Search found 1168 matches
- March 2nd, 2021, 4:14 am
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
p p O p p O p p p p p O p p O p O p O O O O O p O p O O O O p O O O O O O O O M O O O R R O O O O M P O O O O O P O O P O O O P O O O O O P P P P P P P P O P P P From now I will edit your code instead of making a new one because of what I said before. You forgot to mark one piece as m. Everyone exc...
- February 20th, 2021, 5:03 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
Since my keyboard on laptop isn't working I delayed playing since it is significantly harder to copy things at phone. p p O p p O p p p p p O p p O p O p O O O O p p O p O O O O p O O O O O O M o M O O O R R O O O O P P O O O O O P O O P O O O P O O O O O P P P P P P P P O P P P It is possible that...
- February 7th, 2021, 4:16 pm
- Forum: The Sandbox
- Topic: Word Chains (Game)
- Replies: 4181
- Views: 159733
Re: Word Chains (Game)
Letters
- February 7th, 2021, 5:55 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
Anything more specific than that?
- February 7th, 2021, 4:57 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
How do you think that would work?
- February 7th, 2021, 4:05 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
Okay. I already proposed a past tense using <i mkim> "be from" and a future tense using <ik> "go". Any other ideas?
- February 6th, 2021, 6:13 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
Don't forget about the three-phoneme language.
- February 5th, 2021, 4:02 pm
- Forum: Other Cellular Automata
- Topic: Oscillators in "Loop" and "Construction" Rules
- Replies: 11
- Views: 3378
Re: Oscillators in "Loop" and "Construction" Rules
Another extruder soup: x = 222, y = 167, rule = JvN29 12.VBF.pA.A.pB3.W2.TN4.L2.I2.D4.pD.V.DpC7.B.OX3.E2.TFD2.P2.X2.GJIF3.pC .WADNU.XS.NIUONE.JOHBRG4.K2.HV.X2.I2.B3.H2.S.XG.pDREV3.NAM2.pAT5.FJX 4.D.MKH.XE3.pD.HQ.X3.TUDIpACWIONO2E3.J.pC3.M3.NUK.TPA.KBLQR$A.pC.GI2. S4.Q.FKpCRW4.pBPJF2.pC.pALGpB3.J.O2....
- February 4th, 2021, 6:05 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
p p p p p O p p p p p O p p O p O p O O O p p p O p O O O O O O O O O O R O O P P O O R R O P O O P P O O O O O P O O P O O O P O O O O O P P P P P P P P O P P P Yes. Have a good day! BokaBB Proposal: Use M, m instead of P, p for pieces you just moved, so it's easier to figure out what the most rec...
- February 3rd, 2021, 8:14 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
p p p p p O p p p p p p O p O p O p O O O p p p O p O O O O O O O O O O R O R O P O O R R O P O O P P O O O O O P O O P O O O P O O P O O P P P P P P P P O P P P Have a good day! BokaBB p p p p p O p p p p p O p p O p O p O O O p p p O p O O O O O O O O O O R O R O P O O R R O P O O P P O O O O O P...
- February 3rd, 2021, 8:13 pm
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
I don't think we need any sort of rigorous loanword rules. Also, we need more grammar. Any ideas?
- February 3rd, 2021, 4:34 pm
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
Oum,sorry for that kMik part, remove it. I didn't knew that about stress. I thought of it in a more Klingon - like style for some reason. Okay. This language should likely have many words that are used for multiple things. Agree? Yep. I don't support the existence of articles. Those would probably ...
- February 3rd, 2021, 4:27 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
Don't worry,I haven't forgot about it. p p p p p O p p p p p p O p O p p p O O O p p p O O O O O O O O O O O O R O R O P O O R R O P O O P P O O O O O P O O O O O O P O O P O O P P P P P P P P P P P P Have a good day! BokaBB That's good to know. p p p p p O p p p p p p O p O p O p O O O p p p O p O...
- February 3rd, 2021, 7:24 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
Yes, let's remove these allophonies. Okay, the [ts] and [n] rules no longer apply. Mik - man mik - boy You can't do stress contrasts on single-syllable words. Is <ḿik> a two-syllable word? Kik - woman kik - girl We probably shouldn't have stress on <k>s. mikkik - child -kmi - adjective suffix These...
- February 3rd, 2021, 4:47 am
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
p p p p p p p p p p p p O p O p p p O O O p p O O O O O O O O O O O O O R O R O P O O R R O P O O O P O O O O O P O O O O O O P O O P P O P P P P P P P P P P P P Have a good day! BokaBB Oh right, you can move two pieces to capture. p p p p p O p p p p p p O p O p p p O O O p p p O O O O O O O O O O...
- February 3rd, 2021, 3:09 am
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
p p p p p p p p p p p p O p O p p p O O O p p O O O O O O O O O p O O O R O R R R O R R R O P O O O O O O O O O P O P P O O O P O O P P O P P P P P P P P P P P P Have a good day! BokaBB p p p p p p p p p p p p O p O p p p O O O p p O O O O O O O O O O O O O R O R R O p O R R O P O O O O O O O O O P...
- February 2nd, 2021, 9:53 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
p p p p p p p p p p p p O p p p p p O O O p p O O O O O O O O O O O O O R O R R R R R R R O P O O O O O O O O O P O P O O O O P O O P P P P P P P P P P P P P P P Please use code blocks. p p p p p p p p p p p p O p O p p p O O O p p O O O O O O O O O p O O O R O R R R O R R R O P O O O O O O O O O P...
- February 1st, 2021, 8:39 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
Then how do you destroy rocks?
Code: Select all
p p p p p p p p p
p p p O p p p p p
O O p O p O O O O
O O O O O O O O O
R R R R R R R R R
O O O O O O O O O
O O P O P O O O O
P P O P O P P P P
P P P P P P P P P
- February 1st, 2021, 6:02 pm
- Forum: The Sandbox
- Topic: Board Game 1 (Game)
- Replies: 23
- Views: 967
Re: Board Game 1 (Game)
The rules seem kinda vague. Rule 1 seems to imply that pieces cannot move vertically at all, but that would make the game boring. I'm assuming pieces can move any amount horizonally, one space forward, or one space backward. What exactly does "touches a rock" mean? The death-by-rock rule seems to be...
- February 1st, 2021, 4:50 pm
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
I agree with most things. Would stress change our phonotactics in any way? I don't think so. Don't forget to make new words. <miki> "belong", <mikii> "of (possessive)" <mikim> "mine/yours/'s/etc (based on following noun)", <kimk> "grow", <kimkm> "plant (noun)". For example, <kimkm mikii mki kimk> "...
- February 1st, 2021, 4:28 pm
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
Okay, m will be a particle. Okay. I am not entirely certain how good are syllabary - making options in Fontstruct,but we may use letters to symbolize them instead. I think they should fairly similar to our alphabets but with less curves. Maybe. K (Or k if we decide to use uppercase and the lowercas...
- February 1st, 2021, 6:23 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
Okay. We would need some diacritics then, however (Or not?). The language's phonology is simple enough that we could also use alternate characters for stressed nuclei (eg í->e, ḿ->n or something like that), or just use uppercase letters. Let's make our number system. I want it to be base - 5, minus...
- February 1st, 2021, 4:53 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
Maybe we can say 1 (proposal:mi) ki as I and many (proposal:mkik or kmik) ki as we? <mi> "one" and <kmik> "many" sound good. Please tell me more about stress. Stress is when you emphasize a particular syllable of a word, like in emphásize or partícular. If we use it in this language, then we can ha...
- February 1st, 2021, 4:41 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
A pitch accent would have more possibilities for distinguishing words, but I'm not sure if there's a nice way to write stuff like that without diacritics. We could use something like <m(-)> for negation, since that's a pretty common thing. Also, we'll need pronouns at some point. I think that we sho...
- February 1st, 2021, 4:27 am
- Forum: The Sandbox
- Topic: Let's create a language with few phonemes!
- Replies: 43
- Views: 1651
Re: Let's create a language with few phonemes!
How about <ik> "go", <-m> "-er", and <ikm> "person"? Also, another way we can distinguish words and stuff is stress. What do you think of that?