Rules 1 transition from Life

For discussion of other cellular automata.
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Hdjensofjfnen
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Rules 1 transition from Life

Post by Hdjensofjfnen » August 21st, 2018, 8:34 pm

This thread is for rules that are 1 transition from Life and are notable.

Examples:
B38/S23 (Pedestrian Life)
B37e/S23 (retains DryLife's mechanics without being explosive)
B35a/S23 (has an 8c/28o ship)
B34c/S23 (has a 46c/220o puffer)
B3-e/S23 (has a 15c/59o puffer, a breeder, and a c/14 diagonal)
B3/S23-q (has a sparky natural p6 and a bipole-like p4)
B3/S23-c (has a 9c/30 puffer)
B3/S23-j (has two c/2 ships, but no glider, and a bunch of integrals)
B3/S23-e (has a longboat-like p6)

EDIT: Added descriptions.
Last edited by Hdjensofjfnen on August 26th, 2018, 8:42 pm, edited 5 times in total.

Code: Select all

x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

Hunting
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Re: Rules 1 transition from Life

Post by Hunting » August 21st, 2018, 8:49 pm

Hdjensofjfnen wrote:This thread is for rules that are 1 transition from Life and are notable.

Rules (will add as we go along):
B38/S23 (Pedestrian Life)
B37e/S23
B35a/S23
B34c/S23
B3-e/S23
B3/S23-q
B3/S23-c
Okay... B3/S23-e...

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77topaz
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Re: Rules 1 transition from Life

Post by 77topaz » August 22nd, 2018, 2:00 am

B3-e/S23 also has a natural breeder:

Code: Select all

x = 16, y = 16, rule = B3-e/S23
o2b3obob2obo2bo$3obobobo4bo$3b2o2bobob4o$2o2b5ob2o2bo$b2obo4bo2bobo$b
3obo2b5obo$4o3b4o2bo$3o2bob2obo$b3ob2o2b2o3bo$3b5o$4ob3obob4o$3o4b3ob
2ob2o$3bobo2bobo2b3o$ob3o2b2o2bob3o$2o4b2o2bob2o$bo5b3o3bobo!

Gamedziner
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Re: Rules 1 transition from Life

Post by Gamedziner » August 22nd, 2018, 7:52 am

77topaz wrote:B3-e/S23 also has a natural breeder:

Code: Select all

x = 16, y = 16, rule = B3-e/S23
o2b3obob2obo2bo$3obobobo4bo$3b2o2bobob4o$2o2b5ob2o2bo$b2obo4bo2bobo$b
3obo2b5obo$4o3b4o2bo$3o2bob2obo$b3ob2o2b2o3bo$3b5o$4ob3obob4o$3o4b3ob
2ob2o$3bobo2bobo2b3o$ob3o2b2o2bob3o$2o4b2o2bob2o$bo5b3o3bobo!
That pattern also produces a c/14 diagonal:

Code: Select all

x = 5, y = 3, rule = B3-e/S23
2o$b2o$2b3o!

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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77topaz
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Re: Rules 1 transition from Life

Post by 77topaz » August 22nd, 2018, 9:06 pm

Gamedziner wrote:That pattern also produces a c/14 diagonal:

Code: Select all

x = 5, y = 3, rule = B3-e/S23
2o$b2o$2b3o!
There's also a natural 2c/11 diagonal:

Code: Select all

x = 6, y = 5, rule = B3-e/S23
2o3bo$6o$bo$2bobo$2b3o!

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jimmyChen2013
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Re: Rules 1 transition from Life

Post by jimmyChen2013 » August 23rd, 2018, 7:39 am

failed replicator produces 4 12c/30 puffers:

Code: Select all

x = 3, y = 3, rule = B34w/S23
bo$3o$bo!

Code: Select all

x = 8, y = 13, rule = B3aeiqr4-aijn5c6cei7/S2cn3-ajr4ceiqt5eijkq6-a7c8
2bo$b3o$5o$b5o$2b5o$3b5o$2b5o$b5o$5o$4o$3o$2o$o!

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77topaz
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Re: Rules 1 transition from Life

Post by 77topaz » August 24th, 2018, 12:50 am

Yeah, that failedrep-puffer comes from the traffic light sequence, and so it's common enough that it causes the rule to become explosive.

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Re: Rules 1 transition from Life

Post by Naszvadi » August 24th, 2018, 2:20 am

It is widely known that Highlife's replicator works in

Code: Select all

x = 4, y = 4, rule = B36n/S23
b3o$o$o$o!
[APPEND #1]

And bomber works, too:

Code: Select all

x = 7, y = 11, rule = B36n/S23
2b2o$3b2o$ob2o$3o$bo6$4b3o!

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77topaz
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Re: Rules 1 transition from Life

Post by 77topaz » August 24th, 2018, 7:27 am

Interestingly, though, despite the replicator and bomber still working in B36n/S23, their evolution is slightly different than in B36/S23, so much that the respective bombers don't even have the same apgcode.

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2718281828
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Re: Rules 1 transition from Life

Post by 2718281828 » August 24th, 2018, 8:15 am

In B3/S235r the pi is a 9/30c orthogonal puffer:

Code: Select all

x = 3, y = 3, rule = B3/S235r
3o$2bo$3o!
as in B3/S23-c, but looks more like the puffer-fish in life.

Edit1:
In B34w/S23 there is a 12/30c orth. puffer, but based on a traffic light:

Code: Select all

x = 23, y = 32, rule = B34w/S23
$2o$2o$9bo$8b3o$7b4o$6b2o2$7bo$7b2o$6bo2bo3bo$7b2o4bo$9bo4b2o3$20b2o$
13b2o5b3o$20b2o3$9bo4b2o$7b2o4bo$6bo2bo3bo$7b2o$7bo2$6b2o$7b4o$8b3o$9b
o$2o$2o!
Edit2:
B3/S023 has a p20, c/2-orthorgonal ship:

Code: Select all

x = 9, y = 5, rule = B3/S023
bobo$6b2o$o5bobo$8bo$b3o2b3o!

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KittyTac
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Re: Rules 1 transition from Life

Post by KittyTac » August 24th, 2018, 9:13 am

2718281828 wrote:In B3/S235r the pi is a 9/30c orthogonal puffer:

Code: Select all

x = 3, y = 3, rule = B3/S235r
3o$2bo$3o!
as in B3/S23-c, but looks more like the puffer-fish in life.

Edit1:
In B34w/S23 there is a 12/30c orth. puffer, but based on a traffic light:

Code: Select all

x = 23, y = 32, rule = B34w/S23
$2o$2o$9bo$8b3o$7b4o$6b2o2$7bo$7b2o$6bo2bo3bo$7b2o4bo$9bo4b2o3$20b2o$
13b2o5b3o$20b2o3$9bo4b2o$7b2o4bo$6bo2bo3bo$7b2o$7bo2$6b2o$7b4o$8b3o$9b
o$2o$2o!
Edit2:
B3/S023 has a p20, c/2-orthorgonal ship:

Code: Select all

x = 9, y = 5, rule = B3/S023
bobo$6b2o$o5bobo$8bo$b3o2b3o!
The first one looks more like a pi explosion rather than a pufferfish.

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2718281828
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Re: Rules 1 transition from Life

Post by 2718281828 » August 24th, 2018, 10:23 am

KittyTac wrote: The first one looks more like a pi explosion rather than a pufferfish.
Yes, of course it is a pi explosion, but I the two blocks that are left behind are the similar to the pufferfish.

Some more ships for B3/S023 (life0):

Code: Select all

x = 187, y = 41, rule = B3/S023
3$8b3o10bo7bo15bo3bo51b3o$7bo2bo9b3o5b3o13b3ob3o52bo33bo7bo9b2o6b2o11b
2o$7b2obo9bob2o3b2obo12b2obobob2o15bo5bo14bo13bo33bobo5bobo7b4o4b4o9b
4o$21b3o3b3o12b2o7b2o13b4ob4o13bo46b2ob2o3b2ob2o6b2o2b4o2b2o$21b2o5b2o
13bo7bo13bo3bobo3bo11bobo24b2o8b2o9bo2b2o3b2o2bo9bob2obo11b6o$6bo3bo
14bo16b2o7b2o15b2ob2o41b3o6b3o11b3obob3o9b2obo2bob2o10b4o$10bo7b3o2bo
3bo2b3o7b2obobo3bobob2o32bobo24bo2bo4bo2bo$6bo3bo7b2o11b2o8bobob2ob2ob
obo34bo29bo2bo13bob2o5b2obo10bo2bo12b2o2b2o$8bo14bo3bo10b2obo2bobobobo
2bob2o30b3o24bobob4obobo12b2o3b2o27b2obo2bob2o$38b2obob2obobob2obob2o
29b2ob2o25bo6bo16bobo32bo2bo$23b5o10bo2bo4bobo4bo2bo29b2ob2o24b3o4b3o
14b2ob2o$22bo2bo2bo8b2o2bob2obobob2obo2b2o57b3ob2ob3o$21b3o3b3o146b2o$
20bo3b3o3bo86bo4bo53b2o$20bo2bo3bo2bo$19b2obob3obob2o87b2o$22b2o3b2o
89bo2bo$19b3o3bo3b3o86b4o$19bo5bo5bo85bo4bo$117bo4bo$21b2o5b2o89b2o$
116b2o4b2o$117bo4bo$116b2ob2ob2o$117bob2obo$116bo6bo$116bo6bo$114bo10b
o$113bo2bo6bo2bo2$112bo2bob2o2b2obo2bo$115b2o6b2o2$112bobo10bobo$117bo
4bo$116b2o4b2o$115bo8bo$114b2o8b2o!
Next to the glider (and clearly 70P2H1V0.1), also the copperhead works. And we have quite small c/3 and c/4 ships.

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Hdjensofjfnen
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Re: Rules 1 transition from Life

Post by Hdjensofjfnen » August 24th, 2018, 10:51 pm

2718281828 wrote: Edit1:
In B34w/S23 there is a 12/30c orth. puffer, but based on a traffic light:

Code: Select all

x = 23, y = 32, rule = B34w/S23
$2o$2o$9bo$8b3o$7b4o$6b2o2$7bo$7b2o$6bo2bo3bo$7b2o4bo$9bo4b2o3$20b2o$
13b2o5b3o$20b2o3$9bo4b2o$7b2o4bo$6bo2bo3bo$7b2o$7bo2$6b2o$7b4o$8b3o$9b
o$2o$2o!
jimmychen2013 just posted that. Look up!

EDIT: Puffer that makes the rule explosive:

Code: Select all

x = 3, y = 3, rule = B3/S234y
b2o$2o$bo!
Failed replicator, if you can call it that:

Code: Select all

x = 3, y = 3, rule = B3/S234z
3o$obo$obo!
[[ STOP 49 ]]
I was surprised to learn that this rule wasn't explosive because of these two reactions:

Code: Select all

x = 14, y = 4, rule = B35y/S23
bo10bo$obo8bobo$obo8bobo$12bo!
Instead, just a lot of blinkers and long barges, thanks to this:

Code: Select all

x = 4, y = 3, rule = B35y/S23
b2o$o2bo$3o!
Last edited by Hdjensofjfnen on August 25th, 2018, 1:25 pm, edited 1 time in total.

Code: Select all

x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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77topaz
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Re: Rules 1 transition from Life

Post by 77topaz » August 25th, 2018, 2:55 am

B36c/S23 has this small 2c/14 spaceship:

Code: Select all

x = 4, y = 4, rule = B36c/S23
3o$o2bo2$b3o!
B36k/S23 has this p114 oscillator:

Code: Select all

x = 7, y = 14, rule = B36k/S23
2bo$bobo$bobo$2bo2$3o$3o$o2bo$2b3o$2b3o$3bobo$3b2obo2$4bo!
EDIT: In B35j/S23, there are numerous natural puffers:

Code: Select all

x = 16, y = 16, rule = B35j/S23
2ob2o6b2obo$2bob3o2bo2bo$obobo2b5o$2b2o2b3o4bobo$o2b6obobob2o$bo2bobo
5b2obo$obo2b3o3b3obo$bo2bo3b3o$o2bob2o2b5obo$bo3b2o3b4obo$3ob2ob3o2bob
o$4ob2ob2obob2o$2obob3o7bo$b2obobob2o4b2o$o2bo5bo4b2o$3bo2bo2bo4bo!
These next three have the same engine, but different trails:

Code: Select all

x = 16, y = 16, rule = B35j/S23
4obo3bo$b5ob2ob6o$bob3ob2ob3obo$bo2bo3bob2o2bo$bobo2b4o4bo$ob2ob2ob3o
3b2o$3bo2b2obo4b2o$3bo4bo2b2o$2bob2o2bo3bo2bo$b2ob3o2b3ob2o$3ob2obob3o
b3o$o2bob5ob2obo$bo3b3o3b2obo$8obobo$3bo3b2obob2o$ob2o2bo4b2ob2o!

Code: Select all

x = 16, y = 16, rule = B35j/S23
bo2b2o3bo5bo$obob2o4b2o2b2o$o4b2ob4obo$ob5ob3obob2o$b3o2bo2bob2ob2o$o
3bo5bob2o$b4obo2b2obobo$obo3bo2bo4b2o$obo3b2obob3obo$bob2o3bob2o3bo$2b
o6bo5bo$3obob2ob4ob2o$2ob2o3b3o2bobo$bo2bob3o2bo3bo$2b2o2bob3ob3o$2bob
ob5o2bo!

Code: Select all

x = 16, y = 16, rule = B35j/S23
o4b3ob2ob3o$bobob4obob2o$b2o2b2ob3o2b3o$3bobob3o2b2obo$obob2ob2o3bob2o
$3b3obobobobo$2bobob3o2bob2o$3b3o4bobo2bo$4bo2b3obo3bo$bob2obob2obob3o
$ob3obob2o4b2o$b2o3b2o2bo4bo$2ob6o2b3obo$ob2obob2o4bo$obo2b3obo3b3o$3b
ob2o3b2o2b2o!

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PHPBB12345
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Re: Rules 1 transition from Life

Post by PHPBB12345 » August 25th, 2018, 9:44 am

Code: Select all

x = 50, y = 35, rule = B3/S235r
11bo26bo$10bobo24bobo$10bobo24bobo$10bobo24bobo3$2b2o2b3o5b3o2b2o8b2o
2b3o5b3o2b2o$bobo2b2o7b2o2bobo6bobo2b2o7b2o2bobo$2o6bo5bo6b2o4b2o6bo5b
o6b2o$b2ob3o9b3ob2o6b2ob3o9b3ob2o$2b3o2bo7bo2b3o8b3o2bo7bo2b3o$3bo3bo
7bo3bo10bo3bo7bo3bo$4b2o11b2o12b2o11b2o$4b3o2b2ob2o2b3o12b3o2b2ob2o2b
3o$6bob2o3b2obo16bob2o3b2obo$8bo5bo20bo5bo5$21bo6bo$20bobo4bobo$21b2o
4b2o2$8b2o3b2o20b2o3b2o$8b2o3b2o20b2o3b2o4$21bo6bo$20bobo4bobo$21b2o4b
2o2$8b2o3b2o20b2o3b2o$8b2o3b2o20b2o3b2o!

Code: Select all

x = 31, y = 27, rule = B3/S235r
11bo$10bobo$10bobo$10bobo3$2b2o2b3o5b3o2b2o$bobo2b2o7b2o2bobo$2o6bo5bo
6b2o$b2ob3o9b3ob2o$2b3o2bo7bo2b3o$3bo3bo7bo3bo$4b2o11b2o$4b3o2b2ob2o2b
3o$6bob2o3b2obo$8bo5bo8$29bo$8b2o3b2o13bobo$8b2o3b2o13bobo$28bobo!

Code: Select all

x = 31, y = 35, rule = B3/S235r
11bo$10bobo$10bobo$10bobo3$2b2o2b3o5b3o2b2o$bobo2b2o7b2o2bobo$2o6bo5bo
6b2o$b2ob3o9b3ob2o$2b3o2bo7bo2b3o$3bo3bo7bo3bo$4b2o11b2o$4b3o2b2ob2o2b
3o$6bob2o3b2obo$8bo5bo9$8b2o3b2o$8b2o3b2o4$29bo$28bobo$28bobo$28bobo$
8b2o3b2o$8b2o3b2o!

Code: Select all

x = 30, y = 35, rule = B3/S235r
11bo$10bobo$10bobo$10bobo3$2b2o2b3o5b3o2b2o$bobo2b2o7b2o2bobo$2o6bo5bo
6b2o$b2ob3o9b3ob2o$2b3o2bo7bo2b3o$3bo3bo7bo3bo$4b2o11b2o$4b3o2b2ob2o2b
3o$6bob2o3b2obo$8bo5bo9$8b2o3b2o$8b2o3b2o$28bo$27bobo$27bobo$27bobo4$
8b2o2b2o$8b2o2b2o!

Code: Select all

x = 121, y = 105, rule = B3/S23-c
22$45bo32bo$44bobo30bobo$44bobo30bobo$44bobo30bobo3$36b2o2b3o5b3o2b2o
14b2o2b3o5b3o2b2o$35bobo2b2o7b2o2bobo12bobo2b2o7b2o2bobo$34b2o6bo5bo6b
2o10b2o6bo5bo6b2o$35b2ob3o9b3ob2o12b2ob3o9b3ob2o$36b3o2bo7bo2b3o14b3o
2bo7bo2b3o$37bo3b2o5b2o3bo16bo3b2o5b2o3bo$38b2o2b2o3b2o2b2o18b2o2b2o3b
2o2b2o$38bo2b2obobob2o2bo18bo2b2obobob2o2bo$39bo2b2o3b2o2bo20bo2b2o3b
2o2bo$40b3o5b3o22b3o5b3o3$28b2o64b2o$27bo2bo62bo2bo$28b2o64b2o3$32b2o
56b2o$28b2o2b2o56b2o2b2o$28b2o64b2o3$33bo56bo$32bobo54bobo$31b2ob2o52b
2ob2o$33bo56bo10$36b2o48b2o$35b3o48b3o$34bobo50bobo$29b2o62b2o$28bo3b
4o52b4o3bo$29b8o50b8o$36bo50bo$33b2o54b2o2$33b2o54b2o$31bo4bo50bo4bo$
31bo4bo50bo4bo$31bo2bo54bo2bo$32b3o54b3o16$31bo60bo$30bobo58bobo$30bob
o58bobo$31bo60bo3$36b2o48b2o$35bo2bo46bo2bo$36b2o48b2o!

Code: Select all

x = 140, y = 107, rule = B3/S23-c
25$46bo32bo32bo$45bobo30bobo30bobo$45bobo30bobo30bobo$45bobo30bobo30bo
bo3$37b2o2b3o5b3o2b2o14b2o2b3o5b3o2b2o14b2o2b3o5b3o2b2o$36bobo2b2o7b2o
2bobo12bobo2b2o7b2o2bobo12bobo2b2o7b2o2bobo$35b2o6bo5bo6b2o10b2o6bo5bo
6b2o10b2o6bo5bo6b2o$36b2ob3o9b3ob2o12b2ob3o9b3ob2o12b2ob3o9b3ob2o$37b
3o2bo7bo2b3o14b3o2bo7bo2b3o14b3o2bo7bo2b3o$38bo3b2o5b2o3bo16bo3b2o5b2o
3bo16bo3b2o5b2o3bo$39b2o2b2o3b2o2b2o18b2o2b2o3b2o2b2o18b2o2b2o3b2o2b2o
$39bo2b2obobob2o2bo18bo2b2obobob2o2bo18bo2b2obobob2o2bo$40bo2b2o3b2o2b
o20bo2b2o3b2o2bo20bo2b2o3b2o2bo$41b3o5b3o22b3o5b3o22b3o5b3o3$29b2o97b
2o$28bo2bo95bo2bo$29b2o97b2o3$33b2o89b2o$29b2o2b2o89b2o2b2o$29b2o97b2o
3$34bo89bo$33bobo87bobo$32b2ob2o85b2ob2o$34bo89bo10$37b2o81b2o$36b3o
81b3o$35bobo83bobo$30b2o95b2o$29bo3b4o85b4o3bo$30b8o83b8o$37bo83bo$34b
2o87b2o2$34b2o87b2o$32bo4bo83bo4bo$32bo4bo83bo4bo$32bo2bo87bo2bo$33b3o
87b3o16$32bo93bo$31bobo91bobo$31bobo91bobo$32bo93bo3$37b2o81b2o$36bo2b
o79bo2bo$37b2o81b2o!

Code: Select all

x = 40, y = 4, rule = B3/S23-c
bo36bo$obo34bobo$obo34bobo$obo34bobo!
What is 9c/30 spaceship?

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77topaz
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Re: Rules 1 transition from Life

Post by 77topaz » August 25th, 2018, 7:58 pm

B3/S2-i3 has, aside from the glider, this c/5 T ship:

Code: Select all

x = 2, y = 3, rule = B3/S2-i3
bo$2o$bo!
And a natural puffer:

Code: Select all

x = 16, y = 16, rule = B3/S2-i3
2b2o3bo4b2o$bo5b2ob2obobo$3ob3o2b6o$9obob2obo$ob4o3bob2o2bo$bo2b3obo4b
obo$bob2o3bo2bob3o$obo2b5obobobo$o3b2o2b2o2bobo$ob3o6b2o2bo$2b2o2bob2o
2bo$4bobobo2bo$3o2b10o$2o3bo2b2obo2bo$bobo6bo$2b2ob2o2b2o!

AforAmpere
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Re: Rules 1 transition from Life

Post by AforAmpere » August 25th, 2018, 8:15 pm

That rule has these ships that I know of:

Code: Select all

x = 95, y = 13, rule = B3/S2-i3
bo21bo24bo19b3o3b3o16b2o$3o19bo2bo20bo2bo18bo2bobo2bo15bobo$22bo2bo17b
4o2b2o17bo2bobo2bo17bo$21bo3b2o15bo7bobo15b2obobob2o$20bo2bo2bo15bo2bo
4bo17bo7bo$20bo3bo17bo2bo4bo$18bo31bo$18b3o21b2o$19b2o29b2o$44bo$42b2o
8bo$42bobo5b2o$50bobo!
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

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LaundryPizza03
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Re: Rules 1 transition from Life

Post by LaundryPizza03 » August 25th, 2018, 8:24 pm

Examples of standard Life patters that do not use B1e:

Code: Select all

x = 49, y = 12, rule = B1e3/S23
43b2o$43b2o$2o2b2o4b2o4b2o4b2o4b2ob2o$2o2bobo2bo2bo3bobo2bobo3bob2o2bo
7b4o$5b2o2bo2bo5bo2bo5b2o4bo3b2obo4bo$10b2o4bobo2bobo4bo3bo4b2obo2bobo
$16b2o4b2o3bo4b2o6bo2bobob2o$27bo2b2obo6bobo2bob2o$28b2ob2o8b4o2$41b2o
$41b2o!
For B2a, it is much harder to find any examples, possibly because of a scarcity of induction coils. Aside from the barge family, though, there is an unnamed 22-cell dead spark coil variant and an unnamed on-off with 124 stator cells and 12 rotor cells:

Code: Select all

x = 53, y = 25, rule = B2a3/S23
38bo3bo$37bobobobo$38bo3bo$39b3o2$35bo3b3o3bo$34bobobo3bobobo$33bo2bob
o3bobo2bo$34b2o3b3o3b2o$bo5bo9bo5bo5bo21bo$obo3bobo7bobo3bobo3bobo3b2o
3b3o3b2o3bobo$bo5bobo7bobobobo5bobobo2bobo3bobo2bobobo$8bobo8bobo9bobo
2bobo3bobo2bobo$9bobo5bobobobo5bobobo2bobo3bobo2bobobo$10bo5bobo3bobo
3bobo3b2o3b3o3b2o3bobo$17bo5bo5bo21bo$34b2o3b3o3b2o$33bo2bobo3bobo2bo$
34bobobo3bobobo$35bo3b3o3bo2$39b3o$38bo3bo$37bobobobo$38bo3bo!
Naturally, there are no finite patterns that work identically in both standard life and B1c3/S23 or B03/S23, and no stable patterns in the former:

Code: Select all

x = 4, y = 4, rule = B1c3/S23
2o$obo$2bo$2b2o!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia

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LaundryPizza03
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Re: Rules 1 transition from Life

Post by LaundryPizza03 » August 26th, 2018, 3:01 am

PHPBB12345 wrote: [B3/S23-c]
What is 9c/30 spaceship?
It's a hard task, especially cleaning up all the debris left from most interactions.

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia

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77topaz
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Re: Rules 1 transition from Life

Post by 77topaz » August 26th, 2018, 3:47 am

LaundryPizza03 wrote:Naturally, there are no finite patterns that work identically in both standard life and B1c3/S23 or B03/S23, and no stable patterns in the former:

Code: Select all

x = 4, y = 4, rule = B1c3/S23
2o$obo$2bo$2b2o!
I also don't think there's any stable patterns in B03/S23, as it's a very explosive rule. Even a single dot creates an explosion:

Code: Select all

x = 1, y = 1, rule = B03/S23
o!
EDIT: Okay, there are a few that do exist:

Code: Select all

x = 28, y = 4, rule = B03/S23
25b3o$3o23bo$obo6b2o7bo7bo$3o6b2o6b2o6b3o!

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LaundryPizza03
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Re: Rules 1 transition from Life

Post by LaundryPizza03 » August 26th, 2018, 4:26 am

Hdjensofjfnen, you may want to update (and maybe sort) your list in the OP. There are 102 rules within the scopee in this thread.

In B3/S23-j, the integral sign is about 17 times more common in this rule (4.7e-4) than in standard life (2.8e-5). Not much else, though.

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
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Hunting
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Re: Rules 1 transition from Life

Post by Hunting » August 26th, 2018, 5:20 am

Oops
B34e/S23: Just like ordinary GoL, but take a long time to stabilize.

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Hdjensofjfnen
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Re: Rules 1 transition from Life

Post by Hdjensofjfnen » August 26th, 2018, 8:39 pm

LaundryPizza03 wrote:Hdjensofjfnen, you may want to update (and maybe sort) your list in the OP. There are 102 rules within the scopee in this thread.

In B3/S23-j, the integral sign is about 17 times more common in this rule (4.7e-4) than in standard life (2.8e-5). Not much else, though.
Nice tabulation. I already named it integralife. Look at the thread I made! :D

Code: Select all

x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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Hdjensofjfnen
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Re: Rules 1 transition from Life

Post by Hdjensofjfnen » August 26th, 2018, 8:49 pm

p40 in B36e/S23:

Code: Select all

x = 7, y = 6, rule = B36e/S23
4bo$2b2obo$bo4bo$o4bo$bob2o$2bo!
EDIT: The B ship works in many rules. This is one of them:

Code: Select all

x = 4, y = 3, rule = B3/S23-a
b3o$o2bo$2obo!
EDIT: Another p10:

Code: Select all

x = 9, y = 5, rule = B3/S23-q
2o5b2o$bo5bo$o7bo$bo5bo$2o5b2o!
..and a p6 I remember discovering before:

Code: Select all

x = 6, y = 5, rule = B3/S23-q
o4bo$bo2bo$o4bo$bo2bo$o4bo!
EDIT: Trans version of the p10:

Code: Select all

x = 9, y = 5, rule = B3/S23-q
5bobo$5bob2o$bobobobo$2obo$bobo!
EDIT: Random soup:

Code: Select all

x = 32, y = 32, rule = B3/S23-q
2o3bob2obob3obobo2b3ob2obobo$o4b2obo2bob8obobobo2b2o$7b2obobo2b5ob7o2b
o$2b6o2b4o3bo2bob2ob2ob2obo$2o2bo3bo2bo3b2o3bobo3bobob2o$4o5b3o2bo5bo
3b2obo$2obob6obo3bo3b3ob2ob2ob2o$obo2bob2o2b2obob3obobob2ob5o$2b2obo2b
o4b2ob3o2b4o2bo2bo$5bob3obo5bo3b2obob2obobo$obobo2bob2o2b2obob3obob2ob
o2bo$bo2b6obo4bob2o3b3obo2bo$4b4o6bo2b3o2bobo2bo2b2o$6bo3bo4b2ob2o2bo
7b2o$o2bo9b3obo4b4o2bobo$obo3bob2o2bo3b2o4b5obobo$3bo2bo2b3o2b2obobo4b
2o4bo$3b12ob3o3b3ob3obo$obob3obobob2obobobo4b3o2bo$5o5bobob2obo4bo2b2o
b2obo$2ob2o2b7ob3ob3obo7bo$o2bo2bo3b4ob2obo2bo2b2obo$bob2obob5o3bo2bob
ob2ob2obobo$bo4bo4bo2b3obo2b2o2bobob3o$bob5o2bobo2bo5b2o4b2obo$3b2obo
3b2o6b2obob4o4bo$b3ob2ob3obo5b3o2b3ob2o$o5b2obo3bobo4bob4ob3o$o3bob2ob
o3bobob2o2bo2bo3bo$2bobob2ob2o5b2ob2obobo2bob3o$b3o3bob2ob3o5b2o2bob2o
b3o$o4bobo2b4o2bo3bobobob2ob3o!

Code: Select all

x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

AbhpzTa
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Re: Rules 1 transition from Life

Post by AbhpzTa » August 28th, 2018, 3:30 pm

Pi-based 5-engine (3,0)c/10 p60 mod60 spaceship in B3/S23-c:

Code: Select all

x = 55, y = 155, rule = B3/S23-c
5bo$4bo2bo$7bo$2bo2bobo23bo$4ob3o17b2o3bobo$o2b2obo18b2o3bobo$2o3bo19b
2o4bo$2b3o21bo$24b2obo13b2o$23bobobo13b2o$23b4o12bo3bo2$43b2o$39bo$38b
2o$38bo2bo$39bo$40b2o$48b3o$48bo2bo$48bo3bo$52bo$9b2o37bo3bo$10b2o36bo
2bo$9bo38b3o$40b2o$39bo$40b2o$38bo$39bo$43b2o$31b3ob2o$33b2o2bo4bo$35b
2o$32b4o3b2o$31b2o$31bo2bo$12b2o18bo$13b2o18b2o$12bo28b3o$41bo2bo$41bo
3bo$45bo$41bo3bo$41bo2bo$41b3o$33b2o$32bo$31bo2bo$31b2o$32bo$36b2o$15b
2o$16b2o14bo3bo$15bo18b2o$34b2o2$12bo2bo$12bo6bo2b2o$12bo3bobo3b2o$14b
ob2o6bo$15b2obo4bo15b3o$17bo20bob2o$20b3o15b4ob2o$37b2o$36b2obobo3bo$
36b2ob2o4bo$39b2o$35bobo3bo2bo$35bo6b2o3b3o$35bobo9bobo$36b2o13bo$44b
2o5bo$44b2obo3bo$45b5o2$49bob2obo$49bo4bo$49bob2obo2$45b5o$44b2obo3bo$
44b2o5bo$36b2o13bo$35bobo9bobo$35bo6b2o3b3o$35bobo3bo2bo$39b2o$36b2ob
2o4bo$36b2obobo3bo$37b2o$20b3o15b4ob2o$17bo20bob2o$15b2obo4bo15b3o$14b
ob2o6bo$12bo3bobo3b2o$12bo6bo2b2o$12bo2bo2$34b2o$15bo18b2o$16b2o14bo3b
o$15b2o$36b2o$32bo$31b2o$31bo2bo$32bo$33b2o$41b3o$41bo2bo$41bo3bo$45bo
$41bo3bo$41bo2bo$12bo28b3o$13b2o18b2o$12b2o18bo$31bo2bo$31b2o$32b4o3b
2o$35b2o$33b2o2bo4bo$31b3ob2o$43b2o$39bo$38bo$40b2o$39bo$40b2o$9bo38b
3o$10b2o36bo2bo$9b2o37bo3bo$52bo$48bo3bo$48bo2bo$48b3o$40b2o$39bo$38bo
2bo$38b2o$39bo$43b2o2$23b4o12bo3bo$23bobobo13b2o$24b2obo13b2o$2b3o21bo
$2o3bo19b2o4bo$o2b2obo18b2o3bobo$4ob3o17b2o3bobo$2bo2bobo23bo$7bo$4bo
2bo$5bo!
(3,0)c/10 p60 rakes:

Code: Select all

x = 237, y = 164, rule = B3/S23-c
7bo179bo$8b2o176bo2bo$3b4ob2o22bo156bo$bo6bo17b2o3bobo150bo2bobo23bo$o
3bo3bo16bo2bo2bobo148b4ob3o17b2o3bobo$b2o25bo3bo149bo2b2obo18b2o3bobo$
2b4o19bo2bo153b2o3bo19b2o4bo$4bo20b2obo13b2o140b3o21bo$24bo3bo12b2obo
161b2obo13b2o$24bob2o15bo161bobobo13b2o$25b2o17b2o159b4o12bo3bo2$39b2o
184b2o$39b3o179bo$39bobo178b2o$40bobo177bo2bo$41bo8bo170bo$49b3o170b2o
$48b2ob2o177b3o$52b2o176bo2bo$52b3o175bo3bo$10b3o39b2o180bo$12bo35b2ob
2o138b2o37bo3bo$11bo37b3o140b2o36bo2bo$41bo8bo140bo38b3o$40bo181b2o$
40b2o179bo$40b2o180b2o$220bo$33bo187bo$33b2ob2o6bo180b2o$34bo3bo174b3o
b2o$33bo3bo177b2o2bo4bo$32b6o179b2o$32bo3bo177b4o3b2o$32bobo178b2o$13b
3o17bobo177bo2bo$15bo18bo8bo150b2o18bo$14bo27b3o150b2o18b2o$41b2ob2o
148bo28b3o$45b2o176bo2bo$45b3o175bo3bo$45b2o180bo$41b2ob2o177bo3bo$42b
3o178bo2bo$34bo8bo179b3o$33bobo179b2o$32bobo179bo$32b3o178bo2bo$32b2o
179b2o$214bo$16b3o18b2o179b2o$18bo17bo160b2o$17bo16b2obo160b2o14bo3bo$
35b2o160bo18b2o$216b2o2$12b3o8b2o169bo2bo$14bob2obo3bobo168bo6bo2b2o$
19bo3bobo15bo152bo3bobo3b2o$16bo2bo20bobo153bob2o6bo$17b2o3b2o15bo157b
2obo4bo15b3o$22bo19b2o155bo20bob2o$22bo14bo4b2obo156b3o15b4ob2o$40bo
178b2o$37b2o3bo175b2obobo3bo$38bobobo175b2ob2o4bo$37bo3b4o4bo171b2o$
35b2o6b2o3bobo166bobo3bo2bo$36bobo9bob2o165bo6b2o3b3o$37b2o12bo165bobo
9bobo$45b3o3b3o164b2o13bo$48bo2bo174b2o5bo$45b2ob2o176b2obo3bo$47b2ob
2o175b5o$51bo2bo$49b2o4b2o174bob2obo$51bo2bo176bo4bo$47b2ob2o179bob2ob
o$45b2ob2o$48bo2bo175b5o$45b3o3b3o172b2obo3bo$37b2o12bo160b2o12b2o5bo$
36bobo9bob2o160b2o4b2o13bo$35b2o6b2o3bobo166bobo9bobo$37bo3b4o4bo167bo
6b2o3b3o$38bobobo174bobo3bo2bo$37b2o3bo178b2o$40bo168bo3b2o3b2ob2o4bo$
22bo14bo4b2obo162bobo2bobo2b2obobo3bo$22bo19b2o164bo6b2o2b2o$17b2o3b2o
15bo167b2o5b2o4b4ob2o$16bo2bo20bobo164b2o5bo5bob2o$19bo3bobo15bo165b2o
12b3o$14bob2obo3bobo$12b3o8b2o2$203b3o$35b2o165b5o$17bo16b2obo169bo8b
2o$18bo17bo163bo2b4o9b2o$16b3o18b2o161b6o8bo3bo$200bo$32b2o184b2o$32b
3o171bo7bo$32bobo169b2obo5b2o$33bobo169b2o6bo2bo$34bo8bo162bo7bo$42b3o
150bobo17b2o$41b2ob2o150b2o25b3o$45b2o149bo26bo2bo$45b3o175bo3bo$45b2o
180bo$41b2ob2o177bo3bo$14bo27b3o178bo2bo$15bo18bo8bo179b3o$13b3o17bobo
179b2o$32bobo179bo$32b3o178bo2bo$32b2o179b2o$33bo180bo$33bob2o181b2o$
33bobo$34bo5bo151bobo19bo3bo$38bobo152b2o21b2o$37bo155bo22b2o$37bo$37b
o3bo$41bo$11bo23b3o$12bo22bo$10b3o23b2obo$216b2o$38bo7bo169b2o$38bo6b
3o166bo3bo$45bob2o$48b2o168b2o$45bob2o165bo$38bo6b3o141bobo21b2o$38bo
7bo143b2o21bo2bo$190bo23bo$36b2obo175b2o$35bo187b3o$35b3o185bo2bo$41bo
181bo3bo$41bo185bo$36b2o2bo182bo3bo$21bobo199bo2bo$19b2obobo12b4o182b
3o$2bo19bobo190b2o$ob2o19bo190bo$3ob2o22bo184bo2bo$2b3o17b2o3bobo183b
2o$bobo18b2o3bobo184bo$b2o25bo142bob2obo41b2o$170b5obo$173bo24b4o12bo
3bo$171b2obo2bo2bo17bobobo13b2o$174bo2b5o17b2obo13b2o$176bob5o18bo$
178bo2b2o17b2o4bo$179b3o18b2o3bobo$180bo19b2o3bobo$206bo!
100009436650194649 = 94649 * 1056634900001

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