Difference between revisions of "Fuse"

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{{Glossary}}
{{Glossary}}
A '''fuse''' is a [[wick]] that burns at one end. For examples, see [[baker]], [[beacon maker]], [[boat maker]], [[cow]], [[harvester]], [[lightspeed wire]], [[pi ship]], [[reverse fuse]], [[superstring]] and [[washerwoman]]. Useful fuses are usually [[clean]].
A '''fuse''' is a [[wick]] that burns at one end, hopefully creating useful (or at least interesting) byproducts. A [[clean]] fuse is much to be desired, even one leaving no residue. The messier the debris, the harder it would be to combine it with something else.
 
==Examples==
Various details which can be observed while examining the history of a burnt fuse:
 
* It is usually named for a noteworthy initial condition or avatar, which may or may not reappear as the fuse burns. If it reappears, the smallest, or most symmetrical, phase would probably have been chosen as the namesake and initiator.
* During and after startup a fuse may leave no residue, leave an initial residue which could change form or altogether disappear after a time, or persist for a long time.
* Three times are important statistics for the fuse:
** the transient time, after which it has entered a cycle
** the length of the internal cycle, after which the avatar repeats
** the length of the external cycle, which is the time for debris left by the burning to repeat, which may be a multiple of the internal cycle since it may require time to settle down. As the externally visible cycle, it is the one cited as the [[period]] of the fuse.
* A fuse may arise from a moving phase change in a wick without destroying the integrity of the wick, as for the phoenix-tub eater or the lightspeed wire. Indeed, all equilibria might be so regarded.
 
{|class="wikitable"
!fuse !! periodicity !! initial namesake !! eventual equilibrium 
|-
|raw diagonal || trans = 0 <br> cycle = 1 <br> period = 1  || [[Image:RAWDGL.PNG|thumb]] || keeps on losing southwest end cell
|-
|[[hivemaker]] || trans = 14 <br> cycle = 4 <br> period = 4 || [[Image:hivemaker.png|thumb]] || [[Image:MKRHIV.PNG|thumb]]
|-
|[[baker]] || trans = 7 <br> cycle = 2 <br> period = 4  || [[Image:baker.png|thumb]] || [[Image:MKRBKR.PNG|thumb]]
|-
|[[beacon maker]]|| trans = 16 <br> cycle = 4 <br> period = 8 || [[Image:beaconmaker.png|thumb]] || [[Image:MKRBCN.PNG|thumb]]
|-
|[[boat maker]] || trans = 5 <br> cycle = 2 <br> period = 4  || [[Image:boatmaker.png|thumb]] ||[[Image:MKRBOA.PNG|thumb]]
|-
|[[harvester]] || trans = 5 <br> cycle = 4 <br> period = 4  || [[Image:harvester.png|thumb]] ||[[Image:MKRVST.PNG|thumb]]
|-
|Dual fuse || trans = 7 <br> cycle = 2 <br> period = 4  || [[Image:DUALIN.PNG|thumb]] ||[[Image:DUALEQ.PNG|thumb]]
|-
|[[Tub]]s eating [[Phoenix]] ||  trans = 0 <br> cycle = 2 <br> period = 2  || [[Image:PHXTUB.PNG|thumb]] || loses a domino, lengthens barge, all at uniform width
|-
|[[Cow]] || 4 || || [[Image:cow.png|thumb]]  
|-
|[[lightspeed wire]] || trans = 0 <br> cycle = 4 <br> period = 4  || [[Image:CWIRE.GIF|thumb]] || the glitch moves off to the right along a protected rail
|}


==See also==
==See also==
*[[Reverse fuse]]
*[[Superstring]]
*[[:Category:Fuses|List of fuses]]
*[[:Category:Fuses|List of fuses]]


==External links==
==External links==
[http://www.argentum.freeserve.co.uk/lex_f.htm#fuse Fuse] at the Life Lexicon
{{LinkLexicon|lex_f.htm|Fuse}}
{{LinkWeisstein|Fuse.html}}

Revision as of 00:28, 15 February 2019

A fuse is a wick that burns at one end, hopefully creating useful (or at least interesting) byproducts. A clean fuse is much to be desired, even one leaving no residue. The messier the debris, the harder it would be to combine it with something else.

Examples

Various details which can be observed while examining the history of a burnt fuse:

  • It is usually named for a noteworthy initial condition or avatar, which may or may not reappear as the fuse burns. If it reappears, the smallest, or most symmetrical, phase would probably have been chosen as the namesake and initiator.
  • During and after startup a fuse may leave no residue, leave an initial residue which could change form or altogether disappear after a time, or persist for a long time.
  • Three times are important statistics for the fuse:
    • the transient time, after which it has entered a cycle
    • the length of the internal cycle, after which the avatar repeats
    • the length of the external cycle, which is the time for debris left by the burning to repeat, which may be a multiple of the internal cycle since it may require time to settle down. As the externally visible cycle, it is the one cited as the period of the fuse.
  • A fuse may arise from a moving phase change in a wick without destroying the integrity of the wick, as for the phoenix-tub eater or the lightspeed wire. Indeed, all equilibria might be so regarded.
fuse periodicity initial namesake eventual equilibrium
raw diagonal trans = 0
cycle = 1
period = 1
RAWDGL.PNG
keeps on losing southwest end cell
hivemaker trans = 14
cycle = 4
period = 4
Hivemaker.png
MKRHIV.PNG
baker trans = 7
cycle = 2
period = 4
Baker.png
MKRBKR.PNG
beacon maker trans = 16
cycle = 4
period = 8
Beaconmaker.png
MKRBCN.PNG
boat maker trans = 5
cycle = 2
period = 4
Boatmaker.png
MKRBOA.PNG
harvester trans = 5
cycle = 4
period = 4
Harvester.png
MKRVST.PNG
Dual fuse trans = 7
cycle = 2
period = 4
DUALIN.PNG
DUALEQ.PNG
Tubs eating Phoenix trans = 0
cycle = 2
period = 2
PHXTUB.PNG
loses a domino, lengthens barge, all at uniform width
Cow 4
Cow.png
lightspeed wire trans = 0
cycle = 4
period = 4
CWIRE.GIF
the glitch moves off to the right along a protected rail

See also

External links

Template:LinkWeisstein