Lots of useless spaceship and oscillator.
Ships(ntzfind):
Code: Select all
..o....o..
.o.o..o.o.
..........
.o.o..o.o.
..........
..oo......
..........
..........
...o......
....o.o...
..........
Code: Select all
....o....o....o....
...o.o..o.o..o.o...
...................
...o.o..o.o..o.o...
........o.o........
........o.o........
.........o.........
........o.o........
........o.o........
.o.o.....o.....o.o.
.o.o...........o.o.
..o.............o..
.....ooo...ooo.....
......oo.o.oo......
........o.o........
.....ooo...ooo.....
......o.....o......
...................
...o.oo.o.o.oo.o...
.o..oooo...oooo..o.
.o...o.......o...o.
oo...............oo
...................
..o.............o..
Ships(LifeFind):
Code: Select all
x = 15, y = 9, rule = B2-ak3ain/S1
6b3o$o13bo$o2b2o5b2o2bo$5b5o$obo9bobo$6bobo$5b2ob2o$obo3bobo3bobo$bo4b
obo4bo!
Code: Select all
x = 15, y = 10, rule = B2-ak3ain/S1
7bo$7bo2$6bobo2$obo2bo3bo2bobo$6bobo$obo2b2ob2o2bobo$bo4bobo4bo$6bobo!
Code: Select all
x = 15, y = 11, rule = B2-ak3ain/S1
o4b2ob2o4bo$5b2ob2o$bo4bobo4bo$obo3bobo3bobo$bo3bo3bo3bo2$3bo7bo$2bobo
5bobo$2bobo5bobo$6bobo$7bo!
Oscillator(LifeFind):
Code: Select all
x = 7, y = 5, rule = B2-ak3ain/S1
2o3b2o$3bo$4bo$3bo$2o3b2o!
Code: Select all
x = 10, y = 7, rule = B2-ak3ain/S1
4bo$2o5b2o$2bo3bo2$3bo3bo$b2o5b2o$5bo!
Code: Select all
x = 4, y = 4, rule = B2-ak3ain/S1
ob2o3$2obo!
Code: Select all
x = 8, y = 7, rule = B2-ak3ain/S1
o2b2o2bo$o6bo$2bo2bo$bo4bo$2bo2bo$o6bo$o2b2o2bo!
Code: Select all
x = 9, y = 9, rule = B2-ak3ain/S1
4bo$o3bo3bo$o7bo$2bob3o$bo$2bob3o$o7bo$o3bo3bo$4bo!
Code: Select all
x = 11, y = 9, rule = B2-ak3ain/S1
6bo3bo$3bo2bo3bo$o2bo4bo$o4bo3bo$2bo5bo$bo3bo4bo$2bo4bo2bo$o3bo2bo$o3b
o!
Code: Select all
x = 12, y = 12, rule = B2-ak3ain/S1
4bo$4bo3b2o$bo$bo3bobo$3bo2bo3b2o$4bo3bo$3bo3bo$2o3bo2bo$4bobo3bo$10bo
$2b2o3bo$7bo!
Oscillator(Catagolue, Found in the second haul):
Code: Select all
x = 9, y = 4, rule = B2-ak3ain/S1
2o$3o2bo2bo$b3o4bo$2b2obo2bo!