Select all

x = 21, y = 75, rule = B3/S23
7bo5bo$7b2o3b2o$9bobo$6bo2bobo2bo$4b2obobobobob2o$7bobobobo$7bobobobo$
4b3ob2ob2ob3o3$5bo9bo$4bob2o5b2obo$3bo13bo$4bo3b2ob2o3bo$4bo4bobo4bo$
5bo3bobo3bo$5b4o3b4o$4bo11bo$3bobo9bobo$2b2o13b2o$2b2obo9bob2o$5bo9bo$
bobobo9bobobo$bo17bo2$6bo7bo$5bobo5bobo$4bo3bo3bo3bo$4bo3bo3bo3bo$5bob
o5bobo$5b2o2bobo2b2o$7bo5bo$4b6ob6o$5bob2o3b2obo$5b2obo3bob2o$5b2obo3b
ob2o3$5bobo5bobo$4bobob2ob2obobo$3bo13bo$3bo13bo$4b2o9b2o$4b2obo5bob2o
$4b2ob2o3b2ob2o$7bo5bo$2bo5bo3bo5bo$2bobobobo3bobobobo$3b2obob2ob2obob
2o$7bo5bo$5b3o5b3o$3b2ob2o5b2ob2o$2bo4b2o3b2o4bo$5bo2bo3bo2bo$3b2o4bob
o4b2o$4bo3b2ob2o3bo$3b3o9b3o$2bo3bo7bo3bo$2b2o2bo7bo2b2o$4b4o5b4o$7bo
5bo$2b3obob2ob2obob3o$bo5bo5bo5bo$bo3bo9bo3bo$3obo11bob3o$2o3b2ob2ob2o
b2o3b2o$6bo2bobo2bo$6b3o3b3o$b3o3b2o3b2o3b3o$2b3o3b2ob2o3b3o$bo2bo2b3o
b3o2bo2bo$4bobo2bobo2bobo$3o2bo3bobo3bo2b3o$2o3bo3bobo3bo3b2o$b3o5bobo
5b3o!
I am currently running a C/8 search at w10 u, which will probably be much, much longer.
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

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Re: Spaceship Discussion Thread

Post by Sokwe » April 6th, 2018, 4:39 am

Here's an update to the small c/4 orthogonal and 2c/5 orthogonal ship collections:
c4o-and-2c5-small-ships-5-Apr-2018.zip
(40.81 KiB) Downloaded 350 times
@wildmyron, I credited you as "WM" in ships-2c5-unique.rle since "AP" was already being used for Aidan Pierce. Do you want to be credited differently?
-Matthias Merzenich

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Re: Spaceship Discussion Thread

Post by wildmyron » April 8th, 2018, 11:57 pm

Sokwe wrote:Here's an update to the small c/4 orthogonal and 2c/5 orthogonal ship collections:
c4o-and-2c5-small-ships-5-Apr-2018.zip
@wildmyron, I credited you as "WM" in ships-2c5-unique.rle since "AP" was already being used for Aidan Pierce. Do you want to be credited differently?
Sorry, I forgot to respond to this.

Thank you for continuing to maintain this collection and confirming the ships I posted are worth including. I'm happy for WM to be used as it is unambiguous and relates to me. If you used 3 letter initialisations then AJP would be appropriate, but it doesn't seem like there's any need for that and the two letter forms do format nicely.
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

Semi-active here - recovering from a severe case of LWTDS.

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Re: Spaceship Discussion Thread

Post by Billabob » April 9th, 2018, 1:53 pm

I've spent the last month or so using ntzfind to search for low-width high-period ships, in hopes of finding the next Copperhead. Unfortunately there have been no positive results, but here are all the negative results:

Speed - Asymmetric width - Odd width - Even width - Gutter width

c/11 - 5 - 6 - 6 - 6
2c/11 - 6 - 6 - 6 - 6
3c/11 - 6 - 6 - 6 - 6
4c/11 - 8 - ? - 8 - 8
5c/11 - 10 - 10 - 10 - 10
c/12 - 6 - 6 - 6 - 6
5c/12 - 9 - 9 - 9 - 9
c/13 - 6 - 6 - 6 - 6
2c/13 - 6 - 6 - 6 - 6
3c/13 - 6 - 6 - 6 - 6
4c/13 - 6 - 6 - 6 - 6
5c/13 - 8 - 7 - 7 - 9
6c/13 - 7 - 7 - 7 - 7
3c/14 - 6 - 6 - 6 - 6
5c/14 - 7 - 7 - 7 - 7
7c/15 - 6 - 6 - 6 - 6
5c/16 - ? - 6 - ? - ?
7c/16 - 6 - 7 - 7 - 7
▄▀
▀▀▀

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Re: Spaceship Discussion Thread

Post by wildmyron » April 10th, 2018, 12:49 am

That's a nice set of results, a shame they're all negative, but not too surprising. A few of them are duplicates of earlier results posted here, but it's good to have a summary of these higher period results in one place. Some of the previous results: 5c/11, w10; 3c/13, w7

Here's a non-monotonic frontend for a 2c/5 spaceship.

Code: Select all

x = 57, y = 44, rule = B3/S23
14bo$12bobo5bo$11b2ob2o4bobo$12b2ob3o2b2o$18b2obo$19bobo$17bobo$13b3ob
ob2o$14bo3bo$9bobobo3bob3o$3bo2b4o7bo3b3o$2bo3b3o8bo3b2o$b2o15b2o$6bo$
o2bob5o$bo4bo3bo$2b3obo$2bo$3bobob2o2b2o$4bo2bo$5b6o$9b2o$9b3o$12bo2b
2o$12b5o2$14b2o4b2o$14b3o3b4o$13bo3bo2bob2ob2o$14bo2bo3bo4bo$14bo2bo3b
o12b2o$21b2o11b3o$21bo4bo2b2o5bo$21b4ob4obo3b3o12b2o$22b2ob2o4b2obob2o
18bo$31bo4b3o17bo$27bo5b2o10b9o2bo$34bobo3b2o2bo2b2o3b3o$35b3o4bob2o2b
o4bo2bo$36bob4o3b2o2bobo2bo$39b2o5b2obo2bobo$47bo3b2ob2o$49b2o5bo$50bo!
Is such a ship known? I couldn't find an example in my perusal of the pattern collections, the wiki, or this forum. There are quite a few alternative frontends, I just chose this one and tried to extend it. I was quite hopeful of being able to complete it after it split in two and there were several narrow connections in the extended partials on both sides. But after meandering through the search space with JLS and sifting through the various narrow connections trying to find known components which could complete the ship, I've been unsuccessful. There were several other partials extending the botttom connection but I haven't recorded all of them. This was just the longest I've managed to extend the two parts (most time spent on the bottom part) although perhaps not the most promising.
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

Semi-active here - recovering from a severe case of LWTDS.

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