RLE copy/paste thread - everyone else

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Naszvadi
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Re: RLE copy/paste thread - everyone else

Post by Naszvadi » March 24th, 2019, 4:06 pm

Code: Select all

x = 104, y = 137, rule = B3/S2-i3-y4i
93b2ob2o$93b2ob2o2$93b2ob2o$93b2ob2o2$40b2ob2o$40b2ob2o11b2o$56b2o$40b
2ob2o$40b2ob2o22b3o$66bo2bo$66bo3bo$65b2o2bo$66bo$66b2o$68b3o$67bo2bo$
67bo2bo$67b3o$76bo$64bo10bobo$63bobo8b5o$62bo2bo7b2o3b2o$61b2obo7b2o5b
2o$62bo2bo7b2o3b2obo$65bo4bo3bo3bob3o$64b2o3b3o7b2ob2o$54b2o12b2ob2o
10b2o$53bo2bo10b2o14bobo$57bo8bobo14b2o$52bob4o9b2o10b2ob2o$48b3o17b2o
b2o7b3o$52bo16b3obo3bo3bo$49bobobo16bob2o3b2o$44bo6b2ob4o13b2o5b2o$43b
obo6bo4bo14b2o3b2o$46bobo4bo2bo16b5o$48b2o4b2o18bobo$39bo2bo6bo25bo$
39bo2bo15bo$38bo9b2o7bobo$38bo3bo4bobo7bobo$39bo2bo15bo$40b3o4b2o10b4o
$60bo2bo$59bo2bo$59bo2bo$59bo3b2ob2o$63bo4bo$62b4o$62b2o3bobo$69bo$64b
o3bo30b2ob2o$63bo35b2ob2o$63bo2bo$64bobo32b2ob2o$66bob2o29b2ob2o$65b4o
$65bo$63b2o16$39b2o$38bo$35b4o$2ob2o29b2obo$2ob2o32bobo$37bo2bo$2ob2o
35bo$2ob2o30bo3bo$34bo$34bobo3b2o$38b4o$35bo4bo$36b2ob2o3bo$41bo2bo$
41bo2bo$40bo2bo$41b4o10b2o4b3o$45bo15bo2bo$44bobo7bobo4bo3bo$44bobo7b
2o9bo$45bo15bo2bo$28bo25bo6bo2bo$27bobo18b2o4b2o$26b5o16bo2bo4bobo$25b
2o3b2o14bo4bo6bobo$24b2o5b2o13b4ob2o6bo$25b2o3b2obo16bobobo$22bo3bo3bo
b3o16bo$21b3o7b2ob2o17b3o$20b2ob2o10b2o9b4obo$19b2o14bobo8bo$18bobo14b
2o10bo2bo$19b2o10b2ob2o12b2o$20b2ob2o7b3o3b2o$21b3obo3bo3bo4bo$22bob2o
3b2o7bo2bo$23b2o5b2o7bob2o$24b2o3b2o7bo2bo$25b5o8bobo$26bobo10bo$27bo$
34b3o$33bo2bo$33bo2bo$33b3o$36b2o$37bo$34bo2b2o$33bo3bo$34bo2bo$34b3o
22b2ob2o$59b2ob2o$46b2o$46b2o11b2ob2o$59b2ob2o2$6b2ob2o$6b2ob2o2$6b2ob
2o$6b2ob2o!

User avatar
Hdjensofjfnen
Posts: 1743
Joined: March 15th, 2016, 6:41 pm
Location: re^jθ

Re: RLE copy/paste thread - everyone else

Post by Hdjensofjfnen » March 28th, 2019, 10:50 pm

Naszvadi wrote:

Code: Select all

p1912 gun
Wow. The whole time, we never thought of that approach.

Code: Select all

x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

User avatar
muzik
Posts: 5648
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: RLE copy/paste thread - everyone else

Post by muzik » March 29th, 2019, 9:54 am

Code: Select all

x = 66, y = 73, rule = B3/S23
56b9o$54b2o$7bo44b2o$6b2o41b3o$6b2o39b2o$6bobo35b3o$6bobo33b2o$6bo2bo
30b2o$6bo2bo28b2o$6bo3bo26bo$6bo3bo25bo$6bo3bo23b2o$6bo4bo21bo$6bo4bo
20bo$6bo4bo18b2o$6bo4bo17bo$6bo5bo15bo$5bo6bo14bo$5bo6bo13bo$5bo6bo12b
o$5bo7bo9b2o$5bo7bo8bo$5bo8bo6bo$5bo8bo5bo$5bo8bo4bo$5bo9bo2bo$5bo9bob
o$5bo10bo$5bo9b2o$5bo8bobo$4bo8bo3bo$4bo8bo3bo$4bo7bo5bo$4bo6bo6bo26bo
$4bo5bo8bo24bo$4bo4bo9bo23b2o$4bo3bo11bo22bo$4bo3bo12bo20bo$4bo2bo14bo
18bo$4bo2bo14bo17bo$4bobo16bo15b2o$4bobo17bo12b3o$4b2o19bo10bobo$4b2o
19bo9bobo$4bo21bo7bobo$4bo22bo4b2o2bo$3b2o23bob2o3bo$3b2o23b3o3bo$2bob
o23b2o4bo$2bobo21b2o2bo2bo$2bobo20b2o4b2o$2bobo19bobo5bo$bo2bo17b2obo
5bobo$bo3bo15bo2bo5bo3bo$bo3bo14bo2bo6bo4b2o$o4bo12b2o2bo6bo7bo$o4bo
11bo3bo6bo9bo$bo3bo8b3o3bo6bo11bo$bo4bo3b4o5bo7bo12bo$2b8o8bo7bo14bo$
6bo11bo7bo15bo$6bo10bo7bo17b2o$6bo9bo8bo19bo$7bo7bo8bo21b2o$7bo6bo9bo
23bo$7bo5bo10bo24b2o$7bo3b2o12bo25bo$8bobo14b3o24b2o$8b2o18b7o19b2o$
35b17o4b2o$52b8o$59b7o$62b4o!

User avatar
muzik
Posts: 5648
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: RLE copy/paste thread - everyone else

Post by muzik » March 29th, 2019, 2:49 pm

Code: Select all

x = 1, y = 1, rule = B13579B/S13579BT
o!

Code: Select all

x = 1, y = 1, rule = B13579B/02468ACT
o!

Gamedziner
Posts: 795
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: RLE copy/paste thread - everyone else

Post by Gamedziner » April 5th, 2019, 7:13 am

Code: Select all

x = 13, y = 9, rule = B3/S23
5b2o4b2o$5bobo2bobo$7bo2bo$6bob2obo$7bo2bo$5bobo2bobo$3o2b2o4b2o$2bo$bo!

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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muzik
Posts: 5648
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: RLE copy/paste thread - everyone else

Post by muzik » April 5th, 2019, 3:03 pm

Code: Select all

x = 1, y = 1, rule = B13/S13TE
o!

Code: Select all

x = 1, y = 1, rule = B135/S0246H
o!

Code: Select all

x = 1, y = 1, rule = B13/S02TE
o!

Code: Select all

x = 1, y = 1, rule = B135/S135H
o!

User avatar
muzik
Posts: 5648
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: RLE copy/paste thread - everyone else

Post by muzik » April 5th, 2019, 3:44 pm

Code: Select all

x = 1, y = 1, rule = B13579Y/S13579YT
o!

Code: Select all

x = 1, y = 1, rule = B13579Y/02468XZT
o!

User avatar
muzik
Posts: 5648
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: RLE copy/paste thread - everyone else

Post by muzik » April 6th, 2019, 5:00 pm

muzik wrote:

Code: Select all

x = 1, y = 1, rule = B13/S13LE
o!

Code: Select all

x = 1, y = 1, rule = B135/S0246H
o!

Code: Select all

x = 1, y = 1, rule = B13/S02LE
o!

Code: Select all

x = 1, y = 1, rule = B135/S135H
o!

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: RLE copy/paste thread - everyone else

Post by Hunting » April 6th, 2019, 10:30 pm

Code: Select all

x = 1, y = 1, rule = B1/SLE
o!

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: RLE copy/paste thread - everyone else

Post by Hunting » April 7th, 2019, 1:22 am

Code: Select all

x = 23, y = 111, rule = B3/S23
b2o5b2o$b2o5b2o10$16b3o$18bo$3bo3bo9bo$3bo3bo3$2obo3bob2o$b3o3b3o$2bo
5bo4$16b3o$16bo$17bo2$b2o5b2o$b2o5b2o13$2b2o5b2o$2b2o5b2o9$18b3o$20bo$
19bo4$b2o7b2o$bob2o3b2obo$bo3bobo3bo$b2o2bobo2b2o$2b3o3b3o$3bo5bo$16b
3o$16bo$17bo3$2b2o5b2o$2b2o5b2o13$3b2o5b2o$3b2o5b2o8$20b3o$22bo$21bo3$
3bo7bo$2bobo5bobo$5bo3bo$2bo2bo3bo2bo$3bobo3bobo$5b2ob2o$2b2ob2ob2ob2o
$2b2o2bobo2b2o3b3o$3b3o3b3o4bo$4bo5bo6bo4$3b2o5b2o$3b2o5b2o!

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muzik
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Re: RLE copy/paste thread - everyone else

Post by muzik » April 8th, 2019, 6:50 pm

Code: Select all

x = 1, y = 1, rule = B1/S0123456H
o!

Code: Select all

x = 1, y = 1, rule = B13/S0123456789XYZL
o!

Gamedziner
Posts: 795
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: RLE copy/paste thread - everyone else

Post by Gamedziner » April 16th, 2019, 7:16 am

Code: Select all

x = 40, y = 40, rule = Life:T40,40
13bobo5bobo2b2o4b2o$11bo2b2o17b2o$o13bo17bo2bo$o10b3o21bo3bo$4b2o19bob
o5bobo2b2o$5b2o16bo2b2o$4bo2bo4bo13bo$7bo3b2o10b3o$5bobo2b2o4b2o19bobo
$17b2o16bo2b2o$16bo2bo4bo13bo$19bo3b2o10b3o$9bobo5bobo2b2o4b2o$7bo2b2o
17b2o$10bo17bo2bo4bo$7b3o21bo3b2o$2o19bobo5bobo2b2o$b2o16bo2b2o$o2bo4b
o13bo$3bo3b2o10b3o$bobo2b2o4b2o19bobo$13b2o16bo2b2o$12bo2bo4bo13bo$15b
o3b2o10b3o$5bobo5bobo2b2o4b2o$3bo2b2o17b2o$6bo17bo2bo4bo$3b3o21bo3b2o$
17bobo5bobo2b2o4b2o$15bo2b2o17b2o$4bo13bo17bo2bo$3b2o10b3o21bo$2b2o4b
2o19bobo5bobo$9b2o16bo2b2o$8bo2bo4bo13bo$11bo3b2o10b3o$bobo5bobo2b2o4b
2o$2b2o17b2o16bo$2bo17bo2bo4bo$2o21bo3b2o10bo!
Population density oscillates as follows (numbers are exact): 14.375%, 15.625%, 19.375%, 16.875%, 14.375%, 15.625%, 19.375%, 16.875%...(pattern repeats)
If you put one copy of a non-interacting still-life in each of the spaces, add 0.625% to each density for each cell of the still-life used.

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

Hunting
Posts: 4395
Joined: September 11th, 2017, 2:54 am

Re: RLE copy/paste thread - everyone else

Post by Hunting » April 16th, 2019, 8:08 am

Hunting wrote:

Code: Select all

x = 1, y = 1, rule = B1/S0123LE
o!

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Macbi
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Re: RLE copy/paste thread - everyone else

Post by Macbi » May 1st, 2019, 1:10 pm

.
Last edited by Macbi on May 5th, 2019, 3:12 am, edited 24 times in total.

Naszvadi
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Re: RLE copy/paste thread - everyone else

Post by Naszvadi » May 1st, 2019, 3:19 pm

Triangular rules that are likely to have gliders. Not all, of course, because basically each rule can be decomposed to an alternating rulepair withOUT B0 substring, and only the rules with exactly one B1 substring in the B0-less decomposed rulepair could have gliders.

B1 and S2 (with B0) are mutually exclusive, such rules have exploding patterns onlyin each step, each pattern will have a monotone increasing diameter.

Bash code for generating patterns for this post:

Code: Select all

n=0;for B in B0 B01 B02 B03 B012 B013 B023 B0123;do for S in S S0 S1 S2 S01 S02 S12 S012;do [[ $B$S =~ B01.*S.*2 ]] || echo -e "$[++n]th rule $B/${S}LE:\n[co""de]x = 1, y = 1, rule = $B/${S}LE\n21bo\$o5b2o4b3o5b3o![/co""de]\n";done;done
Is everything okay with the Lifeviewer? Seems to be buggy.

1th rule B0/SLE:

Code: Select all

x = 1, y = 1, rule = B0/SLE
21bo$o5b2o4b3o5b3o!
2th rule B0/S0LE:

Code: Select all

x = 1, y = 1, rule = B0/S0LE
21bo$o5b2o4b3o5b3o!
3th rule B0/S1LE:

Code: Select all

x = 1, y = 1, rule = B0/S1LE
21bo$o5b2o4b3o5b3o!
4th rule B0/S2LE:

Code: Select all

x = 1, y = 1, rule = B0/S2LE
21bo$o5b2o4b3o5b3o!
5th rule B0/S01LE:

Code: Select all

x = 1, y = 1, rule = B0/S01LE
21bo$o5b2o4b3o5b3o!
6th rule B0/S02LE:

Code: Select all

x = 1, y = 1, rule = B0/S02LE
21bo$o5b2o4b3o5b3o!
7th rule B0/S12LE:

Code: Select all

x = 1, y = 1, rule = B0/S12LE
21bo$o5b2o4b3o5b3o!
8th rule B0/S012LE:

Code: Select all

x = 1, y = 1, rule = B0/S012LE
21bo$o5b2o4b3o5b3o!
9th rule B01/SLE:

Code: Select all

x = 1, y = 1, rule = B01/SLE
21bo$o5b2o4b3o5b3o!
10th rule B01/S0LE:

Code: Select all

x = 1, y = 1, rule = B01/S0LE
21bo$o5b2o4b3o5b3o!
11th rule B01/S1LE:

Code: Select all

x = 1, y = 1, rule = B01/S1LE
21bo$o5b2o4b3o5b3o!
12th rule B01/S01LE:

Code: Select all

x = 1, y = 1, rule = B01/S01LE
21bo$o5b2o4b3o5b3o!
13th rule B02/SLE:

Code: Select all

x = 1, y = 1, rule = B02/SLE
21bo$o5b2o4b3o5b3o!
14th rule B02/S0LE:

Code: Select all

x = 1, y = 1, rule = B02/S0LE
21bo$o5b2o4b3o5b3o!
15th rule B02/S1LE:

Code: Select all

x = 1, y = 1, rule = B02/S1LE
21bo$o5b2o4b3o5b3o!
16th rule B02/S2LE:

Code: Select all

x = 1, y = 1, rule = B02/S2LE
21bo$o5b2o4b3o5b3o!
17th rule B02/S01LE:

Code: Select all

x = 1, y = 1, rule = B02/S01LE
21bo$o5b2o4b3o5b3o!
18th rule B02/S02LE:

Code: Select all

x = 1, y = 1, rule = B02/S02LE
21bo$o5b2o4b3o5b3o!
19th rule B02/S12LE:

Code: Select all

x = 1, y = 1, rule = B02/S12LE
21bo$o5b2o4b3o5b3o!
20th rule B02/S012LE:

Code: Select all

x = 1, y = 1, rule = B02/S012LE
21bo$o5b2o4b3o5b3o!
21th rule B03/SLE:

Code: Select all

x = 1, y = 1, rule = B03/SLE
21bo$o5b2o4b3o5b3o!
22th rule B03/S0LE:

Code: Select all

x = 1, y = 1, rule = B03/S0LE
21bo$o5b2o4b3o5b3o!
23th rule B03/S1LE:

Code: Select all

x = 1, y = 1, rule = B03/S1LE
21bo$o5b2o4b3o5b3o!
24th rule B03/S2LE:

Code: Select all

x = 1, y = 1, rule = B03/S2LE
21bo$o5b2o4b3o5b3o!
25th rule B03/S01LE:

Code: Select all

x = 1, y = 1, rule = B03/S01LE
21bo$o5b2o4b3o5b3o!
26th rule B03/S02LE:

Code: Select all

x = 1, y = 1, rule = B03/S02LE
21bo$o5b2o4b3o5b3o!
27th rule B03/S12LE:

Code: Select all

x = 1, y = 1, rule = B03/S12LE
21bo$o5b2o4b3o5b3o!
28th rule B03/S012LE:

Code: Select all

x = 1, y = 1, rule = B03/S012LE
21bo$o5b2o4b3o5b3o!
29th rule B012/SLE:

Code: Select all

x = 1, y = 1, rule = B012/SLE
21bo$o5b2o4b3o5b3o!
30th rule B012/S0LE:

Code: Select all

x = 1, y = 1, rule = B012/S0LE
21bo$o5b2o4b3o5b3o!
31th rule B012/S1LE:

Code: Select all

x = 1, y = 1, rule = B012/S1LE
21bo$o5b2o4b3o5b3o!
32th rule B012/S01LE:

Code: Select all

x = 1, y = 1, rule = B012/S01LE
21bo$o5b2o4b3o5b3o!
33th rule B013/SLE:

Code: Select all

x = 1, y = 1, rule = B013/SLE
21bo$o5b2o4b3o5b3o!
34th rule B013/S0LE:

Code: Select all

x = 1, y = 1, rule = B013/S0LE
21bo$o5b2o4b3o5b3o!
35th rule B013/S1LE:

Code: Select all

x = 1, y = 1, rule = B013/S1LE
21bo$o5b2o4b3o5b3o!
36th rule B013/S01LE:

Code: Select all

x = 1, y = 1, rule = B013/S01LE
21bo$o5b2o4b3o5b3o!
37th rule B023/SLE:

Code: Select all

x = 1, y = 1, rule = B023/SLE
21bo$o5b2o4b3o5b3o!
38th rule B023/S0LE:

Code: Select all

x = 1, y = 1, rule = B023/S0LE
21bo$o5b2o4b3o5b3o!
39th rule B023/S1LE:

Code: Select all

x = 1, y = 1, rule = B023/S1LE
21bo$o5b2o4b3o5b3o!
40th rule B023/S2LE:

Code: Select all

x = 1, y = 1, rule = B023/S2LE
21bo$o5b2o4b3o5b3o!
41th rule B023/S01LE:

Code: Select all

x = 1, y = 1, rule = B023/S01LE
21bo$o5b2o4b3o5b3o!
42th rule B023/S02LE:

Code: Select all

x = 1, y = 1, rule = B023/S02LE
21bo$o5b2o4b3o5b3o!
43th rule B023/S12LE:

Code: Select all

x = 1, y = 1, rule = B023/S12LE
21bo$o5b2o4b3o5b3o!
44th rule B023/S012LE:

Code: Select all

x = 1, y = 1, rule = B023/S012LE
21bo$o5b2o4b3o5b3o!
45th rule B0123/SLE:

Code: Select all

x = 1, y = 1, rule = B0123/SLE
21bo$o5b2o4b3o5b3o!
46th rule B0123/S0LE:

Code: Select all

x = 1, y = 1, rule = B0123/S0LE
21bo$o5b2o4b3o5b3o!
47th rule B0123/S1LE:

Code: Select all

x = 1, y = 1, rule = B0123/S1LE
21bo$o5b2o4b3o5b3o!
48th rule B0123/S01LE:

Code: Select all

x = 1, y = 1, rule = B0123/S01LE
21bo$o5b2o4b3o5b3o!

Gamedziner
Posts: 795
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: RLE copy/paste thread - everyone else

Post by Gamedziner » May 2nd, 2019, 7:35 am

Code: Select all

x = 23, y = 4, rule = B02/S01LE
14bobo$bobo7bob5o3bo$bo9bob5o2bobo$14bobo!

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

Naszvadi
Posts: 1248
Joined: May 7th, 2016, 8:53 am
Contact:

Re: RLE copy/paste thread - everyone else

Post by Naszvadi » May 3rd, 2019, 5:08 am

Gamedziner wrote:

Code: Select all

x = 23, y = 4, rule = B02/S01LE
14bobo$bobo7bob5o3bo$bo9bob5o2bobo$14bobo!
Brilliant! Congrats!

Gun when?

And it seems that there is a need for a getallrulesLE.py improvement. However, all isotropic triangular 2-state LE-neighboured rules are outer-totalistic :)

Hunting
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Re: RLE copy/paste thread - everyone else

Post by Hunting » May 3rd, 2019, 6:24 am

Naszvadi wrote:
Gamedziner wrote:

Code: Select all

x = 23, y = 4, rule = B02/S01LE
14bobo$bobo7bob5o3bo$bo9bob5o2bobo$14bobo!
Brilliant! Congrats!
Easy. Run a soup in that rule and those gliders will run out of the chaos cloud.
Those cloud are actually not chaos, but rivers in the oscillating checkboard agars.

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Re: RLE copy/paste thread - everyone else

Post by Gamedziner » May 3rd, 2019, 8:24 am

Code: Select all

x = 9, y = 31, rule = B2ein3ij4any5cnq6e/S1c2-ai3aciny4anty5c6ek8
2o$o2$2o2bo$2o3bo$3b2o$bob2o$b3o10$2bobobo5$3o3b3o$obo3bobo$obo3bobo$3o3b3o5$2bobobo!

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Re: RLE copy/paste thread - everyone else

Post by Naszvadi » May 24th, 2019, 2:16 am

A pufferfish-based puffer:

Code: Select all

x = 90, y = 61, rule = B3/S23
36b2o$35bobobo$34bo2b4o3bo$34bo9b2o$34bobo6bob2o$35b2o6bobo$43b2o3$36b
2o4$35b2o$35b2o6$47bo$48b2o31b2o$47b2o32bo5b2o$86bo2bo$85b2o2bo$2o4b2o
4b2o4b2o4b2o4b2o28b2o4b2o4b2o4b2o6bob2o$2o4b2o4b2o4b2o4b2o4b2o11b2o15b
2o4b2o4b2o5b5ob3o$43b2o35b3o2$80b3o$66b2o4b2o5b5ob3o$66b2o4b2o4b2o6bob
2o$85b2o2bo$63bo22bo2bo$61bo3bo15bo5b2o$66bo14b2o$61bo4bo$62b5o4$48bo$
48bo$48bo$62b5o$61bo4bo$66bo14b2o$61bo3bo15bo5b2o$63bo22bo2bo$85b2o2bo
$66b2o4b2o4b2o6bob2o$66b2o4b2o5b5ob3o$80b3o2$80b3o$2o4b2o4b2o4b2o4b2o
4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o5b5ob3o$2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o
4b2o4b2o4b2o4b2o4b2o4b2o6bob2o$85b2o2bo$86bo2bo$81bo5b2o$81b2o!

Hunting
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Re: RLE copy/paste thread - everyone else

Post by Hunting » May 24th, 2019, 4:13 am

Naszvadi wrote:A pufferfish-based puffer:

Code: Select all

x = 90, y = 61, rule = B3/S23
36b2o$35bobobo$34bo2b4o3bo$34bo9b2o$34bobo6bob2o$35b2o6bobo$43b2o3$36b
2o4$35b2o$35b2o6$47bo$48b2o31b2o$47b2o32bo5b2o$86bo2bo$85b2o2bo$2o4b2o
4b2o4b2o4b2o4b2o28b2o4b2o4b2o4b2o6bob2o$2o4b2o4b2o4b2o4b2o4b2o11b2o15b
2o4b2o4b2o5b5ob3o$43b2o35b3o2$80b3o$66b2o4b2o5b5ob3o$66b2o4b2o4b2o6bob
2o$85b2o2bo$63bo22bo2bo$61bo3bo15bo5b2o$66bo14b2o$61bo4bo$62b5o4$48bo$
48bo$48bo$62b5o$61bo4bo$66bo14b2o$61bo3bo15bo5b2o$63bo22bo2bo$85b2o2bo
$66b2o4b2o4b2o6bob2o$66b2o4b2o5b5ob3o$80b3o2$80b3o$2o4b2o4b2o4b2o4b2o
4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o5b5ob3o$2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o
4b2o4b2o4b2o4b2o4b2o4b2o6bob2o$85b2o2bo$86bo2bo$81bo5b2o$81b2o!
That's not a puffer because the tail/fuse slower than pufferfish head

Hunting
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Re: RLE copy/paste thread - everyone else

Post by Hunting » May 31st, 2019, 12:22 am

B2-a5/S1e2-a35678

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muzik
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Re: RLE copy/paste thread - everyone else

Post by muzik » August 12th, 2019, 9:13 pm

muzik wrote:

Code: Select all

x = 1, y = 1, rule = B13579Y/S13579YL
o!

Code: Select all

x = 1, y = 1, rule = B13579Y/02468XZL
o!

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muzik
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Re: RLE copy/paste thread - everyone else

Post by muzik » August 12th, 2019, 9:15 pm

muzik wrote:

Code: Select all

x = 1, y = 1, rule = B13/S13LE
o!

Code: Select all

x = 1, y = 1, rule = B135/S0246H
o!

Code: Select all

x = 1, y = 1, rule = B13/S02LE
o!

Code: Select all

x = 1, y = 1, rule = B135/S135H
o!

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muzik
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Re: RLE copy/paste thread - everyone else

Post by muzik » August 12th, 2019, 9:24 pm

Code: Select all

x = 4, y = 2, rule = B4/S456L
4o$4o!

Code: Select all

x = 7, y = 4, rule = B45/S23L
5bo$o3b3o$o3b3o$5bo!

Code: Select all

x = 8, y = 3, rule = B45/S34L
5bobo$3o2b3o$3o3b2o!

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