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by A for awesome
39 minutes ago
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 3
Views: 129

Re: Thread for your Trolls

3c/35d ship:

Code: Select all

x = 13, y = 13, rule = B3/S23
4b2o$4b2o3$bobo$2bo2$b3o7b2o$11b2o$5bo2bo$b2o2bobo$obo2bo2bo$2o!
#C [[ TRACK -3/35 3/35 ]]
#C [[ PASTET 33 PASTE o7$7bo! 2 3 ]]
#C [[ LOOP 35 ]]
#C [[ THEME 6 ZOOM 16 GPS 16 ]]
by A for awesome
Today, 2:02 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2273
Views: 891012

Re: Thread For Your Useless Discoveries

Failed p6 180° reflector: x = 19, y = 35, rule = B3/S23 15b2o$15bo2bo3$15bob2o$10b2o2bobo$10bo4bo$14bo$8bo2bo2bo$6bobo$7b2o3$ 2b2o10b2o$2bo3bob2obo3bo$3bo2bob2obo2bo$bobobo6bobobo$obob4o2b4obobo$o bobo8bobobo$b2obo8bob2o$4bo3b2o3bo$b3o3bo2bo3b3o$o3b3o4b3o3bo$b3o10b3o $4b10o$3bo10bo$3bo2b2o2b2o2bo$2b...
by A for awesome
Today, 1:33 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1024
Views: 520163

Re: Oscillator Discussion Thread

Here's another diagonal sparker I have failed to optimize... x = 12, y = 35, rule = B3/S23 2b3o$bo3bo$o5bo$bo3bo3bo$2b3o3bobo$6bo$10b2o$5bo2bo2bo$5b2obo$8bo$5b2o bo$5bo$5bo$5bobo$3b2obo$2b3o2b3o$6bo2bo$8b3o$5b2o3bo$4bo3b2o2$3bo3bo$ 3bob2o$4bo2b2o2$7b3o$5b2o2bo$4bo5bo$4b3o2bo$3bo3bo$b3ob2o$o3b2o$b2o...
by A for awesome
November 9th, 2019, 8:00 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 526
Views: 119381

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

A bunch of useless p4s: x = 324, y = 35, rule = B3/S23 181bo$179b3o$17b2o267b2o$16bobo123bo36b2o40b2o64bo$16bo33bo89bobo37bo 2bo37bo63bo$14b2ob4o29b3o86bo4bo35b3obo34b2o2bo61b5o$15bobo2bo32bo3b2o b2o77b5o36b4o34bo2b3o65bo26bo$14bo37bo5bob2o42b2o38bo73b3o35bo28b4o23b ob5o$14b4obo32bo3bobo45b2o35b2o36...
by A for awesome
November 7th, 2019, 12:15 am
Forum: Other Cellular Automata
Topic: Live Free or Die
Replies: 142
Views: 86781

Re: Live Free or Die

Nice! On the subject of almost-rakes, here's one I found back in the day: x = 11, y = 14, rule = B2/S0 7bo$2bo5bo$3bo5bo$4bo5bo$o9bo$3bo5bo$3bo$3bo$3bo5bo$o9bo$4bo5bo$3bo5bo $2bo5bo$7bo! Completed, 4 whole years later: x = 34, y = 32, rule = B2/S0 24bo2bo2bo$31bo$27b3o3bo$27b3o3bo$31bo$24bo2bo2bo4$...
by A for awesome
November 5th, 2019, 11:51 pm
Forum: The Sandbox
Topic: Random posts
Replies: 3265
Views: 393896

Re: Random posts

EvinZL wrote:
November 5th, 2019, 10:12 pm
Someone should make a virus that uninstalls itself.
Maybe:

Code: Select all

# uninstall_self.py
open("uninstall_self.py", "w").write("")
https://codegolf.stackexchange.com/ques ... ecute-once
by A for awesome
November 5th, 2019, 12:24 pm
Forum: The Sandbox
Topic: Thread for Non-CA Academic Questions
Replies: 296
Views: 72120

Re: Thread for Non-CA Academic Questions

GUYTU6J wrote:
November 5th, 2019, 11:35 am
522b0d8b1ba37b84.jpg
Help
A useful identity here that may help: f(x)^g(x) = e^(g(x)ln(f(x)) — because f(x)^g(x) = e^(ln(f(x)^g(x))), which can be expanded using the properties of logarithms.
by A for awesome
November 4th, 2019, 5:25 pm
Forum: Other Cellular Automata
Topic: 2x2
Replies: 89
Views: 46636

Re: 2x2

A c/4d wickstretcher: x = 29, y = 27, rule = B36/S125 2bo2bo$3bobobo$2o3b3o$2bob2o4bo$6bo4bo$3b3o4bobo$4b2o2bob3o$3bo3bo2b3o $3bob3o2bo2bobo$4b3ob2obob3o$6bo3bob3o$13b2o$14bobo$10bo$9bo2bob3o$10b obo3bo$17bo$11bo3bob2o$11b2o2bo5b3o$14bo4bobo2bo$16b2obobo3bo$17b3o3b 2o$17bo5bo$22bob2o$18bobo3b2o$27bo...
by A for awesome
November 4th, 2019, 2:34 am
Forum: General Discussion
Topic: Catagolue Oddities
Replies: 555
Views: 162785

Re: Catagolue Oddities

It appears that, in the rare case that an internal glider collision (after a sufficient lapse) "restarts" a soup which later produces a block-laying switch engine, the switch engine is at least sometimes misclassified: https://catagolue.appspot.com/object/yl144_1_16_9cdca6cf6fa2778709f5c4224db518e7/...
by A for awesome
November 3rd, 2019, 1:32 pm
Forum: Patterns
Topic: How about a crab synthesis?
Replies: 70
Views: 48578

Re: How about a crab synthesis?

Could this line of attack reduce the basic crab synthesis further? x = 91, y = 26, rule = B3/S23 76b3o$76b3o$13bo61b2ob2o4bo$11bobo62b3o6bo$12b2o58bo3b3o5bo$16bo55bo4b o5bo$14b2o56bobo9b3o$15b2o57bo8bobobobo$9bo64bo4bo3bobo4bo$8bobo32bobo bo27bo2bobo3b3o$7bo2bo10b2o50b2o2bo2bo4bo3bo$7bobo10b2o55bobo...
by A for awesome
November 1st, 2019, 4:11 pm
Forum: Patterns
Topic: Spaceship Eaters
Replies: 57
Views: 10886

Re: Spaceship Eaters

Almost: x = 33, y = 33, rule = B3/S23 5bobo$2bo2b2obo$2b3o3bo$5b2ob2ob2o$4obobo4bo$o2bobo3b3o$3bobobobo$4b2o b2o3$5b2o$5b2o$4bo2bo17bo$4bo2bob2o13bobo$4bo20bo$4bo2bo3b2o$5bo5b2o 10b5o$5b5obo11bo4bo$10bo15bo2bo$26b2obo$23bo5bob2o$11b3o8bobo4bobo$13b o8bo2bo2b2o2bo$14b2o7b2o6b2o$15bo4b2o$15bo3b3o$18bo...
by A for awesome
October 30th, 2019, 10:22 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 873
Views: 496350

Re: Spaceship Discussion Thread

EDIT: A p12 ship not in jslife, formed by using a front spark of a known ship to delete a forming blinker in the original puffer: x = 35, y = 38, rule = B3/S23 26b3o$11bo14bo$10b2o15bo$10bobo16b2o$30bo$13b2o10bo$13b2o9b4o$24bo2b2o $9bob2o13bo$8b4o13bo2bo$8bo3b2o8bob6o$13bo2bo4b6ob2o$21bo2bo$12b2o3b...
by A for awesome
October 30th, 2019, 9:20 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 873
Views: 496350

Re: Spaceship Discussion Thread

some heartbreakingly close calls where the sparky ship succeeded in modifying the exhaust but the reaction caught up with the engine from the opposite side and destroyed it. These would also be nice to see. This was the essential reaction, I think — there were a number of different ships that could...
by A for awesome
October 29th, 2019, 6:21 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 526
Views: 119381

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Code: Select all

x = 10, y = 11, rule = B3/S23
b3o2$2bo$2b2o$bobo$3o$2bo3bo$5bobo$4bobobo$3bobo2bo$4bo3b2o!
by A for awesome
October 29th, 2019, 5:38 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 873
Views: 496350

Re: Spaceship Discussion Thread

I posted on the Discord yesterday my find that the existing stabilization of the c/4 diagonal puffer engine could be combined with a known part from jslife in a new way to give a higher-clearance version: #C Higher-clearance version of the c/4 diagonal puffer engine #C Top is old version, bottom is ...
by A for awesome
October 28th, 2019, 3:29 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2273
Views: 891012

Re: Thread For Your Useless Discoveries

Reduced a p17 from jslife's osc-supported from four to two supporting glider streams: x = 44, y = 44, rule = B3/S23 2bo$obo$b2o2$5bo15b2o$6b2o13b2o$5b2o$19b4o$10bo7bo3bo$11bo5bobo$9b3o5b obo$18bo2b2o4b2o$20bo2bo$13bobo8bo3bo$14b2o2bo5bo2bo$14bo2bo4b2obo4bob o$17bo3bo7bo2bo$18bo2bo$19b2o7bo$21bo7b2o$...
by A for awesome
October 26th, 2019, 6:22 pm
Forum: Patterns
Topic: Catalyzed collisions of a glider with common bait still lifes
Replies: 7
Views: 230

Re: Catalyzed collisions of a glider with common bait still lifes

In addition to the things you mentioned, I'm finding quite a few leads on possible new pi conduits in here — here's an example: x = 37, y = 32, rule = LifeHistory 11.B$10.3D$10.BDB$9.3D2B$9.5B$8.6B$8.6B$9.5B$9.6B$8.6B3.4B4.2A$8.14B. BA.AB$9.15B2A2B$9.17B.B2A$9.14B4.BA.A$8.16B6.A$8.8B.7B6.2A$8.17B.B$...
by A for awesome
October 26th, 2019, 4:45 pm
Forum: Patterns
Topic: Catalyzed collisions of a glider with common bait still lifes
Replies: 7
Views: 230

Re: Catalyzed collisions of a glider with common bait still lifes

This is quite a project! I just barely started to look at these and immediately got distracted by an interesting pi catalyst which proved to involve a transparent ship. I messed around with it some more, and found this amusing, if useless, device: x = 43, y = 36, rule = LifeHistory 19.B$18.3B$18.3B$...
by A for awesome
October 22nd, 2019, 1:16 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2273
Views: 891012

Re: Thread For Your Useless Discoveries

Stable catalysts induce crystallization: x = 64, y = 64, rule = B3/S23 13bobo$12bob2o2bo$12bo3b3o$8b2ob2ob2o$8bo4bobob4o$9b3o3bobo2bo$11bobob obo$12b2ob2o$3b2o$3bobo$5bo$3bob2o$b3o3bo$o3bob2o$bobo$2ob5o$2bo4bo$2b ob3o$b2obo$4bo$4b2o2$42b2o$42b2o4$54b2o$44b2o8bo$44bo7bobo$44bo7b2o4bo $45bo10b3o$55bo$...
by A for awesome
October 22nd, 2019, 12:30 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 526
Views: 119381

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

x = 42, y = 46, rule = B3/S23 11bo$9b3o$4b2o2bo$4bo3bob4o$5b3obobo2bo5b2o$9bo3b2o5b2o$3b3obobo$2bo2b ob2o$2b2o$32b2o$22b2o8bo$22bo7bobo$22bo7b2o4bo$23bo10b3o$33bo$33b2o7$ 32bo2bo$33b3o$2o38b2o$2o38b2o$6b3o$6bo2bo7$7b2o24b2o$8bo24bo$5b3o10bo 15b3o$5bo4b2o7bo10b2o4bo$9bobo7bo10bobo$9bo8b2o12bo$8b2o22...
by A for awesome
October 20th, 2019, 12:22 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2273
Views: 891012

Re: Thread For Your Useless Discoveries

Juncture between two copies of a p41 wick using beehives: x = 241, y = 19, rule = B3/S23 8b3o29b3o29b3o29b3o14bo15b3o29b3o29b3o29b3o$4b3o5b3o21b3o5b3o21b3o5b3o 21b3o5b3o9bobo$3bo3bo3bo3bo19bo3bo3bo3bo19bo3bo3bo3bo19bo3bo3bo3bo8bob o$3bo4bobo4bo19bo4bobo4bo19bo4bobo4bo19bo4bobo4bo9bo$b2ob2ob2ob2ob2ob...
by A for awesome
October 19th, 2019, 5:38 pm
Forum: Other Cellular Automata
Topic: Rule 30
Replies: 5
Views: 372

Re: Rule 30

I just made a rule to simulate running W30 "sideways": @RULE sideways-W30 @TABLE n_states:9 neighborhood:Moore symmetries:none #C state 0: undetermined #C state 1: untested off #C state 2: untested on #C state 3: off with off to the right #C state 4: on with off to the right #C state 5: off with on ...
by A for awesome
October 17th, 2019, 10:31 pm
Forum: Other Cellular Automata
Topic: Rule 30
Replies: 5
Views: 372

Re: Rule 30

So here's an actual observation I have on Rule 30: x = 10984, y = 1, rule = W30 o6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo 6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo 6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo 6bo6bo6bo...
by A for awesome
October 13th, 2019, 7:56 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 526
Views: 119381

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

x = 31, y = 35, rule = LifeHistory 9.2A$9.2A$20.A$9.4A5.3A$6.A.A4.A3.A12.A$4.3A.2A2.2A.B.2A9.3A$3.A4.B3. 7B8.A$4.3AB2AB3.3B7.2B.2A$6.A.2AB.17B$2A6.21B$.A8.20B$.A.AB4.21B$2.2A B.24B$4.2B2A22B$4.BA.AB3.17B$5.2A5.15B$12.14B$13.2BC11B.2A$12.2B3C10B A.A$12.B2CBC2B.6B.BA$12.14B$13.13B$12.14B$11.14B$12.14...
by A for awesome
October 13th, 2019, 7:32 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1466
Views: 291642

Re: Miscellaneous Discoveries in Other Cellular Automata

Almost a reflector:

Code: Select all

x = 17, y = 14, rule = B2-an4n/S1e2-a3-eir
12b2o$10b2o$2o6b2o$2b2o2b2o$4b2o10bo$16bo$15bo$6bo8bo$5bo2bo5bo$5bo2bo
5bo$15bo$15bo2$8bo!