Search found 2158 matches

by rowett
Yesterday, 11:42 am
Forum: The Sandbox
Topic: CA screensaver ideas?
Replies: 6
Views: 121

Re: CA screensaver ideas?

Code: Select all

#C [[ HARDRESET NOTHROTTLE NOPERFWARNING ZOOM 2 AUTOSTART STEP 2 THEME Generations RANDSEED 1695723828606 ]]
x = 10, y = 10, rule = R20,C2,S10-40,B12-34,NC,P100,#,#:T320
10o$10o$10o$10o$10o$
10o$10o$10o$10o$10o!
by rowett
Yesterday, 9:34 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

muzik wrote:
March 30th, 2024, 7:24 am
Would it be possible to have living cells render on top of bounded cells, such that in cases like these, they aren't hidden when you zoom out beyond 1.0?

Code: Select all

x = 1, y = 2, rule = ModuloThreeTripleReplicator1D:T0,2
o$o!
Yes, done.
by rowett
April 12th, 2024, 11:03 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

confocaloid wrote:
April 12th, 2024, 10:42 am
Additionally (also for custom neighbourhoods), in "Help -> Info -> Pattern -> N'hood", the middle cell is shown as included ("1"), even though it is not counted for survival (S1 does not cause survival of an isolated dot). Shouldn't the middle cell be shown as "0" instead?
Fixed, thanks!
by rowett
April 12th, 2024, 9:28 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

confocaloid wrote:
April 10th, 2024, 11:48 am
I believe there is an inconsistency in handling asymmetric custom neighbourhoods.
Fixed. Thanks for reporting!
by rowett
April 10th, 2024, 5:25 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 420
Views: 202792

Re: Golly suggestions

As a side note the issue in the 3rd party tool has been fixed by the author.
by rowett
April 9th, 2024, 11:45 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 380
Views: 50568

Re: LifeViewer bug on mobile devices

b-engine wrote:
April 9th, 2024, 10:27 am
Realme C55
Google Chrome version 123.0.6312.99

I haven't any other mobile devices, so I don't know if anyone else suffering from this issue.
Thanks for the data. Let's see if anyone else has the issue.
by rowett
April 9th, 2024, 10:20 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 380
Views: 50568

Re: LifeViewer bug on mobile devices

There's a good chance that you can't use the pan function on mobile (maybe also happens in other touchscreen devices). When you tap somewhere in the viewer window, it seems to be like holding the "cursor". I can't reproduce this. What device are you using? Which browser and version? Anyone else see...
by rowett
April 9th, 2024, 4:03 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 420
Views: 202792

Re: Golly suggestions

The only one I'm a little unhappy with is supporting whitespace between counts and verbs (and within counts). I don't think "12 o" should be legal, much less "1 2o", where the space is any sort of whitespace (newlines, tabs, spaces). I just don't see a reason that should be supported. Does anyone w...
by rowett
April 8th, 2024, 3:05 am
Forum: Scripts
Topic: safeopenclip.lua usability issues
Replies: 57
Views: 1012

Re: safeopenclip.lua usability issues

A cleaner solution might be to make pattern comment rules transient (i.e. not saved). All of the valid comments in this thread above are handling the situation where we're trying to persist the rule and deal with name clashes and so on. When opening a pattern if it contains an @RULE section in the p...
by rowett
April 7th, 2024, 2:21 pm
Forum: Scripts
Topic: safeopenclip.lua usability issues
Replies: 57
Views: 1012

Re: safeopenclip.lua usability issues

Possible actions that a user could choose would be 1) replace Golly's stored rule with the rule from the pattern comments, and open the pattern; 2) ignore the rule in the comments and use Golly's stored rule, and open the pattern; 3a) cancel opening the pattern; 3b) pop up an HTML window showing th...
by rowett
April 7th, 2024, 12:59 pm
Forum: Scripts
Topic: safeopenclip.lua usability issues
Replies: 57
Views: 1012

Re: safeopenclip.lua usability issues

When I first added the capability to LifeViewer (build 470, December 2019) to have an @RULE definition appended to a pattern it was to create a self-contained single file with everything needed to view the pattern. Initially it was used to allow people to post patterns to the forum before the used r...
by rowett
April 7th, 2024, 12:22 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

confocaloid wrote:
April 7th, 2024, 11:31 am
May or may not be a bug: viewtopic.php?p=182009#p182009
Not a bug. See here.
by rowett
April 7th, 2024, 12:21 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223527

Re: Thread for basic questions

All three attempts consistently tell that the pattern snippet is somehow broken, but I cannot see how/why the snippet is broken. Visually it seems to be valid RLE with pattern comments. What causes the problem here? It is not valid to have whitespace between a count and symbol in RLE (e.g. 3b ). Th...
by rowett
April 6th, 2024, 12:58 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

muzik wrote:
April 6th, 2024, 12:18 pm
Is PASTET supposed to create previously-alive dead cells in places where it's used to stop cells from being born naturally?
Yes. The pastes happen after the next generation is computed.
by rowett
April 5th, 2024, 9:01 am
Forum: General Discussion
Topic: Catagolue Oddities
Replies: 773
Views: 349603

Re: Catagolue Oddities

I may have discovered a new bug regarding Catagolue: Patterns in Generations hex rules don't load correctly, and the RLE is also wrong. Looks like there is a bug in rletools.js on line 163: if ( /^([1-9][0-9]*)$/.test(statestring)) { gstates = parseInt(statestring); } The code is attempting to read...
by rowett
April 4th, 2024, 8:37 am
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 52
Views: 1854

Re: Golly 4.3b1

Side note: does Golly seriously not have support for isotropic non-totalistic hexagonal rules yet? This has been in lifelib and LifeViewer for literally more than half a decade, by this point . The rule support is already there via mapstrings - surely adding the notation on top shouldn't be too dif...
by rowett
April 4th, 2024, 5:40 am
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 52
Views: 1854

Re: Golly 4.3b1

I think Hashlife should have the same detailed explanation of Non-totalistic, MAP, and Wolfram rulespaces as Quicklife in it's help page (And reword it a little). I personally don't like having to repeatedly set my algorithm to Quicklife just so I can make sure I understand the notations correctly....
by rowett
April 3rd, 2024, 12:36 pm
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 380
Views: 50568

Re: lifeviewer does not seem to be able to play at 50x speed on my computer

try to set this to 50x speed. When I try it it either plays at 49x speed or 51x speed If the display is too small then there will be a few speeds that can't be selected. If you really want 50x you could use the script command [[ STEP 50 ]] in the pattern. #C [[ STEP 50 ]] x = 0, y = 0, rule = B/S01...
by rowett
April 3rd, 2024, 10:10 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 380
Views: 50568

Re: lifeviewer bug

What does the white cells even do? The rule (Ignorance) has only 3 states and the white cells doesn't include in the cell states. Also you can switch the rule to Ignorance but the "SHOW PATTERN ERROR" says that Ignorance isn't supported rule name. Fixed, thanks. You'll now get an error message if y...
by rowett
April 3rd, 2024, 10:08 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 380
Views: 50568

Re: lifeviewer bug

b-engine wrote:
March 16th, 2024, 5:56 am
In [R]Investigator there're two buttons that overlap when you select a pattern:
Fixed, thanks for reporting!
by rowett
April 3rd, 2024, 10:05 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

muzik wrote:
April 2nd, 2024, 1:00 pm
Use Identify on this for a hilarious infinite loop
Fixed, thanks.
by rowett
April 3rd, 2024, 10:05 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

Also, it's possible for a spaceship's speed to be calculated by Identify but it to die via the boundary before it can compute further statistics. Could a table still be produced with limited info in such a case? No. It's literally an edge case. Speaking of Identify: it'd be useful if when Identify ...
by rowett
April 3rd, 2024, 10:02 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

At this point I think I have it figured out: this only happens when opening the graph when the draw tool is active. Since the draw tool hides the graph, pressing the graph button in settings won't bring it up, even though the viewer thinks it should be present. Switching on the Population Graph now...
by rowett
April 3rd, 2024, 10:01 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3410
Views: 837157

Re: Pattern viewer for forum threads

... once this stops, zoom out until you're just slightly further out than -1.0, and the layers will imply you're on a different generation than you actually are (seems to be generation 26, even though the pattern is at generation 27). Fixed, thanks. ... if, after the above pattern stops, you zoom o...
by rowett
March 31st, 2024, 4:20 am
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 365
Views: 106710

Re: Thread for your script-related questions

LifeViewer runs on a finite universe?! True. The default plane is 8192x8192 cells. It can be increased to 16384x16384 cells using the [[ MAXGRIDSIZE 14 ]] script command assuming your device has enough memory. What's confusing is that it's a finite universe instead of a torus . You can specify a bo...