Search found 645 matches
- July 30th, 2015, 10:59 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
The sqrtgun is complete!! x = 85964, y = 86294, rule = Marked22da 72412.A$72412.A32$72421.2A21.A$72422.A23.A2$72422.3A$72423.2A$72424.A 24$72412.B2$72362.A51.B19.3A$72364.A47.2B21.2A$72412.2B2.B19.A.2A$ 72439.A5$72454.3A$72455.2A$72456.A.2A$72459.A$72376.A4.A$72382.2A2$ 72382.2A$72383.A$72381.2A$723...
- July 30th, 2015, 10:45 pm
- Forum: Other Cellular Automata
- Topic: Shapeloop progress; looking for simple machines, organelles
- Replies: 30
- Views: 16691
Re: Shapeloop progress; looking for simple machines, organelles
Here is a successful reaction using the second type of hybrid loop-producing mechanism with two different loops. x = 24, y = 37, rule = shapeloop-ltd 18.2DCBCD$18.A4HC$16.D2AH2.HD$16.AH2I2.HD$16.D6HD$16.ADADF2DA$15.HK$ 15.HA$15.HD$15.HA$15.HD$15.HA$15.HD$15.IAI7$6.IAI$7.AH$7.DH$7.AH$7.DH $7.AH$7.DH$...
- July 28th, 2015, 10:43 pm
- Forum: Scripts
- Topic: Hexagonal Rule Search
- Replies: 8
- Views: 7937
Re: Hexagonal Rule Search
... (There is a gap between the numbers of the rules listed in this post and the numbers of the rules in the previous post. This gap is filled by the rules listed in my post on June 13.) '00100000001100101100111100', '00100000001100101101001101', '00100000001100101101100101', '0010000000110010110110...
- July 28th, 2015, 10:40 pm
- Forum: Scripts
- Topic: Hexagonal Rule Search
- Replies: 8
- Views: 7937
Re: Hexagonal Rule Search
... '00100000000110100111100001', '00100000000110100111100010', '00100000000110100111100100', '00100000000110100111100101', '00100000000110100111100111', '00100000000110100111101000', '00100000000110100111101001', '00100000000110100111101010', '00100000000110100111101100', '0010000000011010011110111...
- July 28th, 2015, 10:37 pm
- Forum: Scripts
- Topic: Hexagonal Rule Search
- Replies: 8
- Views: 7937
Re: Hexagonal Rule Search
... '00100000000011011000010101', '00100000000011011000100000', '00100000000011011000100001', '00100000000011011000100100', '00100000000011011000110000', '00100000000011011000110001', '00100000000011011000110011', '00100000000011011000110100', '00100000000011011000110101', '0010000000001101100011011...
- July 28th, 2015, 10:36 pm
- Forum: Scripts
- Topic: Hexagonal Rule Search
- Replies: 8
- Views: 7937
Re: Hexagonal Rule Search
Here is the rest of the text written to dsdasd. ['00100000000000001010001100', '00100000000000001010001110', '00100000000000001010001111', '00100000000000001010100101', '00100000000000001010100110', '00100000000000001010101100', '00100000000000001010101110', '00100000000000001010101111', '0010000000...
- July 28th, 2015, 10:33 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here is a compendium of sqrtgun technology. x = 85964, y = 79774, rule = Marked22da 79791.A$79790.A15$79776.A2.2A$79779.2A$79778.A2$79780.A$79701.3A$ 79701.A2.A$79702.A.A53.A.A$79702.A2.A52.A.2A$79702.A.A.A$79760.2A$ 79703.A.A.A$79705.2A15$79727.A.A$79727.A.2A2$79729.2A35$79703.A2.2A$ 79706.2A$79705...
- July 26th, 2015, 7:36 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Unfortunately, the G -> OSC reaction cannot be used in the way I was trying to use it. Here is a working reaction. (The glider at the bottom right of the pattern is used to delete the oscillator produced.) x = 79, y = 79, rule = 22da 40bo$39b2o$38bob3o$39bobo$40bo19$o$2o$bo$o2bo49$75bobo$75b2obo2$77...
- July 25th, 2015, 11:17 pm
- Forum: Other Cellular Automata
- Topic: Shapeloop progress; looking for simple machines, organelles
- Replies: 30
- Views: 16691
Re: Shapeloop progress; looking for simple machines, organelles
Unfortunately, reactions that are successful, use the second hybrid loop-producing mechanism I mentioned, and make simpler loops than the loops in those reactions are very common. One of them is shown below. In this case, the loop is so simple that it destroys its parents. x = 45, y = 33, rule = sha...
- July 25th, 2015, 10:45 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here is a way to redirect the glider that is fired by the recipe. x = 7816, y = 8794, rule = Marked22da 5193.A$5193.A32$5225.A$5203.A23.A$5203.2A$5204.A$5203.A2.A26$5216.A2$ 5217.2A$5216.A.2A5$5236.A2$5237.2A$5236.A.2A2287$2880.A$2880.2A$2881. A$2880.A2.A14$2861.A$2860.A2$2892.A$2892.2A$2893.A$2892....
- July 22nd, 2015, 6:14 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here is a p21120 pattern which deletes the sqrtgun recipe. x = 12023, y = 10704, rule = Marked22da 2403.A2$2404.A4$2379.A$2378.A13$2396.2A$2394.3A.A$2393.A5.A$2396.A.2A $2359.2A33.2A2.A$2359.A.3A31.A2.A$2359.A5.A31.A$2360.2A.A$2362.A2.2A$ 2363.A2.A$2365.A6$2379.2A$2379.A.3A$2379.A5.A$2380.2A.A$2382....
- July 20th, 2015, 10:49 pm
- Forum: Other Cellular Automata
- Topic: Self-Replicator Competition?
- Replies: 73
- Views: 51348
Re: Self-Replicator Competition?
Here is a spiral loop.
Here is a 12x10 symmetric one-armed loop.
Code: Select all
x = 8, y = 6, rule = 2armshapeloop-a
GADA2DFD$.D5HA$.DH.2IHA$.DH.HBCD$.A3HC$.3DCD!
Code: Select all
x = 7, y = 6, rule = 2armshapeloop-a
GADBCDC$.D2H2JB$.DHI2HA$.D2HADE$.D2HD$.CADA!
- July 20th, 2015, 10:36 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
The recipe gun is complete! (By the way, if you haven't figured out already, I am trying to make a sqrtgun.) x = 72741, y = 72718, rule = 22da 72736bo2b2o$72739b2o$72738bo2$72740bo3$72718bobo$72718bob2o2$72720b2o 17$72687bobo$72687bob2o2$72689b2o35$72663bo2b2o$72666b2o$72665bo2$ 72667bo20$72634bo2b2...
- July 19th, 2015, 7:25 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here is a gun for the first ten gliders in the recipe. x = 57573, y = 57550, rule = 22da 57568bo2b2o$57571b2o$57570bo2$57572bo3$57550bobo$57550bob2o2$57552b2o 17$57519bobo$57519bob2o2$57521b2o35$57495bo2b2o$57498b2o$57497bo2$ 57499bo20$57466bo2b2o$57469b2o$57468bo2$57470bo45$57434bobo$57434bob2o 2$5...
- July 15th, 2015, 9:55 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here is a gun for the first seven gliders in the recipe. x = 39987, y = 39964, rule = 22da 39984bo$39983bobo$39982b3obo$39984b2o$39984bo4$39962bo2b2o$39965b2o$ 39964bo2$39966bo16$39931bo2b2o$39934b2o$39933bo2$39935bo33$39911bo$ 39910bobo$39909b3obo$39911b2o$39911bo20$39882bo$39881bobo$39880b3obo$ 39...
- July 14th, 2015, 10:43 pm
- Forum: Other Cellular Automata
- Topic: Shapeloop progress; looking for simple machines, organelles
- Replies: 30
- Views: 16691
Re: Shapeloop progress; looking for simple machines, organelles
Unfortunately, neither of the "junctures" that were claimed to mix feeds together actually do so! The juncture required to complete the "gear box" would emit a signal if there was a signal in either of the two feeds. Neither of the junctures do so, as shown below. x = 63, y = 27, rule = shapeloop-b ...
- July 14th, 2015, 10:27 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here is a gun for the first five gliders in the recipe. x = 28175, y = 28165, rule = 22da 16884bo$16884bo32$16916bo$16894bo23bo$16894b2o$16894b3o2$16896bo$ 16896b2o24$16905bo$16905b2obo$16908b2o$16908b3o5$16925bo$16925b2obo$ 16928b2o$16928b3o2287$14571bo$14571b2o$14571b3o2$14573bo$14573b2o12$ 14552b...
- July 12th, 2015, 11:26 pm
- Forum: Other Cellular Automata
- Topic: Shapeloop progress; looking for simple machines, organelles
- Replies: 30
- Views: 16691
Re: Shapeloop progress; looking for simple machines, organelles
Here is another way to generate hybrid loops. The two ways I mentioned in this thread are the only ones I know of. Both are natural. (One can only see the hybrid loop if one deletes both of bprentice's loops after they make the rectangle.) x = 35, y = 24, rule = shapeloop-a DC3DA2D$C6HE$BH4.HD$DH4.H...
- July 12th, 2015, 10:47 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here is the finished recipe that fires a glider backwards. x = 2141, y = 2110, rule = Marked22da 2125.B2$2125.B.B.2B$2128.B$2127.4B$2129.B21$2076.2A$2075.A.A.A2$2076. A.A.A11.B47.A$2077.A2.A10.2B46.A$2078.A.A9.B.3B$2078.A2.A9.B.B$2079. 3A10.B12$2125.A2.2A$2128.2A$2127.A2$2129.A3$2107.A.A$2107.A.2A2$...
- July 10th, 2015, 10:10 pm
- Forum: Other Cellular Automata
- Topic: New Shapeloop Thread
- Replies: 23
- Views: 13258
Re: New Shapeloop Thread
Tetzcatlipoca found a much smaller loop, shown below.pi_guy314 wrote:Smallest loop possible found by Scorbie
Code: Select all
x = 4, y = 7, rule = shapeloop-ltd
3.G$3DC$FHJA$D2HA$B2HD$D2HD$4D!
- July 10th, 2015, 8:48 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
The three-glider recipe which pushes a duoplet by (4,4) is complete!
Code: Select all
x = 148, y = 143, rule = Marked22da
143.A2$145.A$143.2A$143.2A2.A48$112.A2$114.A$112.2A$112.2A2.A51$39.A
2$41.A$39.2A$39.2A2.A26$4.C$5.C3$.B$B!
- July 8th, 2015, 5:45 pm
- Forum: Other Cellular Automata
- Topic: Shapeloop progress; looking for simple machines, organelles
- Replies: 30
- Views: 16691
Re: Shapeloop progress; looking for simple machines, organelles
Here is another way for a loop of perimeter 22 to make a loop of perimeter 132 that is able to replicate forever. x = 8, y = 6, rule = shapeloop-a GDCBCDBF$.B2HJHJA$.CHI3HA$.D2HBC2D$.B2HD$.CDBC! Here is a pattern which can withstand any loop, shown below stopping the arm of another loop. x = 9, y = ...
- July 8th, 2015, 4:34 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
Here are the collisions found by the script posted yesterday. x = 1637, y = 1940, rule = 22da 1632bo2$1634bo$1632b2o$1632b2o2bo33$1582bobo2$1582b4o$1585b2o$1583bo2b o$1585b2o58$1632bo2$1634bo$1632b2o$1632b2o2bo33$1583bobo2$1583b4o$ 1586b2o$1584bo2bo$1586b2o1258$132bo2$134bo$132b2o$132b2o2bo30$95b2o$...
- July 7th, 2015, 9:40 pm
- Forum: Other Cellular Automata
- Topic: 22da (Hexagonal Grid)
- Replies: 384
- Views: 192405
Re: 22da (Hexagonal Grid)
I changed the script to search for two-glider duoplet-moving reactions in which the duoplet generated by the reaction could be moved by another glider four cells in front of the original position of the duoplet. It found three collisions. # Creates a set of collisions between a glider and another ob...
- July 7th, 2015, 9:24 pm
- Forum: Other Cellular Automata
- Topic: WWEJ34
- Replies: 1
- Views: 1805
Re: WWEJ34
The reason Golly cannot read line 769 is that you haven't defined the variables scdn and scbn.