Cylinder

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A cylinder can refer to one of two possible Life universe types (i.e. bounded grids).

Finite cylinders

A finite cylinder identifies two opposite ends as connected analogously to a torus, whereas the other two opposing ends are boundaries (i.e. act like the edges of a plane bounded grid).

It is the structure on which second stage de Bruijn diagrams are defined, where X acts as a torus and Y acts as a plane.

Currently, explicit software support for this is unknown.

Infinite cylinders

An infinite cylinder is a semi-infinite Life universe that takes the form of a strip n cells wide (or high) and infinitely long. It may be visualized as a cylinder of circumference n, obtained by taking opposite edges of the strip as neighbors.

x = 3, y = 3, rule = B3/S23:T0,7 b2o$obo$2bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ HEIGHT 360 WIDTH 600 THUMBSIZE 2 ZOOM 24 AUTOSTART GPS 7 TRACKLOOP 28 1/4 0 ]]
A glider traveling across a cylindrical universe
(click above to open LifeViewer)
RLE: here Plaintext: here

External links