A bunch of new smallish p3s — I'm testing an enhancement to my old program osrc now:

`x = 10, y = 8, rule = B3/S2-i34q`

2bobo3b2o$2b2ob2obo$5bo$2b2o3bo$2bo2bobo$obo$2o5bobo$8b2o!

`x = 11, y = 11, rule = B3/S2-i34q`

b2o$bo2bo$3b2o2bo$6b2o$3b2ob3o$3bo2bobo$2obobo$ob2o4bo$4bobo2bo$4bob2o

2bo$5bo3bo!

`x = 9, y = 9, rule = B3/S2-i34q`

2b2o$bo$bobobo$2o4bo$3bo3bo$4b2obo$6bo$6bobo$7b2o!

`x = 9, y = 9, rule = B3/S2-i34q`

2bo$bob2o$bo2bobo$2o3bobo$bobob2o$bob2o$2bo3b3o$3b3o2bo$5bo!

`x = 12, y = 10, rule = B3/S2-i34q`

b2o7bo$o2bo2b2o3bo$b2o2bo5bo$2bob2obobo$2bobo2b2o$3bo2bo2bo$4b2obo2bo

$5bobo2bo$2obobo$ob2ob2o!

`x = 10, y = 8, rule = B3/S2-i34q`

7bo$6bobo$2b2obo$2bo4bo$3bo2b2o$3o3bo2bo$o2b3o2b2o$3bo!

`x = 9, y = 9, rule = B3/S2-i34q`

b2o3bo$bobo3bo$7bo$2b2obo$bob2o$obo2bo$bo3b3o$2b3o3bo$4bo2b2o!

Edits may be forthcoming.

EDIT: P4s:

`x = 9, y = 7, rule = B3/S2-i34q`

2o2b3o$o2bo$b3o3bo$7bo$3b2obo$bo2bobobo$b2o4b2o!

`x = 9, y = 15, rule = B3/S2-i34q`

b2o$bo2bo$2b4obo$5bo$2b3o3bo$2bo2b3o$3b2o$3o2b2o$o2bo4bo$bobo2b3o$2bo

2bo$3b2o2b2o$8bo$6bo$6b2o!

`x = 11, y = 17, rule = B3/S2-i34q`

2b2o$2bo2bo$3b6o$7bob2o$5b3o$4bo4bo$2obob2o$bobo5bo$o2b3o2bobo$2o4bo2b

o$5b2o$4bo2b2o$5b3ob2o2$3b3obobo$2bo2bobo$2b2o!

`x = 8, y = 14, rule = B3/S2-i34q`

4bo$3bo$2bobo$2bobo$2obo$bobo$bobobo$2obobo$2bo3bo$2bobobo$3bo3bo$4b3o

$2bobo$2b2o!

`x = 10, y = 10, rule = B3/S2-i34q`

3b2o$3bo$2obobobo$ob2obobo$4bo3bo$4bobobo$5bo3bo$6b3o$4bobo$4b2o!

EDIT 2: P5:

`x = 10, y = 13, rule = B3/S2-i34q`

b2o2bobo$bo2bobo$2b3o$5b3obo$4b2o3bo$3bo4bo$4bo3bo$b3o3bo$o2bobo2bo$2o

2bob2o$5bo$3bobo$3b2o!

EDIT 3: Some 4G syntheses from @wildmyron's search:

`x = 0, y = 0, rule = B3/S2-i34q`

22$43bo$41b2o$42b2o8$33b2o$33bobo$33bo3$27b3o$29bo$28bo4$22b2o$21bobo$23bo!

`x = 0, y = 0, rule = B3/S2-i34q`

30$42bo$40b2o$41b2o4$36b3o$27b3o6bo$29bo7bo$28bo4$27bo$27b2o$26bobo!

`x = 0, y = 0, rule = B3/S2-i34q`

28$44bo$43bo$43b3o2$33b2o$33bobo$33bo3$27b3o$29bo$28bo8$26b2o$27b2o$26bo!

Even though the c/2 already has a 4G synthesis, I thought it was interesting that the collision was asymmetric in nature.

EDIT 4: More oscillators (note in particular the p5 sparkers):

`x = 13, y = 9, rule = B3/S2-i34q`

3b2o$3bo4b2o$bobob2o2bo$obo2b3obobo$obobo3bobobo$bobob3o2bobo$3bo2b2o

bobo$3b2o4bo$8b2o!

`x = 12, y = 12, rule = B3/S2-i34q`

o$3o$3bo7bo$2bo2bo3b3o$2b4o2bo$6bo2bo$4b2o2b2o$4bo$5b5o$6bo2bo$4bo$4b

2o!

`x = 9, y = 9, rule = B3/S2-i34q`

2o3b2o$o5bo$b2o2bo$5bobo$3bo2bobo$4b2o2bo$5bobo$4bo2b2o$4b2o!

`x = 12, y = 10, rule = B3/S2-i34q`

3b2o$3bobo$bobobo$ob2o4bo$o3b2obobo$b2o2b2o2bo$3b2o2bob2o$3bo3b2o2bo$

4b3o3b2o$6bo!

`x = 10, y = 9, rule = B3/S2-i34q`

6b2o$4b3obo$3bo4bo$3bo2bob2o$b2o3bo$o2b3ob3o$bobo2bo2bo$2bo3bobo$7bo!

`x = 12, y = 11, rule = B3/S2-i34q`

b2o$bobo$3bo3b2ob2o$3b2o3bobo$b2o3b2o2bo$o2b5obo$bobo4bo$2o2bobo$2bob

o$2bo2bobo$b2o3b2o!

`x = 17, y = 10, rule = B3/S2-i34q`

b2o11b2o$bo2bob5obo2bo$3b2obo3bob2o$4bo7bo$4bo7bo$ob2o9b2obo$2obob7ob

ob2o$4bo3bo3bo$5b3ob3o$7bobo!

`x = 19, y = 19, rule = B3/S2-i34q`

7bo3bo$6bo5bo$5bo7bo$5bob2ob2obo$4b2ob2ob2ob2o$2bo2bo2bobo2bo2bo$2b2o

2b2obob2o2b2o3$4b2ob2ob2ob2o$4bob7obo$5bo7bo$2b3o9b3o$2bo2b3o3b3o2bo$

3bo2bo5bo2bo$bob2o3bobo3b2obo$obo4b2ob2o4bobo$obo13bobo$bo15bo!

`x = 15, y = 12, rule = B3/S2-i34q`

7bo$3bo3bo3bo$2bobo5bobo$bo2bobobobo2bo$ob2ob2ob2ob2obo$ob2o7b2obo$bo

3bo3bo3bo$2b3ob3ob3o$4bo5bo$3o9b3o$o2b4ob4o2bo$3bo2bobo2bo!

`x = 14, y = 10, rule = B3/S2-i34q`

3bo6bo$2bob2o2b2obo$2bobo4bobo$b2o8b2o$o2bo6bo2bo$o2bobo2bobo2bo$b2o2b

4o2b2o$2bobo4bobo$2bo2bo2bo2bo$3b2o4b2o!

`x = 12, y = 9, rule = B3/S2-i34q`

2bo6bo$bobo4bobo$bob2o2b2obo$2o2bo2bo2b2o$2b3o2b3o$2o2bo2bo2b2o$bob2o

2b2obo$bobo4bobo$2bo6bo!

EDIT 5: P4 sparkers:

`x = 19, y = 20, rule = B3/S2-i34q`

9bo2$7b5o$6b2o3b2o$6b2o3b2o$4bo2b2ob2o2bo$4b2o3bo3b2o$2b2o3bo3bo3b2o$

bo2b3o5b3o2bo$2bobobo2bo2bobobo$b2o2bob5obo2b2o$o2bobo7bobo2bo$2o2b2o

2bobo2b2o2b2o$8bobo$4b2obobobob2o$2bo2b2ob3ob2o2bo$2b2o3bo3bo3b2o$7bo

3bo$6bo5bo$7bobobo!

`x = 20, y = 17, rule = B3/S2-i34q`

9b2o2$7b6o$b2o3b2o4b2o3b2o$bobo2b2o4b2o2bobo$3bo2bo6bo2bo$2b2obob6obo

b2o$2bo2b2obo2bob2o2bo$4bo4b2o4bo$4obob2o2b2obob4o$o2bobo3b2o3bobo2bo

$3bo4bo2bo4bo$2b2ob2obo2bob2ob2o$bo2bo4b2o4bo2bo$2bo3b3o2b3o3bo$3b3o2b

o2bo2b3o$5bo8bo!

`x = 18, y = 17, rule = B3/S2-i34q`

8b2o$6bo4bo2$5bobo2bobo$3b4ob2ob4o$2bo4bo2bo4bo$bob2o2bo2bo2b2obo$o2b

2obo4bob2o2bo$2o5bo2bo5b2o$7bo2bo$5b2ob2ob2o$3b3obo2bob3o$2bo12bo$o2b

2obo4bob2o2bo$2obo4b2o4bob2o$3bo10bo$3b2o8b2o!

`x = 22, y = 19, rule = B3/S2-i34q`

10b2o$5b2ob6ob2o$5bo10bo$6b3ob2ob3o$3b3o2b2o2b2o2b3o$3bo2bo8bo2bo$bob

obo3bo2bo3bobobo$obo2b2o2bo2bo2b2o2bobo$o2b2o2b2ob2ob2o2b2o2bo$b2o2bo

4b2o4bo2b2o$2bobobo2b4o2bobobo$2bobo4bo2bo4bobo$3bobobo6bobobo$5b3o6b

3o$4bo2bo6bo2bo$4b2ob2o4b2ob2o$5bobo6bobo$5bobo6bobo$6bo8bo!

And a p3 weak sparker:

`x = 14, y = 9, rule = B3/S2-i34q`

6b2o2$2b2obo2bob2o$b3o2b2o2b3o$bob3o2b3obo$3o3b2o3b3o$o3b2o2b2o3bo$b3o

2b2o2b3o$3bo2b2o2bo!

EDIT 6:

`x = 17, y = 10, rule = B3/S2-i34q`

5bo5bo$4bo7bo$o2bob2o3b2obo2bo$4o9b4o$5bobobobo$2b2o2b2ob2o2b2o$2bo11b

o$3bo2b2ob2o2bo$4bo2bobo2bo$5b2o3b2o!

`x = 19, y = 12, rule = B3/S2-i34q`

7bo3bo$6bo5bo$5bo7bo$5bob2ob2obo$4b2o2bobo2b2o$2bo3b2o3b2o3bo$bob5o3b

5obo$bobo3bo3bo3bobo$2o2b2o2bobo2b2o2b2o$2b2o2b2o3b2o2b2o$2bo2bo7bo2b

o$4b2o7b2o!

EDIT 7: Loading dock has appeared in asymmetry (has not happened in normal Life):

`x = 16, y = 16, rule = B3/S2-i34q`

bbobbbbboboooboo$

oboobooboobbbbbo$

bboooobboooobboo$

obobobboooobobbb$

ooobboooobbbobbb$

bobbbboobbobbbbb$

oobbbobbbboobobo$

obooobboooooobbb$

booobbobboobboob$

bboooboobobooooo$

bboobbobbooooboo$

booobobboooobbob$

bobbbboobbbboobo$

bobbbobboobbbobo$

oobbooooooboboob$

bboboobobbbboooo!

EDIT 8: A set of related p7 sparkers:

`x = 25, y = 25, rule = B3/S2-i34q`

12bo2$8b2o5b2o$4b2o13b2o$4bo2bobo2bo2bobo2bo$b2obob2obob3obob2obob2o$

o2b2o2bo2bobobo2bo2b2o2bo$2o3bo2bobobobobo2bo3b2o$2b3o4bo5bo4b3o$2bo4b

obobobobobo4bo$6bobobobobobobo$5bo2bo2bobo2bo2bo$5bob2o7b2obo$4b2o2bo

bobobobo2b2o$6bo2bob3obo2bo$6b2obo5bob2o$4b2o2bo2b3o2bo2b2o$3bo2bo2b2o

3b2o2bo2bo$4b2o4bobobo4b2o$8bo2bobo2bo$8b2obobob2o$10bobobo$10bobobo$

11bobo$12bo!

`x = 25, y = 27, rule = B3/S2-i34q`

12bo2$8b2o5b2o$4b2o13b2o$4bo2bobo2bo2bobo2bo$b2obob2obob3obob2obob2o$

o2b2o2bo2bobobo2bo2b2o2bo$2o3bo2bobobobobo2bo3b2o$2b3o4bo5bo4b3o$2bo4b

obobobobobo4bo$6bobobobobobobo$5bo2bo2bobo2bo2bo$5bob2o7b2obo$4b2o2bo

bobobobo2b2o$6bo2bob3obo2bo$6b2obo5bob2o$4b2o2bo2b3o2bo2b2o$3bo2bo2b2o

3b2o2bo2bo$4bob2ob2obob2ob2obo$3b2o2bo3b3o3bo2b2o$2bo2bo2b2o5b2o2bo2b

o$3b2o4bob3obo4b2o$7bo2bobobo2bo$7b2obobobob2o$9bobobobo$9bobobobo$10b

o3bo!

`x = 25, y = 29, rule = B3/S2-i34q`

12bo2$8b2o5b2o$4b2o13b2o$4bo2bobo2bo2bobo2bo$b2obob2obob3obob2obob2o$

o2b2o2bo2bobobo2bo2b2o2bo$2o3bo2bobobobobo2bo3b2o$2b3o4bo5bo4b3o$2bo4b

obobobobobo4bo$6bobobobobobobo$5bo2bo2bobo2bo2bo$5bob2o7b2obo$4b2o2bo

bobobobo2b2o$6bo2bob3obo2bo$6b2obo5bob2o$4b2o2bo2b3o2bo2b2o$3bo2bo2b2o

3b2o2bo2bo$4bob2ob2obob2ob2obo$3b2o2bo3b3o3bo2b2o$2bo2bo2b2o5b2o2bo2b

o$3b2o4bob3obo4b2o$7bo2bobobo2bo$7b2obobobob2o$9bobobobo$9bo5bo$8b2o5b

2o$6bo2bobobobo2bo$6b2o2b2ob2o2b2o!