Search found 2417 matches

by A for awesome
September 16th, 2021, 9:58 am
Forum: Patterns
Topic: 21-bit still life syntheses
Replies: 30
Views: 1318

Re: 21-bit still life syntheses

That's a component. x = 34, y = 27, rule = Life o2bo$4o2$2b2o$2b2o$8bo$7bobo$2bo4bobo$2bo5bo$2bo8b3o$24bobo$bo22b2o$o bo22bo$bobo$2bo4b2o$6bobo$6b2o5$26b2o4bo$25b2o4b2o$13bo13bo3bobo$12bo bo$12bo2bo$13b2o! And reduced a bit: x = 14, y = 18, rule = B3/S23 o2bo$4o2$2b2o$2b2o$8bo$7bobo$2bo4bobo$2bo5bo...
by A for awesome
September 9th, 2021, 3:49 pm
Forum: Patterns
Topic: Smallest Known Oscillators to p106 (and Beyond)
Replies: 58
Views: 3448

Re: Smallest Known Oscillators to p106 (and Beyond)

P32, 64 cells (crossposted, credit to hotdogPi and me):

Code: Select all

x = 33, y = 16, rule = B3/S23
5b2o18bo$4bo2bo15b3o$5bo2bo13bo$bo6bo13b2o$obo3bo2bo21b2o$b2o3b3o20bo
b2o$28bo$b2o3b3o9bobo10bo$obo3bo2bo9bob2o4b2obo$bo6bo9bobo6b2o$5bo2bo
$4bo2bo$5b2o2$13b2o$13b2o!
by A for awesome
September 9th, 2021, 3:40 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

More-accessibly-sparky p32 monomerization: x = 33, y = 16, rule = B3/S23 5b2o18bo$4bo2bo15b3o$5bo2bo13bo$bo6bo13b2o$obo3bo2bo21b2o$b2o3b3o20bo b2o$28bo$b2o3b3o9bobo10bo$obo3bo2bo9bob2o4b2obo$bo6bo9bobo6b2o$5bo2bo $4bo2bo$5b2o2$13b2o$13b2o! EDIT: apparently this is now the new smallest p32 by populat...
by A for awesome
September 5th, 2021, 9:37 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

Crossposting p16 and p18 variants to the p14 drifter cycle billiard table using a variant catalyst that might be by DRH (it was most recently mentioned by Kazyan and it feels familiar but I don't remember where I last saw, so it might also be new by them): x = 41, y = 26, rule = B3/S23 26b2o$26bo4b2...
by A for awesome
September 5th, 2021, 9:24 pm
Forum: Patterns
Topic: Catalyst Discussion Thread
Replies: 217
Views: 83690

Re: Catalyst Discussion Thread

Here's an odd interaction. These two catalysts are usually identical, but one of them is a bit more theatrical about how it recovers, which allows it to modify this particular input with a thumb-like protrusion on the right tick: x = 45, y = 20, rule = LifeBellman 6.5A25.5A$7.3A27.3A$8.A29.A2$8.2A2...
by A for awesome
September 4th, 2021, 2:37 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

Bouncing p8 rle A galactic reduction: x = 29, y = 28, rule = LifeHistory 21.A2BA.2B$19.BA4B.2B$17.B2A6B.B$15.A6B2ABA$15.3BA.2BA.BAB$15.3B3ABA3B A$15.A5B.5BA$9.C6.A3BAB3A3B$10.2C4.BAB.A2B.A3B$9.2C6.AB2A6BA$17.6B2AB $18.4BAB$17.BA2BA$17.B.B$18.B2.3B$21.BA2B$17.B.2B3A$17.3B3ABA$20.BA2B .AB$11.2A9.A3BA...
by A for awesome
August 23rd, 2021, 12:39 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 348
Views: 125585

Re: Gun Discussion Thread

A p72 gun using a blinker-to-glider reaction of hotdogPi's with their new p18 sparker: x = 41, y = 42, rule = B3/S23 19b2o$19bobo$21bo$17b4ob2o2b2o$17bo4bobo2bo$15b2o2b2obob2o$14bo2b2o3b obo$13bob2o2b2obobo$13bo4bo4bo$14b3obob3o$16b2ob2o$5bo3b2o$bo2bobobo2b o$b4obob2obo$6bo2bob2o$b2ob2obo4bo$o2bobob...
by A for awesome
August 23rd, 2021, 12:25 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

I've modified my program again despite not being done with the previous search. Here's a complete p18 sparker (!). x = 28, y = 25, rule = B3/S23 19b2o$19bobo$21bo$17b4ob2o2b2o$17bo2bobobo2bo$15b2o4b2ob2o$14bo2b4obob o$13bob2o2bob2obo$13bo4bo4bo$14b3o3b3o$16bobobo$5bo3b2o6b3o$bo2bobobo 2bo$b4obob2ob...
by A for awesome
August 21st, 2021, 2:29 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

p45; the blocks are to suppress other blocks; move the catalyst and you'll have more room, or you can try to squeeze a p5 in there. x = 22, y = 37, rule = B3/S23 7b6o$6bo6bo$5bo8bo$6bo6bo$7b6o5$8b2o$4bob2obo$6b2o$6b2obo$2o6b2o$2o8$ 20b2o$12b2o6b2o$12bob2o$14b2o$12bob2obo$12b2o5$9b6o$8bo6bo$7bo8bo$8...
by A for awesome
August 21st, 2021, 10:16 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

unrelated p126; both sparkers already work, but it leaves four beehives that need to be deleted x = 63, y = 66, rule = B3/S23 32b2o$28b2obobo$29bobo$29bo2bo$28b2obobob2ob2o$27bo3b2o3bobo$28b3o5bob o$31b5obo$28b2o$27bob2o2b7o$27bo11bo$28b3ob4obo$30b9o$39bo$38b2o2$49b 2o$49bobo$2b2o47bo$2bobo46b2o$4b...
by A for awesome
August 20th, 2021, 11:56 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

p128, complete rle Related p125: x = 55, y = 47, rule = B3/S23 40b2o$36b2o2bo$35bo2bobo$31b2obobobob2o$31bob2obobobo$42bo$32b4obob3o bo$31bo4b3o4bo$32b3ob3ob3o$34b7o$19b2o$20bo$20bobo24bo2b2o$21b2o23bob o2bo$46bobobo$45b2obob2o$44bo3bo3bo$44bo4bobobo$44bo3b2o3bo$44bo4bob2o $31bo12bo3bo$30bobo12b2ob...
by A for awesome
August 20th, 2021, 11:35 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1297
Views: 964908

Re: Synthesising Oscillators

Here is a five-glider stillater activation. x = 28, y = 22, rule = B3/S23 6bobo$6b2o$7bo$12b2o3b2o8bo$bo10bobobo2bo5b2o$2bo11bob2o2bo5b2o$3o11b o3b2o$15b3o$17bo4$5bo$5b2o$4bobo5$22b2o$22bobo$22bo! The starting still-life only requires thirteen gliders, so the total cost is eighteen gliders. Please ...
by A for awesome
August 19th, 2021, 9:13 am
Forum: Patterns
Topic: Synthesis components
Replies: 79
Views: 22052

Re: Synthesis components

Further reduction I put on Discord:

Code: Select all

x = 26, y = 17, rule = B3/S23
15b2o$14bo2bo$14b3o6bo$12b2o9bobo$5bo5bo3b2o6b2o$6bo5b2obo$4b3o6bo2b3o
$11bobo4bo$11b2o$3o$2bo19b2o$bo20bobo$22bo$7b2o$8b2o5b2o$7bo7bobo$15b
o!
by A for awesome
August 17th, 2021, 12:39 am
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 236
Views: 108371

Re: Still Life Synthesis Thread

rle + command The long barge activation simply adds a domino to prevent it from turning into that dock. Without it, you can replace the G+boat+loaf with a G+ship and a 2G cleanup: x = 41, y = 40, rule = B3/S23 33bo$33bobo$33b2o$16bo$17bo$15b3o4$12bo$13bo$11b3o14b2o$29bo3b2o$28bo 4bo$28b2o5bo3b2o$34...
by A for awesome
August 12th, 2021, 5:44 pm
Forum: Patterns
Topic: Synthesis components
Replies: 79
Views: 22052

Re: Synthesis components

Here's something that's probably unoptimized:

Code: Select all

x = 19, y = 16, rule = B3/S23
4bo5b2o$3bobo3bobo$3bobo3bo$2obob2ob2o5bo2bo$2obo10bo$3bo10bo3bo$3b2o
9b4o$8b2o$7bobo$8bo$13b2o$8b2o3bobo$8bobo2bo$2b2o4bo$bobo$3bo!
by A for awesome
August 9th, 2021, 12:53 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 77
Views: 3652

Re: Catalyses (Game)

EDIT: Next one, though it breaks the rules. x = 14, y = 10, rule = B3/S23 5bo6b2o$5bo2$13bo2$3b2o$o2b2o8bo3$o2bo2bo2bo2b2o! x = 18, y = 13, rule = B3/S23 4bo$3bobo$3bobo$b3ob2o2bo6b2o$o8bo$b3ob2o$3bob2o10bo2$7b2o$4bo2b2o8bo 3$4bo2bo2bo2bo2b2o! Next (with pretty much the same easy solution as I'd pl...
by A for awesome
August 7th, 2021, 11:34 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 77
Views: 3652

Re: Catalyses (Game)

This shall be the next region: x = 8, y = 7, rule = B3/S23 5b2o$4bo2bo$4bo2bo$2o3b2o$bo2$b2o! Eaten: x = 18, y = 11, rule = B3/S23 4b2o10b2o$5bo10bo$5bobo6bobo$6b2o2b2o2b2o$9bo2bo$9bo2bo$5b2o3b2o2b2o$ 2obo2bo7bobo$ob2o12bo$6b2ob2o5b2o$9b2o! Next region (not too hard): x = 8, y = 8, rule = B3/S23 3b...
by A for awesome
August 7th, 2021, 11:26 am
Forum: Patterns
Topic: Catalyst Discussion Thread
Replies: 217
Views: 83690

Re: Catalyst Discussion Thread

C28, in a different thread, wrote:
August 7th, 2021, 9:28 am
U-turner eater with odd tub+block eater

Code: Select all

x = 16, y = 15, rule = B3/S23
2bo6b3o$bobo5b3o$2bo5bobo$8b2o4$12b2o$12bobo$14bo$14b2o$2o$2o3bo$4bob
o$5bo!
Collecting this here as an example usage for the "eater 5 without a tail" catalyst...
by A for awesome
August 6th, 2021, 5:01 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

P15 (not sure if Karel's P15 is the smallest version — sadly it's an odd period so clocks don't work): x = 33, y = 24, rule = B3/S23 25b6o$24bo6bo$23bo8bo$24bo6bo$12b2o11b6o$12bo$13b3o$8b2o5bo$9bo15bo4b o$9bobo6bo6b6o$10b2o13bo4bo$16bobo$14bobo$2bo4bo13b2o$2b6o6bo6bobo$2b o4bo15bo$17bo5b2o$17b3o$20b...
by A for awesome
August 3rd, 2021, 11:59 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

P16s based on a drifter by Dean Hickerson (brought up by calcyman on Discord following an independent (semi-re-)discovery of a close variant by wwei): By me using an osc in jslife: x = 43, y = 41, rule = B3/S23 32bo$31bobo$30bo3bo$29bo3bo$28bo3bo$27bo3bo$28bobo$29bo11b2o$10b2o28b obo$8bo2bo2b2o22b3o...
by A for awesome
July 18th, 2021, 4:44 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

A whole bunch of partials... p40 x = 46, y = 22, rule = B3/S23 3b2o$3b2o2$21bo$2b2o$2o14b2o3b3o5b2o$o5bo6b2o6bobo5b2o$6b2o4b2obo5b3o$ o2bob3o4b3obo2bo$4bob2o4b2o14b2o$5b2o6bo5bo6b2o14b2o$2b2o14b2o6bo5bo6b 2o$16b2o14b2o4b2obo$26bo2bob3o4b3obo2bo$22b3o5bob2o4b2o$15b2o5bobo6b2o 6bo5bo$15b2o5b3o3b2o14b...
by A for awesome
July 16th, 2021, 3:08 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2278
Views: 905914

Re: Oscillator Discussion Thread

Scorbie's "thinner pipsquirter 2" helps here Weld/stator reduction: x = 76, y = 56, rule = B3/S23 23b2o26b2o$25bo5bo12bo5bo$24bo2b2o3bo10bo3b2o2bo$23bo3bo4bo10bo4bo3bo $22bo2bo3bobo12bobo3bo2bo$23b4o22b4o2$23b4o22b4o$22bo2bo3bobo12bobo3b o2bo$23bo3bo4bo10bo4bo3bo$24bo2b2o3bo10bo3b2o2bo$25bo5bo12bo5...
by A for awesome
July 16th, 2021, 9:37 am
Forum: Patterns
Topic: Smallest Known Oscillators to p106 (and Beyond)
Replies: 58
Views: 3448

Re: Smallest Known Oscillators to p106 (and Beyond)

Smaller p240 (33 cells):

Code: Select all

x = 16, y = 11, rule = B3/S23
14bo$14bo$5b3o5bobo$14bo$2ob2o9bo$2obobo8bo$6bo7bo$bo4bo6bobo$bo4bo7b
o$2bo2b2o7bo$5b2o!
by A for awesome
July 13th, 2021, 8:47 pm
Forum: Other Cellular Automata
Topic: B2ci3aik4c5ry6a7e/S1e2aei3-cnry4eiyz5aeir6ei8
Replies: 25
Views: 1873

Re: B2ci3aik4c5ry6a7e/S1e2aei3-cnry4eiyz5aeir6ei8

[21 edits worth of stuff] I'm afraid I haven't been paying too much attention to this rule before now, but seeing everything here gathered in one place, there are a lot of really impressive oscillators here! I guess I don't have too much to say besides that — I mostly just always hate to see an unr...
by A for awesome
July 11th, 2021, 2:51 pm
Forum: Other Cellular Automata
Topic: B38/S23
Replies: 79
Views: 34724

Re: B38/S23

EDIT: Just need cleanup rle EDIT2: that block is remarkably difficult to get rid of. At least I tried to do it with spartan catalysts... Spartan cleanup, same repeat time, bonus glider: x = 74, y = 84, rule = B38/S23History 71.C$71.C.C$71.2C6$16.B$15.3D$15.BDB$14.2B3D$14.5B$14.6B$14.6B$14.5B$ 13.6B...