Search found 12 matches

by dsmiller
June 24th, 2016, 8:30 am
Forum: Other Cellular Automata
Topic: B38/S23
Replies: 38
Views: 20854

Re: B38/S23

...There seems to be many variants, each of which have only occurred once thus far. There are at least 692 variants that can be formed by the placement of the boat and two Rs in various positions and phase differences. The pattern file attached below shows all 692, with the vertical scale being the...
by dsmiller
May 21st, 2016, 6:32 pm
Forum: Other Cellular Automata
Topic: B38/S23
Replies: 38
Views: 20854

Re: B38/S23

A new variant of the P190 (5,2) oblique ship has appeared on Catagolue. This one functions in the same basic manner as the previous spaceship, but the colliding R's are phased slightly differently. The minimum population of this ship is 32 cells (as opposed to 33 for the other variant): x = 24, y = ...
by dsmiller
April 27th, 2016, 1:06 am
Forum: Other Cellular Automata
Topic: B38/S23
Replies: 38
Views: 20854

Re: B38/S23

To reiterate a discovery mentioned on the Soup search results in rules other than Conway's life thread, a new (5,2)c/190 oblique spaceship has appeared from a C1 soup for this rule. It has a minimum population of 33 cells: x = 28, y = 40, rule = B38/S23 26b2o$26b2o5$21b3o$21bo$21b2obo$23b2o9$13bobo$...
by dsmiller
April 26th, 2016, 8:36 pm
Forum: Other Cellular Automata
Topic: Soup search results in rules other than Conway's Life
Replies: 314
Views: 156287

Re: Soup search results in rules other than Conway's Life

The new ship is easy to synthesize in 8 gliders, since it is just two Rs and a boat. (In my first go at this I missed that the R + beehive just becomes another R). Here is one example: x = 52, y = 71, rule = B38/S23 o$b2o$2o36$12bo$10bobo$11b2o10$50bo$49b2o$2o47bobo$b2o$o$26b3o$11b2o 13bo$10bobo14bo...
by dsmiller
April 26th, 2016, 2:37 pm
Forum: Other Cellular Automata
Topic: Soup search results in rules other than Conway's Life
Replies: 314
Views: 156287

Re: Soup search results in rules other than Conway's Life

A new oblique spaceship has appeared in a C1 soup for the rule B38/S23. It travels at a rate of (5,2)c/190 and has a minimum population of 33 cells. x = 28, y = 40, rule = B38/S23 26b2o$26b2o5$21b3o$21bo$21b2obo$23b2o9$13bobo$13bo2bo$13bobo2$12bo$5bo 7bo$3bobo6bo$3b3o12$b2o$obo$bo! This appears to b...
by dsmiller
March 21st, 2016, 6:50 pm
Forum: Patterns
Topic: The Hunt for a Tiny Diagonal Spaceship (Unsuccessful)
Replies: 105
Views: 78524

Re: The Hunt for a Tiny Diagonal Spaceship

#78 and #84 through #89 are complete, with no results.
by dsmiller
March 20th, 2016, 3:28 pm
Forum: Patterns
Topic: The Hunt for a Tiny Diagonal Spaceship (Unsuccessful)
Replies: 105
Views: 78524

Re: The Hunt for a Tiny Diagonal Spaceship

I finished #90 through #97, and #100 with no results.

I 'll search #78, and #84 through #89 next.
by dsmiller
March 19th, 2016, 2:41 pm
Forum: Patterns
Topic: The Hunt for a Tiny Diagonal Spaceship (Unsuccessful)
Replies: 105
Views: 78524

Re: The Hunt for a Tiny Diagonal Spaceship

My search of #99 with version 0.2 is complete, with the only result another P5/P2 combination (octagon 2 and beacon, this time): ......**.. .....**.** ....**...* ...**..**. ..**....*. .**...*... **...*.... *..*...... .*.**..... .**....... I will start #100 with version 0.4, then continue with #90 th...
by dsmiller
March 18th, 2016, 7:12 pm
Forum: Patterns
Topic: The Hunt for a Tiny Diagonal Spaceship (Unsuccessful)
Replies: 105
Views: 78524

Re: The Hunt for a Tiny Diagonal Spaceship

#98 complete with no results. Waiting for #99.
by dsmiller
March 17th, 2016, 7:45 pm
Forum: Patterns
Topic: The Hunt for a Tiny Diagonal Spaceship (Unsuccessful)
Replies: 105
Views: 78524

Re: The Hunt for a Tiny Diagonal Spaceship

I'll do 98 and 99 (one at a time, since I'm using my computer for other things as well).
by dsmiller
September 3rd, 2015, 7:59 pm
Forum: Other Cellular Automata
Topic: Soup search results in rules other than Conway's Life
Replies: 314
Views: 156287

Re: Soup search results in rules other than Conway's Life

Here is a partially complete synthesis of a large 32 bit asymmetric still-life in B3/S238:

Code: Select all

x = 24, y = 35, rule = B3/S238
21bo$21bobo$21b2o9$4b2o$4b2o3$2o$2o11$14bo$13bo$13b3o3$12b2o$11bo2bo$
12b2o!
This synthesis does not work in standard life.
by dsmiller
October 9th, 2014, 9:48 pm
Forum: General Discussion
Topic: apgsearch: a high-performance soup searcher
Replies: 147
Views: 101634

Re: apgsearch: a high-performance soup searcher

-- All that said, I'd still absolutely love to see an eater2 pop out of a random soup sometime. Here you go! (That didn't take long.) From the soup dsmillerrndss2019887: x = 16, y = 16, rule = B3/S23 oobboobbobooobob$ bbboooboboobobob$ booboobbbboboobb$ bobooboooboboboo$ oooboboooobbbobb$ obooooooo...