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Welcome to LifeWiki,
the wiki for Conway's Game of Life.
Currently contains 1,120 articles.
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This week's featured article

A Garden of Eden is a pattern that has no parents and thus can only occur in generation 0. The term was first used in connection with cellular automata by John W. Tukey, many years before Conway's Game of Life was conceived. It was known from the start that Gardens of Eden exist in Life because of a theorem by Edward Moore that guarantees their existence in a wide class of cellular automata. The first Garden of Eden was found by Roger Banks and the MIT group in 1971. It had a bounding box of size 33 × 9 and 226 cells. Jean Hardouin-Duparc found the second and third Gardens of Eden by computer search in 1973, which had bounding boxes of size 122 × 6 and 117 × 6. His goal was to find Gardens of Eden with minimal height, and it is believed that no Gardens of Eden exist with height less than 5.

Pattern collection

The LifeWiki contains one of the most comprehensive catalogues of patterns available on the internet. Within it you will find:
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2Mb .zip archive containing the 3000+ pattern files used on the wiki

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