Search found 481 matches

by Sphenocorona
November 7th, 2019, 3:23 am
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 199
Views: 212042

Re: The Hunting of the Elementary Conduits

Here's a new conduit, HL82R (not to be confused with the almost identically named HL83R), along with an example Lx169 built from it: x = 75, y = 62, rule = LifeHistory 65.B2A$63.2BA2BAB$63.3B2A3B$61.12B$60.14B$61.13B$61.14B$60.15B$60.14B $60.13B$60.B3D4B.3B$60.2BD4B$60.2B3D2B$60.6B$59.7B$58.8B$57.8B...
by Sphenocorona
June 14th, 2019, 6:02 pm
Forum: Other Cellular Automata
Topic: NoTimeAtAll - A circuit rule with squishy signals
Replies: 25
Views: 5793

Re: NoTimeAtAll - A circuit rule with squishy signals

I think the concept is good - and being able to have fully p1 logic is quite nice. However, the fact that signals take up space and cannot be cleanly (let alone selectively) deleted in-line seems like a considerable disadvantage to me - it's like the circuit has memory leaks everywhere that can't be...
by Sphenocorona
April 25th, 2019, 4:27 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 29
Views: 32408

Re: (34,7)c/156 caterpillar

I know it's been a while, but I've been taking a bit of a look into some methods of building the front end recently. But before I get to that, I'd like to clarify that the design I proposed previously, with a "glider sponge" off to the side the side and other strange elements other than just standar...
by Sphenocorona
April 23rd, 2019, 3:51 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 91391

Re: 17 in 17: Efficient 17-bit synthesis project

Final steps for xs17_08p78b5z321 using a hat->loop converter (probably unoptimal, unsure of the glider cost but I think it's less than 17): x = 52, y = 17, rule = B3/S23 11bo$11bobo$11b2o$2b2ob2o8bo26b2ob2o$3bobo8bo28bobo$3bobo8b3o26bo2bo$b 2obo36b2ob2o$2bo39bo$obo37bobo7b2o$2o38b2o8b2o$11bo$10b2o$1...
by Sphenocorona
January 7th, 2019, 8:31 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 29
Views: 32408

Re: (34,7)c/156 caterpillar

Here's a few other ways of cleaning up a climber's stabilized debris with a single incoming ship: x = 68, y = 295, rule = B3/S23 9b2o$9b2o26$15b2o$15b2o7$13bo$12bobo18bo$12bobo16bo3bo$13bo16bo$30bo4b o$30b5o8$14b2o$14b2o8$obobobobobobobobobobobobobobobobobobobobobobobob obobo11$23b2o$23b2o12$31b2o$3...
by Sphenocorona
January 6th, 2019, 3:17 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1053
Views: 522803

Re: Oscillator Discussion Thread

A for awesome wrote:Sorry to spoil the fun, but I found it about a year and a half ago.
No worries; the reaction is pretty straightforward and the eater was already known, so I initially figured somebody had found it previously.
by Sphenocorona
January 6th, 2019, 12:18 am
Forum: Other Cellular Automata
Topic: B3/S238
Replies: 13
Views: 9019

Re: B3/S238

Reburnable fuse which does not work in standard Life, velocity (8,3)c/66, p132: x = 270, y = 95, rule = B3/S238 268bo$267b2o$241b2o23bo2bo$240bo2bo23b2o$241b2o4$225b2o$224bo2bo$225b 2o4$209b2o$208bo2bo$209b2o4$193b2o$192bo2bo$193b2o4$177b2o$176bo2bo$ 177b2o4$161b2o$160bo2bo$161b2o4$145b2o$144bo2bo$1...
by Sphenocorona
January 5th, 2019, 9:42 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1053
Views: 522803

Re: Oscillator Discussion Thread

p14 oscillator formed by a known eater chomping on a recovering copy of itself, back and forth: x = 18, y = 13, rule = B3/S23 7b2o3b2o$6bobo3bobo$2b2o2bo7bo$2bobob2o5b2ob2o$4bo3bo5bobo$4bob2o3b3o 2bo$2b2o2b2o2bo3b2o$bo2b2o4b2obo$bobo9bo$2obo6b2obobo$3bo7bo2b2o$3bobo 3bobo$4b2o3b2o! Discussion in the...
by Sphenocorona
January 5th, 2019, 8:14 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 29
Views: 32408

Re: (34,7)c/156 caterpillar

Since this ship will travel slower than c/4 orthogonally, it actually might not be necessary to make a self-sustaining helix - it should be possible to throw forward gliders at a forwards stream of spaceships, sending back forward gliders and sideways xWSSs to build the start of the tracks. However,...
by Sphenocorona
January 4th, 2019, 9:58 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 29
Views: 32408

Re: (34,7)c/156 caterpillar

Here's a sketch for a potential (34,7)c/156 spaceship design plan: (34,7)c156 Spaceship Sketch.png The goal here is to exploit the fact that the climber is both a bit messy, and also able to burn gliders in addition to blocks. (It turns out it can also burn boats too, so there's 3 potential input fu...
by Sphenocorona
December 7th, 2018, 12:42 am
Forum: Other Cellular Automata
Topic: Hype: HIgh PEriod (B2-ac3aei4ae6i8/S23-ejq8)
Replies: 36
Views: 14462

Re: Hype: HIgh PEriod (B2-ac3aei4ae6i8/S23-ejq8)

90 degree block signal reflector, repeat time 17: x = 55, y = 60, rule = B2-ac3aei4ae6i8/S23-ejq8 40bo$38bo2bo$37bo2bobo2$36bobo2bo$37bo2bo$38bo2$33b2o$33b2o4$28b2o$28b 2o$27bo$25b2o$25b2o3$21b2o17b2o$21b2o17b2o2$38b4o$17b2o19bo3b2o2b2o$ 17b2o20bo4b2obo$38b2o$31b2o$4b2o7b2o16bo$4bo8b2o17bo9b2o$5bo26...
by Sphenocorona
June 12th, 2017, 10:19 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1728
Views: 838225

Re: Thread for your unsure discoveries

I haven't seen this transparent block before: x = 27, y = 39, rule = LifeHistory 5$17.A$6.2A7.3A$7.A6.A$7.A.AB3.2A$8.2AB.4B$10.4B$11.5B$9.8B$8.12B$7. 13B$6.15B$5.8B3A5B$4.8BA3BAB2DB$3.8BA5BA2DB$2.2B2A5BA5BA4B$2.2B2A5BA 5BA5B$3.9BA3BAB2.4B$6.7B3A5.3B$7.11B4.2B$7.7B2.2A5.B$7.7B2.A$8.5B4.3A $8.5B2A4.A$...
by Sphenocorona
April 20th, 2017, 1:22 pm
Forum: The Sandbox
Topic: Oscillator Universality
Replies: 15
Views: 2895

Re: Oscillator Universality

One issue with rule universality is that of defining when a rule has 'more' of some type of object than another when both have infinitely many objects of that type. Importantly, they can't be distinguished by cardinality anymore as the list of all possible [insert object here] has a cardinality of ℵ...
by Sphenocorona
April 19th, 2017, 2:28 am
Forum: Patterns
Topic: is this c/10 spaceship known?
Replies: 353
Views: 455519

Re: is this c/10 spaceship known?

Really that's about as good a bait as we can reasonably hope for. Hmm... Yeah, I suppose so. I mean, I found this, but the bottom eater is unfortunately in such a position as to prevent a 5 glider total restoration: x = 32, y = 26, rule = B3/S23 30b2o$13b2o15bo$12bobo13bobo$13bo14b2o3$11b2ob2o$11b2...
by Sphenocorona
April 14th, 2017, 12:45 pm
Forum: Other Cellular Automata
Topic: RustyLife (B34-ai/S24-air5-a)
Replies: 25
Views: 4256

Re: RustyLife (B34-ai/S24-air5-a)

Oscillator universality actually seems (to me, at least) like something that belongs in one of the main CA categories and not the Sandbox, since it's related to CA and has some theoretical interest.
by Sphenocorona
April 14th, 2017, 2:41 am
Forum: Patterns
Topic: is this c/10 spaceship known?
Replies: 353
Views: 455519

Re: is this c/10 spaceship known?

Well, here's a potential starting bait that should serve as an improvement over the previously shared ones, seeing that it only needs a bi-block and a ship to be reconstructed: x = 21, y = 25, rule = B3/S23 13b2o$12bobo$13bo3$11b2ob2o$11b2ob2o2b2o$2b4o12bobo$19b2o$2bo2bo$bob2o bo$bo4bo2$bo4bo$b2o2b2...
by Sphenocorona
March 17th, 2017, 11:24 pm
Forum: Other Cellular Automata
Topic: B3-n4w/S23-r4t
Replies: 40
Views: 9347

Re: B3-n4w/S23-r4t

I have another one---part of a 1155*1155 agar generated from (13,13,1) Also, just curious, what exactly do you mean by "generated from"? I think what GUYTU6J means is that the agar was found by using a repeat script in which the pattern is repeated with a spatial displacement of (13,13) and a tempo...
by Sphenocorona
March 11th, 2017, 2:11 am
Forum: Scripts
Topic: zfind discussion
Replies: 237
Views: 129704

Re: zfind discussion

I'm curious about the way gInd and gRows are handled are utilized in particular, as some of the ideas I've got pertain to modifying them specifically. I had made a file with zfind-s source since I figured the lack of unnecessary code would help make it quicker and easier to implement changes to the ...
by Sphenocorona
March 10th, 2017, 10:43 pm
Forum: Scripts
Topic: zfind discussion
Replies: 237
Views: 129704

Re: zfind discussion

Okay, good to know. I'm unfortunately still not sure how I'm going to implement the honestly fairly simple idea I had, since it will require rewriting the structure of the lookup table itself and the way the code is written makes it difficult for me to understand how it works well enough to recreate...
by Sphenocorona
March 10th, 2017, 8:56 pm
Forum: Scripts
Topic: zfind discussion
Replies: 237
Views: 129704

Re: zfind discussion

Just a quick question - I had a few modifications I wanted to try implementing, but the comment on the MAX_WIDTH line makes me wonder - Aside from the assumption that there is enough memory (when there will almost definitely not be) to construct the required, are there any assumptions in the code ab...
by Sphenocorona
March 9th, 2017, 11:01 pm
Forum: General Discussion
Topic: Hello ! French Student here for AI homework !
Replies: 8
Views: 2492

Re: Hello ! French Student here for AI homework !

I think the most intuitive approach with any promise would be to genetically evolve the search program itself. The search program has *less* chaotic behavior in regards to mutations than the patterns we want to find themselves, and it has a structure that better resembles 'genes' as well.
by Sphenocorona
March 9th, 2017, 6:36 pm
Forum: General Discussion
Topic: Hello ! French Student here for AI homework !
Replies: 8
Views: 2492

Re: Hello ! French Student here for AI homework !

I have to say, that does sound like an interesting project. The description is ambiguous enough that I can't tell whether the problems that the AI is supposed to be able to address are simple engineering tasks, ground-breaking ones, or ones which push the limits of home computer hardware. Of course,...
by Sphenocorona
March 9th, 2017, 2:52 pm
Forum: Other Cellular Automata
Topic: Use Smoothiness to classify rules
Replies: 132
Views: 38155

Re: Use Smoothiness to classify rules

Instead of expressing dynamic difference purely on the difference between rulestrings, weight the changed neighborhoods based on the frequency in which they appear naturally in the two rules. (I say check both rules to preserve transitiveness of the dynamic difference and give a more refined estima...
by Sphenocorona
March 5th, 2017, 2:34 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1053
Views: 522803

Re: Oscillator Discoveries Thread

is there any way to add generations instead of multiplying them? :mrgreen: Not exactly, but some oscillators are able to be combined in ways such that the resulting new oscillator's period is less than the two oscillators' least common multiple. This occurs when the two interfere with one another a...
by Sphenocorona
March 3rd, 2017, 1:05 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1728
Views: 838225

Re: Thread for your unsure discoveries

I just made a period 23 oscillator: rle and yes, it is trivial, and YES, it is all strictly bound, you cannot take away any of the loaves. :D I imagine the listing as p23 is either a mistake in measurement or a typo, as it can't be a trivial p23 because 23 is a prime number. Seeing that the two com...